Creative Challenge
"A cat balancing on a tightrope over a canyon at sunset."
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<!-- Sky gradient -->
<linearGradient id="skyGrad" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" stop-color="#2e1a6f"/>
<stop offset="35%" stop-color="#7d2ae8"/>
<stop offset="65%" stop-color="#ff6b6b"/>
<stop offset="85%" stop-color="#ffb347"/>
<stop offset="100%" stop-color="#ffe57e"/>
</linearGradient>
<!-- Sun glow -->
<radialGradient id="sunGrad" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#fff7b1"/>
<stop offset="60%" stop-color="#ffb347" stop-opacity="0.9"/>
<stop offset="100%" stop-color="#ffb347" stop-opacity="0"/>
</radialGradient>
<!-- Canyon gradients -->
<linearGradient id="canyonGradL" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" stop-color="#c87941"/>
<stop offset="100%" stop-color="#5e2d0c"/>
</linearGradient>
<linearGradient id="canyonGradR" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" stop-color="#d18437"/>
<stop offset="100%" stop-color="#6b3214"/>
</linearGradient>
<!-- Subtle canyon strata -->
<pattern id="strata" width="6" height="6" patternUnits="userSpaceOnUse">
<rect width="6" height="6" fill="none"/>
<path d="M0 6 L6 0" stroke="rgba(255,255,255,0.12)" stroke-width="0.7"/>
</pattern>
<!-- Tightrope texture -->
<linearGradient id="ropeGrad" x1="0%" y1="0%" x2="100%" y2="0%">
<stop offset="0%" stop-color="#5b3c2b"/>
<stop offset="100%" stop-color="#3a2720"/>
</linearGradient>
</defs>
<!-- Background sky -->
<rect width="300" height="300" fill="url(#skyGrad)"/>
<!-- Sun -->
<circle cx="150" cy="185" r="55" fill="url(#sunGrad)"/>
<!-- Canyon walls -->
<path d="M0 200 Q60 120 130 200 T0 300 Z" fill="url(#canyonGradL)"/>
<path d="M300 200 Q240 120 170 200 T300 300 Z" fill="url(#canyonGradR)"/>
<!-- Canyon strata overlay -->
<path d="M0 220 Q60 140 130 220" fill="none" stroke="url(#strata)" stroke-width="5"/>
<path d="M0 245 Q60 165 130 245" fill="none" stroke="url(#strata)" stroke-width="3"/>
<path d="M300 220 Q240 140 170 220" fill="none" stroke="url(#strata)" stroke-width="5"/>
<path d="M300 245 Q240 165 170 245" fill="none" stroke="url(#strata)" stroke-width="3"/>
<!-- Tightrope and anchors -->
<path d="M50 140 Q150 150 250 140" stroke="url(#ropeGrad)" stroke-width="4" fill="none" stroke-linecap="round"/>
<path d="M50 140 L50 200" stroke="#3a2720" stroke-width="4"/>
<path d="M250 140 L250 200" stroke="#3a2720" stroke-width="4"/>
<!-- Cat balancing -->
<g transform="translate(150 80)">
<!-- Tail -->
<path d="M12 42 q18 8 14 -15 q-3 -19 -18 -18" stroke="#211e1e" stroke-width="4" fill="none" stroke-linecap="round"/>
<!-- Body -->
<ellipse cx="0" cy="25" rx="16" ry="21" fill="#2c2929"/>
<!-- Head -->
<circle cx="0" cy="0" r="13" fill="#2c2929"/>
<!-- Ears -->
<polygon points="-8,-3 -14,-13 -1,-9" fill="#2c2929"/>
<polygon points="8,-3 1,-9 14,-13" fill="#2c2929"/>
<!-- Eyes -->
<circle cx="-4" cy="-2" r="2" fill="#ffffff"/>
<circle cx="4" cy="-2" r="2" fill="#ffffff"/>
<!-- Whiskers -->
<path d="M-4 0 H-18 M4 0 H18" stroke="#ffffff" stroke-width="1"/>
<!-- Arms -->
<path d="M-10 25 L-30 15" stroke="#2c2929" stroke-width="5" stroke-linecap="round"/>
<path d="M10 25 L30 15" stroke="#2c2929" stroke-width="5" stroke-linecap="round"/>
<!-- Legs -->
<path d="M-7 45 L-7 58" stroke="#2c2929" stroke-width="5" stroke-linecap="round"/>
<path d="M7 45 L7 58" stroke="#2c2929" stroke-width="5" stroke-linecap="round"/>
</g>
<!-- Distant birds -->
<path d="M200 50 q4 -4 8 0 q-4 -4 -8 0" stroke="#ffffff" stroke-width="1" fill="none"/>
<path d="M220 60 q4 -4 8 0 q-4 -4 -8 0" stroke="#ffffff" stroke-width="1" fill="none"/>
<path d="M180 60 q4 -4 8 0 q-4 -4 -8 0" stroke="#ffffff" stroke-width="1" fill="none"/>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<linearGradient id="sky" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#ff6b6b"/>
<stop offset="60%" stop-color="#ffd93d"/>
<stop offset="100%" stop-color="#6c5ce7"/>
</linearGradient>
<linearGradient id="canyon" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#e17055"/>
<stop offset="100%" stop-color="#6c5ce7"/>
</linearGradient>
</defs>
<!-- Sky background -->
<rect x="0" y="0" width="300" height="300" fill="url(#sky)"/>
<!-- Sun -->
<circle cx="250" cy="50" r="30" fill="#ff7675" opacity="0.8"/>
<!-- Canyon walls -->
<path d="M0,150 L100,200 L150,180 L200,220 L300,150 L300,300 L0,300 Z" fill="url(#canyon)"/>
<path d="M0,160 L80,190 L130,170 L180,200 L300,160 L300,300 L0,300 Z" fill="#6c5ce7" opacity="0.6"/>
<!-- Tightrope -->
<line x1="20" y1="150" x2="280" y2="150" stroke="#636e72" stroke-width="2"/>
<!-- Cat -->
<g transform="translate(140,130)">
<!-- Body -->
<ellipse cx="0" cy="0" rx="25" ry="15" fill="#2d3436"/>
<!-- Head -->
<circle cx="20" cy="-5" r="12" fill="#2d3436"/>
<!-- Ears -->
<path d="M15,-15 L20,-25 L25,-15 Z" fill="#2d3436"/>
<path d="M25,-15 L30,-25 L35,-15 Z" fill="#2d3436"/>
<!-- Tail -->
<path d="M-25,0 Q-35,-20 -45,0" stroke="#2d3436" stroke-width="4" fill="none"/>
<!-- Paws -->
<circle cx="-10" cy="10" r="4" fill="#2d3436"/>
<circle cx="10" cy="10" r="4" fill="#2d3436"/>
<!-- Balance pole -->
<line x1="-40" y1="5" x2="40" y2="5" stroke="#636e72" stroke-width="3"/>
</g>
<!-- Clouds -->
<path d="M50,80 Q65,70 80,80 Q95,70 110,80 Q95,90 80,80 Q65,90 50,80" fill="white" opacity="0.6"/>
<path d="M200,100 Q215,90 230,100 Q245,90 260,100 Q245,110 230,100 Q215,110 200,100" fill="white" opacity="0.6"/>
<!-- Stars -->
<g fill="white" opacity="0.8">
<circle cx="30" cy="30" r="1"/>
<circle cx="60" cy="40" r="1"/>
<circle cx="90" cy="20" r="1"/>
<circle cx="270" cy="30" r="1"/>
<circle cx="240" cy="20" r="1"/>
</g>
</svg>
Judge's Analysis
Player 1's submission better adheres to the prompt by clearly depicting a cat standing on a tightrope over a canyon, with a vibrant sunset in the background.
The composition is balanced, and the addition of birds enhances the scene's charm.
Player 2's image is more abstract and less clear in conveying the idea of a tightrope or canyon, reducing its adherence to the prompt and overall impact.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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