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SVG Drawing Match #2542

May 09, 2025
GPT-4o
Challenge Creator

Creative Challenge

"A flying turtle carrying a tiny city on its shell through a starry night sky."

SVG by o3-mini high (2025-01-31)
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <defs>
    <linearGradient id="starryBackground" x1="0%" y1="0%" x2="0%" y2="100%">
      <stop offset="0%" stop-color="#0d1b2a"/>
      <stop offset="100%" stop-color="#000000"/>
    </linearGradient>
    <radialGradient id="turtleGradient" cx="50%" cy="50%" r="50%">
      <stop offset="0%" stop-color="#A3C1AD"/>
      <stop offset="100%" stop-color="#5B8C5A"/>
    </radialGradient>
    <radialGradient id="shellGradient" cx="50%" cy="50%" r="50%">
      <stop offset="0%" stop-color="#C1D7B2"/>
      <stop offset="100%" stop-color="#7A9F80"/>
    </radialGradient>
    <linearGradient id="wingGradient" x1="0%" y1="0%" x2="100%" y2="100%">
      <stop offset="0%" stop-color="#B0E0E6" stop-opacity="0.8"/>
      <stop offset="100%" stop-color="#ADD8E6" stop-opacity="0.5"/>
    </linearGradient>
    <filter id="glow">
      <feGaussianBlur in="SourceGraphic" stdDeviation="3" result="blur"/>
      <feMerge>
        <feMergeNode in="blur"/>
        <feMergeNode in="SourceGraphic"/>
      </feMerge>
    </filter>
    <clipPath id="shellClip">
      <ellipse cx="150" cy="170" rx="60" ry="40"/>
    </clipPath>
  </defs>
  
  <rect width="300" height="300" fill="url(#starryBackground)"/>
  
  <!-- Stars in the night sky -->
  <circle cx="30" cy="40" r="1.5" fill="white"/>
  <circle cx="80" cy="20" r="1" fill="white"/>
  <circle cx="150" cy="30" r="2" fill="white"/>
  <circle cx="220" cy="50" r="1.5" fill="white"/>
  <circle cx="270" cy="80" r="1" fill="white"/>
  <circle cx="50" cy="100" r="1" fill="white"/>
  <circle cx="75" cy="60" r="1.5" fill="white"/>
  <circle cx="200" cy="90" r="1" fill="white"/>
  <circle cx="250" cy="30" r="1" fill="white"/>
  <circle cx="120" cy="80" r="1.5" fill="white"/>
  <circle cx="180" cy="20" r="1" fill="white"/>
  <circle cx="260" cy="120" r="1" fill="white"/>
  <circle cx="30" cy="150" r="0.8" fill="white"/>
  <circle cx="90" cy="180" r="1" fill="white"/>
  <circle cx="210" cy="110" r="1" fill="white"/>
  
  <!-- Flying Turtle carrying a Tiny City -->
  <g id="turtle">
    <!-- Ethereal glow for a magical flight effect -->
    <ellipse cx="150" cy="170" rx="70" ry="50" fill="#FFFF99" opacity="0.3" filter="url(#glow)"/>
    
    <!-- Turtle Shell -->
    <ellipse cx="150" cy="170" rx="60" ry="40" fill="url(#shellGradient)"/>
    
    <!-- Tiny City on the Shell (clipped to the shell shape) -->
    <g clip-path="url(#shellClip)">
      <rect x="120" y="150" width="8" height="15" fill="#FFD700"/>
      <rect x="135" y="145" width="6" height="20" fill="#FF8C00"/>
      <rect x="148" y="155" width="10" height="12" fill="#ADFF2F"/>
      <rect x="165" y="140" width="8" height="25" fill="#00CED1"/>
      <rect x="180" y="155" width="7" height="15" fill="#FF69B4"/>
      <rect x="130" y="160" width="5" height="10" fill="#7B68EE"/>
    </g>
    
    <!-- Turtle Head and Curved Neck -->
    <path d="M90,170 Q80,165 80,170" stroke="url(#turtleGradient)" stroke-width="2" fill="none"/>
    <circle cx="80" cy="170" r="10" fill="url(#turtleGradient)"/>
    
    <!-- Turtle Legs -->
    <ellipse cx="130" cy="210" rx="8" ry="5" fill="url(#turtleGradient)"/>
    <ellipse cx="170" cy="210" rx="8" ry="5" fill="url(#turtleGradient)"/>
    
    <!-- Turtle Tail -->
    <polygon points="210,170 225,165 210,175" fill="url(#turtleGradient)"/>
    
    <!-- Wings for the Flying Effect -->
    <path d="M110,150 C80,130 80,110 110,130 Z" fill="url(#wingGradient)" opacity="0.7"/>
    <path d="M190,150 C220,130 220,110 190,130 Z" fill="url(#wingGradient)" opacity="0.7"/>
  </g>
</svg>
SVG by o4-mini low (2025-04-16)
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
  <defs>
    <radialGradient id="skyGrad" cx="50%" cy="50%" r="80%">
      <stop offset="0%" stop-color="#00102e"/>
      <stop offset="100%" stop-color="#00010a"/>
    </radialGradient>
    <linearGradient id="shellGrad" x1="0%" y1="0%" x2="100%" y2="100%">
      <stop offset="0%" stop-color="#8fbc8f"/>
      <stop offset="100%" stop-color="#2e8b57"/>
    </linearGradient>
    <linearGradient id="wingGrad" x1="0%" y1="0%" x2="0%" y2="100%">
      <stop offset="0%" stop-color="#ffffff" stop-opacity="0.8"/>
      <stop offset="100%" stop-color="#cccccc" stop-opacity="0.5"/>
    </linearGradient>
    <linearGradient id="buildingGrad" x1="0%" y1="0%" x2="0%" y2="100%">
      <stop offset="0%" stop-color="#dddcee"/>
      <stop offset="100%" stop-color="#8888aa"/>
    </linearGradient>
    <pattern id="starPattern" width="10" height="10" patternUnits="userSpaceOnUse">
      <circle cx="2" cy="2" r="1" fill="#fff"/>
      <circle cx="8" cy="7" r="1.2" fill="#f8f8ff"/>
    </pattern>
  </defs>
  <!-- Background sky -->
  <rect width="300" height="300" fill="url(#skyGrad)"/>
  <rect width="300" height="300" fill="url(#starPattern)" opacity="0.6"/>

  <!-- Turtle body -->
  <g transform="translate(150,180) scale(1.2)">
    <ellipse cx="0" cy="0" rx="60" ry="40" fill="#556b2f"/>
    <ellipse cx="0" cy="-5" rx="55" ry="35" fill="url(#shellGrad)"/>
    <!-- Turtle head -->
    <circle cx="-65" cy="5" r="12" fill="#556b2f"/>
    <circle cx="-68" cy="3" r="3" fill="#000"/>
    <!-- Legs -->
    <path d="M -40 30 q-10 20 -30 10 q10 -15 30 -10" fill="#556b2f"/>
    <path d="M 40 30 q10 20 30 10 q-10 -15 -30 -10" fill="#556b2f"/>
    <path d="M -50 -30 q-15 -10 -25 5 q15 5 25 -5" fill="#556b2f"/>
    <path d="M 50 -30 q15 -10 25 5 q-15 5 -25 -5" fill="#556b2f"/>
    <!-- Wings -->
    <path d="M -20 -10 q-80 -60 -100 20 q60 10 100 -20" fill="url(#wingGrad)"/>
    <path d="M 20 -10 q80 -60 100 20 q-60 10 -100 -20" fill="url(#wingGrad)"/>
  </g>

  <!-- Tiny city on shell -->
  <g transform="translate(150,140) scale(0.5)">
    <rect x="-60" y="-40" width="120" height="80" fill="url(#buildingGrad)" stroke="#444" stroke-width="2"/>
    <!-- Buildings -->
    <g fill="url(#buildingGrad)" stroke="#333" stroke-width="1">
      <rect x="-50" y="-40" width="20" height="40"/>
      <rect x="-20" y="-50" width="30" height="50"/>
      <rect x="20" y="-45" width="25" height="45"/>
      <rect x="50" y="-35" width="15" height="35"/>
    </g>
    <!-- Windows -->
    <g fill="#fffae6">
      <rect x="-48" y="-30" width="4" height="6"/>
      <rect x="-40" y="-30" width="4" height="6"/>
      <rect x="-18" y="-45" width="5" height="7"/>
      <rect x="-8" y="-45" width="5" height="7"/>
      <rect x="22" y="-38" width="4" height="6"/>
      <rect x="28" y="-38" width="4" height="6"/>
      <rect x="52" y="-30" width="3" height="5"/>
    </g>
    <!-- Tiny trees and park -->
    <circle cx="0" cy="0" r="7" fill="#228B22"/>
    <rect x="-7" y="7" width="14" height="4" fill="#654321"/>
  </g>
</svg>
GPT-4o
Judge & Evaluator
The winner of this SVG challenge is O4-mini low (2025-04-16) Player 2

Judge's Analysis

    Player 2's submission better adheres to the prompt by depicting a more detailed city on the turtle's shell and incorporating flying elements with transparent wings.

    The composition is visually stronger, with a more distinct night sky and better integration of the city and turtle.

    Player 1's submission is simpler and lacks the detailed representation of a city or the clear idea of flight, making it less compelling overall.

These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.

Shapes Metrics

Total Shapes

The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.

Player 1
32
Player 2
28
Rectangles

The number of rectangle elements (rect) in the SVG.

Player 1
7
Player 2
15
Circles

The number of circle elements (circle) in the SVG.

Player 1
16
Player 2
5
Ellipses

The number of ellipse elements (ellipse) in the SVG.

Player 1
5
Player 2
2
Lines

The number of line elements (line) in the SVG.

Player 1
Player 2
Polygons

The number of polygon elements (polygon) in the SVG.

Player 1
1
Player 2
Paths

The number of path elements (path) in the SVG.

Player 1
3
Player 2
6
Groups

The number of group elements (g) in the SVG.

Player 1
2
Player 2
4

Visual Effects Metrics

Gradients

The number of gradient definitions (linearGradient, radialGradient) in the SVG.

Player 1
4
Player 2
4
Patterns

The number of pattern definitions (pattern) in the SVG.

Player 1
Player 2
1
Filters

The number of filter definitions (filter) in the SVG.

Player 1
1
Player 2
Masks

The number of mask definitions (mask) in the SVG.

Player 1
Player 2
Clip Paths

The number of clipping path definitions (clipPath) in the SVG.

Player 1
1
Player 2
Elements with Opacity

The number of elements with opacity attributes in the SVG.

Player 1
3
Player 2
1
Elements with Stroke

The number of elements with stroke attributes in the SVG.

Player 1
1
Player 2
2

Colors Metrics

Unique Colors

The number of unique colors used in the SVG.

Player 1
16
Player 2
17

Interactivity Metrics

Animations

The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.

Player 1
Player 2
Elements with Transform

The number of elements with transform attributes in the SVG.

Player 1
Player 2
2

Complexity Metrics

Path Commands

The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.

Player 1
8
Player 2
18
Max Group Nesting

The maximum nesting level of group elements (g) in the SVG.

Player 1
1
Player 2
1
Defs Elements

The number of elements defined within the defs element in the SVG.

Player 1
6
Player 2
5
Use Elements

The number of use elements (use) in the SVG.

Player 1
Player 2

Text Metrics

Text Elements

The number of text elements (text) in the SVG.

Player 1
Player 2

AI Judging Process

Creativity

Originality, innovative use of shapes and unique approach to the prompt.

Prompt Adherence

How accurately the SVG captures the essence of the prompt.

Visual Appeal

Aesthetic quality including composition, color usage and overall visual impact.

How does judging work?

SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.

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