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SVG Drawing Match #2552

May 09, 2025
GPT-4o
Challenge Creator

Creative Challenge

"A single tree growing inside a light bulb."

SVG by Claude 3.7 Sonnet (2025-02-19)
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
  <!-- Gradient definitions -->
  <defs>
    <radialGradient id="bulbGlow" cx="50%" cy="50%" r="50%" fx="50%" fy="50%">
      <stop offset="0%" stop-color="#fffce6" stop-opacity="0.9"/>
      <stop offset="70%" stop-color="#fff5c1" stop-opacity="0.6"/>
      <stop offset="100%" stop-color="#ffee99" stop-opacity="0.2"/>
    </radialGradient>
    <linearGradient id="glassShine" x1="0%" y1="0%" x2="100%" y2="100%">
      <stop offset="0%" stop-color="rgba(255,255,255,0.8)"/>
      <stop offset="100%" stop-color="rgba(255,255,255,0.1)"/>
    </linearGradient>
    <linearGradient id="metalBase" x1="0%" y1="0%" x2="100%" y2="100%">
      <stop offset="0%" stop-color="#aaa"/>
      <stop offset="50%" stop-color="#ddd"/>
      <stop offset="100%" stop-color="#888"/>
    </linearGradient>
    <linearGradient id="soil" x1="0%" y1="0%" x2="100%" y2="100%">
      <stop offset="0%" stop-color="#5e3d28"/>
      <stop offset="50%" stop-color="#704a32"/>
      <stop offset="100%" stop-color="#4a2e1d"/>
    </linearGradient>
    <linearGradient id="trunkGradient" x1="0%" y1="0%" x2="100%" y2="0%">
      <stop offset="0%" stop-color="#614126"/>
      <stop offset="50%" stop-color="#8b5d3a"/>
      <stop offset="100%" stop-color="#614126"/>
    </linearGradient>
    <radialGradient id="foliageGradient" cx="50%" cy="50%" r="50%">
      <stop offset="0%" stop-color="#6fbc5b"/>
      <stop offset="50%" stop-color="#4d9c3a"/>
      <stop offset="100%" stop-color="#2f7a1f"/>
    </radialGradient>
    <filter id="bulbGlowFilter" x="-50%" y="-50%" width="200%" height="200%">
      <feGaussianBlur stdDeviation="5" result="blur"/>
      <feComposite in="SourceGraphic" in2="blur" operator="over"/>
    </filter>
  </defs>
  
  <!-- Background glow -->
  <circle cx="150" cy="150" r="100" fill="url(#bulbGlow)" filter="url(#bulbGlowFilter)"/>
  
  <!-- Light bulb glass -->
  <path d="M150,60 C110,60 80,90 80,140 C80,170 100,190 120,210 L120,230 L180,230 L180,210 C200,190 220,170 220,140 C220,90 190,60 150,60 Z" fill="#f7f7f7" fill-opacity="0.7" stroke="#dddddd" stroke-width="1"/>
  
  <!-- Glass shine -->
  <path d="M110,80 Q150,120 190,80" fill="none" stroke="url(#glassShine)" stroke-width="15" stroke-linecap="round" opacity="0.5"/>
  
  <!-- Metal base -->
  <path d="M120,230 L120,240 C120,245 130,250 150,250 C170,250 180,245 180,240 L180,230 Z" fill="url(#metalBase)" stroke="#888" stroke-width="1"/>
  <rect x="135" y="250" width="30" height="5" fill="url(#metalBase)" stroke="#888" stroke-width="1"/>
  <rect x="140" y="255" width="20" height="5" fill="url(#metalBase)" stroke="#888" stroke-width="1"/>
  
  <!-- Soil in bulb -->
  <path d="M100,190 C100,190 120,200 150,200 C180,200 200,190 200,190 L200,210 L100,210 Z" fill="url(#soil)"/>
  
  <!-- Tree trunk -->
  <path d="M150,200 L150,160 C150,160 145,150 147,140 C149,130 153,125 150,115" fill="none" stroke="url(#trunkGradient)" stroke-width="5" stroke-linecap="round"/>
  
  <!-- Tree branches -->
  <path d="M150,180 L135,165" fill="none" stroke="url(#trunkGradient)" stroke-width="3" stroke-linecap="round"/>
  <path d="M150,170 L165,155" fill="none" stroke="url(#trunkGradient)" stroke-width="3" stroke-linecap="round"/>
  <path d="M150,160 L135,145" fill="none" stroke="url(#trunkGradient)" stroke-width="2" stroke-linecap="round"/>
  <path d="M150,150 L165,130" fill="none" stroke="url(#trunkGradient)" stroke-width="2" stroke-linecap="round"/>
  <path d="M150,140 L140,125" fill="none" stroke="url(#trunkGradient)" stroke-width="2" stroke-linecap="round"/>
  
  <!-- Tree foliage -->
  <circle cx="135" cy="165" r="8" fill="url(#foliageGradient)"/>
  <circle cx="165" cy="155" r="10" fill="url(#foliageGradient)"/>
  <circle cx="135" cy="145" r="7" fill="url(#foliageGradient)"/>
  <circle cx="165" cy="130" r="9" fill="url(#foliageGradient)"/>
  <circle cx="140" cy="125" r="8" fill="url(#foliageGradient)"/>
  <circle cx="150" cy="115" r="15" fill="url(#foliageGradient)"/>
  
  <!-- Small decorative leaves -->
  <circle cx="130" cy="170" r="3" fill="#8bde6d"/>
  <circle cx="170" cy="150" r="4" fill="#8bde6d"/>
  <circle cx="140" cy="135" r="3" fill="#8bde6d"/>
  <circle cx="160" cy="125" r="4" fill="#8bde6d"/>
  <circle cx="145" cy="110" r="3" fill="#8bde6d"/>
  <circle cx="155" cy="105" r="4" fill="#8bde6d"/>
  
  <!-- Highlights on the glass -->
  <path d="M100,100 Q120,90 140,100" fill="none" stroke="rgba(255,255,255,0.4)" stroke-width="2" stroke-linecap="round"/>
  <path d="M160,100 Q180,90 200,100" fill="none" stroke="rgba(255,255,255,0.4)" stroke-width="2" stroke-linecap="round"/>
</svg>
SVG by o4-mini low (2025-04-16)
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
  <defs>
    <!-- Glass gradient for bulb -->
    <radialGradient id="glassGrad" cx="50%" cy="30%" r="60%">
      <stop offset="0%" stop-color="rgba(255,255,255,0.6)"/>
      <stop offset="70%" stop-color="rgba(200,230,255,0.2)"/>
      <stop offset="100%" stop-color="rgba(180,210,240,0)"/>
    </radialGradient>
    <!-- Glow around filament -->
    <radialGradient id="glow" cx="50%" cy="50%" r="50%">
      <stop offset="0%" stop-color="gold" stop-opacity="0.8"/>
      <stop offset="100%" stop-color="gold" stop-opacity="0"/>
    </radialGradient>
    <!-- Tree foliage gradient -->
    <linearGradient id="leafGrad" x1="0%" y1="0%" x2="0%" y2="100%">
      <stop offset="0%" stop-color="#6bde6b"/>
      <stop offset="100%" stop-color="#2a8f2a"/>
    </linearGradient>
    <!-- Bulb metal base -->
    <linearGradient id="metalGrad" x1="0%" y1="0%" x2="0%" y2="100%">
      <stop offset="0%" stop-color="#bbb"/>
      <stop offset="100%" stop-color="#888"/>
    </linearGradient>
    <!-- Subtle pattern on leaves -->
    <pattern id="leafPattern" width="4" height="4" patternUnits="userSpaceOnUse">
      <circle cx="2" cy="2" r="1" fill="rgba(255,255,255,0.2)"/>
    </pattern>
  </defs>

  <!-- Soft background -->
  <rect x="0" y="0" width="300" height="300" fill="#f0f8ff"/>

  <!-- Bulb glow halo -->
  <circle cx="150" cy="150" r="120" fill="url(#glow)"/>

  <!-- Bulb glass -->
  <path d="M150,30
           c50,0 80,40 80,80
           c0,50 -30,80 -80,120
           c-50,-40 -80,-70 -80,-120
           c0,-40 30,-80 80,-80z"
        fill="url(#glassGrad)" stroke="rgba(180,200,220,0.5)" stroke-width="2"/>

  <!-- Bulb outline -->
  <path d="M150,30
           c50,0 80,40 80,80
           c0,50 -30,80 -80,120
           c-50,-40 -80,-70 -80,-120
           c0,-40 30,-80 80,-80z"
        fill="none" stroke="#ccc" stroke-width="3"/>

  <!-- Bulb metal base -->
  <rect x="120" y="240" width="60" height="40" fill="url(#metalGrad)" stroke="#666" stroke-width="2"/>
  <line x1="120" y1="250" x2="180" y2="250" stroke="#888" stroke-width="2"/>
  <line x1="120" y1="260" x2="180" y2="260" stroke="#888" stroke-width="2"/>

  <!-- Tree trunk and roots -->
  <path d="M150,180
           v40
           c0,5 -5,10 -10,10
           h-10
           c-5,0 -10,-5 -10,-10
           v-10
           c0,-5 5,-10 10,-10
           h10
           v-30
           z"
        fill="#8b5a2b"/>
  <path d="M150,180
           v40
           c0,5 5,10 10,10
           h10
           c5,0 10,-5 10,-10
           v-10
           c0,-5 -5,-10 -10,-10
           h-10
           v-30
           z"
        fill="#7a4a1f"/>

  <!-- Roots -->
  <path d="M130,260 c-10,10 -20,20 -30,10" stroke="#7a4a1f" stroke-width="3" fill="none"/>
  <path d="M170,260 c10,10 20,20 30,10" stroke="#7a4a1f" stroke-width="3" fill="none"/>

  <!-- Tree canopy -->
  <circle cx="150" cy="130" r="60" fill="url(#leafGrad)"/>
  <circle cx="130" cy="110" r="40" fill="url(#leafGrad)"/>
  <circle cx="170" cy="110" r="40" fill="url(#leafGrad)"/>
  <circle cx="150" cy="90" r="35" fill="url(#leafGrad)"/>
  <!-- Leaf pattern overlay -->
  <g fill="url(#leafPattern)">
    <circle cx="150" cy="130" r="60"/>
    <circle cx="130" cy="110" r="40"/>
    <circle cx="170" cy="110" r="40"/>
    <circle cx="150" cy="90" r="35"/>
  </g>

  <!-- Decorative sparkles -->
  <g stroke="gold" stroke-width="1" fill="none">
    <line x1="100" y1="60" x2="104" y2="64"/>
    <line x1="104" y1="60" x2="100" y2="64"/>
    <line x1="200" y1="70" x2="204" y2="74"/>
    <line x1="204" y1="70" x2="200" y2="74"/>
    <line x1="80" y1="180" x2="84" y2="184"/>
    <line x1="84" y1="180" x2="80" y2="184"/>
  </g>
</svg>
GPT-4o
Judge & Evaluator
The winner of this SVG challenge is Claude 3.7 Sonnet (2025-02-19) Player 1

Judge's Analysis

    Player 1's submission adheres more closely to the prompt with a clear depiction of a tree growing inside a light bulb, including a grounded base and a glowing effect.

    The technical execution is clean, and the design is straightforward.

    While Player 2's design is creative, the tree inside the bulb is less defined and appears more abstract, which detracts from the clarity of the concept.

These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.

Shapes Metrics

Total Shapes

The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.

Player 1
27
Player 2
26
Rectangles

The number of rectangle elements (rect) in the SVG.

Player 1
2
Player 2
2
Circles

The number of circle elements (circle) in the SVG.

Player 1
13
Player 2
10
Ellipses

The number of ellipse elements (ellipse) in the SVG.

Player 1
Player 2
Lines

The number of line elements (line) in the SVG.

Player 1
Player 2
8
Polygons

The number of polygon elements (polygon) in the SVG.

Player 1
Player 2
Paths

The number of path elements (path) in the SVG.

Player 1
12
Player 2
6
Groups

The number of group elements (g) in the SVG.

Player 1
Player 2
2

Visual Effects Metrics

Gradients

The number of gradient definitions (linearGradient, radialGradient) in the SVG.

Player 1
6
Player 2
4
Patterns

The number of pattern definitions (pattern) in the SVG.

Player 1
Player 2
1
Filters

The number of filter definitions (filter) in the SVG.

Player 1
1
Player 2
Masks

The number of mask definitions (mask) in the SVG.

Player 1
Player 2
Clip Paths

The number of clipping path definitions (clipPath) in the SVG.

Player 1
Player 2
Elements with Opacity

The number of elements with opacity attributes in the SVG.

Player 1
1
Player 2
Elements with Stroke

The number of elements with stroke attributes in the SVG.

Player 1
13
Player 2
8

Colors Metrics

Unique Colors

The number of unique colors used in the SVG.

Player 1
20
Player 2
15

Interactivity Metrics

Animations

The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.

Player 1
Player 2
Elements with Transform

The number of elements with transform attributes in the SVG.

Player 1
Player 2

Complexity Metrics

Path Commands

The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.

Player 1
41
Player 2
36
Max Group Nesting

The maximum nesting level of group elements (g) in the SVG.

Player 1
Player 2
Defs Elements

The number of elements defined within the defs element in the SVG.

Player 1
7
Player 2
5
Use Elements

The number of use elements (use) in the SVG.

Player 1
Player 2

Text Metrics

Text Elements

The number of text elements (text) in the SVG.

Player 1
Player 2

AI Judging Process

Creativity

Originality, innovative use of shapes and unique approach to the prompt.

Prompt Adherence

How accurately the SVG captures the essence of the prompt.

Visual Appeal

Aesthetic quality including composition, color usage and overall visual impact.

How does judging work?

SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.

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