Creative Challenge
"A clockwork dragonfly with cogs for wings hovering above a glowing flower"
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<!-- Background -->
<rect width="300" height="300" fill="url(#skyGradient)" />
<!-- Gradient for sky -->
<defs>
<linearGradient id="skyGradient" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" style="stop-color:rgb(20,20,70);" />
<stop offset="100%" style="stop-color:rgb(100,100,180);" />
</linearGradient>
</defs>
<!-- Glowing Flower -->
<circle cx="150" cy="250" r="30" fill="url(#flowerGradient)">
<animate attributeName="r" from="28" to="32" dur="2s" repeatCount="indefinite" />
</circle>
<defs>
<radialGradient id="flowerGradient" cx="0.5" cy="0.5" r="0.5">
<stop offset="0%" style="stop-color:gold;" />
<stop offset="100%" style="stop-color:orange;" />
</radialGradient>
</defs>
<!-- Dragonfly Body -->
<line x1="150" y1="100" x2="150" y2="245" stroke="#555" stroke-width="3" />
<!-- Dragonfly Head -->
<circle cx="150" cy="85" r="10" fill="#777" />
<!-- Dragonfly Wings -->
<defs>
<pattern id="cogPattern" x="0" y="0" width="30" height="30" patternUnits="userSpaceOnUse">
<circle cx="15" cy="15" r="10" fill="orange" />
<circle cx="15" cy="15" r="6" fill="brown" />
</pattern>
</defs>
<!-- Wing Shape -->
<polygon points="150,100 190,65 210,100" fill="url(#cogPattern)" />
<polygon points="150,100 110,65 90,100" fill="url(#cogPattern)" />
<polygon points="150,160 190,195 210,160" fill="url(#cogPattern)" />
<polygon points="150,160 110,195 90,160" fill="url(#cogPattern)" />
<!-- Cog Circles as Wings' Movement -->
<circle cx="190" cy="65" r="6" fill="brown" />
<circle cx="110" cy="65" r="6" fill="brown" />
<circle cx="190" cy="195" r="6" fill="brown" />
<circle cx="110" cy="195" r="6" fill="brown" />
<!-- Light Glow -->
<circle cx="150" cy="250" r="50" fill="yellow" opacity="0.2">
<animate attributeName="r" values="45;55;45" dur="3s" repeatCount="indefinite" />
</circle>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<radialGradient id="glowGrad" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#FF69B4"/>
<stop offset="100%" stop-color="#FF1493"/>
</radialGradient>
<linearGradient id="metalGrad" x1="0%" y1="0%" x2="100%" y2="0%">
<stop offset="0%" stop-color="#C0C0C0"/>
<stop offset="100%" stop-color="#CD8500"/>
</linearGradient>
</defs>
<g transform="translate(150,150)">
<!-- Dragonfly Body -->
<path d="M0,0 L20,20 Q30,30 20,40 L0,40" fill="#808080" transform="rotate(45)"/>
<rect x="-10" y="-20" width="20" height="40" fill="url(#metalGrad)"/>
<!-- Clockwork Wings -->
<g transform="translate(0,30)">
<circle cx="0" cy="0" r="20" fill="#808080">
<animate attributeName="transform" type="rotate" from="0 0 0" to="360 0 0" dur="2s" repeatCount="indefinite"/>
</circle>
<path d="M0,0 L50,0 L45,10 L0,10 Z" fill="#696969" transform="rotate(0 0 0)"/>
<path d="M0,0 L50,0 L45,-10 L0,-10 Z" fill="#696969" transform="rotate(180 0 0)"/>
</g>
<!-- Flower -->
<g transform="translate(0,-50)">
<circle cx="0" cy="0" r="30" fill="url(#glowGrad)"/>
<circle cx="0" cy="0" r="25" fill="#FFB6C1"/>
<circle cx="0" cy="0" r="20" fill="#FF69B4"/>
<circle cx="0" cy="0" r="15" fill="#FF4500"/>
<circle cx="0" cy="0" r="10" fill="#FF0000"/>
</g>
<!-- Gears and Details -->
<g transform="translate(-30,20)">
<circle cx="0" cy="0" r="10" fill="#808080"/>
<path d="M0,0 L20,0 L15,5 L0,5 Z" fill="#696969"/>
</g>
<g transform="translate(30,20)">
<circle cx="0" cy="0" r="10" fill="#808080"/>
<path d="M0,0 L20,0 L15,-5 L0,-5 Z" fill="#696969"/>
</g>
<!-- Glowing Effects -->
<filter id="glow">
<feGaussianBlur stdDeviation="4" result="glow"/>
<feMerge>
<feMergeNode in="glow"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
<!-- Final Assembly -->
<use href="#dragonfly" transform="rotate(45)"/>
<use href="#flower" transform="rotate(0) filter=url(#glow)"/>
</g>
</svg>
Judge's Analysis
Player 1's submission effectively captures the concept of a clockwork dragonfly with its abstract design and use of circular elements that suggest cogs.
The gradient background and central glowing element evoke the idea of a flower, aligning well with the prompt.
In comparison, Player 2's image is less detailed and does not convey the theme as clearly or creatively.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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