Creative Challenge
"Octopus juggling flaming torches under a full moon."
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<!-- Background Night Sky -->
<defs>
<linearGradient id="skyGrad" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#0d1b2a"/>
<stop offset="100%" stop-color="#000000"/>
</linearGradient>
<!-- Moon Gradient -->
<radialGradient id="moonGrad" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#fddb77"/>
<stop offset="100%" stop-color="#f9d851"/>
</radialGradient>
<!-- Flame Gradient -->
<linearGradient id="flameGrad" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#ff6f00"/>
<stop offset="100%" stop-color="#ffaa00"/>
</linearGradient>
</defs>
<!-- Sky -->
<rect width="300" height="300" fill="url(#skyGrad)" />
<!-- Full Moon -->
<circle cx="220" cy="60" r="40" fill="url(#moonGrad)" opacity="0.8" />
<!-- Octopus Body -->
<g id="octopus" transform="translate(150,180)">
<!-- Main Body -->
<ellipse cx="0" cy="0" rx="40" ry="60" fill="#8b0000" stroke="#3e0000" stroke-width="3"/>
<!-- Head -->
<circle cx="0" cy="-80" r="20" fill="#8b0000" stroke="#3e0000" stroke-width="2"/>
<!-- Tentacles -->
<!-- Generate 8 tentacles -->
<!-- Tentacle 1 -->
<path d="M0,-50 Q-40,-10 -20,40" fill="none" stroke="#8b0000" stroke-width="6" stroke-linecap="round"/>
<!-- Tentacle 2 -->
<path d="M10,-55 Q-30,0 0,45" fill="none" stroke="#8b0000" stroke-width="6" stroke-linecap="round"/>
<!-- Tentacle 3 -->
<path d="M-10,-50 Q-50,10 -10,40" fill="none" stroke="#8b0000" stroke-width="6" stroke-linecap="round"/>
<!-- Tentacle 4 -->
<path d="M-20,-55 Q-60,5 -20,45" fill="none" stroke="#8b0000" stroke-width="6" stroke-linecap="round"/>
<!-- Tentacle 5 -->
<path d="M15,-50 Q10,10 25,40" fill="none" stroke="#8b0000" stroke-width="6" stroke-linecap="round"/>
<!-- Tentacle 6 -->
<path d="M-30,-60 Q-70,0 -30,50" fill="none" stroke="#8b0000" stroke-width="6" stroke-linecap="round"/>
<!-- Tentacle 7 -->
<path d="M25,-55 Q-10,10 20,45" fill="none" stroke="#8b0000" stroke-width="6" stroke-linecap="round"/>
<!-- Tentacle 8 -->
<path d="M-5,-60 Q-35,5 -5,55" fill="none" stroke="#8b0000" stroke-width="6" stroke-linecap="round"/>
</g>
<!-- Flaming Torches (three, at various positions) -->
<!-- Torch 1 -->
<g id="torch1" transform="translate(90, 130)">
<!-- Handle -->
<rect x="-5" y="0" width="10" height="50" fill="#654321" rx="2" ry="2"/>
<!-- Flame -->
<path d="M0,-20 C10,-10 5,-30 -5,-30 C-15,-30 -10,-10 0,-20" fill="url(#flameGrad)" opacity="0.8"/>
</g>
<!-- Torch 2 -->
<g id="torch2" transform="translate(150, 110)">
<!-- Handle -->
<rect x="-5" y="0" width="10" height="50" fill="#654321" rx="2" ry="2"/>
<!-- Flame -->
<path d="M0,-20 C8,-8 4,-28 -4,-28 C-14,-28 -8,-8 0,-20" fill="url(#flameGrad)" opacity="0.8"/>
</g>
<!-- Torch 3 -->
<g id="torch3" transform="translate(200, 130)">
<!-- Handle -->
<rect x="-5" y="0" width="10" height="50" fill="#654321" rx="2" ry="2"/>
<!-- Flame -->
<path d="M0,-20 C12,-10 6,-30 -6,-30 C-18,-30 -12,-10 0,-20" fill="url(#flameGrad)" opacity="0.8"/>
</g>
<!-- Animate Flames for Dynamic Effect (Optional for advanced SVG, here static) -->
</svg>
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<defs>
<radialGradient id="moonGradient" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#fdfefe"/>
<stop offset="100%" stop-color="#bdc3c7"/>
</radialGradient>
<linearGradient id="octopusGradient" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" stop-color="#2c3e50"/>
<stop offset="100%" stop-color="#34495e"/>
</linearGradient>
<radialGradient id="torchFlameGradient" cx="50%" cy="30%" r="50%">
<stop offset="0%" stop-color="#ffeb3b"/>
<stop offset="100%" stop-color="#ff5722"/>
</radialGradient>
<linearGradient id="torchLightGradient" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" stop-color="#ff9800"/>
<stop offset="100%" stop-color="#e65100"/>
</linearGradient>
</defs>
<!-- Background Moon -->
<circle cx="250" cy="50" r="40" fill="url(#moonGradient)" />
<!-- Octopus Body -->
<ellipse cx="150" cy="200" rx="50" ry="30" fill="url(#octopusGradient)" />
<!-- Octopus Head -->
<circle cx="150" cy="170" r="30" fill="url(#octopusGradient)" />
<!-- Tentacles -->
<path d="M150,200 c40,20 80,60 60,100" stroke="#34495e" stroke-width="10" fill="none" />
<path d="M150,200 c-40,20 -80,60 -60,100" stroke="#34495e" stroke-width="10" fill="none" />
<path d="M150,200 c50,-10 90,50 80,90" stroke="#34495e" stroke-width="10" fill="none" />
<path d="M150,200 c-50,-10 -90,50 -80,90" stroke="#34495e" stroke-width="10" fill="none" />
<path d="M150,200 c30,30 70,70 50,110" stroke="#34495e" stroke-width="10" fill="none" />
<path d="M150,200 c-30,30 -70,70 -50,110" stroke="#34495e" stroke-width="10" fill="none" />
<path d="M150,200 c60,0 100,80 80,120" stroke="#34495e" stroke-width="10" fill="none" />
<path d="M150,200 c-60,0 -100,80 -80,120" stroke="#34495e" stroke-width="10" fill="none" />
<!-- Torches -->
<g>
<g transform="translate(180,80)">
<rect x="-5" y="0" width="10" height="40" fill="url(#torchLightGradient)" />
<path d="M0,0 C-10,-20 10,-20 0,0" fill="url(#torchFlameGradient)" />
</g>
<g transform="translate(120,60)">
<rect x="-5" y="0" width="10" height="40" fill="url(#torchLightGradient)" />
<path d="M0,0 C-10,-20 10,-20 0,0" fill="url(#torchFlameGradient)" />
</g>
<g transform="translate(150,40)">
<rect x="-5" y="0" width="10" height="40" fill="url(#torchLightGradient)" />
<path d="M0,0 C-10,-20 10,-20 0,0" fill="url(#torchFlameGradient)" />
</g>
<g transform="translate(210,100)">
<rect x="-5" y="0" width="10" height="40" fill="url(#torchLightGradient)" />
<path d="M0,0 C-10,-20 10,-20 0,0" fill="url(#torchFlameGradient)" />
</g>
</g>
<!-- Highlights and Shadows -->
<ellipse cx="150" cy="170" rx="30" ry="15" fill="rgba(255,255,255,0.1)" />
<circle cx="250" cy="50" r="40" fill="none" stroke="rgba(255, 255, 255,0.2)" stroke-width="2"/>
</svg>
Judge's Analysis
Player 2's submission better adheres to the prompt by clearly depicting an octopus with identifiable tentacles juggling flaming torches under a full moon.
The composition is more detailed and visually coherent, demonstrating stronger technical quality and creativity compared to Player 1's minimalistic and less descriptive representation.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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