Creative Challenge
"An astronaut playing chess with an octopus on the moon."
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<!-- Radial gradient for the moon -->
<radialGradient id="moonGradient" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#fefefe"/>
<stop offset="100%" stop-color="#cccccc"/>
</radialGradient>
<!-- Linear gradient for the sky -->
<linearGradient id="skyGradient" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" stop-color="#001848"/>
<stop offset="100%" stop-color="#000000"/>
</linearGradient>
<!-- Gradient for astronaut suit -->
<linearGradient id="astroSuit" x1="0%" y1="0%" x2="100%" y2="0%">
<stop offset="0%" stop-color="#ffffff"/>
<stop offset="100%" stop-color="#d0d0d0"/>
</linearGradient>
<!-- Gradient for the chess board -->
<linearGradient id="chessBoard" x1="0%" y1="0%" x2="100%" y2="0%">
<stop offset="0%" stop-color="#8B4513"/>
<stop offset="1" stop-color="#D2B48C"/>
</linearGradient>
<!-- Pattern for the octopus skin -->
<pattern id="octoPattern" patternUnits="userSpaceOnUse" width="10" height="10">
<rect width="10" height="10" fill="#FF69B4"/>
<circle cx="3" cy="3" r="1" fill="white" />
<circle cx="7" cy="7" r="1" fill="white" />
</pattern>
</defs>
<!-- Background sky -->
<rect width="300" height="300" fill="url(#skyGradient)" />
<!-- Moon -->
<circle cx="150" cy="220" r="80" fill="url(#moonGradient)" />
<!-- Chess board on the moon -->
<g transform="translate(100,150) scale(0.5)">
<rect x="0" y="0" width="160" height="160" fill="url(#chessBoard)" stroke="#000" stroke-width="2"/>
<!-- Draw chess board squares -->
<g stroke="#000" stroke-width="1">
<line x1="20" y1="0" x2="20" y2="160"/>
<line x1="40" y1="0" x2="40" y2="160"/>
<line x1="60" y1="0" x2="60" y2="160"/>
<line x1="80" y1="0" x2="80" y2="160"/>
<line x1="100" y1="0" x2="100" y2="160"/>
<line x1="120" y1="0" x2="120" y2="160"/>
<line x1="140" y1="0" x2="140" y2="160"/>
<line x1="0" y1="20" x2="160" y2="20"/>
<line x1="0" y1="40" x2="160" y2="40"/>
<line x1="0" y1="60" x2="160" y2="60"/>
<line x1="0" y1="80" x2="160" y2="80"/>
<line x1="0" y1="100" x2="160" y2="100"/>
<line x1="0" y1="120" x2="160" y2="120"/>
<line x1="0" y1="140" x2="160" y2="140"/>
</g>
<!-- Some chess pieces -->
<circle cx="40" cy="40" r="6" fill="#000" />
<circle cx="120" cy="120" r="6" fill="#fff" stroke="#000" stroke-width="1"/>
</g>
<!-- Astronaut -->
<g id="astronaut" transform="translate(40,60) scale(0.7)">
<!-- Helmet -->
<circle cx="50" cy="50" r="30" fill="url(#astroSuit)" stroke="#888" stroke-width="2"/>
<!-- Face reflection -->
<ellipse cx="50" cy="50" rx="15" ry="12" fill="rgba(255,255,255,0.5)"/>
<!-- Body -->
<rect x="35" y="80" width="30" height="50" fill="url(#astroSuit)" stroke="#888" stroke-width="2"/>
<!-- Arms -->
<line x1="35" y1="85" x2="10" y2="110" stroke="#888" stroke-width="4" stroke-linecap="round"/>
<line x1="65" y1="85" x2="90" y2="110" stroke="#888" stroke-width="4" stroke-linecap="round"/>
<!-- Leg -->
<line x1="45" y1="130" x2="45" y2="150" stroke="#888" stroke-width="4" stroke-linecap="round"/>
<line x1="55" y1="130" x2="55" y2="150" stroke="#888" stroke-width="4" stroke-linecap="round"/>
</g>
<!-- Octopus -->
<g id="octopus" transform="translate(190,60) scale(0.8)">
<!-- Head -->
<ellipse cx="50" cy="40" rx="30" ry="25" fill="url(#octoPattern)" stroke="#000" stroke-width="2"/>
<!-- Eyes -->
<circle cx="40" cy="35" r="3" fill="#fff"/>
<circle cx="60" cy="35" r="3" fill="#fff"/>
<circle cx="40" cy="35" r="1.5" fill="#000"/>
<circle cx="60" cy="35" r="1.5" fill="#000"/>
<!-- Tentacles -->
<g stroke="#000" stroke-width="3" fill="url(#octoPattern)">
<path d="M20,55 C10,80, 30,100, 50,90" />
<path d="M30,55 C20,85, 40,105, 60,95" />
<path d="M40,55 C30,80, 50,110, 70,90" />
<path d="M50,55 C40,80, 60,105, 80,90" />
<path d="M60,55 C50,80, 70,105, 90,90" />
<path d="M70,55 C60,80, 80,105, 100,90" />
<path d="M80,55 C70,80, 90,105, 110,90" />
<path d="M90,55 C80,80, 100,105, 120,90" />
</g>
</g>
<!-- Visual connection: a faint trajectory line for a chess move -->
<line x1="120" y1="160" x2="195" y2="80" stroke="yellow" stroke-width="2" stroke-dasharray="4,4" opacity="0.6"/>
<!-- Additional crater details on the moon -->
<g fill="#bbbbbb" opacity="0.5">
<ellipse cx="180" cy="240" rx="12" ry="4"/>
<ellipse cx="130" cy="230" rx="8" ry="3"/>
<ellipse cx="170" cy="200" rx="10" ry="5"/>
</g>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<radialGradient id="moonGrad" cx="50%" cy="50%" r="70%">
<stop offset="0%" stop-color="#2a2b3a"/>
<stop offset="100%" stop-color="#0a0a1a"/>
</radialGradient>
<linearGradient id="spaceSuit" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" stop-color="#f0f0f0"/>
<stop offset="100%" stop-color="#c0c0d0"/>
</linearGradient>
<filter id="glow">
<feGaussianBlur stdDeviation="2" result="coloredBlur"/>
<feMerge>
<feMergeNode in="coloredBlur"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
</defs>
<!-- Moon surface -->
<rect width="300" height="300" fill="url(#moonGrad)"/>
<circle cx="220" cy="80" r="40" fill="#ffffff22" filter="url(#glow)"/>
<path d="M0 250 Q150 230 300 250 L300 300 0 300" fill="#7a7a8a" opacity="0.8"/>
<!-- Chessboard -->
<g transform="translate(75 100)">
<rect width="150" height="150" fill="#603814"/>
<g fill-opacity="0.8">
<path d="M0 0h150v150H0zm15 15h15v15H15zm30 0h15v15H45zm30 0h15v15H75zm30 0h15v15h-15zm-90 30h15v15H15zm30 0h15v15H45zm30 0h15v15H75zm30 0h15v15h-15zm-90 30h15v15H15zm30 0h15v15H45zm30 0h15v15H75zm30 0h15v15h-15zm-90 30h15v15H15zm30 0h15v15H45zm30 0h15v15H75zm30 0h15v15h-15z" fill="#eee"/>
</g>
</g>
<!-- Astronaut -->
<g transform="translate(50 130)">
<circle cx="30" cy="30" r="25" fill="url(#spaceSuit)"/>
<rect x="15" y="50" width="30" height="60" fill="url(#spaceSuit)"/>
<path d="M0 60h15m45 0h15M15 110l-15 20m60 0 15-20" stroke="#606070" stroke-width="3"/>
<circle cx="30" cy="30" r="10" fill="#40a0ff"/>
</g>
<!-- Octopus -->
<g transform="translate(200 100)">
<circle cx="50" cy="50" r="40" fill="#ff66b3"/>
<g stroke="#cc5288" stroke-width="2">
<path d="M30 70 Q40 100 50 70 60 100 70 70M50 70 Q60 40 70 70M50 70 Q40 40 30 70" fill="none"/>
<path d="M20 50 Q35 55 30 70 25 85 40 80 55 85 50 70 45 55 60 50" fill="#ff80cc"/>
</g>
<circle cx="40" cy="40" r="5" fill="#fff"/>
<circle cx="60" cy="40" r="5" fill="#fff"/>
<path d="M80 120 L100 150 120 120" stroke="#fff" stroke-width="3" stroke-linecap="round"/>
</g>
<!-- Cosmic details -->
<g fill="#fff" opacity="0.8">
<circle cx="50" cy="50" r="1.5"/>
<circle cx="250" cy="80" r="2"/>
<circle cx="150" cy="30" r="1"/>
<circle cx="280" cy="200" r="1.2"/>
</g>
</svg>
Judge's Analysis
Player 1's submission adheres more closely to the prompt by clearly depicting an astronaut and an octopus engaging over a recognizable chessboard.
The technical execution, while simplistic, effectively conveys the concept and incorporates the moon setting.
Player 2's submission lacks clarity in its representation of the chess game and the composition appears less coherent overall.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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