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SVG Drawing Match #2636

May 09, 2025
GPT-4o
Challenge Creator

Creative Challenge

"A snail racing a cheetah on a winding desert road."

SVG by Gemini Pro 1.5
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <defs>
    <radialGradient id="sky" cx="150" cy="300" r="300" gradientUnits="userSpaceOnUse">
      <stop offset="0%" stop-color="#FFD89B" />
      <stop offset="100%" stop-color="#FDC868" />
    </radialGradient>
    <path id="road" d="M10 150 C 50 100, 100 200, 150 150 C 200 100, 250 200, 290 150" stroke="#EB9634" stroke-width="10" fill="none" />
    <pattern id="snail-shell" width="20" height="20" patternUnits="userSpaceOnUse">
      <circle cx="10" cy="10" r="8" fill="#A0522D" stroke="#8B4513" stroke-width="2" />
    </pattern>
  </defs>
  <rect width="300" height="300" fill="url(#sky)" />
  <use href="#road" />
  <g transform="translate(50, 140)">
    <ellipse cx="10" cy="15" rx="10" ry="5" fill="url(#snail-shell)" />
    <ellipse cx="5" cy="10" rx="5" ry="3" fill="#A0522D" />
    <ellipse cx="15" cy="10" rx="5" ry="3" fill="#A0522D" />
    <path d="M10 5 C 15 0, 20 0, 25 5" stroke="#A0522D" stroke-width="2" fill="none" />
  </g>
  <g transform="translate(180, 110)">
  <path d="M0 20 C 10 0, 30 0, 40 20 C 50 40, 60 40, 70 20" fill="#F4A460" stroke="#D2691E" stroke-width="2"/>
  <ellipse cx="10" cy="25" rx="5" ry="8" fill="#F4A460"/>
  <ellipse cx="30" cy="25" rx="5" ry="8" fill="#F4A460"/>
  <ellipse cx="50" cy="25" rx="5" ry="8" fill="#F4A460"/>
  <ellipse cx="70" cy="25" rx="5" ry="8" fill="#F4A460"/>
  <circle cx="60" cy="15" r="5" fill="#D2691E"/>
  </g>
  <path d="M10 280 C 40 260, 70 240, 100 260 C 130 280, 160 260, 190 280 C 220 300, 250 280, 280 300" stroke="#A0522D" stroke-width="5" fill="none" stroke-dasharray="10 5" />
</svg>
SVG by Claude 3.7 Sonnet Thinking (2025-02-19)
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
  <!-- Definitions -->
  <defs>
    <!-- Sky gradient -->
    <linearGradient id="skyGradient" x1="0%" y1="0%" x2="0%" y2="100%">
      <stop offset="0%" stop-color="#87CEEB" />
      <stop offset="100%" stop-color="#E0F7FA" />
    </linearGradient>
    
    <!-- Sand gradient -->
    <linearGradient id="sandGradient" x1="0%" y1="0%" x2="0%" y2="100%">
      <stop offset="0%" stop-color="#F4A460" />
      <stop offset="100%" stop-color="#DAA520" />
    </linearGradient>
    
    <!-- Road gradient -->
    <linearGradient id="roadGradient" x1="0%" y1="0%" x2="0%" y2="100%">
      <stop offset="0%" stop-color="#696969" />
      <stop offset="100%" stop-color="#808080" />
    </linearGradient>
    
    <!-- Cheetah spots pattern -->
    <pattern id="cheetahPattern" patternUnits="userSpaceOnUse" width="10" height="10">
      <circle cx="5" cy="5" r="2" fill="black" />
    </pattern>
    
    <!-- Snail shell gradient -->
    <linearGradient id="shellGradient" x1="0%" y1="0%" x2="100%" y2="0%">
      <stop offset="0%" stop-color="#8B4513" />
      <stop offset="50%" stop-color="#CD853F" />
      <stop offset="100%" stop-color="#8B4513" />
    </linearGradient>
  </defs>
  
  <!-- Background -->
  <rect x="0" y="0" width="300" height="300" fill="url(#skyGradient)" />
  
  <!-- Desert -->
  <path d="M0,150 C50,130 100,160 150,140 C200,120 250,150 300,130 L300,300 L0,300 Z" fill="url(#sandGradient)" />
  
  <!-- Winding Road -->
  <path d="M-10,200 C30,180 60,220 90,190 C120,160 150,230 180,200 C210,170 240,230 270,200 C300,170 330,200 350,190 L350,230 C320,240 290,180 260,210 C230,240 200,180 170,210 C140,240 110,170 80,200 C50,230 20,190 -10,210 Z" fill="url(#roadGradient)" />
  
  <!-- Road markings -->
  <path d="M10,200 L20,198 M40,190 L50,188 M70,195 L80,193 M100,200 L110,198 M130,190 L140,188 M160,195 L170,193 M190,200 L200,198 M220,190 L230,188 M250,195 L260,193 M280,200 L290,198" stroke="white" stroke-width="2" stroke-dasharray="10,10" />
  
  <!-- Sun -->
  <circle cx="250" cy="50" r="20" fill="yellow" />
  <g>
    <line x1="250" y1="20" x2="250" y2="10" stroke="yellow" stroke-width="2" />
    <line x1="250" y1="90" x2="250" y2="80" stroke="yellow" stroke-width="2" />
    <line x1="220" y1="50" x2="210" y2="50" stroke="yellow" stroke-width="2" />
    <line x1="290" y1="50" x2="280" y2="50" stroke="yellow" stroke-width="2" />
    <line x1="230" y1="30" x2="220" y2="20" stroke="yellow" stroke-width="2" />
    <line x1="270" y1="70" x2="280" y2="80" stroke="yellow" stroke-width="2" />
    <line x1="230" y1="70" x2="220" y2="80" stroke="yellow" stroke-width="2" />
    <line x1="270" y1="30" x2="280" y2="20" stroke="yellow" stroke-width="2" />
  </g>
  
  <!-- Cacti -->
  <g transform="translate(40,130) scale(0.7)">
    <path d="M0,0 L0,-30 L-5,-30 L-5,-40 L0,-40 L0,-50 L5,-50 L5,-40 L10,-40 L10,-30 L5,-30 L5,0 Z" fill="#006400" />
  </g>
  <g transform="translate(260,120) scale(0.5)">
    <path d="M0,0 L0,-40 L-10,-40 L-10,-60 L0,-60 L0,-80 L10,-80 L10,-60 L20,-60 L20,-40 L10,-40 L10,0 Z" fill="#006400" />
  </g>
  
  <!-- Finish line -->
  <g transform="translate(230,195)">
    <rect x="0" y="-15" width="2" height="30" fill="black" />
    <rect x="10" y="-15" width="2" height="30" fill="black" />
    <path d="M0,-15 L12,-15 L12,15 L0,15 Z" fill="none" stroke="black" stroke-width="1" />
    <rect x="0" y="-15" width="12" height="6" fill="white" />
    <rect x="0" y="-3" width="12" height="6" fill="white" />
    <rect x="0" y="9" width="12" height="6" fill="white" />
  </g>
  
  <!-- Cheetah -->
  <g transform="translate(160,190) scale(0.8)">
    <!-- Body -->
    <ellipse cx="0" cy="0" rx="25" ry="10" fill="#F4C430" />
    <ellipse cx="0" cy="0" rx="22" ry="8" fill="url(#cheetahPattern)" fill-opacity="0.3" />
    
    <!-- Head -->
    <ellipse cx="20" cy="-5" rx="10" ry="8" fill="#F4C430" />
    <ellipse cx="20" cy="-5" rx="8" ry="6" fill="url(#cheetahPattern)" fill-opacity="0.3" />
    
    <!-- Ears -->
    <path d="M26,-10 L30,-15 L28,-8 Z" fill="#F4C430" />
    <path d="M14,-10 L10,-15 L12,-8 Z" fill="#F4C430" />
    
    <!-- Eyes -->
    <circle cx="24" cy="-7" r="1" fill="black" />
    <circle cx="16" cy="-7" r="1" fill="black" />
    
    <!-- Nose -->
    <path d="M20,-3 L22,-2 L20,-1 L18,-2 Z" fill="black" />
    
    <!-- Legs -->
    <path d="M-15,0 L-18,10" stroke="#F4C430" stroke-width="3" />
    <path d="M-5,0 L-8,10" stroke="#F4C430" stroke-width="3" />
    <path d="M5,0 L8,10" stroke="#F4C430" stroke-width="3" />
    <path d="M15,0 L18,10" stroke="#F4C430" stroke-width="3" />
    
    <!-- Tail -->
    <path d="M-25,0 C-35,-5 -40,5 -45,0" stroke="#F4C430" stroke-width="2" fill="none" />
    
    <!-- Speed lines -->
    <path d="M-30,0 L-40,0 M-32,-5 L-42,-5 M-32,5 L-42,5" stroke="#555" stroke-width="0.5" stroke-dasharray="2,2" />
  </g>
  
  <!-- Snail -->
  <g transform="translate(90,195) scale(0.6)">
    <!-- Shell -->
    <path d="M0,0 A10,10 0 1,1 0,-20 A10,10 0 1,1 0,0 Z" fill="url(#shellGradient)" />
    <path d="M0,-10 A5,5 0 1,1 0,-20 A5,5 0 1,1 0,-10 Z" fill="none" stroke="#8B4513" stroke-width="1" />
    <path d="M0,-10 A15,15 0 1,1 0,-40 A15,15 0 1,1 0,-10 Z" fill="none" stroke="#8B4513" stroke-width="1" />
    
    <!-- Body -->
    <path d="M0,0 C-5,5 -15,5 -20,0 C-25,-5 -20,-10 -10,-10 C-5,-10 0,-5 0,0 Z" fill="#A0522D" />
    
    <!-- Eye stalks -->
    <path d="M-15,-5 C-17,-10 -17,-15 -15,-18" stroke="#A0522D" stroke-width="2" fill="none" />
    <path d="M-10,-5 C-8,-10 -8,-15 -10,-18" stroke="#A0522D" stroke-width="2" fill="none" />
    
    <!-- Eyes -->
    <circle cx="-15" cy="-18" r="1" fill="black" />
    <circle cx="-10" cy="-18" r="1" fill="black" />
    
    <!-- Slime trail -->
    <path d="M-20,0 C-30,2 -40,-2 -50,0 C-60,2 -70,-2 -80,0" fill="none" stroke="#B0E0E6" stroke-width="3" stroke-opacity="0.5" />
  </g>
  
  <!-- Speech bubbles -->
  <g transform="translate(150,150)">
    <ellipse cx="0" cy="0" rx="25" ry="15" fill="white" stroke="black" stroke-width="1" />
    <path d="M-20,10 L-30,20 L-15,10" fill="white" stroke="black" stroke-width="1" />
    <text x="-15" y="5" font-family="sans-serif" font-size="10" text-anchor="middle">I'll win!</text>
  </g>
  
  <g transform="translate(70,160)">
    <ellipse cx="0" cy="0" rx="20" ry="10" fill="white" stroke="black" stroke-width="1" />
    <path d="M15,5 L25,15 L10,5" fill="white" stroke="black" stroke-width="1" />
    <text x="0" y="4" font-family="sans-serif" font-size="6" text-anchor="middle">Slow &amp; steady!</text>
  </g>
</svg>
GPT-4o
Judge & Evaluator
The winner of this SVG challenge is Claude 3.7 Sonnet Thinking (2025-02-19) Player 2

Judge's Analysis

    Player 2's submission is more detailed and better adheres to the prompt, clearly depicting a snail and a cheetah racing on a winding desert road.

    The inclusion of speech bubbles, a visually defined road, and a desert environment adds creativity and narrative to the scene, making it more engaging.

    Player 1's submission, while abstract, lacks sufficient detail to effectively convey the theme.

These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.

Shapes Metrics

Total Shapes

The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.

Player 1
14
Player 2
50
Rectangles

The number of rectangle elements (rect) in the SVG.

Player 1
1
Player 2
6
Circles

The number of circle elements (circle) in the SVG.

Player 1
2
Player 2
6
Ellipses

The number of ellipse elements (ellipse) in the SVG.

Player 1
7
Player 2
6
Lines

The number of line elements (line) in the SVG.

Player 1
Player 2
8
Polygons

The number of polygon elements (polygon) in the SVG.

Player 1
Player 2
Paths

The number of path elements (path) in the SVG.

Player 1
4
Player 2
24
Groups

The number of group elements (g) in the SVG.

Player 1
2
Player 2
8

Visual Effects Metrics

Gradients

The number of gradient definitions (linearGradient, radialGradient) in the SVG.

Player 1
1
Player 2
4
Patterns

The number of pattern definitions (pattern) in the SVG.

Player 1
1
Player 2
1
Filters

The number of filter definitions (filter) in the SVG.

Player 1
Player 2
Masks

The number of mask definitions (mask) in the SVG.

Player 1
Player 2
Clip Paths

The number of clipping path definitions (clipPath) in the SVG.

Player 1
Player 2
Elements with Opacity

The number of elements with opacity attributes in the SVG.

Player 1
Player 2
Elements with Stroke

The number of elements with stroke attributes in the SVG.

Player 1
5
Player 2
25

Colors Metrics

Unique Colors

The number of unique colors used in the SVG.

Player 1
7
Player 2
16

Interactivity Metrics

Animations

The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.

Player 1
Player 2
Elements with Transform

The number of elements with transform attributes in the SVG.

Player 1
2
Player 2
7

Complexity Metrics

Path Commands

The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.

Player 1
12
Player 2
127
Max Group Nesting

The maximum nesting level of group elements (g) in the SVG.

Player 1
Player 2
Defs Elements

The number of elements defined within the defs element in the SVG.

Player 1
3
Player 2
5
Use Elements

The number of use elements (use) in the SVG.

Player 1
1
Player 2

Text Metrics

Text Elements

The number of text elements (text) in the SVG.

Player 1
Player 2
2

AI Judging Process

Creativity

Originality, innovative use of shapes and unique approach to the prompt.

Prompt Adherence

How accurately the SVG captures the essence of the prompt.

Visual Appeal

Aesthetic quality including composition, color usage and overall visual impact.

How does judging work?

SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.

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