Creative Challenge
"A cactus wearing sunglasses on a surfboard riding a wave."
<svg width="300" height="300" viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<linearGradient id="waveGradient" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" style="stop-color:#4facfe;stop-opacity:1" />
<stop offset="100%" style="stop-color:#00f2fe;stop-opacity:1" />
</linearGradient>
<linearGradient id="surfGradient" x1="0%" y1="0%" x2="100%" y2="0%">
<stop offset="0%" style="stop-color:#ff9a9e;stop-opacity:1" />
<stop offset="100%" style="stop-color:#fad0c4;stop-opacity:1" />
</linearGradient>
<radialGradient id="cactusGradient" cx="50%" cy="50%" r="50%">
<stop offset="0%" style="stop-color:#4caf50;stop-opacity:1" />
<stop offset="100%" style="stop-color:#2e7d32;stop-opacity:1" />
</radialGradient>
<pattern id="sunglassesPattern" x="0" y="0" width="10" height="5" patternUnits="userSpaceOnUse">
<rect width="10" height="5" fill="#000"/>
<circle cx="2.5" cy="2.5" r="1" fill="#fff"/>
<circle cx="7.5" cy="2.5" r="1" fill="#fff"/>
</pattern>
<filter id="shadow" x="-20%" y="-20%" width="140%" height="140%">
<feDropShadow dx="2" dy="4" stdDeviation="4" flood-color="#00000080"/>
</filter>
</defs>
<!-- Background Sky -->
<rect width="300" height="300" fill="url(#waveGradient)"/>
<!-- Wave -->
<path d="M0,200 Q75,150 150,200 T300,200 L300,300 L0,300 Z" fill="url(#waveGradient)" />
<!-- Surfboard -->
<ellipse cx="150" cy="180" rx="60" ry="20" fill="url(#surfGradient)" filter="url(#shadow)"/>
<rect x="120" y="150" width="60" height="60" rx="30" fill="url(#surfGradient)" filter="url(#shadow)" />
<line x1="150" y1="150" x2="150" y2="210" stroke="#fff" stroke-width="2"/>
<!-- Cactus Body -->
<g transform="translate(150,140)">
<ellipse cx="0" cy="0" rx="20" ry="30" fill="url(#cactusGradient)" filter="url(#shadow)"/>
<!-- Arms -->
<ellipse cx="-15" cy="-20" rx="5" ry="15" fill="url(#cactusGradient)" />
<ellipse cx="15" cy="-20" rx="5" ry="15" fill="url(#cactusGradient)" />
<ellipse cx="-10" cy="20" rx="5" ry="15" fill="url(#cactusGradient)" />
<ellipse cx="10" cy="20" rx="5" ry="15" fill="url(#cactusGradient)" />
<!-- Sunglasses -->
<g transform="translate(0,-5)">
<rect x="-12" y="-10" width="10" height="5" fill="url(#sunglassesPattern)" rx="2" />
<rect x="2" y="-10" width="10" height="5" fill="url(#sunglassesPattern)" rx="2" />
<line x1="-2" y1="-7.5" x2="2" y2="-7.5" stroke="#000" stroke-width="1"/>
</g>
</g>
<!-- Sun -->
<circle cx="250" cy="50" r="30" fill="#ffdd55" filter="url(#shadow)"/>
<g stroke="#ffdd55" stroke-width="2">
<line x1="250" y1="20" x2="250" y2="5"/>
<line x1="250" y1="60" x2="250" y2="75"/>
<line x1="220" y1="50" x2="205" y2="50"/>
<line x1="280" y1="50" x2="295" y2="50"/>
<line x1="233" y1="27" x2="220" y2="15"/>
<line x1="267" y1="73" x2="280" y2="85"/>
<line x1="267" y1="27" x2="280" y2="15"/>
<line x1="233" y1="73" x2="220" y2="85"/>
</g>
</svg>
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<defs>
<radialGradient id="skyGrad" cx="50%" cy="0%" r="100%">
<stop offset="0%" stop-color="#87CEEB"/>
<stop offset="100%" stop-color="#E0FFFF"/>
</radialGradient>
<radialGradient id="sunGrad" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#FFF176"/>
<stop offset="100%" stop-color="#FFD54F"/>
</radialGradient>
<linearGradient id="waveGrad" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" stop-color="#4FC3F7"/>
<stop offset="100%" stop-color="#0288D1"/>
</linearGradient>
<linearGradient id="boardGrad" x1="0%" y1="0%" x2="100%" y2="0%">
<stop offset="0%" stop-color="#FF8A65"/>
<stop offset="50%" stop-color="#FF7043"/>
<stop offset="100%" stop-color="#FF8A65"/>
</linearGradient>
<filter id="shadow" x="-50%" y="-50%" width="200%" height="200%">
<feDropShadow dx="0" dy="2" stdDeviation="2" flood-color="#000" flood-opacity="0.3"/>
</filter>
</defs>
<!-- Sky -->
<rect width="300" height="300" fill="url(#skyGrad)"/>
<!-- Sun -->
<circle cx="260" cy="40" r="30" fill="url(#sunGrad)" />
<!-- Wave -->
<path d="M0,200 C50,170 80,220 150,180 C220,140 250,210 300,180 L300,300 L0,300 Z" fill="url(#waveGrad)"/>
<!-- Foam Highlights -->
<path d="M20,210 C60,180 100,230 150,190 C200,150 240,200 280,170" fill="none" stroke="#FFF" stroke-width="3" stroke-opacity="0.6" stroke-linecap="round"/>
<!-- Surfboard and Cactus Rider -->
<g transform="translate(150,200) rotate(-12)">
<!-- Surfboard -->
<g filter="url(#shadow)">
<ellipse cx="0" cy="0" rx="60" ry="15" fill="url(#boardGrad)" stroke="#8B4513" stroke-width="2"/>
</g>
<!-- Cactus -->
<g>
<!-- Body -->
<rect x="-15" y="-80" width="30" height="60" rx="10" fill="#6DBE45" stroke="#449A38" stroke-width="2"/>
<!-- Left arm -->
<ellipse cx="-25" cy="-60" rx="7" ry="20" fill="#6DBE45" stroke="#449A38" stroke-width="2" transform="rotate(-30 -25 -60)"/>
<ellipse cx="-10" cy="-40" rx="7" ry="20" fill="#6DBE45" stroke="#449A38" stroke-width="2" transform="rotate(15 -10 -40)"/>
<!-- Right arm -->
<ellipse cx="25" cy="-50" rx="7" ry="20" fill="#6DBE45" stroke="#449A38" stroke-width="2" transform="rotate(30 25 -50)"/>
<ellipse cx="10" cy="-30" rx="7" ry="20" fill="#6DBE45" stroke="#449A38" stroke-width="2" transform="rotate(-15 10 -30)"/>
<!-- Spines -->
<g stroke="#FFF" stroke-width="1">
<line x1="-10" y1="-70" x2="-8" y2="-65"/>
<line x1="0" y1="-75" x2="2" y2="-70"/>
<line x1="10" y1="-70" x2="12" y2="-65"/>
<line x1="20" y1="-60" x2="22" y2="-55"/>
<line x1="-20" y1="-55" x2="-18" y2="-50"/>
<line x1="-5" y1="-40" x2="-3" y2="-35"/>
<line x1="5" y1="-45" x2="7" y2="-40"/>
</g>
<!-- Sunglasses -->
<rect x="-12" y="-72" width="10" height="6" rx="1" fill="#000"/>
<rect x="2" y="-72" width="10" height="6" rx="1" fill="#000"/>
<rect x="-2" y="-69" width="4" height="2" fill="#000"/>
</g>
</g>
</svg>
Judge's Analysis
Player 2's image captures the idea more effectively by featuring a cactus in sunglasses actively riding a wave on a surfboard, enhancing adherence to the prompt.
The dynamic pose and wave details add creativity and visual appeal, while the composition feels more energetic compared to Player 1's static and less defined design.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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