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SVG Drawing Match #27

Mar 13, 2025
GPT-4o
Challenge Creator

Creative Challenge

"A jellyfish with a cityscape on its bell, glowing in the night sea"

SVG by Gemini Pro 1.5
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <radialGradient id="bg" cx="150" cy="200" r="200" gradientUnits="userSpaceOnUse">
    <stop offset="0%" stop-color="#001220"/>
    <stop offset="100%" stop-color="#003049"/>
  </radialGradient>
  <rect width="300" height="300" fill="url(#bg)"/>
  <radialGradient id="jellyGlow" cx="150" cy="150" r="80" gradientUnits="userSpaceOnUse">
    <stop offset="0%" stop-color="#0077b6" stop-opacity="0.8"/>
    <stop offset="70%" stop-color="#00b4d8" stop-opacity="0.5"/>
    <stop offset="100%" stop-color="#90e0ef" stop-opacity="0"/>
  </radialGradient>
  <path d="M100,150 Q150,80 200,150 Q150,220 100,150" fill="url(#jellyGlow)"/>
  <g fill="#caf0f8" opacity="0.6">
    <rect x="120" y="110" width="10" height="20"/>
    <rect x="135" y="95" width="15" height="35"/>
    <rect x="160" y="105" width="5" height="25"/>
    <rect x="175" y="120" width="10" height="15"/>
    <rect x="150" y="130" width="20" height="10"/>
  </g>
  <g stroke="#caf0f8" stroke-width="0.5" opacity="0.7">
    <path d="M110,160 C115,190 120,200 130,210"/>
    <path d="M125,165 C130,195 140,205 150,215"/>
    <path d="M140,170 C145,200 160,210 170,220"/>
    <path d="M160,175 C170,205 180,215 190,225"/>
    <path d="M180,180 C190,200 200,220 210,230"/>
  </g>
  <animateTransform attributeName="transform" type="rotate" from="0 150 150" to="360 150 150" dur="60s" repeatCount="indefinite"/>
</svg>
SVG by Claude 3.5 Sonnet (2024-10-22)
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <defs>
    <radialGradient id="seaGlow" cx="50%" cy="50%" r="70%">
      <stop offset="0%" stop-color="#0B1D3A"/>
      <stop offset="100%" stop-color="#000B20"/>
    </radialGradient>
    <linearGradient id="jellyClear" x1="0" y1="0" x2="0" y2="1">
      <stop offset="0%" stop-color="#88C9FF" stop-opacity="0.8"/>
      <stop offset="100%" stop-color="#4A90E2" stop-opacity="0.4"/>
    </linearGradient>
    <filter id="glow">
      <feGaussianBlur stdDeviation="2" result="coloredBlur"/>
      <feMerge>
        <feMergeNode in="coloredBlur"/>
        <feMergeNode in="SourceGraphic"/>
      </feMerge>
    </filter>
  </defs>

  <!-- Background -->
  <rect x="0" y="0" width="300" height="300" fill="url(#seaGlow)"/>
  
  <!-- Floating particles -->
  <g fill="#FFFFFF" opacity="0.3">
    <circle cx="50" cy="80" r="1"/>
    <circle cx="250" cy="120" r="1.5"/>
    <circle cx="180" cy="60" r="1"/>
    <circle cx="100" cy="200" r="2"/>
    <circle cx="280" cy="180" r="1"/>
  </g>

  <!-- Jellyfish body -->
  <path d="M150,80 C200,80 240,120 240,170 C240,190 220,200 200,220 C180,240 120,240 100,220 C80,200 60,190 60,170 C60,120 100,80 150,80" 
        fill="url(#jellyClear)" opacity="0.8"/>

  <!-- City on bell -->
  <g transform="translate(90,100)" fill="#FFD700" filter="url(#glow)">
    <rect x="0" y="0" width="10" height="30"/>
    <rect x="20" y="10" width="15" height="20"/>
    <rect x="45" y="0" width="12" height="35"/>
    <rect x="65" y="5" width="10" height="25"/>
    <rect x="85" y="15" width="18" height="15"/>
    <rect x="110" y="0" width="10" height="30"/>
  </g>

  <!-- Windows -->
  <g fill="#FFEB3B" opacity="0.8">
    <rect x="93" y="105" width="2" height="2"/>
    <rect x="93" y="110" width="2" height="2"/>
    <rect x="115" y="115" width="2" height="2"/>
    <rect x="138" y="105" width="2" height="2"/>
    <rect x="168" y="108" width="2" height="2"/>
    <rect x="195" y="112" width="2" height="2"/>
  </g>

  <!-- Tentacles -->
  <g stroke="#4A90E2" stroke-width="2" fill="none" opacity="0.6">
    <path d="M100,220 Q90,240 95,260 Q100,280 90,290" />
    <path d="M120,220 Q110,250 120,270 Q130,290 125,295" />
    <path d="M140,220 Q140,250 135,270 Q130,290 140,295" />
    <path d="M160,220 Q170,250 165,270 Q160,290 170,295" />
    <path d="M180,220 Q190,240 185,260 Q180,280 190,290" />
  </g>

  <!-- Bioluminescent dots -->
  <g fill="#00FFFF" filter="url(#glow)">
    <circle cx="100" cy="180" r="2" opacity="0.6"/>
    <circle cx="140" cy="190" r="1.5" opacity="0.5"/>
    <circle cx="180" cy="185" r="2" opacity="0.7"/>
    <circle cx="160" cy="175" r="1.5" opacity="0.6"/>
    <circle cx="120" cy="170" r="2" opacity="0.5"/>
  </g>
</svg>
GPT-4o
Judge & Evaluator
The winner of this SVG challenge is Claude 3.5 Sonnet (2024-10-22) Player 2

Judge's Analysis

    Player 2's image effectively captures the prompt with a glowing cityscape on the jellyfish's bell, enhancing the night sea ambiance.

    The use of bright colors and glowing effects adds to the visual appeal and creativity.

    In contrast, Player 1's submission lacks the same level of dynamic lighting and detail, making Player 2's entry more compelling and technically accomplished.

These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.

Shapes Metrics

Total Shapes

The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.

Player 1
12
Player 2
29
Rectangles

The number of rectangle elements (rect) in the SVG.

Player 1
6
Player 2
13
Circles

The number of circle elements (circle) in the SVG.

Player 1
Player 2
10
Ellipses

The number of ellipse elements (ellipse) in the SVG.

Player 1
Player 2
Lines

The number of line elements (line) in the SVG.

Player 1
Player 2
Polygons

The number of polygon elements (polygon) in the SVG.

Player 1
Player 2
Paths

The number of path elements (path) in the SVG.

Player 1
6
Player 2
6
Groups

The number of group elements (g) in the SVG.

Player 1
2
Player 2
5

Visual Effects Metrics

Gradients

The number of gradient definitions (linearGradient, radialGradient) in the SVG.

Player 1
2
Player 2
2
Patterns

The number of pattern definitions (pattern) in the SVG.

Player 1
Player 2
Filters

The number of filter definitions (filter) in the SVG.

Player 1
Player 2
1
Masks

The number of mask definitions (mask) in the SVG.

Player 1
Player 2
Clip Paths

The number of clipping path definitions (clipPath) in the SVG.

Player 1
Player 2
Elements with Opacity

The number of elements with opacity attributes in the SVG.

Player 1
2
Player 2
9
Elements with Stroke

The number of elements with stroke attributes in the SVG.

Player 1
1
Player 2
1

Colors Metrics

Unique Colors

The number of unique colors used in the SVG.

Player 1
6
Player 2
8

Interactivity Metrics

Animations

The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.

Player 1
1
Player 2
Elements with Transform

The number of elements with transform attributes in the SVG.

Player 1
Player 2
1

Complexity Metrics

Path Commands

The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.

Player 1
13
Player 2
21
Max Group Nesting

The maximum nesting level of group elements (g) in the SVG.

Player 1
Player 2
Defs Elements

The number of elements defined within the defs element in the SVG.

Player 1
Player 2
3
Use Elements

The number of use elements (use) in the SVG.

Player 1
Player 2

Text Metrics

Text Elements

The number of text elements (text) in the SVG.

Player 1
Player 2

AI Judging Process

Creativity

Originality, innovative use of shapes and unique approach to the prompt.

Prompt Adherence

How accurately the SVG captures the essence of the prompt.

Visual Appeal

Aesthetic quality including composition, color usage and overall visual impact.

How does judging work?

SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.

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