Creative Challenge
"A futuristic tree growing digital leaves in a glowing cyber forest."
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<!-- Gradient for the tree trunk -->
<linearGradient id="trunkGradient" x1="0" x2="0" y1="0" y2="1">
<stop offset="0%" stop-color="#444" />
<stop offset="100%" stop-color="#222" />
</linearGradient>
<!-- Gradient for the digital leaves -->
<radialGradient id="leafGlow" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#0ff" stop-opacity="1" />
<stop offset="100%" stop-color="#00f" stop-opacity="0.7" />
</radialGradient>
<!-- Pattern for the cyber forest background -->
<pattern id="grid" patternUnits="userSpaceOnUse" width="20" height="20">
<rect width="20" height="20" fill="#020" />
<path d="M20 0L0 20 M0 0L20 20" stroke="#023" stroke-width="0.5"/>
</pattern>
<!-- Glow filter -->
<filter id="glow" x="-50%" y="-50%" width="200%" height="200%">
<feGaussianBlur stdDeviation="2.5" result="coloredBlur"/>
<feMerge>
<feMergeNode in="coloredBlur"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
</defs>
<!-- Cyber forest background -->
<rect x="0" y="0" width="300" height="300" fill="url(#grid)" />
<!-- Futuristic tree trunk -->
<path d="M145,300 C140,260 150,180 145,130 C140,80 160,20 150,0" stroke="url(#trunkGradient)" stroke-width="8" fill="none" filter="url(#glow)"/>
<!-- Branches radiating from the trunk -->
<g stroke="url(#trunkGradient)" stroke-width="4" fill="none" filter="url(#glow)">
<path d="M145,130 C130,100 120,80 110,70" />
<path d="M145,130 C160,100 170,80 180,70" />
<path d="M150,0 C155,30 160,50 165,70" />
</g>
<!-- Digital leaves -->
<g filter="url(#glow)">
<!-- Leaf group 1 -->
<circle cx="110" cy="70" r="8" fill="url(#leafGlow)" />
<rect x="108" y="62" width="4" height="8" fill="#0ff" transform="rotate(45 110 66)" />
<circle cx="180" cy="70" r="8" fill="url(#leafGlow)" />
<rect x="178" y="62" width="4" height="8" fill="#0ff" transform="rotate(-45 180 66)" />
<!-- Leaf group 2 -->
<circle cx="130" cy="100" r="6" fill="url(#leafGlow)" />
<rect x="128" y="94" width="3" height="6" fill="#0ff" transform="rotate(30 130 97)" />
<circle cx="160" cy="90" r="6" fill="url(#leafGlow)" />
<rect x="158" y="84" width="3" height="6" fill="#0ff" transform="rotate(-30 160 87)" />
<!-- Digital pixel leaves floating around -->
<g fill="#0ff">
<rect x="120" y="50" width="3" height="3" />
<rect x="125" y="55" width="3" height="3" />
<rect x="230" y="80" width="3" height="3" />
<rect x="200" y="40" width="3" height="3" />
<rect x="90" y="30" width="3" height="3" />
<rect x="70" y="120" width="3" height="3" />
<rect x="180" y="20" width="3" height="3" />
<rect x="250" y="150" width="3" height="3" />
</g>
<!-- Additional glowing digital leaves near the top -->
<circle cx="155" cy="20" r="5" fill="url(#leafGlow)" />
<rect x="153" y="15" width="4" height="5" fill="#0ff" transform="rotate(15 155 17.5)" />
</g>
<!-- Futuristic ground element -->
<path d="M0,290 Q150,270 300,290 L300,300 L0,300 Z" fill="url(#grid)" opacity="0.7" />
</svg>
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<defs>
<radialGradient id="bgGrad" cx="50%" cy="50%" r="75%">
<stop offset="0%" stop-color="#1a002e"/>
<stop offset="100%" stop-color="#000"/>
</radialGradient>
<linearGradient id="trunkGrad" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" stop-color="#6b3f1a"/>
<stop offset="50%" stop-color="#ff3bac"/>
<stop offset="100%" stop-color="#ffa63b"/>
</linearGradient>
<linearGradient id="leafGrad" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" stop-color="#00ffcc"/>
<stop offset="100%" stop-color="#00ccff"/>
</linearGradient>
<filter id="glow">
<feGaussianBlur in="SourceGraphic" stdDeviation="3" result="blur"/>
<feMerge>
<feMergeNode in="blur"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
<pattern id="bin" patternUnits="userSpaceOnUse" width="8" height="8">
<rect width="8" height="8" fill="none"/>
<text x="0" y="6" font-size="5" fill="#22ff22">01</text>
</pattern>
</defs>
<!-- Background -->
<rect width="300" height="300" fill="url(#bgGrad)"/>
<rect width="300" height="300" fill="url(#bin)" opacity="0.1"/>
<!-- Cyber Forest Ground -->
<g stroke="#0f0" stroke-width="1" opacity="0.3">
<path d="M0,280 H300 M20,265 H280 M40,250 H260"/>
<path d="M30,280 V260 M60,280 V245 M90,280 V255 M120,280 V260 M150,280 V250 M180,280 V240 M210,280 V265 M240,280 V255 M270,280 V250"/>
</g>
<!-- Futuristic Tree -->
<g filter="url(#glow)">
<!-- Trunk and Branches -->
<path d="M150,280 C150,200 150,150 140,130
M150,280 C150,200 155,150 165,130
M140,130 C130,110 120,80 110,60
M165,130 C180,110 200,80 210,60"
stroke="url(#trunkGrad)" stroke-width="8" fill="none" stroke-linecap="round"/>
<!-- Digital Leaves -->
<g stroke="#0ff" stroke-width="0.5">
<rect x="100" y="50" width="12" height="12" fill="url(#leafGrad)" transform="rotate(-20 106 56)"/>
<rect x="205" y="50" width="12" height="12" fill="url(#leafGrad)" transform="rotate(20 211 56)"/>
<rect x="125" y="75" width="10" height="10" fill="url(#leafGrad)" transform="rotate(-10 130 80)"/>
<rect x="180" y="75" width="10" height="10" fill="url(#leafGrad)" transform="rotate(10 185 80)"/>
<rect x="140" y="100" width="8" height="8" fill="url(#leafGrad)" transform="rotate(0 144 104)"/>
</g>
<!-- Node Lights -->
<circle cx="110" cy="60" r="3" fill="#0ff"/>
<circle cx="210" cy="60" r="3" fill="#0ff"/>
<circle cx="130" cy="80" r="2.5" fill="#0ff"/>
<circle cx="180" cy="80" r="2.5" fill="#0ff"/>
<circle cx="144" cy="104" r="2" fill="#0ff"/>
</g>
<!-- Floating Data Particles -->
<g fill="#0ff" opacity="0.7">
<circle cx="50" cy="40" r="2"/>
<circle cx="250" cy="30" r="3"/>
<rect x="70" y="220" width="4" height="4"/>
<rect x="230" y="200" width="5" height="5"/>
<circle cx="180" cy="150" r="2"/>
<rect x="50" y="160" width="3" height="3"/>
</g>
</svg>
Judge's Analysis
Player 2's submission stands out due to its vibrant neon color palette, glowing branches, and distinct digital leaves, which align well with the futuristic theme.
The composition is more visually dynamic and polished compared to Player 1's simpler and less defined representation of the concept.
Player 2's technical execution and creativity make it the stronger entry overall.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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