Creative Challenge
"Clock melting over a tree branch under a starry sky."
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<radialGradient id="skyGradient" cx="150" cy="300" r="350" gradientUnits="userSpaceOnUse">
<stop offset="0%" stop-color="#1A2980" />
<stop offset="50%" stop-color="#3F37C9" />
<stop offset="100%" stop-color="#7D3ACB" />
</radialGradient>
<rect width="300" height="300" fill="url(#skyGradient)" />
<g fill="#FFF">
<circle cx="50" cy="50" r="3" />
<circle cx="100" cy="20" r="2" />
<circle cx="180" cy="80" r="4" />
<circle cx="220" cy="30" r="1.5" />
<circle cx="280" cy="60" r="2.5" />
<circle cx="250" cy="100" r="1" />
<circle cx="150" cy="120" r="3" />
<circle cx="70" cy="150" r="2" />
</g>
<path d="M50 200 C 60 190, 80 195, 100 200 C 120 205, 150 220, 170 200 C 190 180, 210 190, 230 200" stroke="#654EA3" stroke-width="5" fill="none" />
<g transform="translate(130, 180)">
<linearGradient id="meltGradient" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" stop-color="#D9A7C7" />
<stop offset="50%" stop-color="#E6DADA" />
<stop offset="100%" stop-color="#96D9D9" />
</linearGradient>
<path d="M0 0 C 20 -20, 40 0, 60 -10 C 50 10, 30 30, 10 20 Z" fill="url(#meltGradient)" stroke="#4A4E69" stroke-width="2" />
<circle cx="30" cy="0" r="15" fill="url(#meltGradient)" stroke="#4A4E69" stroke-width="2" />
<g transform="translate(30,0)">
<line x1="0" y1="0" x2="10" y2="0" stroke="#4A4E69" stroke-width="1.5" stroke-linecap="round" />
<line x1="0" y1="0" x2="0" y2="10" stroke="#4A4E69" stroke-width="1.5" stroke-linecap="round" />
</g>
<animateTransform attributeName="transform" type="rotate" from="0 30 0" to="360 30 0" dur="60s" repeatCount="indefinite" />
</g>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<radialGradient id="skyGradient" cx="50%" cy="50%" r="75%">
<stop offset="0%" stop-color="#0a0a2a"/>
<stop offset="100%" stop-color="#000"/>
</radialGradient>
<linearGradient id="clockFaceGrad" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" stop-color="#fff"/>
<stop offset="100%" stop-color="#ddd"/>
</linearGradient>
<filter id="starGlow" x="-50%" y="-50%" width="200%" height="200%">
<feGaussianBlur in="SourceGraphic" stdDeviation="1.2" result="blur"/>
<feMerge>
<feMergeNode in="blur"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
<filter id="branchShadow" x="-20%" y="-20%" width="140%" height="140%">
<feDropShadow dx="2" dy="2" stdDeviation="2" flood-color="#000" flood-opacity="0.5"/>
</filter>
</defs>
<rect width="300" height="300" fill="url(#skyGradient)"/>
<g filter="url(#starGlow)" fill="#fff">
<circle cx="30" cy="30" r="2"/>
<circle cx="250" cy="20" r="1.5"/>
<circle cx="80" cy="60" r="1.8"/>
<circle cx="150" cy="40" r="2.2"/>
<circle cx="220" cy="70" r="1.6"/>
<circle cx="50" cy="100" r="1.7"/>
<circle cx="200" cy="20" r="1.3"/>
<circle cx="100" cy="150" r="2"/>
<circle cx="260" cy="90" r="1.4"/>
<circle cx="170" cy="80" r="1.9"/>
</g>
<path d="M20,160 C80,120 180,200 280,140 L280,150 C180,220 80,160 20,200 Z" fill="saddlebrown" filter="url(#branchShadow)"/>
<path d="M120,130 C120,80 220,80 220,130 C220,160 210,170 205,180 C200,175 190,165 180,160 C170,155 140,145 120,130 Z" fill="url(#clockFaceGrad)" stroke="#aaa" stroke-width="2"/>
<g stroke="#333" stroke-width="1.5">
<line x1="170" y1="65" x2="170" y2="60"/>
<line x1="205" y1="90" x2="209" y2="87.5"/>
<line x1="205" y1="140" x2="209" y2="142.5"/>
<line x1="170" y1="165" x2="170" y2="170"/>
<line x1="135" y1="140" x2="131" y2="142.5"/>
<line x1="135" y1="90" x2="131" y2="87.5"/>
<line x1="210" y1="115" x2="215" y2="115"/>
<line x1="130" y1="115" x2="125" y2="115"/>
</g>
<g stroke="#444" stroke-width="2" stroke-linecap="round">
<line x1="170" y1="115" x2="200.3" y2="97.5"/>
<line x1="170" y1="115" x2="182.5" y2="93.35"/>
</g>
<circle cx="170" cy="115" r="3" fill="#444"/>
</svg>
Judge's Analysis
Player 2's submission adheres more closely to the prompt by explicitly depicting a melting clock over a tree branch under a starry sky.
The composition is clear, and the technical execution effectively conveys the surreal concept with better-defined details.
Player 1's submission is more abstract and lacks the clarity needed to fulfill the prompt as strongly.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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