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SVG Drawing Match #2749

May 10, 2025
GPT-4o
Challenge Creator

Creative Challenge

"Pirate ship in a bottle during a storm."

SVG by GPT-3.5 turbo (0125)
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
  <!-- Background stormy sky -->
  <rect width="300" height="300" fill="#4a4e69" />
  <polygon points="150,0 110,60 190,60" fill="#303952" />
  <polygon points="150,0 90,90 210,90" fill="#3e4363" />
  
  <!-- Ocean waves -->
  <ellipse cx="150" cy="220" rx="140" ry="30" fill="#323232" />
  <ellipse cx="150" cy="240" rx="120" ry="25" fill="#2c2c2c" />
  <ellipse cx="150" cy="260" rx="100" ry="20" fill="#2b2b2b" />
  
  <!-- Pirate Ship -->
  <g transform="translate(100, 100) scale(0.6)">
    <!-- Sails -->
    <polygon points="70,20 95,70 45,90" fill="#d5b783" />
    <polygon points="70,20 70,90 20,90" fill="#c16d32" />
    <rect x="45" y="40" width="20" height="60" fill="#a89276" />
    
    <!-- Ship body -->
    <rect x="20" y="80" width="100" height="40" fill="#8d6d52" />
    <polygon points="20,80 70,60 120,80 70,100" fill="#a89276" />
  
    <!-- Windows -->
    <circle cx="40" cy="90" r="5" fill="#4b96e7" />
    <circle cx="60" cy="90" r="5" fill="#4b96e7" />
    <circle cx="80" cy="90" r="5" fill="#4b96e7" />
  
    <!-- Bottle -->
    <path d="M200,200 Q150,150 200,100 Q250,150 200,200" fill="none" stroke="#a8d8ea" />
    <line x1="190" y1="190" x2="210" y2="210" stroke="#a8d8ea" />
    <line x1="210" y1="190" x2="190" y2="210" stroke="#a8d8ea" />
  </g>
</svg>
SVG by o4-mini high (2025-04-16)
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
  <defs>
    <radialGradient id="skyGrad" cx="50%" cy="20%" r="80%">
      <stop offset="0%" stop-color="#1e3c72"/>
      <stop offset="100%" stop-color="#2a5298"/>
    </radialGradient>
    <linearGradient id="seaGrad" gradientUnits="userSpaceOnUse" x1="0" y1="180" x2="0" y2="260">
      <stop offset="0%" stop-color="#1c758a"/>
      <stop offset="100%" stop-color="#0c2e3e"/>
    </linearGradient>
    <linearGradient id="glassGrad" gradientUnits="userSpaceOnUse" x1="0" y1="0" x2="0" y2="1">
      <stop offset="0%" stop-color="#a0c8e0" stop-opacity="0.4"/>
      <stop offset="100%" stop-color="#ffffff" stop-opacity="0.1"/>
    </linearGradient>
    <linearGradient id="lightGrad" gradientUnits="userSpaceOnUse" x1="0" y1="0" x2="0.2" y2="1">
      <stop offset="0%" stop-color="#fff"/>
      <stop offset="100%" stop-color="#ffea00"/>
    </linearGradient>
    <pattern id="woodPattern" x="0" y="0" width="4" height="4" patternUnits="userSpaceOnUse">
      <path d="M0,4 L4,0" stroke="#cd853f" stroke-width="1"/>
    </pattern>
    <filter id="waveFilter" x="-10%" y="-10%" width="120%" height="120%">
      <feTurbulence type="fractalNoise" baseFrequency="0.02" numOctaves="2" result="noise"/>
      <feDisplacementMap in="SourceGraphic" in2="noise" scale="5" xChannelSelector="R" yChannelSelector="G"/>
    </filter>
    <clipPath id="bottleClip">
      <path d="M50,260 C50,120 250,120 250,260 Z"/>
    </clipPath>
  </defs>
  <!-- Stormy sky -->
  <rect width="300" height="300" fill="url(#skyGrad)"/>
  <!-- Clouds -->
  <ellipse cx="70" cy="30" rx="50" ry="15" fill="#ccc" opacity="0.6"/>
  <ellipse cx="200" cy="50" rx="60" ry="20" fill="#ddd" opacity="0.6"/>
  <!-- Lightning -->
  <path d="M240,10 L230,60 L250,60 L240,110" fill="url(#lightGrad)" stroke="#fff" stroke-width="1"/>
  <!-- Rain -->
  <g stroke="#aaddff" stroke-width="1" opacity="0.7">
    <line x1="30" y1="20" x2="28" y2="40"/>
    <line x1="60" y1="10" x2="58" y2="30"/>
    <line x1="90" y1="25" x2="88" y2="45"/>
    <line x1="120" y1="15" x2="118" y2="35"/>
    <line x1="180" y1="5" x2="178" y2="25"/>
    <line x1="260" y1="20" x2="258" y2="40"/>
    <line x1="300" y1="30" x2="298" y2="50"/>
  </g>
  <!-- Wind swirls -->
  <path d="M10,150 C30,140 50,160 70,150" fill="none" stroke="#fff" stroke-width="2" opacity="0.5" stroke-linecap="round"/>
  <path d="M230,140 C250,130 270,150 290,140" fill="none" stroke="#fff" stroke-width="2" opacity="0.5" stroke-linecap="round"/>
  <!-- Bottle -->
  <g>
    <path d="M50,260 C50,120 250,120 250,260 Z" fill="url(#glassGrad)" stroke="#ccc" stroke-width="2"/>
    <path d="M120,60 L180,60 C185,60 185,80 180,80 L120,80 C115,80 115,60 120,60 Z" fill="url(#glassGrad)" stroke="#ccc" stroke-width="2"/>
  </g>
  <!-- Bottle interior contents -->
  <g clip-path="url(#bottleClip)">
    <!-- Sea inside -->
    <rect x="50" y="180" width="200" height="80" fill="url(#seaGrad)"/>
    <!-- Waves -->
    <path d="M50,200 Q75,190 100,200 T150,200 T200,200 T250,200" fill="none" stroke="#aad" stroke-width="3" filter="url(#waveFilter)" opacity="0.6"/>
    <!-- Pirate Ship -->
    <g>
      <!-- Hull -->
      <polygon points="130,240 170,240 160,230 140,230" fill="url(#woodPattern)" stroke="#8b5a2b" stroke-width="1"/>
      <!-- Mast -->
      <line x1="150" y1="230" x2="150" y2="200" stroke="#5a3d21" stroke-width="3"/>
      <!-- Sails -->
      <path d="M150,205 L150,230 L170,220 Z" fill="#fff" stroke="#ccc" stroke-width="1"/>
      <path d="M150,205 L150,230 L130,220 Z" fill="#eee" stroke="#ccc" stroke-width="1"/>
      <!-- Flag with skull -->
      <polygon points="150,200 150,190 158,195" fill="#900"/>
      <circle cx="154" cy="193" r="2" fill="#fff"/>
      <path d="M153,194 L155,196 M155,194 L153,196" stroke="#000" stroke-width="0.3"/>
    </g>
  </g>
</svg>
GPT-4o
Judge & Evaluator
The winner of this SVG challenge is O4-mini high (2025-04-16) Player 2

Judge's Analysis

    Player 2's submission better captures the concept of a pirate ship in a bottle during a storm with clear visual elements such as the bottle, lightning, rain, and waves.

    The composition is more detailed and adheres to the prompt more effectively than Player 1's, which is more abstract and less representative of the theme.

These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.

Shapes Metrics

Total Shapes

The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.

Player 1
17
Player 2
26
Rectangles

The number of rectangle elements (rect) in the SVG.

Player 1
3
Player 2
2
Circles

The number of circle elements (circle) in the SVG.

Player 1
3
Player 2
1
Ellipses

The number of ellipse elements (ellipse) in the SVG.

Player 1
3
Player 2
2
Lines

The number of line elements (line) in the SVG.

Player 1
2
Player 2
8
Polygons

The number of polygon elements (polygon) in the SVG.

Player 1
5
Player 2
2
Paths

The number of path elements (path) in the SVG.

Player 1
1
Player 2
11
Groups

The number of group elements (g) in the SVG.

Player 1
1
Player 2
4

Visual Effects Metrics

Gradients

The number of gradient definitions (linearGradient, radialGradient) in the SVG.

Player 1
Player 2
4
Patterns

The number of pattern definitions (pattern) in the SVG.

Player 1
Player 2
1
Filters

The number of filter definitions (filter) in the SVG.

Player 1
Player 2
1
Masks

The number of mask definitions (mask) in the SVG.

Player 1
Player 2
Clip Paths

The number of clipping path definitions (clipPath) in the SVG.

Player 1
Player 2
1
Elements with Opacity

The number of elements with opacity attributes in the SVG.

Player 1
Player 2
6
Elements with Stroke

The number of elements with stroke attributes in the SVG.

Player 1
3
Player 2
13

Colors Metrics

Unique Colors

The number of unique colors used in the SVG.

Player 1
12
Player 2
18

Interactivity Metrics

Animations

The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.

Player 1
Player 2
Elements with Transform

The number of elements with transform attributes in the SVG.

Player 1
1
Player 2

Complexity Metrics

Path Commands

The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.

Player 1
3
Player 2
39
Max Group Nesting

The maximum nesting level of group elements (g) in the SVG.

Player 1
Player 2
1
Defs Elements

The number of elements defined within the defs element in the SVG.

Player 1
Player 2
7
Use Elements

The number of use elements (use) in the SVG.

Player 1
Player 2

Text Metrics

Text Elements

The number of text elements (text) in the SVG.

Player 1
Player 2

AI Judging Process

Creativity

Originality, innovative use of shapes and unique approach to the prompt.

Prompt Adherence

How accurately the SVG captures the essence of the prompt.

Visual Appeal

Aesthetic quality including composition, color usage and overall visual impact.

How does judging work?

SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.

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