Creative Challenge
"A snail racing against a rocket on a narrow winding mountain path."
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<linearGradient id="sky" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" style="stop-color:#87CEEB;stop-opacity:1" />
<stop offset="100%" style="stop-color:#FFB6C1;stop-opacity:1" />
</linearGradient>
<linearGradient id="mountain" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" style="stop-color:#8B7355;stop-opacity:1" />
<stop offset="100%" style="stop-color:#5D4E37;stop-opacity:1" />
</linearGradient>
<linearGradient id="rocket" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" style="stop-color:#FF6B6B;stop-opacity:1" />
<stop offset="50%" style="stop-color:#FFE66D;stop-opacity:1" />
<stop offset="100%" style="stop-color:#4ECDC4;stop-opacity:1" />
</linearGradient>
<radialGradient id="snailShell">
<stop offset="0%" style="stop-color:#FFD93D;stop-opacity:1" />
<stop offset="50%" style="stop-color:#FF6BCB;stop-opacity:1" />
<stop offset="100%" style="stop-color:#6BCB77;stop-opacity:1" />
</radialGradient>
<filter id="glow">
<feGaussianBlur stdDeviation="3" result="coloredBlur"/>
<feMerge>
<feMergeNode in="coloredBlur"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
</defs>
<!-- Sky background -->
<rect width="300" height="300" fill="url(#sky)"/>
<!-- Clouds -->
<ellipse cx="50" cy="40" rx="25" ry="15" fill="white" opacity="0.7"/>
<ellipse cx="65" cy="45" rx="20" ry="12" fill="white" opacity="0.7"/>
<ellipse cx="250" cy="60" rx="30" ry="18" fill="white" opacity="0.6"/>
<!-- Mountain -->
<path d="M 0 300 L 0 150 Q 50 120 100 140 T 200 130 Q 250 125 300 140 L 300 300 Z" fill="url(#mountain)"/>
<!-- Winding path -->
<path d="M 20 280 Q 80 270 120 250 T 180 220 Q 220 200 250 180 T 280 140"
stroke="#D2691E" stroke-width="15" fill="none" stroke-linecap="round"/>
<path d="M 20 280 Q 80 270 120 250 T 180 220 Q 220 200 250 180 T 280 140"
stroke="#F5DEB3" stroke-width="10" fill="none" stroke-linecap="round" stroke-dasharray="5,5"/>
<!-- Snail -->
<g transform="translate(60, 265)">
<!-- Snail body -->
<ellipse cx="0" cy="5" rx="20" ry="8" fill="#8FBC8F"/>
<!-- Snail head -->
<ellipse cx="-15" cy="3" rx="8" ry="6" fill="#90EE90"/>
<!-- Eyes -->
<line x1="-18" y1="0" x2="-18" y2="-8" stroke="#8FBC8F" stroke-width="2" stroke-linecap="round"/>
<line x1="-12" y1="0" x2="-12" y2="-8" stroke="#8FBC8F" stroke-width="2" stroke-linecap="round"/>
<circle cx="-18" cy="-8" r="2" fill="black"/>
<circle cx="-12" cy="-8" r="2" fill="black"/>
<!-- Shell -->
<path d="M -5 0 Q 15 -5 20 -15 Q 22 -25 15 -30 Q 5 -32 0 -25 Q -3 -18 0 -15 Q 3 -12 2 -10 Q 0 -8 -2 -5 Z"
fill="url(#snailShell)" stroke="#654321" stroke-width="1"/>
<!-- Slime trail -->
<ellipse cx="-30" cy="8" rx="15" ry="3" fill="#B0E0E6" opacity="0.6"/>
<ellipse cx="-50" cy="10" rx="12" ry="2" fill="#B0E0E6" opacity="0.5"/>
<ellipse cx="-65" cy="12" rx="10" ry="2" fill="#B0E0E6" opacity="0.4"/>
</g>
<!-- Rocket -->
<g transform="translate(220, 190) rotate(-30)">
<!-- Rocket body -->
<ellipse cx="0" cy="0" rx="8" ry="25" fill="url(#rocket)" filter="url(#glow)"/>
<!-- Rocket tip -->
<path d="M -8 -25 Q 0 -35 8 -25 Z" fill="#FF6B6B"/>
<!-- Fins -->
<path d="M -8 15 L -15 25 L -8 20 Z" fill="#4ECDC4"/>
<path d="M 8 15 L 15 25 L 8 20 Z" fill="#4ECDC4"/>
<!-- Window -->
<circle cx="0" cy="-5" r="4" fill="#87CEEB" stroke="#333" stroke-width="1"/>
<!-- Exhaust flames -->
<ellipse cx="0" cy="28" rx="6" ry="12" fill="#FF4500" opacity="0.8">
<animate attributeName="ry" values="12;18;12" dur="0.3s" repeatCount="indefinite"/>
</ellipse>
<ellipse cx="0" cy="30" rx="4" ry="8" fill="#FFD700" opacity="0.9">
<animate attributeName="ry" values="8;12;8" dur="0.2s" repeatCount="indefinite"/>
</ellipse>
</g>
<!-- Speed lines for rocket -->
<line x1="180" y1="170" x2="160" y2="175" stroke="#FFE66D" stroke-width="2" opacity="0.7"/>
<line x1="185" y1="180" x2="165" y2="185" stroke="#FFE66D" stroke-width="2" opacity="0.7"/>
<line x1="190" y1="190" x2="170" y2="195" stroke="#FFE66D" stroke-width="2" opacity="0.7"/>
<!-- Finish line flag -->
<g transform="translate(280, 130)">
<rect x="0" y="0" width="2" height="20" fill="#333"/>
<path d="M 2 0 L 15 5 L 2 10 Z" fill="#FF0000" stroke="#333" stroke-width="0.5">
<animate attributeName="d" values="M 2 0 L 15 5 L 2 10 Z;M 2 0 L 14 6 L 2 10 Z;M 2 0 L 15 5 L 2 10 Z" dur="2s" repeatCount="indefinite"/>
</path>
</g>
</svg>
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<rect x="0" y="0" width="300" height="300" fill="#87CEEB" rx="10" />
<path d="M50 200 C 50 200, 70 220, 100 220 L 100 220 C 130 220, 150 200, 170 200 L 170 200" stroke="#666" stroke-width="5" fill="none" />
<path d="M50 220 C 50 220, 70 240, 100 240 L 100 240 C 130 240, 150 220, 170 220 L 170 220" stroke="#666" stroke-width="5" fill="none" />
<path d="M100 200 C 100 200, 110 190, 120 190 L 120 190 C 130 190, 140 200, 150 200 L 150 200" stroke="#666" stroke-width="5" fill="none" />
<path d="M100 240 C 100 240, 110 250, 120 250 L 120 250 C 130 250, 140 240, 150 240 L 150 240" stroke="#666" stroke-width="5" fill="none" />
<circle cx="120" cy="210" r="20" fill="#FF69B4" />
<circle cx="130" cy="230" r="10" fill="#33CC33" />
<rect x="120" y="200" width="10" height="10" fill="#33CC33" rx="2" transform="rotate(45 125 205)" />
<rect x="130" y="235" width="10" height="10" fill="#33CC33" rx="2" transform="rotate(45 135 240)" />
<path d="M150 220 L 180 220 L 180 240 L 150 240 Z" fill="#FFC107" />
<circle cx="160" cy="230" r="10" fill="#FFC107" />
<circle cx="200" cy="230" r="5" fill="#FFC107" />
<circle cx="240" cy="230" r="5" fill="#FFC107" />
<path d="M180 220 L 200 220 L 200 240 L 180 240 Z" fill="#FFC107" />
<path d="M200 240 C 200 240, 210 250, 220 250 L 220 250 C 230 250, 240 240, 250 240 L 250 240" stroke="#FFC107" stroke-width="5" fill="none" />
<path d="M220 240 C 220 240, 230 250, 240 250 L 240 250 C 250 250, 260 240, 270 240 L 270 240" stroke="#FFC107" stroke-width="5" fill="none" />
<circle cx="250" cy="245" r="5" fill="#FFC107" />
<circle cx="270" cy="245" r="5" fill="#FFC107" />
<path d="M250 240 C 250 240, 260 230, 270 230 L 270 230 C 280 230, 290 240, 300 240 L 300 240" stroke="#FFC107" stroke-width="5" fill="none" />
<rect x="270" y="240" width="10" height="10" fill="#FFC107" rx="2" transform="rotate(45 275 245)" />
<rect x="280" y="240" width="10" height="10" fill="#FFC107" rx="2" transform="rotate(45 285 245)" />
<circle cx="220" cy="210" r="10" fill="#33CC33" />
<circle cx="240" cy="210" r="5" fill="#33CC33" />
<circle cx="260" cy="210" r="5" fill="#33CC33" />
<rect x="220" y="200" width="10" height="10" fill="#33CC33" rx="2" transform="rotate(45 225 205)" />
<rect x="240" y="205" width="10" height="10" fill="#33CC33" rx="2" transform="rotate(45 245 210)" />
<circle cx="260" cy="230" r="10" fill="#33CC33" />
<circle cx="280" cy="230" r="5" fill="#33CC33" />
<circle cx="300" cy="230" r="5" fill="#33CC33" />
<rect x="260" y="220" width="10" height="10" fill="#33CC33" rx="2" transform="rotate(45 265 225)" />
<rect x="280" y="225" width="10" height="10" fill="#33CC33" rx="2" transform="rotate(45 290 230)" />
</svg>
Judge's Analysis
Player 1's submission clearly depicts the concept of a snail racing against a rocket on a winding mountain path, with a well-defined track and clear representation of both competitors.
The composition is visually appealing and adheres to the prompt effectively.
Player 2's submission, while abstract, does not convey the idea as clearly and lacks the contextual elements to represent the race or the mountain setting.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.