Creative Challenge
"A castle-shaped iceberg floating in a steaming cup of tea."
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<radialGradient id="teaGrad">
<stop offset="0%" style="stop-color:#d4a574;stop-opacity:0.9"/>
<stop offset="70%" style="stop-color:#a67c52;stop-opacity:1"/>
<stop offset="100%" style="stop-color:#8b6239;stop-opacity:1"/>
</radialGradient>
<linearGradient id="cupGrad" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" style="stop-color:#f0f0f0"/>
<stop offset="50%" style="stop-color:#e8e8e8"/>
<stop offset="100%" style="stop-color:#d0d0d0"/>
</linearGradient>
<linearGradient id="iceGrad" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" style="stop-color:#e6f3ff"/>
<stop offset="30%" style="stop-color:#b8e0ff"/>
<stop offset="70%" style="stop-color:#7fc3f0"/>
<stop offset="100%" style="stop-color:#5ca9db"/>
</linearGradient>
<radialGradient id="shadowGrad">
<stop offset="0%" style="stop-color:#000000;stop-opacity:0.3"/>
<stop offset="100%" style="stop-color:#000000;stop-opacity:0"/>
</radialGradient>
<filter id="glow">
<feGaussianBlur stdDeviation="2" result="coloredBlur"/>
<feMerge>
<feMergeNode in="coloredBlur"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
</defs>
<!-- Saucer -->
<ellipse cx="150" cy="240" rx="80" ry="25" fill="#e0e0e0"/>
<ellipse cx="150" cy="235" rx="75" ry="22" fill="url(#cupGrad)"/>
<ellipse cx="150" cy="232" rx="45" ry="12" fill="#f5f5f5"/>
<!-- Cup body -->
<path d="M 80 160 Q 80 220 100 230 L 200 230 Q 220 220 220 160 Z" fill="url(#cupGrad)"/>
<ellipse cx="150" cy="160" rx="70" ry="12" fill="#d8d8d8"/>
<!-- Cup handle -->
<path d="M 220 175 Q 245 175 245 195 Q 245 215 220 215" stroke="#d0d0d0" stroke-width="12" fill="none" stroke-linecap="round"/>
<path d="M 220 175 Q 240 175 240 195 Q 240 215 220 215" stroke="#e8e8e8" stroke-width="8" fill="none" stroke-linecap="round"/>
<!-- Tea surface -->
<ellipse cx="150" cy="160" rx="65" ry="10" fill="url(#teaGrad)"/>
<!-- Castle iceberg shadow on tea -->
<ellipse cx="150" cy="160" rx="35" ry="5" fill="url(#shadowGrad)" opacity="0.5"/>
<!-- Castle-shaped iceberg -->
<g transform="translate(150, 140)">
<!-- Main castle body -->
<path d="M -30 20 L -30 -5 L -20 -5 L -20 -15 L -10 -15 L -10 -5 L 0 -5 L 0 -15 L 10 -15 L 10 -5 L 20 -5 L 20 -15 L 30 -15 L 30 -5 L 30 20 Z" fill="url(#iceGrad)" filter="url(#glow)"/>
<!-- Left tower -->
<path d="M -35 -5 L -35 -25 L -30 -25 L -30 -30 L -25 -30 L -25 -25 L -20 -25 L -20 -5" fill="url(#iceGrad)"/>
<!-- Right tower -->
<path d="M 20 -5 L 20 -25 L 25 -25 L 25 -30 L 30 -30 L 30 -25 L 35 -25 L 35 -5" fill="url(#iceGrad)"/>
<!-- Central spire -->
<path d="M -5 -15 L -5 -35 L 0 -40 L 5 -35 L 5 -15" fill="#e6f3ff"/>
<!-- Castle details -->
<rect x="-8" y="5" width="6" height="8" fill="#7fc3f0"/>
<rect x="2" y="5" width="6" height="8" fill="#7fc3f0"/>
<path d="M -15 -10 L -15 0 L -10 0 L -10 -5 L -15 -10" fill="#5ca9db" opacity="0.5"/>
<path d="M 15 -10 L 15 0 L 10 0 L 10 -5 L 15 -10" fill="#5ca9db" opacity="0.5"/>
</g>
<!-- Steam -->
<g opacity="0.4">
<path d="M 120 150 Q 115 130 120 110 Q 125 90 120 70" stroke="#ffffff" stroke-width="3" fill="none" stroke-linecap="round"/>
<path d="M 150 155 Q 155 135 150 115 Q 145 95 150 75" stroke="#ffffff" stroke-width="4" fill="none" stroke-linecap="round"/>
<path d="M 180 150 Q 185 130 180 110 Q 175 90 180 70" stroke="#ffffff" stroke-width="3" fill="none" stroke-linecap="round"/>
</g>
<!-- Additional steam wisps -->
<g opacity="0.25">
<path d="M 135 145 Q 130 125 135 105" stroke="#ffffff" stroke-width="2" fill="none" stroke-linecap="round"/>
<path d="M 165 148 Q 170 128 165 108" stroke="#ffffff" stroke-width="2" fill="none" stroke-linecap="round"/>
</g>
<!-- Rim highlight -->
<ellipse cx="150" cy="160" rx="70" ry="12" fill="none" stroke="#f8f8f8" stroke-width="2" opacity="0.6"/>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<radialGradient id="bg" cx="50%" cy="50%" r="75%">
<stop offset="0%" stop-color="#e0f7fa"/>
<stop offset="100%" stop-color="#80deea"/>
</radialGradient>
<linearGradient id="cupGrad" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" stop-color="#ffffff"/>
<stop offset="100%" stop-color="#e0e0e0"/>
</linearGradient>
<linearGradient id="teaGrad" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" stop-color="#f9a825"/>
<stop offset="100%" stop-color="#ffeb3b"/>
</linearGradient>
<linearGradient id="iceGrad" x1="0%" y1="0%" x2="0%" y2="1">
<stop offset="0%" stop-color="#e0f7fa"/>
<stop offset="100%" stop-color="#ffffff"/>
</linearGradient>
</defs>
<!-- Background -->
<rect width="300" height="300" fill="url(#bg)"/>
<!-- Cup -->
<path d="M80,180 A70,12 0 0 1 220,180 L220,250 A70,12 0 0 1 80,250 Z" fill="url(#cupGrad)" stroke="#ccc" stroke-width="2"/>
<!-- Handle -->
<path d="M220,190 C250,190 250,240 220,240" stroke="#ccc" stroke-width="10" fill="none" stroke-linecap="round"/>
<!-- Tea surface -->
<ellipse cx="150" cy="180" rx="65" ry="12" fill="url(#teaGrad)"/>
<!-- Iceberg Castle -->
<g transform="translate(150,150) scale(1.2)">
<!-- Iceberg base -->
<path d="M-60,0 L-50,20 L-40,0 L-20,30 L0,0 L20,30 L40,0 L60,20 L70,0 L60,-10 L40,10 L20,-10 L0,10 L-20,-10 L-40,10 L-60,-10 Z" fill="url(#iceGrad)" stroke="#b3e5fc" stroke-width="2"/>
<!-- Towers -->
<rect x="-40" y="-30" width="20" height="30" fill="url(#iceGrad)" stroke="#b3e5fc" stroke-width="2"/>
<rect x="10" y="-50" width="20" height="50" fill="url(#iceGrad)" stroke="#b3e5fc" stroke-width="2"/>
<rect x="30" y="-25" width="15" height="25" fill="url(#iceGrad)" stroke="#b3e5fc" stroke-width="2"/>
<!-- Crenellations -->
<g fill="url(#iceGrad)" stroke="#b3e5fc" stroke-width="1">
<rect x="-40" y="-35" width="5" height="5"/>
<rect x="-30" y="-35" width="5" height="5"/>
<rect x="-20" y="-35" width="5" height="5"/>
<rect x="10" y="-55" width="5" height="5"/>
<rect x="20" y="-55" width="5" height="5"/>
<rect x="30" y="-55" width="5" height="5"/>
<rect x="30" y="-30" width="5" height="5"/>
<rect x="40" y="-30" width="5" height="5"/>
</g>
</g>
<!-- Steam -->
<path d="M120,170 C115,150 125,140 120,120" stroke="white" stroke-width="3" fill="none" opacity="0.6"/>
<path d="M150,170 C145,150 155,140 150,120" stroke="white" stroke-width="3" fill="none" opacity="0.6"/>
<path d="M180,170 C175,150 185,140 180,120" stroke="white" stroke-width="3" fill="none" opacity="0.6"/>
</svg>
Judge's Analysis
Player 2's submission features a more intricate and creative castle-shaped iceberg design with distinct castle elements like towers and turrets, enhancing adherence to the prompt.
Additionally, the use of a vibrant background and warm tea color adds visual appeal and contrast, making the composition more engaging than Player 1's simpler and less detailed design.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.