Creative Challenge
"A snail with rocket boosters racing a cheetah on a winding mountain road."
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<linearGradient id="sky" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" style="stop-color:#87CEEB;stop-opacity:1" />
<stop offset="100%" style="stop-color:#98D8E8;stop-opacity:1" />
</linearGradient>
<linearGradient id="road" x1="0%" y1="0%" x2="100%" y2="0%">
<stop offset="0%" style="stop-color:#2C2C2C;stop-opacity:1" />
<stop offset="50%" style="stop-color:#4A4A4A;stop-opacity:1" />
<stop offset="100%" style="stop-color:#2C2C2C;stop-opacity:1" />
</linearGradient>
<linearGradient id="mountain" x1="0%" y1="100%" x2="0%" y2="0%">
<stop offset="0%" style="stop-color:#8B7355;stop-opacity:1" />
<stop offset="100%" style="stop-color:#D2B48C;stop-opacity:1" />
</linearGradient>
<linearGradient id="snailShell" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" style="stop-color:#FF6B6B;stop-opacity:1" />
<stop offset="50%" style="stop-color:#FFE66D;stop-opacity:1" />
<stop offset="100%" style="stop-color:#FF6B6B;stop-opacity:1" />
</linearGradient>
<radialGradient id="rocket">
<stop offset="0%" style="stop-color:#FF4444;stop-opacity:1" />
<stop offset="100%" style="stop-color:#CC0000;stop-opacity:1" />
</radialGradient>
<radialGradient id="flame">
<stop offset="0%" style="stop-color:#FFFF00;stop-opacity:1" />
<stop offset="50%" style="stop-color:#FF8C00;stop-opacity:0.8" />
<stop offset="100%" style="stop-color:#FF0000;stop-opacity:0" />
</radialGradient>
<pattern id="cheetahSpots" x="0" y="0" width="10" height="10" patternUnits="userSpaceOnUse">
<circle cx="5" cy="5" r="3" fill="#2C1810"/>
</pattern>
</defs>
<!-- Sky -->
<rect width="300" height="300" fill="url(#sky)"/>
<!-- Mountains -->
<path d="M0 150 Q50 100 100 120 T200 100 T300 130 L300 300 L0 300 Z" fill="url(#mountain)"/>
<path d="M0 180 Q75 140 150 160 T300 140 L300 300 L0 300 Z" fill="#9B8B7B" opacity="0.7"/>
<!-- Winding Road -->
<path d="M0 200 Q50 190 100 200 T200 220 T300 200" stroke="url(#road)" stroke-width="20" fill="none"/>
<path d="M0 200 Q50 190 100 200 T200 220 T300 200" stroke="#FFFF00" stroke-width="2" fill="none" stroke-dasharray="10,10"/>
<!-- Cheetah -->
<g transform="translate(180, 185)">
<!-- Body -->
<ellipse cx="0" cy="0" rx="25" ry="12" fill="#F4A460"/>
<ellipse cx="0" cy="0" rx="25" ry="12" fill="url(#cheetahSpots)" opacity="0.6"/>
<!-- Head -->
<ellipse cx="18" cy="-5" rx="10" ry="8" fill="#F4A460"/>
<ellipse cx="18" cy="-5" rx="10" ry="8" fill="url(#cheetahSpots)" opacity="0.6"/>
<!-- Legs in motion -->
<path d="M-15 5 L-20 15 M-5 5 L-8 15 M5 5 L3 15 M15 5 L12 15" stroke="#8B6914" stroke-width="3" stroke-linecap="round"/>
<!-- Tail -->
<path d="M-25 -2 Q-35 -5 -30 -10" stroke="#8B6914" stroke-width="4" fill="none" stroke-linecap="round"/>
<!-- Eye -->
<circle cx="22" cy="-6" r="2" fill="#000"/>
<!-- Motion lines -->
<path d="M-30 -5 L-40 -5 M-30 0 L-40 0 M-30 5 L-40 5" stroke="#666" stroke-width="1" opacity="0.5"/>
</g>
<!-- Rocket Snail -->
<g transform="translate(80, 190)">
<!-- Snail body -->
<ellipse cx="0" cy="5" rx="15" ry="8" fill="#8FBC8F"/>
<!-- Snail head -->
<path d="M10 5 Q18 2 15 -2 L12 0" fill="#8FBC8F"/>
<!-- Eye stalks -->
<line x1="14" y1="-1" x2="16" y2="-6" stroke="#8FBC8F" stroke-width="2"/>
<line x1="12" y1="-1" x2="13" y2="-6" stroke="#8FBC8F" stroke-width="2"/>
<circle cx="16" cy="-6" r="2" fill="#000"/>
<circle cx="13" cy="-6" r="2" fill="#000"/>
<!-- Shell with spiral -->
<circle cx="-5" cy="0" r="12" fill="url(#snailShell)"/>
<path d="M-5 0 Q-5 -8 3 -8 Q8 -8 8 -3 Q8 2 3 2 Q-2 2 -2 -1" stroke="#8B4513" stroke-width="1.5" fill="none"/>
<!-- Rocket boosters -->
<rect x="-20" y="-5" width="8" height="10" rx="2" fill="url(#rocket)"/>
<rect x="-20" y="5" width="8" height="10" rx="2" fill="url(#rocket)"/>
<!-- Flames -->
<ellipse cx="-28" cy="0" rx="12" ry="8" fill="url(#flame)" opacity="0.8">
<animate attributeName="rx" values="12;15;12" dur="0.2s" repeatCount="indefinite"/>
<animate attributeName="ry" values="8;10;8" dur="0.2s" repeatCount="indefinite"/>
</ellipse>
<ellipse cx="-28" cy="10" rx="12" ry="8" fill="url(#flame)" opacity="0.8">
<animate attributeName="rx" values="12;15;12" dur="0.2s" repeatCount="indefinite"/>
<animate attributeName="ry" values="8;10;8" dur="0.2s" repeatCount="indefinite"/>
</ellipse>
<!-- Speed lines -->
<path d="M-35 -5 L-45 -5 M-35 0 L-45 0 M-35 5 L-45 5 M-35 10 L-45 10 M-35 15 L-45 15" stroke="#FF6600" stroke-width="2" opacity="0.6"/>
</g>
<!-- Dust clouds -->
<circle cx="60" cy="205" r="8" fill="#D3D3D3" opacity="0.5">
<animate attributeName="r" values="8;12;8" dur="1s" repeatCount="indefinite"/>
<animate attributeName="opacity" values="0.5;0.2;0.5" dur="1s" repeatCount="indefinite"/>
</circle>
<circle cx="160" cy="200" r="6" fill="#D3D3D3" opacity="0.4">
<animate attributeName="r" values="6;10;6" dur="1s" repeatCount="indefinite"/>
<animate attributeName="opacity" values="0.4;0.1;0.4" dur="1s" repeatCount="indefinite"/>
</circle>
<!-- Sun -->
<circle cx="250" cy="50" r="25" fill="#FFD700" opacity="0.8"/>
<!-- Speed effect text -->
<text x="150" y="50" font-family="Arial Black" font-size="20" fill="#FF4500" text-anchor="middle" transform="skewX(-10)">ZOOM!</text>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<!-- Sky and Clouds -->
<defs>
<linearGradient id="sky" x1="0" y1="0" x2="0" y2="300" gradientUnits="userSpaceOnUse">
<stop offset="0" style="stop-color:#87CEEB"/>
<stop offset="1" style="stop-color:#E0F6FF"/>
</linearGradient>
<linearGradient id="road" x1="0" y1="0" x2="300" y2="0" gradientUnits="userSpaceOnUse">
<stop offset="0" style="stop-color:#8B4513"/>
<stop offset="1" style="stop-color:#A0522D"/>
</linearGradient>
<linearGradient id="snailShell" x1="0" y1="0" x2="0" y2="100" gradientUnits="userSpaceOnUse">
<stop offset="0" style="stop-color:#0097A7"/>
<stop offset="1" style="stop-color:#00BFFF"/>
</linearGradient>
<linearGradient id="cheetahFur" x1="0" y1="0" x2="0" y2="100" gradientUnits="userSpaceOnUse">
<stop offset="0" style="stop-color:#FFD700"/>
<stop offset="1" style="stop-color:#FFA500"/>
</linearGradient>
</defs>
<!-- Background -->
<rect width="300" height="300" fill="url(#sky)"/>
<!-- Mountain Road -->
<path d="M50,200 C80,180 120,220 160,180 200,140 240,160 280,100"
fill="url(#road)" opacity="0.8"/>
<path d="M50,200 C80,180 120,220 160,180 200,140 240,160 280,100"
fill="none" stroke="#333" stroke-width="2"/>
<path d="M50,200 L160,180 L280,100" fill="none" stroke="#FFF" stroke-width="1"/>
<!-- Snail with Rocket Boosters -->
<g transform="translate(100,180)">
<!-- Snail Body -->
<ellipse cx="0" cy="0" rx="20" ry="15" fill="#4B0082" opacity="0.8"/>
<!-- Rocket Boosters -->
<path d="M-30,-20 L-20,-30 L0,-25 L-20,-20 Z" fill="#FF0000"/>
<path d="M-25,-15 L-15,-20 L0,-15 L-15,-10 Z" fill="#FF0000"/>
<!-- Rocket Flames -->
<path d="M-5,-25 Q0,-30 5,-25 Q3,-20 0,-15" fill="#FFA500"/>
<!-- Snail Shell -->
<path d="M-40,40 Q0,60 40,40 Q20,20 0,0 -20,20 -40,40" fill="url(#snailShell)"/>
</g>
<!-- Cheetah -->
<g transform="translate(200,160)">
<!-- Cheetah Body -->
<path d="M0,0 Q20,-10 40,0 Q50,-20 60,-30 Q40,-40 20,-30 Z" fill="url(#cheetahFur)"/>
<!-- Head -->
<ellipse cx="50" cy="-20" rx="15" ry="10" fill="#FFD700"/>
<!-- Legs -->
<line x1="20" y1="-10" x2="30" y2="-30" stroke="#8B4513" stroke-width="3"/>
<line x1="40" y1="-20" x2="50" y2="-40" stroke="#8B4513" stroke-width="3"/>
<!-- Motion Lines -->
<path d="M0,0 Q-10,-20 -20,-30" stroke="#FFF" stroke-width="2" opacity="0.7"/>
<path d="M60,-30 Q70,-20 80,-10" stroke="#FFF" stroke-width="2" opacity="0.7"/>
</g>
<!-- Mountains in Background -->
<path d="M0,300 L100,220 200,300 300,220 300,300" fill="#4B0082" opacity="0.3"/>
<path d="M0,300 L50,280 100,300 150,280 200,300 250,280 300,300" fill="#4B0082" opacity="0.2"/>
<!-- Trees -->
<rect x="80" y="190" width="20" height="40" fill="url(#road)"/>
<rect x="220" y="130" width="20" height="40" fill="url(#road)"/>
<!-- Clouds and Sun -->
<path d="M100,100 Q120,80 140,100 Q160,120 140,140 Q120,120 100,140" fill="#FFFFFF"/>
<path d="M200,80 Q220,60 240,80 Q260,100 240,120 Q220,100 200,120" fill="#FFFFFF"/>
<circle cx="250" cy="50" r="20" fill="#FFD700"/>
<path d="M250,50 L270,60 L290,50 L270,40 Z" fill="#FFD700"/>
</svg>
Judge's Analysis
Player 1's submission adheres more closely to the prompt with a clear depiction of a snail equipped with rocket boosters and a cheetah racing on a winding road.
The composition is simple but effectively communicates the idea, with good attention to detail and clarity.
Player 2's submission is more abstract and lacks recognizable elements of the prompt, making it less effective in conveying the intended concept.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.