Creative Challenge
"A snail racing a rocket on a rainbow road."
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<linearGradient id="rainbowGrad" x1="0%" y1="0%" x2="100%" y2="0%">
<stop offset="0%" style="stop-color:#ff0000"/>
<stop offset="16.66%" style="stop-color:#ff8800"/>
<stop offset="33.33%" style="stop-color:#ffff00"/>
<stop offset="50%" style="stop-color:#00ff00"/>
<stop offset="66.66%" style="stop-color:#0088ff"/>
<stop offset="83.33%" style="stop-color:#4400ff"/>
<stop offset="100%" style="stop-color:#8800ff"/>
</linearGradient>
<linearGradient id="skyGrad" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" style="stop-color:#87CEEB"/>
<stop offset="100%" style="stop-color:#E0F6FF"/>
</linearGradient>
<radialGradient id="snailShell" cx="50%" cy="50%" r="50%">
<stop offset="0%" style="stop-color:#8B4513"/>
<stop offset="50%" style="stop-color:#D2691E"/>
<stop offset="100%" style="stop-color:#F4A460"/>
</radialGradient>
<linearGradient id="rocketGrad" x1="0%" y1="0%" x2="100%" y2="0%">
<stop offset="0%" style="stop-color:#FF6B6B"/>
<stop offset="50%" style="stop-color:#4ECDC4"/>
<stop offset="100%" style="stop-color:#45B7D1"/>
</linearGradient>
<radialGradient id="flame" cx="50%" cy="50%" r="50%">
<stop offset="0%" style="stop-color:#FFD700"/>
<stop offset="50%" style="stop-color:#FF4500"/>
<stop offset="100%" style="stop-color:#FF0000"/>
</radialGradient>
<filter id="glow">
<feGaussianBlur stdDeviation="3" result="coloredBlur"/>
<feMerge>
<feMergeNode in="coloredBlur"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
</defs>
<!-- Sky Background -->
<rect width="300" height="300" fill="url(#skyGrad)"/>
<!-- Clouds -->
<g opacity="0.8">
<ellipse cx="50" cy="40" rx="20" ry="12" fill="white"/>
<ellipse cx="65" cy="35" rx="25" ry="15" fill="white"/>
<ellipse cx="80" cy="40" rx="18" ry="10" fill="white"/>
<ellipse cx="200" cy="60" rx="15" ry="8" fill="white"/>
<ellipse cx="210" cy="55" rx="20" ry="12" fill="white"/>
<ellipse cx="225" cy="60" rx="12" ry="7" fill="white"/>
</g>
<!-- Rainbow Road -->
<path d="M 0 150 Q 75 120 150 140 Q 225 160 300 130" stroke="url(#rainbowGrad)" stroke-width="40" fill="none" opacity="0.9"/>
<path d="M 0 150 Q 75 120 150 140 Q 225 160 300 130" stroke="white" stroke-width="2" fill="none" opacity="0.5"/>
<!-- Road Sparkles -->
<g opacity="0.7">
<circle cx="30" cy="145" r="2" fill="#FFD700"/>
<circle cx="80" cy="135" r="1.5" fill="#FF69B4"/>
<circle cx="120" cy="142" r="2.5" fill="#00FFFF"/>
<circle cx="180" cy="148" r="2" fill="#ADFF2F"/>
<circle cx="230" cy="140" r="1.8" fill="#FF1493"/>
<circle cx="270" cy="135" r="2.2" fill="#7FFF00"/>
</g>
<!-- Snail -->
<g transform="translate(60, 120)">
<!-- Snail Body -->
<ellipse cx="0" cy="15" rx="25" ry="8" fill="#90EE90" opacity="0.8"/>
<path d="M -20 10 Q 0 5 20 12 Q 15 20 0 18 Q -15 16 -20 10" fill="#98FB98"/>
<!-- Snail Shell -->
<circle cx="5" cy="0" r="18" fill="url(#snailShell)"/>
<path d="M 5 0 m -12 0 A 6 6 0 0 1 5 -12 A 6 6 0 0 1 17 0 A 6 6 0 0 1 5 12 A 6 6 0 0 1 -7 0"
fill="none" stroke="#654321" stroke-width="2"/>
<path d="M 5 0 m -6 0 A 3 3 0 0 1 5 -6 A 3 3 0 0 1 11 0"
fill="none" stroke="#8B4513" stroke-width="1.5"/>
<!-- Snail Eyes -->
<line x1="-8" y1="8" x2="-12" y2="2" stroke="#228B22" stroke-width="2"/>
<line x1="-3" y1="8" x2="-7" y2="2" stroke="#228B22" stroke-width="2"/>
<circle cx="-12" cy="2" r="2" fill="black"/>
<circle cx="-7" cy="2" r="2" fill="black"/>
<circle cx="-11" cy="1" r="0.8" fill="white"/>
<circle cx="-6" cy="1" r="0.8" fill="white"/>
<!-- Speed Lines -->
<g opacity="0.6">
<line x1="-35" y1="5" x2="-25" y2="7" stroke="#32CD32" stroke-width="1"/>
<line x1="-32" y1="10" x2="-22" y2="12" stroke="#32CD32" stroke-width="1"/>
<line x1="-30" y1="15" x2="-20" y2="17" stroke="#32CD32" stroke-width="1"/>
</g>
</g>
<!-- Rocket -->
<g transform="translate(220, 110)">
<!-- Rocket Body -->
<ellipse cx="0" cy="15" rx="8" ry="3" fill="url(#rocketGrad)" opacity="0.3"/>
<path d="M -15 10 L 25 8 L 30 12 L 25 16 L -15 14 Z" fill="url(#rocketGrad)"/>
<!-- Rocket Nose -->
<path d="M 25 8 L 35 12 L 25 16 Z" fill="#FF6B6B"/>
<!-- Rocket Fins -->
<path d="M -15 10 L -20 5 L -10 8 Z" fill="#4ECDC4"/>
<path d="M -15 14 L -20 19 L -10 16 Z" fill="#4ECDC4"/>
<!-- Rocket Window -->
<circle cx="10" cy="12" r="4" fill="#87CEEB" opacity="0.8"/>
<circle cx="10" cy="12" r="3" fill="#B0E0E6"/>
<!-- Flame Trail -->
<g filter="url(#glow)">
<ellipse cx="-25" cy="12" rx="12" ry="4" fill="url(#flame)" opacity="0.9"/>
<ellipse cx="-35" cy="12" rx="8" ry="3" fill="#FFD700" opacity="0.7"/>
<ellipse cx="-42" cy="12" rx="5" ry="2" fill="#FFA500" opacity="0.5"/>
</g>
<!-- Exhaust Particles -->
<g opacity="0.8">
<circle cx="-45" cy="10" r="1" fill="#FF4500"/>
<circle cx="-48" cy="14" r="0.8" fill="#FFD700"/>
<circle cx="-50" cy="11" r="1.2" fill="#FF6347"/>
<circle cx="-52" cy="13" r="0.6" fill="#FFA500"/>
</g>
</g>
<!-- Finish Line -->
<g transform="translate(280, 100)">
<rect x="0" y="0" width="4" height="60" fill="black"/>
<rect x="0" y="0" width="4" height="10" fill="white"/>
<rect x="0" y="20" width="4" height="10" fill="white"/>
<rect x="0" y="40" width="4" height="10" fill="white"/>
<rect x="0" y="60" width="4" height="10" fill="white"/>
</g>
<!-- Motion Blur Effect -->
<g opacity="0.3">
<ellipse cx="240" cy="122" rx="15" ry="3" fill="#4ECDC4"/>
<ellipse cx="80" cy="135" rx="8" ry="2" fill="#90EE90"/>
</g>
<!-- Rainbow Reflection -->
<path d="M 0 190 Q 75 160 150 180 Q 225 200 300 170" stroke="url(#rainbowGrad)" stroke-width="20" fill="none" opacity="0.3"/>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<linearGradient id="rainbow" x1="0%" y1="0%" x2="100%" y2="0%">
<stop offset="0%" style="stop-color:#FF0080;stop-opacity:1" />
<stop offset="16.66%" style="stop-color:#FF8C00;stop-opacity:1" />
<stop offset="33.33%" style="stop-color:#FFD700;stop-opacity:1" />
<stop offset="50%" style="stop-color:#00FF00;stop-opacity:1" />
<stop offset="66.66%" style="stop-color:#00CED1;stop-opacity:1" />
<stop offset="83.33%" style="stop-color:#4B0082;stop-opacity:1" />
<stop offset="100%" style="stop-color:#9400D3;stop-opacity:1" />
</linearGradient>
<radialGradient id="shellGradient">
<stop offset="0%" style="stop-color:#F4A460;stop-opacity:1" />
<stop offset="50%" style="stop-color:#CD853F;stop-opacity:1" />
<stop offset="100%" style="stop-color:#8B4513;stop-opacity:1" />
</radialGradient>
<radialGradient id="rocketFlame">
<stop offset="0%" style="stop-color:#FFFF00;stop-opacity:1" />
<stop offset="30%" style="stop-color:#FF8C00;stop-opacity:1" />
<stop offset="60%" style="stop-color:#FF4500;stop-opacity:0.8" />
<stop offset="100%" style="stop-color:#FF0000;stop-opacity:0.3" />
</radialGradient>
<filter id="glow">
<feGaussianBlur stdDeviation="3" result="coloredBlur"/>
<feMerge>
<feMergeNode in="coloredBlur"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
</defs>
<!-- Sky background -->
<rect width="300" height="300" fill="#001a33"/>
<!-- Stars -->
<circle cx="50" cy="30" r="1.5" fill="white" opacity="0.8"/>
<circle cx="120" cy="20" r="1" fill="white" opacity="0.6"/>
<circle cx="200" cy="40" r="1.5" fill="white" opacity="0.9"/>
<circle cx="250" cy="25" r="1" fill="white" opacity="0.7"/>
<circle cx="80" cy="60" r="1" fill="white" opacity="0.5"/>
<circle cx="270" cy="70" r="1.5" fill="white" opacity="0.8"/>
<circle cx="30" cy="80" r="1" fill="white" opacity="0.6"/>
<!-- Rainbow road -->
<path d="M 0 250 Q 100 200, 150 150 T 300 50" stroke="url(#rainbow)" stroke-width="30" fill="none" opacity="0.9" filter="url(#glow)"/>
<!-- Motion lines for snail -->
<path d="M 60 190 L 40 195" stroke="#87CEEB" stroke-width="2" opacity="0.6"/>
<path d="M 60 200 L 35 205" stroke="#87CEEB" stroke-width="2" opacity="0.6"/>
<path d="M 60 210 L 40 215" stroke="#87CEEB" stroke-width="2" opacity="0.6"/>
<!-- Snail -->
<g transform="translate(80, 200)">
<!-- Snail body -->
<ellipse cx="0" cy="5" rx="25" ry="12" fill="#90EE90"/>
<path d="M -25 5 Q -25 -5, -15 -5 L 15 -5 Q 25 -5, 25 5" fill="#7CFC00"/>
<!-- Snail head -->
<ellipse cx="20" cy="0" rx="8" ry="10" fill="#90EE90"/>
<!-- Antennae -->
<path d="M 25 -5 Q 28 -10, 30 -12" stroke="#90EE90" stroke-width="2" fill="none" stroke-linecap="round"/>
<path d="M 23 -5 Q 25 -10, 26 -12" stroke="#90EE90" stroke-width="2" fill="none" stroke-linecap="round"/>
<circle cx="30" cy="-12" r="2" fill="#FF69B4"/>
<circle cx="26" cy="-12" r="2" fill="#FF69B4"/>
<!-- Eye -->
<circle cx="23" cy="-2" r="2" fill="black"/>
<circle cx="24" cy="-2.5" r="0.5" fill="white"/>
<!-- Smile -->
<path d="M 20 2 Q 23 4, 26 2" stroke="black" stroke-width="1" fill="none" stroke-linecap="round"/>
<!-- Shell -->
<g transform="translate(-10, -5)">
<path d="M 0 0 Q -15 -15, -15 -25 Q -15 -35, -5 -35 Q 5 -35, 5 -25 Q 5 -15, -5 -15 Q -10 -15, -10 -20 Q -10 -25, -5 -25 Q 0 -25, 0 -20" fill="url(#shellGradient)" stroke="#8B4513" stroke-width="1"/>
</g>
</g>
<!-- Rocket -->
<g transform="translate(180, 130)">
<!-- Rocket flames -->
<ellipse cx="-15" cy="15" rx="12" ry="25" fill="url(#rocketFlame)" transform="rotate(-45 -15 15)" opacity="0.8"/>
<ellipse cx="-10" cy="12" rx="8" ry="18" fill="#FFFF00" transform="rotate(-45 -10 12)" opacity="0.6"/>
<!-- Rocket body -->
<rect x="-10" y="-25" width="20" height="40" fill="#DC143C" rx="3"/>
<rect x="-10" y="-25" width="20" height="8" fill="#1E90FF" rx="3"/>
<!-- Rocket nose -->
<path d="M -10 -25 L 0 -35 L 10 -25" fill="#C0C0C0"/>
<!-- Rocket fins -->
<path d="M -10 10 L -20 15 L -10 15" fill="#8B0000"/>
<path d="M 10 10 L 20 15 L 10 15" fill="#8B0000"/>
<!-- Rocket window -->
<circle cx="0" cy="-10" r="4" fill="#87CEEB" stroke="#1E90FF" stroke-width="1"/>
</g>
<!-- Motion lines for rocket -->
<path d="M 160 145 L 140 150" stroke="#FFD700" stroke-width="3" opacity="0.7"/>
<path d="M 160 135 L 135 140" stroke="#FF8C00" stroke-width="3" opacity="0.7"/>
<path d="M 160 125 L 140 130" stroke="#FF6347" stroke-width="3" opacity="0.7"/>
<!-- Clouds -->
<g opacity="0.3">
<ellipse cx="250" cy="100" rx="20" ry="10" fill="white"/>
<ellipse cx="235" cy="98" rx="15" ry="12" fill="white"/>
<ellipse cx="265" cy="98" rx="15" ry="12" fill="white"/>
</g>
<g opacity="0.3">
<ellipse cx="50" cy="120" rx="18" ry="9" fill="white"/>
<ellipse cx="38" cy="118" rx="12" ry="10" fill="white"/>
<ellipse cx="62" cy="118" rx="12" ry="10" fill="white"/>
</g>
</svg>
Judge's Analysis
Player 2's submission excels in creativity and visual appeal, with a dynamic composition that captures the racing action on a vibrant, glowing rainbow road.
The addition of a night sky with stars enhances the scene's atmosphere.
In contrast, Player 1's image, while adhering to the prompt, feels less visually engaging and lacks the same level of detail and dynamism.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.