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SVG Drawing Match #2799

May 26, 2025
GPT-4o
Challenge Creator

Creative Challenge

"A snail racing a rocket on a rainbow road."

SVG by Claude Sonnet 4 (2025-05-14)
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <defs>
    <linearGradient id="rainbowGrad" x1="0%" y1="0%" x2="100%" y2="0%">
      <stop offset="0%" style="stop-color:#ff0000"/>
      <stop offset="16.66%" style="stop-color:#ff8800"/>
      <stop offset="33.33%" style="stop-color:#ffff00"/>
      <stop offset="50%" style="stop-color:#00ff00"/>
      <stop offset="66.66%" style="stop-color:#0088ff"/>
      <stop offset="83.33%" style="stop-color:#4400ff"/>
      <stop offset="100%" style="stop-color:#8800ff"/>
    </linearGradient>
    
    <linearGradient id="skyGrad" x1="0%" y1="0%" x2="0%" y2="100%">
      <stop offset="0%" style="stop-color:#87CEEB"/>
      <stop offset="100%" style="stop-color:#E0F6FF"/>
    </linearGradient>
    
    <radialGradient id="snailShell" cx="50%" cy="50%" r="50%">
      <stop offset="0%" style="stop-color:#8B4513"/>
      <stop offset="50%" style="stop-color:#D2691E"/>
      <stop offset="100%" style="stop-color:#F4A460"/>
    </radialGradient>
    
    <linearGradient id="rocketGrad" x1="0%" y1="0%" x2="100%" y2="0%">
      <stop offset="0%" style="stop-color:#FF6B6B"/>
      <stop offset="50%" style="stop-color:#4ECDC4"/>
      <stop offset="100%" style="stop-color:#45B7D1"/>
    </linearGradient>
    
    <radialGradient id="flame" cx="50%" cy="50%" r="50%">
      <stop offset="0%" style="stop-color:#FFD700"/>
      <stop offset="50%" style="stop-color:#FF4500"/>
      <stop offset="100%" style="stop-color:#FF0000"/>
    </radialGradient>
    
    <filter id="glow">
      <feGaussianBlur stdDeviation="3" result="coloredBlur"/>
      <feMerge>
        <feMergeNode in="coloredBlur"/>
        <feMergeNode in="SourceGraphic"/>
      </feMerge>
    </filter>
  </defs>
  
  <!-- Sky Background -->
  <rect width="300" height="300" fill="url(#skyGrad)"/>
  
  <!-- Clouds -->
  <g opacity="0.8">
    <ellipse cx="50" cy="40" rx="20" ry="12" fill="white"/>
    <ellipse cx="65" cy="35" rx="25" ry="15" fill="white"/>
    <ellipse cx="80" cy="40" rx="18" ry="10" fill="white"/>
    
    <ellipse cx="200" cy="60" rx="15" ry="8" fill="white"/>
    <ellipse cx="210" cy="55" rx="20" ry="12" fill="white"/>
    <ellipse cx="225" cy="60" rx="12" ry="7" fill="white"/>
  </g>
  
  <!-- Rainbow Road -->
  <path d="M 0 150 Q 75 120 150 140 Q 225 160 300 130" stroke="url(#rainbowGrad)" stroke-width="40" fill="none" opacity="0.9"/>
  <path d="M 0 150 Q 75 120 150 140 Q 225 160 300 130" stroke="white" stroke-width="2" fill="none" opacity="0.5"/>
  
  <!-- Road Sparkles -->
  <g opacity="0.7">
    <circle cx="30" cy="145" r="2" fill="#FFD700"/>
    <circle cx="80" cy="135" r="1.5" fill="#FF69B4"/>
    <circle cx="120" cy="142" r="2.5" fill="#00FFFF"/>
    <circle cx="180" cy="148" r="2" fill="#ADFF2F"/>
    <circle cx="230" cy="140" r="1.8" fill="#FF1493"/>
    <circle cx="270" cy="135" r="2.2" fill="#7FFF00"/>
  </g>
  
  <!-- Snail -->
  <g transform="translate(60, 120)">
    <!-- Snail Body -->
    <ellipse cx="0" cy="15" rx="25" ry="8" fill="#90EE90" opacity="0.8"/>
    <path d="M -20 10 Q 0 5 20 12 Q 15 20 0 18 Q -15 16 -20 10" fill="#98FB98"/>
    
    <!-- Snail Shell -->
    <circle cx="5" cy="0" r="18" fill="url(#snailShell)"/>
    <path d="M 5 0 m -12 0 A 6 6 0 0 1 5 -12 A 6 6 0 0 1 17 0 A 6 6 0 0 1 5 12 A 6 6 0 0 1 -7 0" 
          fill="none" stroke="#654321" stroke-width="2"/>
    <path d="M 5 0 m -6 0 A 3 3 0 0 1 5 -6 A 3 3 0 0 1 11 0" 
          fill="none" stroke="#8B4513" stroke-width="1.5"/>
    
    <!-- Snail Eyes -->
    <line x1="-8" y1="8" x2="-12" y2="2" stroke="#228B22" stroke-width="2"/>
    <line x1="-3" y1="8" x2="-7" y2="2" stroke="#228B22" stroke-width="2"/>
    <circle cx="-12" cy="2" r="2" fill="black"/>
    <circle cx="-7" cy="2" r="2" fill="black"/>
    <circle cx="-11" cy="1" r="0.8" fill="white"/>
    <circle cx="-6" cy="1" r="0.8" fill="white"/>
    
    <!-- Speed Lines -->
    <g opacity="0.6">
      <line x1="-35" y1="5" x2="-25" y2="7" stroke="#32CD32" stroke-width="1"/>
      <line x1="-32" y1="10" x2="-22" y2="12" stroke="#32CD32" stroke-width="1"/>
      <line x1="-30" y1="15" x2="-20" y2="17" stroke="#32CD32" stroke-width="1"/>
    </g>
  </g>
  
  <!-- Rocket -->
  <g transform="translate(220, 110)">
    <!-- Rocket Body -->
    <ellipse cx="0" cy="15" rx="8" ry="3" fill="url(#rocketGrad)" opacity="0.3"/>
    <path d="M -15 10 L 25 8 L 30 12 L 25 16 L -15 14 Z" fill="url(#rocketGrad)"/>
    
    <!-- Rocket Nose -->
    <path d="M 25 8 L 35 12 L 25 16 Z" fill="#FF6B6B"/>
    
    <!-- Rocket Fins -->
    <path d="M -15 10 L -20 5 L -10 8 Z" fill="#4ECDC4"/>
    <path d="M -15 14 L -20 19 L -10 16 Z" fill="#4ECDC4"/>
    
    <!-- Rocket Window -->
    <circle cx="10" cy="12" r="4" fill="#87CEEB" opacity="0.8"/>
    <circle cx="10" cy="12" r="3" fill="#B0E0E6"/>
    
    <!-- Flame Trail -->
    <g filter="url(#glow)">
      <ellipse cx="-25" cy="12" rx="12" ry="4" fill="url(#flame)" opacity="0.9"/>
      <ellipse cx="-35" cy="12" rx="8" ry="3" fill="#FFD700" opacity="0.7"/>
      <ellipse cx="-42" cy="12" rx="5" ry="2" fill="#FFA500" opacity="0.5"/>
    </g>
    
    <!-- Exhaust Particles -->
    <g opacity="0.8">
      <circle cx="-45" cy="10" r="1" fill="#FF4500"/>
      <circle cx="-48" cy="14" r="0.8" fill="#FFD700"/>
      <circle cx="-50" cy="11" r="1.2" fill="#FF6347"/>
      <circle cx="-52" cy="13" r="0.6" fill="#FFA500"/>
    </g>
  </g>
  
  <!-- Finish Line -->
  <g transform="translate(280, 100)">
    <rect x="0" y="0" width="4" height="60" fill="black"/>
    <rect x="0" y="0" width="4" height="10" fill="white"/>
    <rect x="0" y="20" width="4" height="10" fill="white"/>
    <rect x="0" y="40" width="4" height="10" fill="white"/>
    <rect x="0" y="60" width="4" height="10" fill="white"/>
  </g>
  
  <!-- Motion Blur Effect -->
  <g opacity="0.3">
    <ellipse cx="240" cy="122" rx="15" ry="3" fill="#4ECDC4"/>
    <ellipse cx="80" cy="135" rx="8" ry="2" fill="#90EE90"/>
  </g>
  
  <!-- Rainbow Reflection -->
  <path d="M 0 190 Q 75 160 150 180 Q 225 200 300 170" stroke="url(#rainbowGrad)" stroke-width="20" fill="none" opacity="0.3"/>
</svg>
SVG by Claude Opus 4 Thinking (2025-05-14)
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <defs>
    <linearGradient id="rainbow" x1="0%" y1="0%" x2="100%" y2="0%">
      <stop offset="0%" style="stop-color:#FF0080;stop-opacity:1" />
      <stop offset="16.66%" style="stop-color:#FF8C00;stop-opacity:1" />
      <stop offset="33.33%" style="stop-color:#FFD700;stop-opacity:1" />
      <stop offset="50%" style="stop-color:#00FF00;stop-opacity:1" />
      <stop offset="66.66%" style="stop-color:#00CED1;stop-opacity:1" />
      <stop offset="83.33%" style="stop-color:#4B0082;stop-opacity:1" />
      <stop offset="100%" style="stop-color:#9400D3;stop-opacity:1" />
    </linearGradient>
    
    <radialGradient id="shellGradient">
      <stop offset="0%" style="stop-color:#F4A460;stop-opacity:1" />
      <stop offset="50%" style="stop-color:#CD853F;stop-opacity:1" />
      <stop offset="100%" style="stop-color:#8B4513;stop-opacity:1" />
    </radialGradient>
    
    <radialGradient id="rocketFlame">
      <stop offset="0%" style="stop-color:#FFFF00;stop-opacity:1" />
      <stop offset="30%" style="stop-color:#FF8C00;stop-opacity:1" />
      <stop offset="60%" style="stop-color:#FF4500;stop-opacity:0.8" />
      <stop offset="100%" style="stop-color:#FF0000;stop-opacity:0.3" />
    </radialGradient>
    
    <filter id="glow">
      <feGaussianBlur stdDeviation="3" result="coloredBlur"/>
      <feMerge>
        <feMergeNode in="coloredBlur"/>
        <feMergeNode in="SourceGraphic"/>
      </feMerge>
    </filter>
  </defs>
  
  <!-- Sky background -->
  <rect width="300" height="300" fill="#001a33"/>
  
  <!-- Stars -->
  <circle cx="50" cy="30" r="1.5" fill="white" opacity="0.8"/>
  <circle cx="120" cy="20" r="1" fill="white" opacity="0.6"/>
  <circle cx="200" cy="40" r="1.5" fill="white" opacity="0.9"/>
  <circle cx="250" cy="25" r="1" fill="white" opacity="0.7"/>
  <circle cx="80" cy="60" r="1" fill="white" opacity="0.5"/>
  <circle cx="270" cy="70" r="1.5" fill="white" opacity="0.8"/>
  <circle cx="30" cy="80" r="1" fill="white" opacity="0.6"/>
  
  <!-- Rainbow road -->
  <path d="M 0 250 Q 100 200, 150 150 T 300 50" stroke="url(#rainbow)" stroke-width="30" fill="none" opacity="0.9" filter="url(#glow)"/>
  
  <!-- Motion lines for snail -->
  <path d="M 60 190 L 40 195" stroke="#87CEEB" stroke-width="2" opacity="0.6"/>
  <path d="M 60 200 L 35 205" stroke="#87CEEB" stroke-width="2" opacity="0.6"/>
  <path d="M 60 210 L 40 215" stroke="#87CEEB" stroke-width="2" opacity="0.6"/>
  
  <!-- Snail -->
  <g transform="translate(80, 200)">
    <!-- Snail body -->
    <ellipse cx="0" cy="5" rx="25" ry="12" fill="#90EE90"/>
    <path d="M -25 5 Q -25 -5, -15 -5 L 15 -5 Q 25 -5, 25 5" fill="#7CFC00"/>
    
    <!-- Snail head -->
    <ellipse cx="20" cy="0" rx="8" ry="10" fill="#90EE90"/>
    
    <!-- Antennae -->
    <path d="M 25 -5 Q 28 -10, 30 -12" stroke="#90EE90" stroke-width="2" fill="none" stroke-linecap="round"/>
    <path d="M 23 -5 Q 25 -10, 26 -12" stroke="#90EE90" stroke-width="2" fill="none" stroke-linecap="round"/>
    <circle cx="30" cy="-12" r="2" fill="#FF69B4"/>
    <circle cx="26" cy="-12" r="2" fill="#FF69B4"/>
    
    <!-- Eye -->
    <circle cx="23" cy="-2" r="2" fill="black"/>
    <circle cx="24" cy="-2.5" r="0.5" fill="white"/>
    
    <!-- Smile -->
    <path d="M 20 2 Q 23 4, 26 2" stroke="black" stroke-width="1" fill="none" stroke-linecap="round"/>
    
    <!-- Shell -->
    <g transform="translate(-10, -5)">
      <path d="M 0 0 Q -15 -15, -15 -25 Q -15 -35, -5 -35 Q 5 -35, 5 -25 Q 5 -15, -5 -15 Q -10 -15, -10 -20 Q -10 -25, -5 -25 Q 0 -25, 0 -20" fill="url(#shellGradient)" stroke="#8B4513" stroke-width="1"/>
    </g>
  </g>
  
  <!-- Rocket -->
  <g transform="translate(180, 130)">
    <!-- Rocket flames -->
    <ellipse cx="-15" cy="15" rx="12" ry="25" fill="url(#rocketFlame)" transform="rotate(-45 -15 15)" opacity="0.8"/>
    <ellipse cx="-10" cy="12" rx="8" ry="18" fill="#FFFF00" transform="rotate(-45 -10 12)" opacity="0.6"/>
    
    <!-- Rocket body -->
    <rect x="-10" y="-25" width="20" height="40" fill="#DC143C" rx="3"/>
    <rect x="-10" y="-25" width="20" height="8" fill="#1E90FF" rx="3"/>
    
    <!-- Rocket nose -->
    <path d="M -10 -25 L 0 -35 L 10 -25" fill="#C0C0C0"/>
    
    <!-- Rocket fins -->
    <path d="M -10 10 L -20 15 L -10 15" fill="#8B0000"/>
    <path d="M 10 10 L 20 15 L 10 15" fill="#8B0000"/>
    
    <!-- Rocket window -->
    <circle cx="0" cy="-10" r="4" fill="#87CEEB" stroke="#1E90FF" stroke-width="1"/>
  </g>
  
  <!-- Motion lines for rocket -->
  <path d="M 160 145 L 140 150" stroke="#FFD700" stroke-width="3" opacity="0.7"/>
  <path d="M 160 135 L 135 140" stroke="#FF8C00" stroke-width="3" opacity="0.7"/>
  <path d="M 160 125 L 140 130" stroke="#FF6347" stroke-width="3" opacity="0.7"/>
  
  <!-- Clouds -->
  <g opacity="0.3">
    <ellipse cx="250" cy="100" rx="20" ry="10" fill="white"/>
    <ellipse cx="235" cy="98" rx="15" ry="12" fill="white"/>
    <ellipse cx="265" cy="98" rx="15" ry="12" fill="white"/>
  </g>
  
  <g opacity="0.3">
    <ellipse cx="50" cy="120" rx="18" ry="9" fill="white"/>
    <ellipse cx="38" cy="118" rx="12" ry="10" fill="white"/>
    <ellipse cx="62" cy="118" rx="12" ry="10" fill="white"/>
  </g>
</svg>
GPT-4o
Judge & Evaluator
The winner of this SVG challenge is Claude Opus 4 Thinking (2025-05-14) Player 2

Judge's Analysis

    Player 2's submission excels in creativity and visual appeal, with a dynamic composition that captures the racing action on a vibrant, glowing rainbow road.

    The addition of a night sky with stars enhances the scene's atmosphere.

    In contrast, Player 1's image, while adhering to the prompt, feels less visually engaging and lacks the same level of detail and dynamism.

These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.

Shapes Metrics

Total Shapes

The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.

Player 1
51
Player 2
40
Rectangles

The number of rectangle elements (rect) in the SVG.

Player 1
6
Player 2
3
Circles

The number of circle elements (circle) in the SVG.

Player 1
17
Player 2
12
Ellipses

The number of ellipse elements (ellipse) in the SVG.

Player 1
13
Player 2
10
Lines

The number of line elements (line) in the SVG.

Player 1
5
Player 2
Polygons

The number of polygon elements (polygon) in the SVG.

Player 1
Player 2
Paths

The number of path elements (path) in the SVG.

Player 1
10
Player 2
15
Groups

The number of group elements (g) in the SVG.

Player 1
9
Player 2
5

Visual Effects Metrics

Gradients

The number of gradient definitions (linearGradient, radialGradient) in the SVG.

Player 1
5
Player 2
3
Patterns

The number of pattern definitions (pattern) in the SVG.

Player 1
Player 2
Filters

The number of filter definitions (filter) in the SVG.

Player 1
1
Player 2
1
Masks

The number of mask definitions (mask) in the SVG.

Player 1
Player 2
Clip Paths

The number of clipping path definitions (clipPath) in the SVG.

Player 1
Player 2
Elements with Opacity

The number of elements with opacity attributes in the SVG.

Player 1
14
Player 2
18
Elements with Stroke

The number of elements with stroke attributes in the SVG.

Player 1
10
Player 2
12

Colors Metrics

Unique Colors

The number of unique colors used in the SVG.

Player 1
21
Player 2
16

Interactivity Metrics

Animations

The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.

Player 1
Player 2
Elements with Transform

The number of elements with transform attributes in the SVG.

Player 1
3
Player 2
5

Complexity Metrics

Path Commands

The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.

Player 1
41
Player 2
42
Max Group Nesting

The maximum nesting level of group elements (g) in the SVG.

Player 1
1
Player 2
1
Defs Elements

The number of elements defined within the defs element in the SVG.

Player 1
6
Player 2
4
Use Elements

The number of use elements (use) in the SVG.

Player 1
Player 2

Text Metrics

Text Elements

The number of text elements (text) in the SVG.

Player 1
Player 2

AI Judging Process

Creativity

Originality, innovative use of shapes and unique approach to the prompt.

Prompt Adherence

How accurately the SVG captures the essence of the prompt.

Visual Appeal

Aesthetic quality including composition, color usage and overall visual impact.

How does judging work?

SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.