Creative Challenge
"A snail racing a rocket on a bending rainbow."
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<!-- Rainbow Gradient -->
<radialGradient id="rainbow" cx="50%" cy="80%" r="80%">
<stop offset="0%" stop-color="#fff7ef"/>
<stop offset="5%" stop-color="#FF0000"/>
<stop offset="20%" stop-color="#FF9900"/>
<stop offset="40%" stop-color="#FFEE00"/>
<stop offset="55%" stop-color="#32D74B"/>
<stop offset="70%" stop-color="#0A84FF"/>
<stop offset="85%" stop-color="#7D30C3"/>
<stop offset="100%" stop-color="#ffffff" stop-opacity="0"/>
</radialGradient>
<!-- Rocket body gradient -->
<linearGradient id="rocketBody" x1="0" x2="0" y1="0" y2="1">
<stop offset="0%" stop-color="#ececec"/>
<stop offset="70%" stop-color="#c8c8ce"/>
<stop offset="100%" stop-color="#9999b0"/>
</linearGradient>
<!-- Snail shell pattern -->
<radialGradient id="snailShell" cx="40%" cy="60%" r="70%">
<stop offset="0%" stop-color="#fedba0"/>
<stop offset="50%" stop-color="#d6984b"/>
<stop offset="100%" stop-color="#a3561c"/>
</radialGradient>
<!-- Rocket Fire -->
<radialGradient id="rocketFire" cx="50%" cy="70%" r="70%">
<stop offset="0%" stop-color="#fffec9"/>
<stop offset="40%" stop-color="#ffba08"/>
<stop offset="70%" stop-color="#ff1841"/>
<stop offset="100%" stop-color="#ffe053" stop-opacity="0.6"/>
</radialGradient>
<!-- Shell spiral -->
<linearGradient id="shellSpiral" x1="0" y1="0" x2="1" y2="1">
<stop offset="0%" stop-color="#fff8e1" stop-opacity="0.60"/>
<stop offset="100%" stop-color="#ffae00" stop-opacity="0.0"/>
</linearGradient>
</defs>
<!-- Background -->
<rect x="0" y="0" width="300" height="300" fill="#e0eafc"/>
<!-- Bending Rainbow Road -->
<path id="rainbow-path"
d="M20,250
C60,180 110,120 170,100
Q220,80 260,40"
stroke="url(#rainbow)" stroke-width="32" fill="none"/>
<!-- Rainbow path with white inner to symbolize a road -->
<path
d="M22,250
C62,184 112,124 170,104
Q218,85 258,43"
stroke="white" stroke-width="14" fill="none" opacity="0.75"/>
<!-- Place snail and rocket on the rainbow -->
<g id="snail" transform="translate(90,175)">
<!-- Snail Shadow -->
<ellipse cx="2" cy="35" rx="22" ry="7" fill="#bbb6a5" opacity="0.25"/>
<!-- Body -->
<ellipse cx="25" cy="22" rx="24" ry="13" fill="#dbe48f"/>
<ellipse cx="20" cy="27" rx="16" ry="7" fill="#b3bb68"/>
<!-- Head -->
<ellipse cx="49" cy="17" rx="10" ry="7" fill="#dbe48f"/>
<!-- Eye stalks -->
<g>
<rect x="55" y="5" width="2" height="11" fill="#b3bb68" rx="1"/>
<rect x="44" y="4" width="2" height="13" fill="#b3bb68" rx="1"/>
<!-- Eyes -->
<ellipse cx="56" cy="6" rx="2" ry="2" fill="#fff"/>
<ellipse cx="45" cy="4.5" rx="1.5" ry="1.5" fill="#fff"/>
<ellipse cx="56" cy="6" rx="0.8" ry="0.8" fill="#222"/>
<ellipse cx="45" cy="4.5" rx="0.6" ry="0.6" fill="#222"/>
</g>
<!-- Smile -->
<path d="M52 20 Q54 24 49 22" stroke="#7b734d" stroke-width="1.2" fill="none"/>
<!-- Shell -->
<ellipse cx="10" cy="13" rx="14" ry="14" fill="url(#snailShell)" stroke="#a3561c" stroke-width="2"/>
<!-- Spiral Pattern -->
<path d="M7,14
A8,8 0 0,1 18,12
Q20,14 14,17"
fill="none" stroke="url(#shellSpiral)" stroke-width="2"/>
<!-- Motion Lines (Snail Racing Fast!) -->
<g>
<path d="M-10 28 Q-14 20 -6 25" stroke="#69ce81" stroke-width="2.3" fill="none" opacity="0.7"/>
<path d="M-13 23 Q-17 15 -8 19" stroke="#32d74b" stroke-width="2" fill="none" opacity="0.6"/>
</g>
</g>
<!-- Rocket on the rainbow -->
<g id="rocket" transform="translate(180,120) rotate(-20)">
<!-- Rocket shadow -->
<ellipse cx="15" cy="52" rx="13" ry="4.5" fill="#afbbc8" opacity="0.22"/>
<!-- Main body -->
<rect x="7" y="12" width="18" height="40" rx="8" fill="url(#rocketBody)" stroke="#8b8ba0" stroke-width="2"/>
<!-- Cockpit window -->
<ellipse cx="16" cy="25" rx="5" ry="4" fill="#79d8ff" stroke="#65a5c9" stroke-width="1"/>
<!-- Nose cone -->
<polygon points="7,12 16,0 25,12" fill="#ff1841" stroke="#de003c" stroke-width="1"/>
<!-- Fins -->
<polygon points="6,47 0,56 13,52" fill="#0a84ff" stroke="#0056a6" stroke-width="0.8"/>
<polygon points="26,47 32,55 19,52" fill="#0a84ff" stroke="#0056a6" stroke-width="0.8"/>
<!-- Fire -->
<g>
<ellipse cx="16" cy="55" rx="4" ry="10" fill="url(#rocketFire)" filter="url(#blur)"/>
<ellipse cx="16" cy="55" rx="2.2" ry="6" fill="#fffec9" opacity="0.8"/>
<ellipse cx="16" cy="65" rx="3.2" ry="4" fill="#ffe053" opacity="0.45"/>
</g>
<!-- Speed lines -->
<g>
<rect x="13" y="66" width="2" height="10" fill="#fbffb7" opacity="0.4" rx="1"/>
<rect x="18" y="68" width="2.3" height="8" fill="#ffe053" opacity="0.35" rx="1"/>
</g>
<!-- Racing facial details (smile, eyes) -->
<ellipse cx="13.5" cy="22.2" rx="0.7" ry="0.7" fill="#003871"/>
<ellipse cx="18.5" cy="22.2" rx="0.7" ry="0.7" fill="#003871"/>
<path d="M14.2 24 Q16 25.5 17.7 24" stroke="#ff3b31" stroke-width="0.8" fill="none" opacity="0.7"/>
</g>
<!-- Rainbow Sparkle & speed effect -->
<g>
<circle cx="100" cy="210" r="2.1" fill="#fff" opacity="0.7"/>
<circle cx="120" cy="170" r="1.5" fill="#fff" opacity="0.8"/>
<circle cx="130" cy="194" r="1.1" fill="#fdf0b2" opacity="0.7"/>
<circle cx="200" cy="115" r="1.3" fill="#fff6e7" opacity="0.6"/>
<circle cx="185" cy="135" r="1.5" fill="#bdeefb" opacity="0.4"/>
<rect x="140" y="160" width="1.2" height="12" rx="0.5" fill="#fff6e7" opacity="0.32" transform="rotate(-33 140 160)"/>
<rect x="83" y="231" width="0.9" height="7" rx="0.5" fill="#fff6e7" opacity="0.28" transform="rotate(-16 83 231)"/>
</g>
<!-- Crowd stylized at the bottom cheering -->
<g>
<circle cx="30" cy="284" r="9" fill="#e0b1fc" opacity="0.72"/>
<circle cx="45" cy="282" r="7" fill="#b6fffa" opacity="0.68"/>
<circle cx="56" cy="288" r="8" fill="#ffbbec" opacity="0.79"/>
<circle cx="70" cy="286" r="7" fill="#bdb2ff" opacity="0.66"/>
<circle cx="265" cy="282" r="10" fill="#fdd449" opacity="0.55"/>
<circle cx="252" cy="287" r="7" fill="#01cfff" opacity="0.52"/>
<circle cx="235" cy="284" r="6" fill="#fd5e53" opacity="0.49"/>
<!-- Flags -->
<rect x="40" y="264" width="1.2" height="11" fill="#64666a"/>
<polygon points="41 264, 45 266.4, 41 268.6" fill="#ff1841"/>
<rect x="250" y="263" width="1.2" height="13" fill="#64666a"/>
<polygon points="251 263, 248 266, 251 268" fill="#12dba0"/>
</g>
<filter id="blur">
<feGaussianBlur stdDeviation="1.3" />
</filter>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<linearGradient id="rainbowGrad" x1="0%" y1="0%" x2="100%" y2="0%">
<stop offset="0%" stop-color="#ff0000"/>
<stop offset="16.66%" stop-color="#ff8000"/>
<stop offset="33.33%" stop-color="#ffff00"/>
<stop offset="50%" stop-color="#00ff00"/>
<stop offset="66.66%" stop-color="#0080ff"/>
<stop offset="83.33%" stop-color="#4000ff"/>
<stop offset="100%" stop-color="#8000ff"/>
</linearGradient>
<radialGradient id="shellGrad" cx="40%" cy="30%">
<stop offset="0%" stop-color="#ff6b35"/>
<stop offset="50%" stop-color="#d63031"/>
<stop offset="100%" stop-color="#74b9ff"/>
</radialGradient>
<linearGradient id="rocketGrad" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" stop-color="#fdcb6e"/>
<stop offset="50%" stop-color="#e17055"/>
<stop offset="100%" stop-color="#6c5ce7"/>
</linearGradient>
<radialGradient id="flameGrad" cx="50%" cy="0%">
<stop offset="0%" stop-color="#fdcb6e"/>
<stop offset="40%" stop-color="#fd79a8"/>
<stop offset="80%" stop-color="#e84393"/>
<stop offset="100%" stop-color="#a29bfe"/>
</radialGradient>
<filter id="glow">
<feGaussianBlur stdDeviation="3" result="coloredBlur"/>
<feMerge>
<feMergeNode in="coloredBlur"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
<pattern id="starPattern" x="0" y="0" width="20" height="20" patternUnits="userSpaceOnUse">
<circle cx="10" cy="10" r="1" fill="#fff" opacity="0.6"/>
<circle cx="5" cy="15" r="0.5" fill="#fff" opacity="0.4"/>
<circle cx="15" cy="5" r="0.8" fill="#fff" opacity="0.5"/>
</pattern>
</defs>
<!-- Background with stars -->
<rect width="300" height="300" fill="#0f0f23"/>
<rect width="300" height="300" fill="url(#starPattern)"/>
<!-- Curved rainbow track -->
<path d="M 20 200 Q 150 50 280 180" stroke="url(#rainbowGrad)" stroke-width="25" fill="none" opacity="0.9"/>
<path d="M 20 200 Q 150 50 280 180" stroke="url(#rainbowGrad)" stroke-width="15" fill="none" opacity="0.7" filter="url(#glow)"/>
<!-- Snail -->
<g transform="translate(60, 170) rotate(-20)">
<!-- Snail body -->
<ellipse cx="0" cy="15" rx="18" ry="8" fill="#74b9ff" opacity="0.8"/>
<!-- Snail shell -->
<circle cx="5" cy="0" r="15" fill="url(#shellGrad)"/>
<!-- Shell spiral -->
<path d="M 5 0 Q 15 -5 12 5 Q 2 8 8 2" stroke="#fff" stroke-width="2" fill="none" opacity="0.7"/>
<path d="M 8 2 Q 12 0 10 4" stroke="#fff" stroke-width="1.5" fill="none" opacity="0.5"/>
<!-- Snail head -->
<ellipse cx="-8" cy="12" rx="6" ry="4" fill="#81ecec"/>
<!-- Antennae -->
<line x1="-12" y1="10" x2="-16" y2="6" stroke="#636e72" stroke-width="1.5"/>
<line x1="-10" y1="8" x2="-14" y2="4" stroke="#636e72" stroke-width="1.5"/>
<circle cx="-16" cy="6" r="1.5" fill="#e84393"/>
<circle cx="-14" cy="4" r="1.5" fill="#e84393"/>
<!-- Speed lines -->
<g opacity="0.6">
<line x1="-25" y1="5" x2="-30" y2="3" stroke="#74b9ff" stroke-width="2"/>
<line x1="-23" y1="10" x2="-28" y2="8" stroke="#74b9ff" stroke-width="2"/>
<line x1="-25" y1="15" x2="-30" y2="13" stroke="#74b9ff" stroke-width="2"/>
</g>
</g>
<!-- Rocket -->
<g transform="translate(220, 140) rotate(15)">
<!-- Rocket body -->
<ellipse cx="0" cy="0" rx="8" ry="20" fill="url(#rocketGrad)"/>
<!-- Rocket nose -->
<path d="M -8 -20 Q 0 -30 8 -20 Z" fill="#fdcb6e"/>
<!-- Rocket fins -->
<path d="M -8 15 L -15 25 L -8 20 Z" fill="#6c5ce7"/>
<path d="M 8 15 L 15 25 L 8 20 Z" fill="#6c5ce7"/>
<!-- Rocket window -->
<circle cx="0" cy="-5" r="4" fill="#74b9ff" opacity="0.8"/>
<circle cx="0" cy="-5" r="2" fill="#fff" opacity="0.6"/>
<!-- Rocket flames -->
<g transform="translate(0, 25)">
<ellipse cx="0" cy="0" rx="6" ry="12" fill="url(#flameGrad)" opacity="0.9"/>
<ellipse cx="0" cy="3" rx="4" ry="8" fill="#fdcb6e" opacity="0.8"/>
<ellipse cx="0" cy="6" rx="2" ry="4" fill="#fff" opacity="0.6"/>
</g>
<!-- Exhaust particles -->
<g opacity="0.7">
<circle cx="-3" cy="35" r="1" fill="#fd79a8"/>
<circle cx="2" cy="38" r="0.8" fill="#fdcb6e"/>
<circle cx="-1" cy="42" r="1.2" fill="#a29bfe"/>
<circle cx="4" cy="45" r="0.6" fill="#fd79a8"/>
</g>
</g>
<!-- Rainbow sparkles -->
<g opacity="0.8" filter="url(#glow)">
<circle cx="80" cy="120" r="2" fill="#ff0000"/>
<circle cx="120" cy="90" r="1.5" fill="#ffff00"/>
<circle cx="160" cy="85" r="2.5" fill="#00ff00"/>
<circle cx="200" cy="100" r="1.8" fill="#0080ff"/>
<circle cx="240" cy="130" r="2.2" fill="#8000ff"/>
</g>
<!-- Motion blur effects -->
<g opacity="0.3">
<!-- Snail trail -->
<path d="M 30 190 Q 50 175 70 165" stroke="#74b9ff" stroke-width="3" fill="none"/>
<!-- Rocket trail -->
<path d="M 200 155 Q 210 148 225 145" stroke="#6c5ce7" stroke-width="4" fill="none"/>
</g>
<!-- Finish line clouds -->
<g transform="translate(260, 160)" opacity="0.6">
<circle cx="0" cy="0" r="8" fill="#fff"/>
<circle cx="6" cy="-2" r="6" fill="#fff"/>
<circle cx="-4" cy="-3" r="5" fill="#fff"/>
<circle cx="3" cy="4" r="4" fill="#fff"/>
</g>
</svg>
Judge's Analysis
Player 2's submission is more visually dynamic with a vibrant color palette, a detailed bending rainbow, and a starry background that enhances the setting.
The snail and rocket are more stylized and imaginative, adhering closely to the prompt while maintaining stronger technical quality and visual appeal compared to Player 1's simpler composition.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.