Creative Challenge
"A snail racing against a skateboarding turtle on a rainbow road."
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<linearGradient id="rainbow" x1="0%" y1="0%" x2="100%" y2="0%">
<stop offset="0%" style="stop-color:#ff0000"/>
<stop offset="16.66%" style="stop-color:#ff8800"/>
<stop offset="33.33%" style="stop-color:#ffff00"/>
<stop offset="50%" style="stop-color:#00ff00"/>
<stop offset="66.66%" style="stop-color:#0088ff"/>
<stop offset="83.33%" style="stop-color:#0000ff"/>
<stop offset="100%" style="stop-color:#8800ff"/>
</linearGradient>
<radialGradient id="shellGrad">
<stop offset="0%" style="stop-color:#f4a460"/>
<stop offset="100%" style="stop-color:#8b4513"/>
</radialGradient>
<radialGradient id="turtleShell">
<stop offset="0%" style="stop-color:#228b22"/>
<stop offset="100%" style="stop-color:#006400"/>
</radialGradient>
<filter id="glow">
<feGaussianBlur stdDeviation="3" result="coloredBlur"/>
<feMerge>
<feMergeNode in="coloredBlur"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
<pattern id="shellPattern" x="0" y="0" width="20" height="20" patternUnits="userSpaceOnUse">
<circle cx="10" cy="10" r="8" fill="#8b4513" opacity="0.3"/>
</pattern>
<pattern id="turtlePattern" x="0" y="0" width="15" height="15" patternUnits="userSpaceOnUse">
<polygon points="7.5,2 13,12 2,12" fill="#004d00" opacity="0.5"/>
</pattern>
</defs>
<!-- Rainbow Road -->
<path d="M 20 200 Q 150 150 280 180" stroke="url(#rainbow)" stroke-width="40" fill="none" opacity="0.8" filter="url(#glow)"/>
<path d="M 20 200 Q 150 150 280 180" stroke="white" stroke-width="2" fill="none" stroke-dasharray="5,5"/>
<!-- Speed lines -->
<line x1="10" y1="170" x2="40" y2="170" stroke="#ffaa00" stroke-width="3" opacity="0.7"/>
<line x1="15" y1="180" x2="50" y2="180" stroke="#ff6600" stroke-width="2" opacity="0.6"/>
<line x1="10" y1="190" x2="45" y2="190" stroke="#ffcc00" stroke-width="2.5" opacity="0.5"/>
<!-- Snail -->
<g transform="translate(80, 160)">
<!-- Shell -->
<circle cx="0" cy="0" r="25" fill="url(#shellGrad)"/>
<circle cx="0" cy="0" r="25" fill="url(#shellPattern)"/>
<path d="M 0 -25 Q -25 0 0 25 Q 25 0 0 -25" fill="none" stroke="#654321" stroke-width="2" opacity="0.6"/>
<circle cx="0" cy="0" r="8" fill="none" stroke="#654321" stroke-width="1.5" opacity="0.5"/>
<!-- Body -->
<ellipse cx="-15" cy="15" rx="20" ry="8" fill="#ffd4a3"/>
<path d="M -35 15 Q -40 10 -35 8 L -30 10" fill="#ffd4a3"/>
<!-- Eyes -->
<line x1="-30" y1="8" x2="-30" y2="0" stroke="#8b6914" stroke-width="2"/>
<line x1="-25" y1="8" x2="-25" y2="2" stroke="#8b6914" stroke-width="2"/>
<circle cx="-30" cy="-1" r="3" fill="white"/>
<circle cx="-25" cy="1" r="3" fill="white"/>
<circle cx="-30" cy="-1" r="1.5" fill="black"/>
<circle cx="-25" cy="1" r="1.5" fill="black"/>
<!-- Racing number -->
<circle cx="0" cy="0" r="10" fill="white" stroke="black" stroke-width="1"/>
<text x="0" y="4" text-anchor="middle" font-family="Arial" font-size="12" font-weight="bold">1</text>
</g>
<!-- Skateboarding Turtle -->
<g transform="translate(200, 170)">
<!-- Skateboard -->
<rect x="-25" y="20" width="50" height="8" rx="4" fill="#ff4444" stroke="black" stroke-width="1"/>
<circle cx="-15" cy="28" r="3" fill="#333"/>
<circle cx="15" cy="28" r="3" fill="#333"/>
<!-- Turtle Shell -->
<ellipse cx="0" cy="0" rx="30" ry="20" fill="url(#turtleShell)"/>
<ellipse cx="0" cy="0" rx="30" ry="20" fill="url(#turtlePattern)"/>
<path d="M -30 0 L -20 -15 L 0 -20 L 20 -15 L 30 0 L 20 15 L 0 20 L -20 15 Z" fill="none" stroke="#004d00" stroke-width="2"/>
<!-- Head -->
<ellipse cx="-35" cy="-5" rx="12" ry="10" fill="#90ee90"/>
<circle cx="-40" cy="-8" r="2" fill="black"/>
<path d="M -45 -5 Q -48 -3 -45 -1" fill="none" stroke="black" stroke-width="1" stroke-linecap="round"/>
<!-- Legs -->
<ellipse cx="-20" cy="18" rx="8" ry="6" fill="#90ee90"/>
<ellipse cx="20" cy="18" rx="8" ry="6" fill="#90ee90"/>
<!-- Cool sunglasses -->
<rect x="-45" y="-12" width="20" height="8" rx="2" fill="black" opacity="0.8"/>
<line x1="-35" y1="-8" x2="-30" y2="-8" stroke="black" stroke-width="2"/>
<!-- Racing number -->
<circle cx="0" cy="0" r="10" fill="white" stroke="black" stroke-width="1"/>
<text x="0" y="4" text-anchor="middle" font-family="Arial" font-size="12" font-weight="bold">2</text>
</g>
<!-- Finish line flag -->
<g transform="translate(270, 140)">
<rect x="0" y="0" width="20" height="20" fill="white"/>
<rect x="0" y="0" width="10" height="10" fill="black"/>
<rect x="10" y="10" width="10" height="10" fill="black"/>
<line x1="0" y1="20" x2="0" y2="40" stroke="black" stroke-width="2"/>
</g>
<!-- Stars and sparkles -->
<g opacity="0.8">
<path d="M 50 50 L 52 56 L 58 56 L 53 60 L 55 66 L 50 62 L 45 66 L 47 60 L 42 56 L 48 56 Z" fill="#ffff00" filter="url(#glow)"/>
<path d="M 250 50 L 252 54 L 256 54 L 252.5 57 L 254 61 L 250 58 L 246 61 L 247.5 57 L 244 54 L 248 54 Z" fill="#00ffff" filter="url(#glow)"/>
<circle cx="150" cy="80" r="3" fill="#ff00ff" filter="url(#glow)"/>
<circle cx="100" cy="40" r="2" fill="#00ff00" filter="url(#glow)"/>
<circle cx="200" cy="60" r="2.5" fill="#ffaa00" filter="url(#glow)"/>
</g>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<!-- Background Gradient -->
<linearGradient id="bgGradient" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" stop-color="#87CEEB"/>
<stop offset="100%" stop-color="#1E90FF"/>
</linearGradient>
<!-- Snail Shell Gradient -->
<radialGradient id="shellGradient" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#D2B48C"/>
<stop offset="100%" stop-color="#A0522D"/>
</radialGradient>
<!-- Turtle Shell Gradient -->
<radialGradient id="turtleShellGradient" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#7CFC00"/>
<stop offset="100%" stop-color="#006400"/>
</radialGradient>
<!-- Skateboard Gradient -->
<linearGradient id="skateboardGradient" x1="0%" y1="0%" x2="100%" y2="0%">
<stop offset="0%" stop-color="#FF69B4"/>
<stop offset="100%" stop-color="#FF1493"/>
</linearGradient>
</defs>
<!-- Background -->
<rect width="300" height="300" fill="url(#bgGradient)" />
<!-- Rainbow Road -->
<g id="rainbow-road">
<!-- Red Stripe -->
<path d="M15,220 C75,180 225,180 285,220 L285,230 C225,190 75,190 15,230 Z" fill="#FF0000" />
<!-- Orange Stripe -->
<path d="M15,230 C75,190 225,190 285,230 L285,240 C225,200 75,200 15,240 Z" fill="#FFA500" />
<!-- Yellow Stripe -->
<path d="M15,240 C75,200 225,200 285,240 L285,250 C225,210 75,210 15,250 Z" fill="#FFFF00" />
<!-- Green Stripe -->
<path d="M15,250 C75,210 225,210 285,250 L285,260 C225,220 75,220 15,260 Z" fill="#00FF00" />
<!-- Blue Stripe -->
<path d="M15,260 C75,220 225,220 285,260 L285,270 C225,230 75,230 15,270 Z" fill="#0000FF" />
<!-- Indigo Stripe -->
<path d="M15,270 C75,230 225,230 285,270 L285,280 C225,240 75,240 15,280 Z" fill="#4B0082" />
<!-- Violet Stripe -->
<path d="M15,280 C75,240 225,240 285,280 L285,290 C225,250 75,250 15,290 Z" fill="#EE82EE" />
</g>
<!-- Motion Trails -->
<g id="trails">
<!-- Snail Trail -->
<path d="M78,230 Q60,225 50,220" stroke="#8B4513" stroke-width="1.5" stroke-linecap="round" fill="none" opacity="0.5" />
<!-- Turtle Trail -->
<path d="M205,205 Q190,210 180,215" stroke="#006400" stroke-width="1.5" stroke-linecap="round" fill="none" opacity="0.5" />
</g>
<!-- Snail -->
<g id="snail" transform="translate(70,200)">
<!-- Snail Shell -->
<path d="M10,10 C20,0 40,0 50,10 C60,20 60,40 50,50 C40,60 20,60 10,50 C0,40 0,20 10,10 Z" fill="url(#shellGradient)" stroke="#8B4513" stroke-width="1"/>
<!-- Snail Body -->
<ellipse cx="35" cy="68" rx="15" ry="6" fill="#8B4513"/>
<!-- Snail Head -->
<circle cx="8" cy="30" r="3" fill="#8B4513"/>
<!-- Snail Antennae -->
<line x1="8" y1="30" x2="4" y2="20" stroke="#8B4513" stroke-width="1.5"/>
<circle cx="4" cy="20" r="1.5" fill="#8B4513"/>
<line x1="8" y1="30" x2="12" y2="20" stroke="#8B4513" stroke-width="1.5"/>
<circle cx="12" cy="20" r="1.5" fill="#8B4513"/>
</g>
<!-- Skateboarding Turtle -->
<g id="turtle" transform="translate(180,210)">
<!-- Turtle Shell -->
<circle cx="0" cy="0" r="20" fill="url(#turtleShellGradient)" stroke="#556B2F" stroke-width="2"/>
<!-- Turtle Shell Spots -->
<circle cx="-8" cy="-5" r="2" fill="#6B8E23"/>
<circle cx="6" cy="3" r="2" fill="#6B8E23"/>
<circle cx="0" cy="8" r="1.5" fill="#6B8E23"/>
<!-- Turtle Head -->
<circle cx="25" cy="-5" r="8" fill="#228B22" stroke="#006400" stroke-width="1"/>
<!-- Turtle Legs -->
<ellipse cx="-15" cy="-15" rx="3" ry="5" fill="#228B22" stroke="#006400" stroke-width="1"/>
<ellipse cx="15" cy="-15" rx="3" ry="5" fill="#228B22" stroke="#006400" stroke-width="1"/>
<ellipse cx="-15" cy="15" rx="3" ry="5" fill="#228B22" stroke="#006400" stroke-width="1"/>
<ellipse cx="15" cy="15" rx="3" ry="5" fill="#228B22" stroke="#006400" stroke-width="1"/>
<!-- Skateboard -->
<rect x="-30" y="20" width="60" height="8" rx="4" fill="url(#skateboardGradient)" stroke="#444" stroke-width="1.5"/>
<!-- Skateboard Wheels -->
<circle cx="-15" cy="28" r="4" fill="#333"/>
<circle cx="15" cy="28" r="4" fill="#333"/>
</g>
</svg>
Judge's Analysis
Player 1's image demonstrates greater creativity and adherence to the prompt.
The elements, such as the snail, skateboarding turtle, and rainbow road, are clearly depicted and enhanced with additional details like the numbered characters and finish line.
The composition is visually appealing and technically executed with clarity and vibrancy, while Player 2's submission lacks detail and polish in comparison, making it less engaging overall.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.