Back

SVG Drawing Match #2809

May 26, 2025
GPT-4o
Challenge Creator

Creative Challenge

"A floating island with a single, glowing tree under a vast starry sky."

SVG by Claude Opus 4 (2025-05-14)
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <defs>
    <radialGradient id="nightSky" cx="50%" cy="30%">
      <stop offset="0%" style="stop-color:#0a0a2e;stop-opacity:1" />
      <stop offset="100%" style="stop-color:#000000;stop-opacity:1" />
    </radialGradient>
    <radialGradient id="treeGlow" cx="50%" cy="50%">
      <stop offset="0%" style="stop-color:#ffeb3b;stop-opacity:1" />
      <stop offset="30%" style="stop-color:#ff9800;stop-opacity:0.8" />
      <stop offset="60%" style="stop-color:#ff5722;stop-opacity:0.5" />
      <stop offset="100%" style="stop-color:#ff5722;stop-opacity:0" />
    </radialGradient>
    <linearGradient id="trunk" x1="0%" y1="100%" x2="0%" y2="0%">
      <stop offset="0%" style="stop-color:#4a2c17;stop-opacity:1" />
      <stop offset="100%" style="stop-color:#8b4513;stop-opacity:1" />
    </linearGradient>
    <radialGradient id="islandGrad" cx="50%" cy="40%">
      <stop offset="0%" style="stop-color:#2e7d32;stop-opacity:1" />
      <stop offset="50%" style="stop-color:#1b5e20;stop-opacity:1" />
      <stop offset="100%" style="stop-color:#0d47a1;stop-opacity:0.8" />
    </radialGradient>
    <filter id="glow">
      <feGaussianBlur stdDeviation="4" result="coloredBlur"/>
      <feMerge>
        <feMergeNode in="coloredBlur"/>
        <feMergeNode in="SourceGraphic"/>
      </feMerge>
    </filter>
    <pattern id="stars" x="0" y="0" width="100" height="100" patternUnits="userSpaceOnUse">
      <circle cx="10" cy="10" r="0.8" fill="white" opacity="0.9"/>
      <circle cx="25" cy="30" r="0.5" fill="white" opacity="0.7"/>
      <circle cx="40" cy="15" r="0.6" fill="white" opacity="0.8"/>
      <circle cx="60" cy="40" r="0.7" fill="white" opacity="0.9"/>
      <circle cx="80" cy="20" r="0.5" fill="white" opacity="0.6"/>
      <circle cx="15" cy="60" r="0.6" fill="white" opacity="0.8"/>
      <circle cx="50" cy="70" r="0.8" fill="white" opacity="0.9"/>
      <circle cx="70" cy="80" r="0.5" fill="white" opacity="0.7"/>
      <circle cx="90" cy="50" r="0.6" fill="white" opacity="0.8"/>
      <circle cx="30" cy="90" r="0.7" fill="white" opacity="0.9"/>
    </pattern>
  </defs>
  
  <rect width="300" height="300" fill="url(#nightSky)"/>
  <rect width="300" height="300" fill="url(#stars)" opacity="0.8"/>
  
  <g transform="translate(150, 180)">
    <ellipse cx="0" cy="40" rx="80" ry="20" fill="url(#islandGrad)" opacity="0.3" transform="scale(1.2)"/>
    <path d="M -70 20 Q -75 35 -65 40 L 65 40 Q 75 35 70 20 Q 60 0 40 -5 L 20 -8 L 0 -10 L -20 -8 L -40 -5 Q -60 0 -70 20" fill="url(#islandGrad)"/>
    <path d="M -65 40 Q -60 45 -50 48 L 50 48 Q 60 45 65 40" fill="#0d47a1" opacity="0.5"/>
    
    <circle cx="0" cy="-30" r="50" fill="url(#treeGlow)" filter="url(#glow)" opacity="0.6"/>
    
    <path d="M -3 10 L -3 -20 Q -3 -25 -1 -30 L 1 -30 Q 3 -25 3 -20 L 3 10" fill="url(#trunk)"/>
    
    <g transform="translate(0, -30)">
      <path d="M 0 -20 Q -15 -15 -20 -5 Q -22 3 -18 8 Q -12 12 -5 10 Q -8 15 -5 20 Q 0 23 5 20 Q 8 15 5 10 Q 12 12 18 8 Q 22 3 20 -5 Q 15 -15 0 -20" fill="#ffeb3b" filter="url(#glow)" opacity="0.9"/>
      <path d="M 0 -15 Q -10 -10 -12 -3 Q -14 2 -10 5 Q -5 8 0 6 Q 5 8 10 5 Q 14 2 12 -3 Q 10 -10 0 -15" fill="#fff59d" opacity="0.8"/>
    </g>
    
    <circle cx="-30" cy="5" r="1.5" fill="#4caf50" opacity="0.8"/>
    <circle cx="25" cy="8" r="1.2" fill="#66bb6a" opacity="0.7"/>
    <circle cx="-15" cy="12" r="1" fill="#81c784" opacity="0.6"/>
    <circle cx="35" cy="3" r="1.3" fill="#4caf50" opacity="0.8"/>
  </g>
  
  <circle cx="250" cy="50" r="2" fill="white" filter="url(#glow)"/>
  <circle cx="80" cy="30" r="1.5" fill="white" filter="url(#glow)"/>
  <circle cx="40" cy="80" r="1.8" fill="white" filter="url(#glow)"/>
</svg>
SVG by GPT-4o (2024-11-20)
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <!-- Background sky gradient -->
  <defs>
    <linearGradient id="skyGradient" x1="0" y1="0" x2="0" y2="1">
      <stop offset="0%" stop-color="#1e1e3f" />
      <stop offset="70%" stop-color="#2a285d" />
      <stop offset="100%" stop-color="#3d3a85" />
    </linearGradient>
    <radialGradient id="glowGradient" cx="50%" cy="50%" r="50%">
      <stop offset="0%" stop-color="rgba(250, 255, 165, 1)" />
      <stop offset="80%" stop-color="rgba(250, 255, 165, 0)" />
    </radialGradient>
  </defs>

  <rect width="300" height="300" fill="url(#skyGradient)" />

  <!-- Stars -->
  <circle cx="30" cy="50" r="1.5" fill="#FFFFFF" />
  <circle cx="240" cy="80" r="2" fill="#FFFFFF" opacity="0.8" />
  <circle cx="180" cy="150" r="1" fill="#FFFFFF" />
  <circle cx="110" cy="30" r="1.3" fill="#FFFFFF" opacity="0.9" />
  <circle cx="50" cy="200" r="1.7" fill="#FFFFFF" />
  <circle cx="280" cy="20" r="2.3" fill="#FFFFFF" />
  <circle cx="75" cy="260" r="1" fill="#FFFFFF" />
  <circle cx="150" cy="20" r="3" fill="#FFFFFF" opacity="0.7" />
  <circle cx="290" cy="250" r="1.6" fill="#FFFFFF" opacity="0.8" />
  <circle cx="180" cy="90" r="1.2" fill="#FFFFFF" />

  <!-- Floating Island -->
  <path d="M160 220 Q150 180, 140 220 Q100 230, 160 300 Q220 230, 180 220 Z" fill="#624A2E" />
  <path d="M144 222 Q160 180, 176 222 Q160 220, 144 222 Z" fill="#3D2C1E" />

  <!-- Grass on Island -->
  <ellipse cx="160" cy="220" rx="40" ry="12" fill="#3FA34D" />

  <!-- Glowing Tree -->
  <circle cx="160" cy="190" r="30" fill="url(#glowGradient)" />
  <path d="M155 195 Q152 205, 160 220 Q168 205, 165 195 Z" fill="#3D2C1E" />
  <path d="M160 195 Q150 185, 160 165 Q170 185, 160 195 Z" fill="#85C985" />
  <path d="M150 180 Q160 165, 170 180 Q165 182, 155 182 Z" fill="#68B868" />
  <path d="M160 170 Q154 150, 166 160 Q160 155, 156 162 Z" fill="#4CAB4F" />

  <!-- Tree Glow Enhancement -->
  <circle cx="160" cy="190" r="45" fill="url(#glowGradient)" opacity="0.5" />

</svg>
GPT-4o
Judge & Evaluator
The winner of this SVG challenge is Claude Opus 4 (2025-05-14) Player 1

Judge's Analysis

    Player 1's submission features a glowing tree with a warm, radiant aura and a vivid color gradient that enhances the visual appeal.

    The composition adheres more closely to the 'floating island' idea with its clear, centralized island shape, and the starry background complements the concept effectively.

    Player 2's design is creative but less polished, with a simpler tree design and a less convincing representation of the floating island.

These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.

Shapes Metrics

Total Shapes

The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.

Player 1
26
Player 2
20
Rectangles

The number of rectangle elements (rect) in the SVG.

Player 1
2
Player 2
1
Circles

The number of circle elements (circle) in the SVG.

Player 1
18
Player 2
12
Ellipses

The number of ellipse elements (ellipse) in the SVG.

Player 1
1
Player 2
1
Lines

The number of line elements (line) in the SVG.

Player 1
Player 2
Polygons

The number of polygon elements (polygon) in the SVG.

Player 1
Player 2
Paths

The number of path elements (path) in the SVG.

Player 1
5
Player 2
6
Groups

The number of group elements (g) in the SVG.

Player 1
2
Player 2

Visual Effects Metrics

Gradients

The number of gradient definitions (linearGradient, radialGradient) in the SVG.

Player 1
4
Player 2
2
Patterns

The number of pattern definitions (pattern) in the SVG.

Player 1
1
Player 2
Filters

The number of filter definitions (filter) in the SVG.

Player 1
1
Player 2
Masks

The number of mask definitions (mask) in the SVG.

Player 1
Player 2
Clip Paths

The number of clipping path definitions (clipPath) in the SVG.

Player 1
Player 2
Elements with Opacity

The number of elements with opacity attributes in the SVG.

Player 1
20
Player 2
5
Elements with Stroke

The number of elements with stroke attributes in the SVG.

Player 1
Player 2

Colors Metrics

Unique Colors

The number of unique colors used in the SVG.

Player 1
7
Player 2
12

Interactivity Metrics

Animations

The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.

Player 1
Player 2
Elements with Transform

The number of elements with transform attributes in the SVG.

Player 1
3
Player 2

Complexity Metrics

Path Commands

The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.

Player 1
37
Player 2
25
Max Group Nesting

The maximum nesting level of group elements (g) in the SVG.

Player 1
1
Player 2
Defs Elements

The number of elements defined within the defs element in the SVG.

Player 1
6
Player 2
2
Use Elements

The number of use elements (use) in the SVG.

Player 1
Player 2

Text Metrics

Text Elements

The number of text elements (text) in the SVG.

Player 1
Player 2

AI Judging Process

Creativity

Originality, innovative use of shapes and unique approach to the prompt.

Prompt Adherence

How accurately the SVG captures the essence of the prompt.

Visual Appeal

Aesthetic quality including composition, color usage and overall visual impact.

How does judging work?

SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.