Creative Challenge
"A robotic hummingbird drinking neon nectar from a cracked lightbulb flower."
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<radialGradient id="neonGlow" cx="50%" cy="50%">
<stop offset="0%" style="stop-color:#00ffff;stop-opacity:1" />
<stop offset="50%" style="stop-color:#ff00ff;stop-opacity:0.8" />
<stop offset="100%" style="stop-color:#0000ff;stop-opacity:0.3" />
</radialGradient>
<linearGradient id="metallic" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" style="stop-color:#e8e8e8" />
<stop offset="50%" style="stop-color:#666666" />
<stop offset="100%" style="stop-color:#333333" />
</linearGradient>
<radialGradient id="bulbGlow" cx="50%" cy="40%">
<stop offset="0%" style="stop-color:#ffff00;stop-opacity:0.8" />
<stop offset="60%" style="stop-color:#ff8800;stop-opacity:0.5" />
<stop offset="100%" style="stop-color:#ff0066;stop-opacity:0.2" />
</radialGradient>
<filter id="glow">
<feGaussianBlur stdDeviation="3" result="coloredBlur"/>
<feMerge>
<feMergeNode in="coloredBlur"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
<pattern id="circuit" x="0" y="0" width="20" height="20" patternUnits="userSpaceOnUse">
<rect width="20" height="20" fill="#111"/>
<circle cx="5" cy="5" r="2" fill="#00ff00" opacity="0.5"/>
<rect x="8" y="2" width="10" height="1" fill="#00ff00" opacity="0.3"/>
<rect x="2" y="8" width="1" height="10" fill="#00ff00" opacity="0.3"/>
</pattern>
</defs>
<!-- Background -->
<rect width="300" height="300" fill="#0a0a0a"/>
<!-- Lightbulb flower stem -->
<path d="M200 250 Q190 220 200 180" stroke="#444" stroke-width="3" fill="none"/>
<!-- Lightbulb base/screw -->
<rect x="185" y="170" width="30" height="15" fill="url(#metallic)" rx="2"/>
<line x1="185" y1="175" x2="215" y2="175" stroke="#555" stroke-width="0.5"/>
<line x1="185" y1="180" x2="215" y2="180" stroke="#555" stroke-width="0.5"/>
<!-- Cracked lightbulb -->
<ellipse cx="200" cy="130" rx="45" ry="55" fill="url(#bulbGlow)" opacity="0.3"/>
<ellipse cx="200" cy="130" rx="45" ry="55" fill="none" stroke="#ddd" stroke-width="2" opacity="0.8"/>
<!-- Cracks in bulb -->
<path d="M180 100 L185 115 L178 125 L183 140" fill="none" stroke="#fff" stroke-width="1.5" opacity="0.7"/>
<path d="M220 105 L215 118 L222 130" fill="none" stroke="#fff" stroke-width="1.5" opacity="0.7"/>
<!-- Filament petals -->
<g transform="translate(200,130)">
<path d="M0,-30 Q-15,-20 -10,-5 Q-5,-15 0,-30" fill="#ff00ff" opacity="0.8" filter="url(#glow)"/>
<path d="M0,-30 Q15,-20 10,-5 Q5,-15 0,-30" fill="#ff00ff" opacity="0.8" filter="url(#glow)"/>
<path d="M0,-30 Q-20,-15 -15,0 Q-7,-10 0,-30" fill="#00ffff" opacity="0.8" filter="url(#glow)"/>
<path d="M0,-30 Q20,-15 15,0 Q7,-10 0,-30" fill="#00ffff" opacity="0.8" filter="url(#glow)"/>
<circle cx="0" cy="-30" r="5" fill="#ffff00" filter="url(#glow)"/>
</g>
<!-- Neon nectar pool -->
<ellipse cx="200" cy="145" rx="25" ry="8" fill="url(#neonGlow)" opacity="0.9" filter="url(#glow)"/>
<!-- Robotic hummingbird body -->
<g transform="translate(150,120) rotate(-30)">
<!-- Body -->
<ellipse cx="0" cy="0" rx="25" ry="12" fill="url(#metallic)"/>
<ellipse cx="0" cy="0" rx="25" ry="12" fill="url(#circuit)" opacity="0.3"/>
<!-- Head -->
<circle cx="-20" cy="-5" r="8" fill="url(#metallic)"/>
<!-- Eye -->
<circle cx="-23" cy="-6" r="3" fill="#ff0000" filter="url(#glow)"/>
<circle cx="-23" cy="-6" r="1.5" fill="#fff"/>
<!-- Beak -->
<path d="M-28,-6 L-45,-8 L-45,-4 Z" fill="#666" stroke="#333" stroke-width="0.5"/>
<!-- Wings -->
<g transform="translate(5,-5)">
<animateTransform attributeName="transform" type="rotate" from="0 0 0" to="360 0 0" dur="0.1s" repeatCount="indefinite"/>
<path d="M0,0 L15,-8 L20,-6 L15,0 L20,6 L15,8 Z" fill="#00ffff" opacity="0.6" filter="url(#glow)"/>
<path d="M0,0 L-15,-8 L-20,-6 L-15,0 L-20,6 L-15,8 Z" fill="#ff00ff" opacity="0.6" filter="url(#glow)"/>
</g>
<!-- Tail -->
<path d="M20,0 L28,-3 L30,0 L28,3 Z" fill="url(#metallic)"/>
<!-- Circuit details -->
<circle cx="0" cy="0" r="2" fill="#00ff00" opacity="0.8"/>
<circle cx="8" cy="0" r="1" fill="#00ff00" opacity="0.8"/>
<circle cx="-8" cy="0" r="1" fill="#00ff00" opacity="0.8"/>
</g>
<!-- Nectar drip -->
<path d="M168,108 Q168,115 170,122" stroke="url(#neonGlow)" stroke-width="2" fill="none" filter="url(#glow)">
<animate attributeName="opacity" values="0;1;0" dur="2s" repeatCount="indefinite"/>
</path>
<!-- Ambient particles -->
<circle cx="120" cy="80" r="1" fill="#00ffff" filter="url(#glow)">
<animate attributeName="cy" from="80" to="60" dur="3s" repeatCount="indefinite"/>
<animate attributeName="opacity" values="0;1;0" dur="3s" repeatCount="indefinite"/>
</circle>
<circle cx="250" cy="100" r="1" fill="#ff00ff" filter="url(#glow)">
<animate attributeName="cy" from="100" to="80" dur="4s" repeatCount="indefinite"/>
<animate attributeName="opacity" values="0;1;0" dur="4s" repeatCount="indefinite"/>
</circle>
</svg>
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<defs>
<filter id="glow" x="-50%" y="-50%" width="200%" height="200%">
<feGaussianBlur in="SourceGraphic" stdDeviation="3" result="blur"/>
<feMerge>
<feMergeNode in="blur"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
<radialGradient id="nectarGrad" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#ff00ff"/>
<stop offset="100%" stop-color="#00ffff"/>
</radialGradient>
<linearGradient id="glassGrad" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" stop-color="rgba(255,255,255,0.6)"/>
<stop offset="100%" stop-color="rgba(200,200,255,0.2)"/>
</linearGradient>
<linearGradient id="metalGrad" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" stop-color="#bbb"/>
<stop offset="100%" stop-color="#888"/>
</linearGradient>
<linearGradient id="wingGrad" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" stop-color="#00ffff" stop-opacity="0.8"/>
<stop offset="100%" stop-color="#ff00ff" stop-opacity="0.8"/>
</linearGradient>
</defs>
<!-- Cracked Lightbulb Flower -->
<g id="bulbFlower">
<ellipse cx="180" cy="180" rx="40" ry="60" fill="url(#glassGrad)" stroke="#ccc" stroke-width="2"/>
<path d="M160,150 l10,15 l20,-10 l-5,20" fill="none" stroke="#ccc" stroke-width="2"/>
<rect x="165" y="235" width="30" height="20" fill="#888" stroke="#666" stroke-width="1"/>
<line x1="180" y1="255" x2="180" y2="300" stroke="#666" stroke-width="4"/>
</g>
<!-- Neon Nectar -->
<circle cx="180" cy="180" r="12" fill="url(#nectarGrad)" filter="url(#glow)"/>
<!-- Robotic Hummingbird -->
<g transform="translate(90,160) scale(0.7)">
<!-- Body -->
<ellipse cx="0" cy="0" rx="20" ry="15" fill="url(#metalGrad)"/>
<!-- Head -->
<circle cx="15" cy="-5" r="7" fill="url(#metalGrad)"/>
<!-- Eye -->
<circle cx="18" cy="-7" r="3" fill="#0ff"/>
<!-- Beak -->
<path d="M15,-5 l40,-20" stroke="#0ff" stroke-width="2"/>
<!-- Wing -->
<path d="M0,0 l-30,-20 l-5,30 z" fill="url(#wingGrad)" stroke="#0ff" stroke-width="1" filter="url(#glow)"/>
<!-- Tail Feathers -->
<path d="M0,5 l-20,15 l-2,-10 z" fill="url(#wingGrad)" stroke="#0ff" stroke-width="1" filter="url(#glow)"/>
</g>
<!-- Nectar Path -->
<line x1="100" y1="157" x2="168" y2="172" stroke="#0ff" stroke-width="2" stroke-linecap="round"/>
</svg>
Judge's Analysis
Player 1's submission is more visually appealing and creative, with a vibrant neon glow and a clear depiction of a robotic hummingbird interacting with a cracked lightbulb flower.
The use of color and composition is stronger than Player 2's more minimalistic and less dynamic design, which lacks the same level of detail and visual intrigue.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.