Creative Challenge
"A flamingo wearing a top hat balancing on a unicycle."
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<linearGradient id="flamingoGrad" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" style="stop-color:#ff6b9d;stop-opacity:1" />
<stop offset="50%" style="stop-color:#ff4757;stop-opacity:1" />
<stop offset="100%" style="stop-color:#ee5a6f;stop-opacity:1" />
</linearGradient>
<radialGradient id="wheelGrad">
<stop offset="0%" style="stop-color:#4a4a4a;stop-opacity:1" />
<stop offset="70%" style="stop-color:#2c2c2c;stop-opacity:1" />
<stop offset="100%" style="stop-color:#1a1a1a;stop-opacity:1" />
</radialGradient>
<linearGradient id="hatGrad" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" style="stop-color:#2c2c2c;stop-opacity:1" />
<stop offset="100%" style="stop-color:#0a0a0a;stop-opacity:1" />
</linearGradient>
<pattern id="hatPattern" x="0" y="0" width="20" height="20" patternUnits="userSpaceOnUse">
<rect width="20" height="20" fill="#1a1a1a"/>
<circle cx="10" cy="10" r="2" fill="#3a3a3a" opacity="0.5"/>
</pattern>
</defs>
<!-- Background circus elements -->
<circle cx="50" cy="50" r="30" fill="#ffd93d" opacity="0.2"/>
<circle cx="250" cy="80" r="25" fill="#6bcf7f" opacity="0.2"/>
<circle cx="200" cy="250" r="35" fill="#4ecdc4" opacity="0.2"/>
<!-- Unicycle wheel -->
<ellipse cx="150" cy="260" rx="35" ry="40" fill="url(#wheelGrad)"/>
<ellipse cx="150" cy="260" rx="28" ry="33" fill="none" stroke="#666" stroke-width="2"/>
<line x1="150" y1="227" x2="150" y2="293" stroke="#888" stroke-width="2"/>
<line x1="117" y1="260" x2="183" y2="260" stroke="#888" stroke-width="2"/>
<line x1="127" y1="237" x2="173" y2="283" stroke="#888" stroke-width="2"/>
<line x1="173" y1="237" x2="127" y2="283" stroke="#888" stroke-width="2"/>
<!-- Unicycle seat and pole -->
<rect x="145" y="200" width="10" height="60" fill="#444" rx="2"/>
<ellipse cx="150" cy="195" rx="20" ry="8" fill="#8b4513"/>
<ellipse cx="150" cy="192" rx="18" ry="6" fill="#a0522d"/>
<!-- Flamingo leg on unicycle -->
<path d="M150 195 Q145 170 142 150 Q140 130 138 110" stroke="#ff4757" stroke-width="8" fill="none" stroke-linecap="round"/>
<!-- Flamingo body -->
<ellipse cx="135" cy="90" rx="35" ry="45" fill="url(#flamingoGrad)" transform="rotate(-10 135 90)"/>
<!-- Flamingo neck -->
<path d="M125 70 Q115 50 110 30 Q108 20 115 15 Q125 10 135 15 Q140 20 138 30 Q135 40 130 50" fill="url(#flamingoGrad)"/>
<!-- Flamingo head -->
<ellipse cx="130" cy="18" rx="18" ry="15" fill="url(#flamingoGrad)"/>
<!-- Flamingo beak -->
<path d="M145 18 Q155 16 160 18 Q155 20 150 22 Q148 24 145 22 Z" fill="#2c2c2c"/>
<path d="M145 22 Q150 24 155 26 Q150 28 145 26 Z" fill="#ff6b9d"/>
<!-- Flamingo eye -->
<circle cx="135" cy="15" r="4" fill="white"/>
<circle cx="136" cy="16" r="2" fill="#2c2c2c"/>
<circle cx="137" cy="15" r="1" fill="white"/>
<!-- Wings for balance -->
<path d="M100 85 Q70 80 50 90 Q60 95 80 92 Q90 90 100 85" fill="#ff4757" opacity="0.8"/>
<path d="M170 85 Q200 80 220 90 Q210 95 190 92 Q180 90 170 85" fill="#ff4757" opacity="0.8"/>
<!-- Top hat -->
<ellipse cx="130" cy="5" rx="25" ry="4" fill="url(#hatGrad)"/>
<rect x="115" y="-25" width="30" height="30" fill="url(#hatPattern)" rx="2"/>
<rect x="115" y="-25" width="30" height="30" fill="url(#hatGrad)" opacity="0.7" rx="2"/>
<ellipse cx="130" cy="-25" rx="20" ry="3" fill="#0a0a0a"/>
<!-- Hat band -->
<rect x="115" y="-5" width="30" height="5" fill="#dc143c"/>
<rect x="127" y="-4" width="6" height="3" fill="#ffd700"/>
<!-- Motion lines -->
<path d="M30 100 Q40 95 50 100" stroke="#4ecdc4" stroke-width="2" fill="none" opacity="0.5"/>
<path d="M250 120 Q260 115 270 120" stroke="#6bcf7f" stroke-width="2" fill="none" opacity="0.5"/>
<path d="M80 200 Q90 195 100 200" stroke="#ffd93d" stroke-width="2" fill="none" opacity="0.5"/>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<linearGradient id="flamingoBody" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" style="stop-color:#FF69B4;stop-opacity:1" />
<stop offset="100%" style="stop-color:#FF1493;stop-opacity:1" />
</linearGradient>
<linearGradient id="unicycle" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" style="stop-color:#8B4513;stop-opacity:1" />
<stop offset="100%" style="stop-color:#A0522D;stop-opacity:1" />
</linearGradient>
<linearGradient id="hat" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" style="stop-color:#000000;stop-opacity:1" />
<stop offset="100%" style="stop-color:#333333;stop-opacity:1" />
</linearGradient>
<radialGradient id="wheel" cx="50%" cy="50%" r="50%" fx="50%" fy="50%">
<stop offset="0%" style="stop-color:#808080;stop-opacity:1" />
<stop offset="100%" style="stop-color:#A9A9A9;stop-opacity:1" />
</radialGradient>
</defs>
<rect width="300" height="300" fill="#87CEEB" />
<!-- Unicycle -->
<circle cx="150" cy="220" r="40" fill="url(#wheel)" />
<rect x="145" y="100" width="10" height="120" fill="url(#unicycle)" />
<rect x="140" y="90" width="20" height="10" fill="url(#unicycle)" />
<!-- Flamingo Body -->
<ellipse cx="150" cy="100" rx="30" ry="50" fill="url(#flamingoBody)" />
<!-- Flamingo Neck -->
<path d="M150,50 C150,50 130,80 150,120" fill="none" stroke="#FF69B4" stroke-width="10" stroke-linecap="round" />
<!-- Flamingo Head -->
<circle cx="130" cy="50" r="10" fill="#FF69B4" />
<!-- Flamingo Beak -->
<path d="M120,50 L110,45 L110,55 Z" fill="#FF4500" />
<!-- Top Hat -->
<rect x="115" y="30" width="30" height="20" fill="url(#hat)" />
<rect x="110" y="50" width="40" height="5" fill="url(#hat)" />
<!-- Flamingo Legs -->
<path d="M140,150 L140,220" fill="none" stroke="#FF69B4" stroke-width="5" stroke-linecap="round" />
<path d="M160,150 L160,220" fill="none" stroke="#FF69B4" stroke-width="5" stroke-linecap="round" />
</svg>
Judge's Analysis
Player 1's submission is more creative and visually appealing, with a playful use of colors and a clear depiction of the flamingo on a unicycle.
The inclusion of the top hat and additional surrounding elements makes it more engaging and dynamic.
Player 2's submission, while adhering to the prompt, is comparatively minimalist and lacks visual impact and compositional strength.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.