Creative Challenge
"A bonsai tree growing from a floating astronaut helmet in space"
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<defs>
<linearGradient id="skyGradient" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#003366" />
<stop offset="100%" stop-color="#000033" />
</linearGradient>
<linearGradient id="helmetGradient" x1="0" y1="0" x2="1" y2="0">
<stop offset="0%" stop-color="#ff6347" />
<stop offset="100%" stop-color="#ff4500" />
</linearGradient>
<radialGradient id="treeGradient" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#228b22" />
<stop offset="100%" stop-color="#006400" />
</radialGradient>
</defs>
<rect x="0" y="0" width="300" height="300" fill="url(#skyGradient)" />
<g transform="translate(150, 150)">
<path d="M-50,0 a50,50 0 1,0 100,0 a50,50 0 1,0 -100,0" fill="url(#helmetGradient)" />
<path d="M-20,0 v-100 a20,20 0 1,1 40,0 z" fill="#333" />
<path d="M-10,-70 a10,10 0 1,1 20,0 a10,10 0 1,1 -20,0" fill="#888" />
</g>
<g transform="translate(150, 200)">
<path d="M0,0 l-50,-100 l100,0 z" fill="url(#treeGradient)" />
<path d="M0,-100 l-25,-50 l50,0 z" fill="url(#treeGradient)" />
<path d="M0,-100 l25,-50 l50,0 z" fill="url(#treeGradient)" />
<path d="M-25,-150 l-10,-20 l20,0 z" fill="url(#treeGradient)" />
<path d="M25,-150 l10,-20 l-20,0 z" fill="url(#treeGradient)" />
</g>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<!-- Background gradient -->
<radialGradient id="bgGradient" cx="0.5" cy="0.5" r="0.8">
<stop offset="0%" stop-color="#010130" />
<stop offset="100%" stop-color="#000010" />
</radialGradient>
<!-- Helmet gradient -->
<radialGradient id="helmetGradient" cx="0.5" cy="0.5" r="0.5">
<stop offset="0%" stop-color="#dcdcdc" />
<stop offset="100%" stop-color="#777777" />
</radialGradient>
<!-- Visor gradient -->
<linearGradient id="visorGradient" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" stop-color="#a0cfff" />
<stop offset="100%" stop-color="#0044ff" />
</linearGradient>
<!-- Tree foliage gradient -->
<linearGradient id="foliageGradient" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" stop-color="#66cc66" />
<stop offset="100%" stop-color="#228B22" />
</linearGradient>
<!-- Star pattern -->
<symbol id="star" viewBox="0 0 2 2">
<circle cx="1" cy="1" r="0.5" fill="white" opacity="0.8"/>
<circle cx="1" cy="1" r="0.2" fill="yellow" opacity="0.6"/>
</symbol>
<!-- Tree trunk gradient -->
<linearGradient id="trunkGradient" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" stop-color="#8B4513" />
<stop offset="100%" stop-color="#5C3317" />
</linearGradient>
<!-- Glow gradient -->
<radialGradient id="glow" cx="0.5" cy="0.5" r="0.6">
<stop offset="0%" stop-color="rgba(0, 204, 255,0.5)" />
<stop offset="100%" stop-color="rgba(0, 204, 255,0)" />
</radialGradient>
</defs>
<!-- Background -->
<rect width="300" height="300" fill="url(#bgGradient)" />
<!-- Stars -->
<!-- Randomly placed stars with varying sizes -->
<use href="#star" x="30" y="40" width="2" height="2"/>
<use href="#star" x="70" y="80" width="1.5" height="1.5"/>
<use href="#star" x="120" y="20" width="1" height="1"/>
<use href="#star" x="200" y="150" width="2" height="2"/>
<use href="#star" x="250" y="60" width="1.2" height="1.2"/>
<use href="#star" x="180" y="220" width="1.8" height="1.8"/>
<use href="#star" x="90" y="180" width="1.3" height="1.3"/>
<use href="#star" x="260" y="240" width="1.5" height="1.5"/>
<use href="#star" x="50" y="260" width="1" height="1"/>
<use href="#star" x="210" y="40" width="1.2" height="1.2"/>
<use href="#star" x="140" y="100" width="1.5" height="1.5"/>
<use href="#star" x="190" y="190" width="1" height="1"/>
<use href="#star" x="300" y="300" width="1" height="1"/>
<!-- Astronaut helmet -->
<circle cx="150" cy="150" r="50" fill="url(#helmetGradient)" stroke="#999999" stroke-width="2"/>
<!-- Helmet reflective lines -->
<path d="M130,130 Q150,110 170,130" stroke="#ffffff" stroke-width="1" opacity="0.3"/>
<path d="M130,170 Q150,190 170,170" stroke="#ffffff" stroke-width="1" opacity="0.3"/>
<!-- Visor -->
<ellipse cx="150" cy="150" rx="25" ry="15" fill="url(#visorGradient)" stroke="#3399ff" stroke-width="1"/>
<!-- Glow around helmet -->
<circle cx="150" cy="150" r="60" fill="url(#glow)" />
<!-- Tree trunk -->
<path d="M150,200 C145,220 155,240 150,260" stroke="url(#trunkGradient)" stroke-width="4" fill="none"/>
<!-- Tree branches -->
<path d="M150,200 C130,190 120,170 140,160" stroke="url(#foliageGradient)" stroke-width="2" fill="none"/>
<path d="M150,200 C170,190 180,170 160,160" stroke="url(#foliageGradient)" stroke-width="2" fill="none"/>
<path d="M140,160 C135,150 145,140 150,130" stroke="url(#foliageGradient)" stroke-width="2" fill="none"/>
<path d="M160,160 C165,150 155,140 150,130" stroke="url(#foliageGradient)" stroke-width="2" fill="none"/>
<!-- Tree leaves -->
<circle cx="140" cy="160" r="4" fill="#32CD32"/>
<circle cx="160" cy="160" r="4" fill="#32CD32"/>
<circle cx="150" cy="130" r="3" fill="#32CD32"/>
<!-- Additional branches for bonsai effect -->
<path d="M150,200 C140,215 130,230 145,245" stroke="url(#foliageGradient)" stroke-width="2" fill="none"/>
<path d="M150,200 C160,215 170,230 155,245" stroke="url(#foliageGradient)" stroke-width="2" fill="none"/>
<circle cx="145" cy="245" r="3" fill="#32CD32"/>
<circle cx="155" cy="245" r="3" fill="#32CD32"/>
</svg>
Judge's Analysis
Player 2's submission adheres more closely to the prompt with a clear depiction of an astronaut helmet and a distinct bonsai tree growing from it.
The image is visually appealing with a balanced composition and effectively conveys the concept of space with subtle star details.
Player 1's image lacks clarity in representing the prompt elements and is less visually coherent.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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