Creative Challenge
"Two penguins fencing with candy canes on an iceberg."
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<!-- Gradients -->
<defs>
<linearGradient id="iceGradient" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#cce6ff"/>
<stop offset="100%" stop-color="#99ccff"/>
</linearGradient>
<linearGradient id="penguinBodyGradient" x1="0" y1="0" x2="1" y2="1">
<stop offset="0%" stop-color="#000000" />
<stop offset="100%" stop-color="#333333" />
</linearGradient>
<linearGradient id="candyGradientRed" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#ff4d4d"/>
<stop offset="100%" stop-color="#ff0000"/>
</linearGradient>
<linearGradient id="candyGradientWhite" x1="0" y1="0" x2="1" y2="1">
<stop offset="0%" stop-color="#ffffff"/>
<stop offset="100%" stop-color="#f2f2f2"/>
</linearGradient>
</defs>
<!-- Background: Night sky -->
<rect x="0" y="0" width="300" height="300" fill="#001d3d" />
<!-- Iceberg -->
<path d="M20,220 Q150,100 280,220 L280,300 L20,300 Z" fill="url(#iceGradient)" stroke="#80b3ff" stroke-width="2" />
<!-- Snow cap on iceberg -->
<path d="M60,200 Q150,130 240,200 L240,220 Q150,150 60,220 Z" fill="rgba(255,255,255,0.6)" />
<!-- First Penguin -->
<g id="penguin1" transform="translate(80,150)">
<!-- Body -->
<ellipse cx="0" cy="0" rx="20" ry="30" fill="url(#penguinBodyGradient)" />
<!-- Belly -->
<ellipse cx="0" cy="5" rx="12" ry="20" fill="#ffffff"/>
<!-- Eye -->
<circle cx="-7" cy="-10" r="2" fill="#ffffff" />
<circle cx="-7" cy="-10" r="1" fill="#000000" />
<!-- Beak -->
<polygon points="-14,-3 -6,-3 -10,0" fill="#ffcc00" />
<!-- Wing -->
<path d="M20,0 Q30,10 20,20" fill="url(#penguinBodyGradient)" />
<!-- Fencing mask -->
<path d="M-20,-20 L5,-20 L5,-15 L-20,-15 Z" fill="white" stroke="#000" stroke-width="0.5" />
</g>
<!-- Second Penguin (mirrored) -->
<g id="penguin2" transform="translate(220,150) scale(-1,1)">
<!-- Body -->
<ellipse cx="0" cy="0" rx="20" ry="30" fill="url(#penguinBodyGradient)" />
<!-- Belly -->
<ellipse cx="0" cy="5" rx="12" ry="20" fill="#ffffff"/>
<!-- Eye -->
<circle cx="-7" cy="-10" r="2" fill="#ffffff" />
<circle cx="-7" cy="-10" r="1" fill="#000000" />
<!-- Beak -->
<polygon points="-14,-3 -6,-3 -10,0" fill="#ffcc00" />
<!-- Wing -->
<path d="M20,0 Q30,10 20,20" fill="url(#penguinBodyGradient)" />
<!-- Fencing mask -->
<path d="M-20,-20 L5,-20 L5,-15 L-20,-15 Z" fill="white" stroke="#000" stroke-width="0.5" />
</g>
<!-- Candy Cane Swords -->
<!-- Penguin1's Candy Cane -->
<g id="candyCane1" transform="translate(80,150) rotate(-25)">
<defs>
<pattern id="stripePattern1" width="4" height="4" patternUnits="userSpaceOnUse" patternTransform="rotate(45)">
<rect width="2" height="4" fill="url(#candyGradientRed)"/>
<rect x="2" y="0" width="2" height="4" fill="url(#candyGradientWhite)"/>
</pattern>
</defs>
<!-- Cane shaft -->
<rect x="-2" y="-30" width="4" height="40" fill="url(#stripePattern1)" stroke="#800000" stroke-width="0.5"/>
<!-- Cane curve -->
<path d="M0,-30 A10,10 0 0,1 10,-20" fill="none" stroke="url(#stripePattern1)" stroke-width="4" stroke-linecap="round"/>
</g>
<!-- Penguin2's Candy Cane (mirrored) -->
<g id="candyCane2" transform="translate(220,150) scale(-1,1) rotate(25)">
<defs>
<pattern id="stripePattern2" width="4" height="4" patternUnits="userSpaceOnUse" patternTransform="rotate(45)">
<rect width="2" height="4" fill="url(#candyGradientRed)"/>
<rect x="2" y="0" width="2" height="4" fill="url(#candyGradientWhite)"/>
</pattern>
</defs>
<!-- Cane shaft -->
<rect x="-2" y="-30" width="4" height="40" fill="url(#stripePattern2)" stroke="#800000" stroke-width="0.5"/>
<!-- Cane curve -->
<path d="M0,-30 A10,10 0 0,1 10,-20" fill="none" stroke="url(#stripePattern2)" stroke-width="4" stroke-linecap="round"/>
</g>
<!-- Decorative Elements: Sparkles and Stars -->
<g id="sparkles">
<circle cx="50" cy="50" r="1.5" fill="white" opacity="0.8"/>
<circle cx="55" cy="60" r="1" fill="white" opacity="0.7"/>
<circle cx="45" cy="65" r="1" fill="white" opacity="0.7"/>
<circle cx="250" cy="40" r="1.5" fill="white" opacity="0.8"/>
<circle cx="245" cy="55" r="1" fill="white" opacity="0.7"/>
<circle cx="255" cy="60" r="1" fill="white" opacity="0.7"/>
</g>
<!-- Ground Frost texture -->
<g id="frost">
<path d="M10,290 Q50,280 90,290 T170,290 T250,290" fill="none" stroke="#e6f7ff" stroke-width="1" opacity="0.5"/>
</g>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<linearGradient id="sky" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" style="stop-color:#0a1551"/>
<stop offset="50%" style="stop-color:#1e3c72"/>
<stop offset="100%" style="stop-color:#2a5298"/>
</linearGradient>
<linearGradient id="aurora1" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" style="stop-color:#00ff88;stop-opacity:0.3"/>
<stop offset="50%" style="stop-color:#00ffff;stop-opacity:0.5"/>
<stop offset="100%" style="stop-color:#ff00ff;stop-opacity:0.3"/>
</linearGradient>
<linearGradient id="aurora2" x1="100%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" style="stop-color:#ffff00;stop-opacity:0.3"/>
<stop offset="50%" style="stop-color:#00ff00;stop-opacity:0.4"/>
<stop offset="100%" style="stop-color:#00ffff;stop-opacity:0.3"/>
</linearGradient>
<linearGradient id="iceberg" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" style="stop-color:#e6f3ff"/>
<stop offset="30%" style="stop-color:#b3d9ff"/>
<stop offset="100%" style="stop-color:#4d94ff"/>
</linearGradient>
<pattern id="candyStripe" patternUnits="userSpaceOnUse" width="8" height="8" patternTransform="rotate(45)">
<rect width="4" height="8" fill="#ff0000"/>
<rect x="4" width="4" height="8" fill="#ffffff"/>
</pattern>
<radialGradient id="star">
<stop offset="0%" style="stop-color:#ffffff"/>
<stop offset="100%" style="stop-color:#ffff00;stop-opacity:0"/>
</radialGradient>
<filter id="glow">
<feGaussianBlur stdDeviation="3" result="coloredBlur"/>
<feMerge>
<feMergeNode in="coloredBlur"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
</defs>
<!-- Background -->
<rect width="300" height="300" fill="url(#sky)"/>
<!-- Aurora Borealis -->
<ellipse cx="150" cy="80" rx="120" ry="40" fill="url(#aurora1)" opacity="0.6" transform="rotate(-15 150 80)"/>
<ellipse cx="100" cy="60" rx="80" ry="30" fill="url(#aurora2)" opacity="0.5" transform="rotate(20 100 60)"/>
<!-- Stars -->
<circle cx="50" cy="40" r="1.5" fill="white"/>
<circle cx="250" cy="30" r="1" fill="white"/>
<circle cx="180" cy="50" r="1.5" fill="white"/>
<circle cx="220" cy="70" r="1" fill="white"/>
<circle cx="80" cy="25" r="1" fill="white"/>
<!-- Iceberg -->
<path d="M 50 220 L 80 180 L 120 185 L 150 175 L 180 185 L 220 180 L 250 220 L 260 260 L 40 260 Z" fill="url(#iceberg)" stroke="#4d94ff" stroke-width="1"/>
<path d="M 80 180 L 85 195 L 120 185 M 150 175 L 155 190 L 180 185 M 220 180 L 215 195" stroke="#b3d9ff" stroke-width="2" fill="none"/>
<!-- Left Penguin -->
<g transform="translate(90, 160)">
<!-- Body -->
<ellipse cx="0" cy="10" rx="25" ry="35" fill="#1a1a1a"/>
<ellipse cx="0" cy="12" rx="18" ry="28" fill="white"/>
<!-- Head -->
<circle cx="0" cy="-15" r="18" fill="#1a1a1a"/>
<!-- Fencing mask -->
<ellipse cx="0" cy="-15" rx="16" ry="18" fill="none" stroke="#666666" stroke-width="2"/>
<path d="M -16 -15 L 16 -15 M -16 -10 L 16 -10 M -16 -20 L 16 -20" stroke="#666666" stroke-width="1"/>
<!-- Eyes through mask -->
<circle cx="-5" cy="-15" r="2" fill="white"/>
<circle cx="5" cy="-15" r="2" fill="white"/>
<circle cx="-5" cy="-15" r="1" fill="black"/>
<circle cx="5" cy="-15" r="1" fill="black"/>
<!-- Beak -->
<path d="M 0 -10 L -3 -6 L 3 -6 Z" fill="#ff6600"/>
<!-- Wing holding candy cane -->
<ellipse cx="-20" cy="5" rx="8" ry="20" fill="#1a1a1a" transform="rotate(-30 -20 5)"/>
<!-- Feet -->
<ellipse cx="-8" cy="42" rx="8" ry="4" fill="#ff6600"/>
<ellipse cx="8" cy="42" rx="8" ry="4" fill="#ff6600"/>
<!-- Candy cane -->
<path d="M -25 0 L -50 -20 Q -52 -25 -47 -27 L -45 -25" stroke="url(#candyStripe)" stroke-width="6" fill="none" stroke-linecap="round"/>
</g>
<!-- Right Penguin -->
<g transform="translate(210, 160)">
<!-- Body -->
<ellipse cx="0" cy="10" rx="25" ry="35" fill="#1a1a1a"/>
<ellipse cx="0" cy="12" rx="18" ry="28" fill="white"/>
<!-- Head -->
<circle cx="0" cy="-15" r="18" fill="#1a1a1a"/>
<!-- Fencing mask -->
<ellipse cx="0" cy="-15" rx="16" ry="18" fill="none" stroke="#666666" stroke-width="2"/>
<path d="M -16 -15 L 16 -15 M -16 -10 L 16 -10 M -16 -20 L 16 -20" stroke="#666666" stroke-width="1"/>
<!-- Eyes through mask -->
<circle cx="-5" cy="-15" r="2" fill="white"/>
<circle cx="5" cy="-15" r="2" fill="white"/>
<circle cx="-5" cy="-15" r="1" fill="black"/>
<circle cx="5" cy="-15" r="1" fill="black"/>
<!-- Beak -->
<path d="M 0 -10 L -3 -6 L 3 -6 Z" fill="#ff6600"/>
<!-- Wing holding candy cane -->
<ellipse cx="20" cy="5" rx="8" ry="20" fill="#1a1a1a" transform="rotate(30 20 5)"/>
<!-- Feet -->
<ellipse cx="-8" cy="42" rx="8" ry="4" fill="#ff6600"/>
<ellipse cx="8" cy="42" rx="8" ry="4" fill="#ff6600"/>
<!-- Candy cane -->
<path d="M 25 0 L 50 -20 Q 52 -25 47 -27 L 45 -25" stroke="url(#candyStripe)" stroke-width="6" fill="none" stroke-linecap="round"/>
</g>
<!-- Clash effect -->
<g transform="translate(150, 140)" filter="url(#glow)">
<path d="M 0 0 L -8 -8 M 0 0 L 8 -8 M 0 0 L 0 -10 M 0 0 L -8 8 M 0 0 L 8 8" stroke="#ffff00" stroke-width="3" stroke-linecap="round"/>
<circle cx="0" cy="0" r="5" fill="url(#star)"/>
</g>
<!-- Action lines -->
<path d="M 65 150 L 45 150 M 70 160 L 50 160 M 65 170 L 45 170" stroke="#cccccc" stroke-width="2" opacity="0.6"/>
<path d="M 235 150 L 255 150 M 230 160 L 250 160 M 235 170 L 255 170" stroke="#cccccc" stroke-width="2" opacity="0.6"/>
</svg>
Judge's Analysis
Player 2's submission demonstrates greater creativity and visual appeal with the inclusion of dynamic aurora effects and a glowing focal point between the penguins, enhancing the scene's energy.
The composition is more engaging, and the technical execution is slightly more detailed, particularly in the penguins' expressions and props.
Player 1's image is clean but lacks the same level of dynamism and creativity.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.