Creative Challenge
"An owl wearing a crown, perched on a glowing neon tree branch at night."
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<radialGradient id="nightSky" cx="50%" cy="30%">
<stop offset="0%" style="stop-color:#1a0033"/>
<stop offset="100%" style="stop-color:#000511"/>
</radialGradient>
<linearGradient id="owlBody" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" style="stop-color:#8B6F47"/>
<stop offset="50%" style="stop-color:#6B5637"/>
<stop offset="100%" style="stop-color:#4B3621"/>
</linearGradient>
<radialGradient id="owlBelly">
<stop offset="0%" style="stop-color:#F5DEB3"/>
<stop offset="100%" style="stop-color:#D2B48C"/>
</radialGradient>
<linearGradient id="crown" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" style="stop-color:#FFD700"/>
<stop offset="50%" style="stop-color:#FFA500"/>
<stop offset="100%" style="stop-color:#FF8C00"/>
</linearGradient>
<filter id="glow">
<feGaussianBlur stdDeviation="4" result="coloredBlur"/>
<feMerge>
<feMergeNode in="coloredBlur"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
<filter id="neonGlow">
<feGaussianBlur stdDeviation="8" result="coloredBlur"/>
<feMerge>
<feMergeNode in="coloredBlur"/>
<feMergeNode in="coloredBlur"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
<pattern id="stars" x="0" y="0" width="40" height="40" patternUnits="userSpaceOnUse">
<circle cx="5" cy="5" r="1" fill="white" opacity="0.8"/>
<circle cx="15" cy="20" r="0.5" fill="white" opacity="0.6"/>
<circle cx="30" cy="10" r="0.8" fill="white" opacity="0.7"/>
<circle cx="25" cy="35" r="0.6" fill="white" opacity="0.5"/>
</pattern>
</defs>
<rect width="300" height="300" fill="url(#nightSky)"/>
<rect width="300" height="300" fill="url(#stars)" opacity="0.6"/>
<g id="moon">
<circle cx="250" cy="50" r="25" fill="#FFFACD" opacity="0.8" filter="url(#glow)"/>
<circle cx="255" cy="45" r="20" fill="url(#nightSky)" opacity="0.7"/>
</g>
<g id="branch" transform="translate(0, 200)">
<path d="M 20 20 Q 150 15 280 25" stroke="#00FFFF" stroke-width="6" fill="none" filter="url(#neonGlow)" opacity="0.8"/>
<path d="M 20 20 Q 150 15 280 25" stroke="#FF00FF" stroke-width="4" fill="none" filter="url(#neonGlow)" opacity="0.6"/>
<path d="M 20 20 Q 150 15 280 25" stroke="white" stroke-width="2" fill="none"/>
</g>
<g id="owl" transform="translate(150, 120)">
<ellipse cx="0" cy="30" rx="45" ry="55" fill="url(#owlBody)"/>
<ellipse cx="0" cy="35" rx="30" ry="40" fill="url(#owlBelly)"/>
<g id="featherPattern">
<path d="M -25 20 Q -20 25 -15 20 Q -10 25 -5 20 Q 0 25 5 20 Q 10 25 15 20 Q 20 25 25 20" stroke="#4B3621" stroke-width="1" fill="none" opacity="0.5"/>
<path d="M -20 30 Q -15 35 -10 30 Q -5 35 0 30 Q 5 35 10 30 Q 15 35 20 30" stroke="#4B3621" stroke-width="1" fill="none" opacity="0.5"/>
<path d="M -15 40 Q -10 45 -5 40 Q 0 45 5 40 Q 10 45 15 40" stroke="#4B3621" stroke-width="1" fill="none" opacity="0.5"/>
</g>
<circle cx="0" cy="-5" r="35" fill="url(#owlBody)"/>
<g id="ears">
<path d="M -25 -35 L -20 -15 L -30 -20 Z" fill="url(#owlBody)"/>
<path d="M 25 -35 L 20 -15 L 30 -20 Z" fill="url(#owlBody)"/>
</g>
<g id="eyes">
<circle cx="-12" cy="-5" r="12" fill="#FFD700"/>
<circle cx="12" cy="-5" r="12" fill="#FFD700"/>
<circle cx="-12" cy="-5" r="10" fill="#FFA500"/>
<circle cx="12" cy="-5" r="10" fill="#FFA500"/>
<circle cx="-12" cy="-3" r="8" fill="#333"/>
<circle cx="12" cy="-3" r="8" fill="#333"/>
<circle cx="-10" cy="-5" r="2" fill="white"/>
<circle cx="14" cy="-5" r="2" fill="white"/>
</g>
<path d="M 0 5 L -5 15 L 0 12 L 5 15 Z" fill="#FFA500"/>
<g id="wings">
<ellipse cx="-35" cy="20" rx="15" ry="30" fill="url(#owlBody)" transform="rotate(-20 -35 20)"/>
<ellipse cx="35" cy="20" rx="15" ry="30" fill="url(#owlBody)" transform="rotate(20 35 20)"/>
</g>
<g id="feet">
<path d="M -15 75 L -15 85 M -15 85 L -20 90 M -15 85 L -10 90 M -15 85 L -15 90" stroke="#FFA500" stroke-width="3" stroke-linecap="round"/>
<path d="M 15 75 L 15 85 M 15 85 L 10 90 M 15 85 L 20 90 M 15 85 L 15 90" stroke="#FFA500" stroke-width="3" stroke-linecap="round"/>
</g>
</g>
<g id="crownGroup" transform="translate(150, 80)">
<path d="M -20 0 L -25 -20 L -15 -10 L -10 -25 L -5 -10 L 0 -30 L 5 -10 L 10 -25 L 15 -10 L 25 -20 L 20 0 Z" fill="url(#crown)" stroke="#B8860B" stroke-width="1" filter="url(#glow)"/>
<circle cx="-15" cy="-20" r="3" fill="#FF1493" filter="url(#glow)"/>
<circle cx="0" cy="-30" r="4" fill="#00CED1" filter="url(#glow)"/>
<circle cx="15" cy="-20" r="3" fill="#FF1493" filter="url(#glow)"/>
<circle cx="-7.5" cy="-25" r="2.5" fill="#7FFF00" filter="url(#glow)"/>
<circle cx="7.5" cy="-25" r="2.5" fill="#7FFF00" filter="url(#glow)"/>
</g>
<g id="glowingLeaves">
<ellipse cx="80" cy="215" rx="8" ry="4" fill="#00FF00" filter="url(#neonGlow)" opacity="0.7" transform="rotate(-30 80 215)"/>
<ellipse cx="220" cy="220" rx="8" ry="4" fill="#00FF00" filter="url(#neonGlow)" opacity="0.7" transform="rotate(45 220 220)"/>
<ellipse cx="120" cy="225" rx="6" ry="3" fill="#00FFFF" filter="url(#neonGlow)" opacity="0.6" transform="rotate(-45 120 225)"/>
</g>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<!-- Neon glow filter -->
<filter id="neonGlow" x="-50%" y="-50%" width="200%" height="200%">
<feGaussianBlur stdDeviation="3" result="coloredBlur"/>
<feMerge>
<feMergeNode in="coloredBlur"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
<!-- Gradient for tree branch -->
<linearGradient id="branchGradient" x1="0" y1="0" x2="1" y2="0">
<stop offset="0%" stop-color="#39ff14"/>
<stop offset="100%" stop-color="#0aff00"/>
</linearGradient>
<!-- Gradient for owl feathers -->
<radialGradient id="owlGradient" cx="50%" cy="40%" r="50%">
<stop offset="0%" stop-color="#f8f7f1"/>
<stop offset="100%" stop-color="#a49f8e"/>
</radialGradient>
<!-- Gradient for crown -->
<linearGradient id="crownGradient" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#ffd700"/>
<stop offset="100%" stop-color="#ff8c00"/>
</linearGradient>
</defs>
<!-- Night sky background -->
<rect width="300" height="300" fill="#0a0a2a"/>
<!-- Glowing neon tree branch -->
<g filter="url(#neonGlow)">
<path d="M50 200 C80 150, 150 150, 200 180" fill="none" stroke="url(#branchGradient)" stroke-width="8" stroke-linecap="round"/>
</g>
<!-- Owl body -->
<g transform="translate(145,140)">
<!-- Owl body shape -->
<ellipse cx="0" cy="0" rx="25" ry="35" fill="url(#owlGradient)" stroke="#5c5c5c" stroke-width="2"/>
<!-- Owl wings (abstract) -->
<path d="M -25,0 Q -45,10 -25,20" fill="#d3c8b4"/>
<path d="M 25,0 Q 45,10 25,20" fill="#d3c8b4"/>
<!-- Owl eyes -->
<circle cx="-10" cy="-5" r="5" fill="#ffffff"/>
<circle cx="10" cy="-5" r="5" fill="#ffffff"/>
<circle cx="-10" cy="-5" r="2" fill="#000"/>
<circle cx="10" cy="-5" r="2" fill="#000"/>
<!-- Owl beak -->
<polygon points="0,-1 -4,8 4,8" fill="#ffb347"/>
</g>
<!-- Crown on the owl's head -->
<g transform="translate(135,105)" filter="url(#neonGlow)">
<!-- Crown base -->
<polygon points="20,0 30,15 25,15 27,25 20,20 13,25 15,15 10,15" fill="url(#crownGradient)" stroke="#b8860b" stroke-width="1"/>
<!-- Sparking gems on crown -->
<circle cx="20" cy="5" r="2" fill="#ffffff"/>
<circle cx="15" cy="17" r="1.5" fill="#ffffff"/>
<circle cx="25" cy="17" r="1.5" fill="#ffffff"/>
</g>
<!-- Additional glowing stars -->
<g fill="#ffffff">
<circle cx="30" cy="30" r="1.2">
<animate attributeName="r" from="1" to="2" dur="1s" repeatCount="indefinite" />
</circle>
<circle cx="260" cy="50" r="1.2">
<animate attributeName="r" from="1" to="2" dur="1.5s" repeatCount="indefinite" />
</circle>
<circle cx="200" cy="80" r="1.2">
<animate attributeName="r" from="1" to="2" dur="1.2s" repeatCount="indefinite" />
</circle>
<circle cx="80" cy="240" r="1.2">
<animate attributeName="r" from="1" to="2" dur="1.3s" repeatCount="indefinite" />
</circle>
<circle cx="250" cy="220" r="1.2">
<animate attributeName="r" from="1" to="2" dur="1.7s" repeatCount="indefinite" />
</circle>
</g>
</svg>
Judge's Analysis
Player 1's image demonstrates stronger adherence to the prompt with a clearly identifiable owl wearing a crown, perched on a glowing neon branch at night.
The composition is more detailed and visually appealing, with a crescent moon and stars adding to the nighttime ambiance.
Player 2's submission is simpler and less detailed, with a less discernible crown and less creative use of the neon effect for the branch.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.