Creative Challenge
"A cat playing a piano underwater amidst colorful coral reefs"
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<radialGradient id="waterGradient" cx="50%" cy="50%" r="100%">
<stop offset="0%" style="stop-color:#1e90ff;stop-opacity:1"/>
<stop offset="100%" style="stop-color:#000080;stop-opacity:1"/>
</radialGradient>
<pattern id="coralPattern" x="0" y="0" width="20" height="20" patternUnits="userSpaceOnUse">
<circle cx="10" cy="10" r="5" fill="#ff69b4"/>
</pattern>
<filter id="glow">
<feGaussianBlur stdDeviation="2" result="glow"/>
<feMerge>
<feMergeNode in="glow"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
</defs>
<rect width="300" height="300" fill="url(#waterGradient)"/>
<!-- Coral Reefs -->
<g filter="url(#glow)">
<path d="M50 100 Q75 125 100 100 T150 100" fill="#FFD700" stroke="#FFA500" stroke-width="2"/>
<path d="M200 150 Q225 175 250 150 T300 150" fill="#FF69B4" stroke="#FF1493" stroke-width="2"/>
<path d="M100 200 Q125 225 150 200 T200 200" fill="#00FF00" stroke="#008000" stroke-width="2"/>
</g>
<!-- Piano -->
<rect x="120" y="180" width="60" height="40" fill="#808080" rx="5"/>
<rect x="140" y="190" width="20" height="20" fill="#FFA07A"/>
<rect x="160" y="190" width="20" height="20" fill="#FFA07A"/>
<rect x="180" y="190" width="20" height="20" fill="#FFA07A"/>
<!-- Cat -->
<ellipse cx="150" cy="170" rx="20" ry="15" fill="#FFFFFF"/>
<ellipse cx="150" cy="160" rx="10" ry="5" fill="#FFFFFF"/>
<path d="M150,170 Q160,180 150,190" fill="#FFFFFF"/>
<circle cx="150" cy="160" r="3" fill="#000000"/>
<circle cx="145" cy="160" r="3" fill="#000000"/>
<line x1="150" y1="170" x2="155" y2="180" stroke="#000000" stroke-width="2"/>
<line x1="150" y1="170" x2="145" y2="180" stroke="#000000" stroke-width="2"/>
<!-- Bubbles -->
<g opacity="0.7">
<circle cx="50" cy="50" r="5" fill="url(#bubbleGradient)"/>
<circle cx="250" cy="250" r="5" fill="url(#bubbleGradient)"/>
<circle cx="150" cy="100" r="5" fill="url(#bubbleGradient)"/>
</g>
<!-- Rays of Light -->
<rect x="0" y="0" width="300" height="300" fill="none">
<filter id="lightRays">
<feGaussianBlur stdDeviation="4" result="glow"/>
<feMerge>
<feMergeNode in="glow"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
</rect>
<circle cx="150" cy="150" r="100" fill="none" stroke="#FFF" stroke-width="2" filter="url(#lightRays)"/>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<linearGradient id="water" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" style="stop-color:#9cd8e8;stop-opacity:1" />
<stop offset="100%" style="stop-color:#0099cc;stop-opacity:1" />
</linearGradient>
<linearGradient id="coralGradient" x1="0%" y1="100%" x2="100%" y2="0%">
<stop offset="0%" style="stop-color:#ff6384;stop-opacity:1" />
<stop offset="100%" style="stop-color:#ffde6b;stop-opacity:1" />
</linearGradient>
<filter id="bubble" x="-50%" y="-50%" width="200%" height="200%">
<feGaussianBlur in="SourceGraphic" stdDeviation="3" result="blur" />
<feOffset dx="2" dy="2" result="offsetBlur" />
<feFlood flood-color="white" result="color" />
<feComposite in2="offsetBlur" operator="in" />
<feMerge>
<feMergeNode />
<feMergeNode in="SourceGraphic" />
</feMerge>
</filter>
</defs>
<rect width="100%" height="100%" fill="url(#water)" />
<g>
<path d="M150 210 Q140 190 130 210 Q120 230 130 250 Q140 270 150 250 Q160 230 150 210" fill="#fff" />
<ellipse cx="150" cy="250" rx="20" ry="10" fill="url(#coralGradient)" filter="url(#bubble)" />
</g>
<g fill="#ff6347" transform="translate(90,100)">
<path d="M30 50 C20 10, 50 10, 40 50 S50 90, 30 50" />
<ellipse cx="30" cy="45" rx="8" ry="10" fill="white" />
<circle cx="28" cy="42" r="1.5" fill="black" />
<circle cx="32" cy="42" r="1.5" fill="black" />
<path d="M20 58 A10 5 0 0 0 40 58" stroke="black" stroke-width="2" fill="none"/>
</g>
<g fill="#8b4513" transform="translate(60,180)">
<rect width="100" height="15" fill="#654321"/>
<rect y="10" width="100" height="5" fill="lightgrey" />
<path d="M30 0 L40 15 L20 15 Z" fill="#654321"/>
</g>
<g fill="#ffde6b" transform="rotate(-45 170 220)">
<path d="M0,0 C0,15 10,35 15,15 C20,-5 10,15 15,30 C30,20 20,0 0,0Z" />
<path d="M10,0 C10,15 20,35 25,15 C30,-5 20,15 25,30 C40,20 30,0 10,0Z" />
</g>
<g filter="url(#bubble)">
<circle cx="50" cy="50" r="5" fill="white" opacity="0.5" />
<circle cx="100" cy="60" r="8" fill="white" opacity="0.5" />
<circle cx="70" cy="100" r="4" fill="white" opacity="0.5" />
</g>
</svg>
Judge's Analysis
Player 1's image better adheres to the prompt by featuring elements that can be interpreted as a cat and piano amidst a vibrant underwater setting.
The use of colorful shapes suggests coral reefs, enhancing creativity and visual appeal.
Player 2’s submission lacks clear representation of the prompt’s core elements, making Player 1 the stronger choice.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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