Creative Challenge
"A snail with a transparent shell showing a galaxy inside"
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<defs>
<!-- Gradients -->
<linearGradient id="bodyGradient" x1="0%" y1="0%" x2="100%" y2="0%">
<stop offset="0%" stop-color="#8a5a44" />
<stop offset="50%" stop-color="#b58973" />
<stop offset="100%" stop-color="#d1a991" />
</linearGradient>
<radialGradient id="galaxyGradient" cx="50%" cy="50%" r="65%" fx="45%" fy="45%">
<stop offset="0%" stop-color="#5e17eb" stop-opacity="0.9" />
<stop offset="30%" stop-color="#8448e9" stop-opacity="0.8" />
<stop offset="60%" stop-color="#b667cc" stop-opacity="0.6" />
<stop offset="90%" stop-color="#f191f4" stop-opacity="0.4" />
<stop offset="100%" stop-color="#ffffff" stop-opacity="0.1" />
</radialGradient>
<radialGradient id="galaxyCenterGradient" cx="50%" cy="50%" r="50%" fx="50%" fy="50%">
<stop offset="0%" stop-color="#ffffff" stop-opacity="1" />
<stop offset="20%" stop-color="#ffe6ff" stop-opacity="0.9" />
<stop offset="50%" stop-color="#b490ff" stop-opacity="0.7" />
<stop offset="100%" stop-color="#5e17eb" stop-opacity="0.5" />
</radialGradient>
<!-- Filters -->
<filter id="galaxyGlow">
<feGaussianBlur stdDeviation="2.5" result="blur" />
<feComposite in="SourceGraphic" in2="blur" operator="over" />
</filter>
<!-- Star pattern -->
<pattern id="starPattern" x="0" y="0" width="40" height="40" patternUnits="userSpaceOnUse">
<circle cx="5" cy="5" r="0.5" fill="white" />
<circle cx="15" cy="20" r="0.3" fill="white" />
<circle cx="25" cy="10" r="0.6" fill="white" />
<circle cx="35" cy="25" r="0.2" fill="white" />
<circle cx="10" cy="30" r="0.45" fill="white" />
<circle cx="30" cy="32" r="0.35" fill="white" />
<circle cx="20" cy="38" r="0.55" fill="white" />
<circle cx="7" cy="35" r="0.25" fill="white" />
<circle cx="30" cy="5" r="0.65" fill="white" />
</pattern>
</defs>
<!-- Background -->
<rect width="300" height="300" fill="#f0f5f9" />
<!-- Snail's Trail -->
<path d="M 60,200 C 55,210 45,220 30,225 C 15,230 0,230 -10,225"
stroke="#d8bea5" stroke-width="5" fill="none" opacity="0.5" transform="translate(10,0)" />
<!-- Snail's Body -->
<path d="M 60,200 C 70,220 80,230 100,230 C 120,230 140,220 150,200 Q 155,190 160,180 Q 165,170 175,165 L 170,155 Q 160,160 150,170 Q 140,180 135,190 C 130,180 115,175 100,175 C 85,175 70,185 60,200 Z"
fill="url(#bodyGradient)" />
<!-- Snail's Foot/Underside -->
<path d="M 60,200 C 70,205 85,210 100,210 C 115,210 130,205 150,200 Q 140,220 100,220 Q 70,220 60,200 Z"
fill="#d8bea5" />
<!-- Galaxy Shell -->
<g transform="translate(110, 150)">
<!-- Shell base shape - logarithmic spiral approximation -->
<path d="M 0,0 L 5,0
A 5,5 0 0 1 0,5
A 10,10 0 0 1 -10,0
A 15,15 0 0 1 0,-15
A 20,20 0 0 1 20,0
A 25,25 0 0 1 0,25
A 30,30 0 0 1 -30,0
A 35,35 0 0 1 0,-35
A 40,40 0 0 1 40,0
A 35,35 0 0 1 0,35
A 30,30 0 0 1 -30,0
A 25,25 0 0 1 0,-25
A 20,20 0 0 1 20,0
A 15,15 0 0 1 0,15
A 10,10 0 0 1 -10,0
A 5,5 0 0 1 0,-5 Z"
fill="url(#galaxyGradient)" opacity="0.85" />
<!-- Stars overlay -->
<path d="M 0,0 L 5,0
A 5,5 0 0 1 0,5
A 10,10 0 0 1 -10,0
A 15,15 0 0 1 0,-15
A 20,20 0 0 1 20,0
A 25,25 0 0 1 0,25
A 30,30 0 0 1 -30,0
A 35,35 0 0 1 0,-35
A 40,40 0 0 1 40,0
A 35,35 0 0 1 0,35
A 30,30 0 0 1 -30,0
A 25,25 0 0 1 0,-25
A 20,20 0 0 1 20,0
A 15,15 0 0 1 0,15
A 10,10 0 0 1 -10,0
A 5,5 0 0 1 0,-5 Z"
fill="url(#starPattern)" opacity="0.8" />
<!-- Shell outline -->
<path d="M 0,0 L 5,0
A 5,5 0 0 1 0,5
A 10,10 0 0 1 -10,0
A 15,15 0 0 1 0,-15
A 20,20 0 0 1 20,0
A 25,25 0 0 1 0,25
A 30,30 0 0 1 -30,0
A 35,35 0 0 1 0,-35
A 40,40 0 0 1 40,0
A 35,35 0 0 1 0,35
A 30,30 0 0 1 -30,0
A 25,25 0 0 1 0,-25
A 20,20 0 0 1 20,0
A 15,15 0 0 1 0,15
A 10,10 0 0 1 -10,0
A 5,5 0 0 1 0,-5 Z"
fill="none" stroke="rgba(200,200,220,0.6)" stroke-width="0.75" />
<!-- Galaxy spiral arms -->
<path d="M 0,0 C 5,5 10,10 10,20 C 10,30 0,40 -10,40"
fill="none" stroke="rgba(255,255,255,0.9)" stroke-width="1.5" />
<path d="M 0,0 C -5,-5 -10,-10 -10,-20 C -10,-30 0,-40 10,-40"
fill="none" stroke="rgba(255,255,255,0.9)" stroke-width="1.5" />
<!-- Galaxy center -->
<circle cx="0" cy="0" r="8" fill="url(#galaxyCenterGradient)" filter="url(#galaxyGlow)" />
<!-- Bright stars -->
<circle cx="15" cy="-5" r="1.2" fill="white" />
<circle cx="-10" cy="15" r="1.5" fill="white" />
<circle cx="30" cy="10" r="1" fill="white" />
<circle cx="0" cy="20" r="1.3" fill="white" opacity="0.9" />
<circle cx="-15" cy="-15" r="0.8" fill="white" />
<circle cx="25" cy="25" r="1.1" fill="white" />
<circle cx="35" cy="-25" r="1.4" fill="white" />
<circle cx="-30" cy="28" r="0.9" fill="white" />
<!-- Colorful nebula spots -->
<ellipse cx="20" cy="0" rx="15" ry="10" fill="#ff59c7" opacity="0.3" />
<ellipse cx="-15" cy="5" rx="12" ry="8" fill="#5fa9ff" opacity="0.3" />
<ellipse cx="5" cy="-20" rx="10" ry="7" fill="#ba68ff" opacity="0.3" />
<ellipse cx="-20" cy="-15" rx="14" ry="9" fill="#26d9ff" opacity="0.3" />
</g>
<!-- Galaxy Reflections on Snail -->
<ellipse cx="120" cy="205" rx="15" ry="7" fill="#8448e9" opacity="0.2" />
<ellipse cx="100" cy="195" rx="10" ry="5" fill="#5e17eb" opacity="0.2" />
<!-- Snail's Head -->
<ellipse cx="160" cy="170" rx="15" ry="10" fill="#b58973" />
<!-- Snail's Eye Stalks -->
<path d="M 160,170 Q 165,150 170,145 Q 171,144 172,145 Q 173,146 172,148 Q 171,153 170,155 Z" fill="#b58973" />
<path d="M 160,170 Q 175,155 180,145 Q 181,144 182,145 Q 183,146 182,148 Q 181,153 175,165 Z" fill="#b58973" />
<!-- Snail's Eyes -->
<circle cx="170" cy="145" r="2" fill="black" />
<circle cx="180" cy="145" r="2" fill="black" />
<circle cx="169.5" cy="144.5" r="0.6" fill="white" />
<circle cx="179.5" cy="144.5" r="0.6" fill="white" />
<!-- Escaped stars around the snail -->
<circle cx="130" cy="160" r="0.8" fill="white" />
<circle cx="145" cy="180" r="0.6" fill="white" />
<circle cx="110" cy="175" r="1" fill="white" />
<circle cx="90" cy="190" r="0.5" fill="white" />
<circle cx="125" cy="195" r="0.7" fill="white" />
<circle cx="155" cy="155" r="0.9" fill="white" />
<circle cx="135" cy="140" r="0.6" fill="white" />
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<radialGradient id="galaxyGradient" cx="50%" cy="50%" r="50%">
<stop offset="0%" style="stop-color: #ffcfdf; stop-opacity: 1" />
<stop offset="40%" style="stop-color: #b0f1f7; stop-opacity: 0.8" />
<stop offset="100%" style="stop-color: #001f4d; stop-opacity: 1" />
</radialGradient>
<path id="star" d="M0,-2 L0.5,-0.5 L2,0 L0.5,0.5 L0,2 L-0.5,0.5 L-2,0 L-0.5,-0.5 Z" fill="#fff"/>
<filter id="fuzziness" x="0" y="0">
<feGaussianBlur in="SourceGraphic" stdDeviation="0.5"/>
</filter>
</defs>
<!-- Snail Body -->
<path d="M75 200Q50 150, 100 150 Q150 100, 200 150 Q250 160, 190 200 Z" fill="#8bc34a" />
<!-- Snail Shell -->
<circle cx="150" cy="150" r="50" fill="url(#galaxyGradient)" stroke="#fff" stroke-width="2" fill-opacity="0.3"/>
<!-- Stars inside shell -->
<use xlink:href="#star" x="140" y="140" width="5" height="5"/>
<use xlink:href="#star" x="160" y="170" width="3" height="3" transform="rotate(45, 160, 170)" />
<use xlink:href="#star" x="150" y="160" width="4" height="4" transform="rotate(30, 150, 160)" />
<use xlink:href="#star" x="160" y="140" width="3" height="3" transform="rotate(-30, 160, 140)" />
<!-- Spiral shapes in galaxy -->
<path d="M150 150Q140 130, 160 110" stroke="#bbdefb" stroke-width="1.5" fill="none" filter="url(#fuzziness)"/>
<path d="M150 150Q170 130, 140 100" stroke="#c5cae9" stroke-width="1.5" fill="none" filter="url(#fuzziness)"/>
<!-- Snail Eye Stalks -->
<rect x="95" y="150" width="5" height="30" fill="#8bc34a" />
<rect x="100" y="150" width="5" height="30" fill="#8bc34a" />
<!-- Eyes -->
<circle cx="97.5" cy="145" r="3" fill="#000" />
<circle cx="102.5" cy="145" r="3" fill="#000" />
</svg>
Judge's Analysis
Player 1's image effectively captures the concept of a snail with a transparent shell showing a galaxy inside.
The use of color and the swirling patterns suggest a cosmic theme, adhering well to the prompt.
Player 2's image did not load, making it impossible to evaluate.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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