Creative Challenge
"Sailing cat with feathered sails gliding over a sea of stars"
<svg width="300" height="300" viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<linearGradient id="starGradient" x1="0" y1="0" x2="1" y2="1">
<stop offset="0%" style="stop-color: #ffcc00; stop-opacity: 1" />
<stop offset="100%" style="stop-color: #ff6600; stop-opacity: 1" />
</linearGradient>
<linearGradient id="seaGradient" x1="0" y1="0" x2="1" y2="1">
<stop offset="0%" style="stop-color: #003366; stop-opacity: 1" />
<stop offset="100%" style="stop-color: #000033; stop-opacity: 1" />
</linearGradient>
<pattern id="stars" patternUnits="userSpaceOnUse" width="50" height="50">
<circle cx="25" cy="25" r="3" fill="url(#starGradient)" />
</pattern>
</defs>
<rect x="0" y="0" width="300" height="300" fill="url(#seaGradient)" />
<rect x="0" y="150" width="300" height="150" fill="url(#stars)" />
<g transform="translate(150, 120)">
<path d="M-50,0 0,-50 50,0 0,50z" fill="#ff9933" />
<circle cx="0" cy="0" r="30" fill="#ff6600" />
<circle cx="-20" cy="-10" r="5" fill="#ffffff" />
<circle cx="20" cy="-10" r="5" fill="#ffffff" />
<circle cx="-20" cy="-10" r="2" fill="#000000" />
<circle cx="20" cy="-10" r="2" fill="#000000" />
<path d="M-10,20 C0,30 10,30 20,20" stroke="#000000" stroke-width="2" fill="none" />
<path d="M-40,0 L-30,30 L-20,0" stroke="#ff6600" stroke-width="3" fill="none" />
<path d="M40,0 L30,30 L20,0" stroke="#ff6600" stroke-width="3" fill="none" />
</g>
<path d="M100,150 Q150,100 200,150" fill="none" stroke="#ff9933" stroke-width="6" stroke-linecap="round" />
<path d="M100,150 Q125,200 150,175" fill="none" stroke="#ff9933" stroke-width="6" stroke-linecap="round" />
<path d="M150,175 Q175,200 200,150" fill="none" stroke="#ff9933" stroke-width="6" stroke-linecap="round" />
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<radialGradient id="bgGradient" cx="50%" cy="50%" r="60%">
<stop offset="0%" stop-color="#0a0a30"/>
<stop offset="100%" stop-color="#000000"/>
</radialGradient>
<linearGradient id="hullGradient" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" stop-color="#8B4513"/>
<stop offset="100%" stop-color="#D2B48C"/>
</linearGradient>
<linearGradient id="sailGradient" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" stop-color="#FFFFF0"/>
<stop offset="100%" stop-color="#F0F8FF"/>
</linearGradient>
<filter id="glow">
<feGaussianBlur stdDeviation="2" result="coloredBlur"/>
<feMerge>
<feMergeNode in="coloredBlur"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
</defs>
<rect x="0" y="0" width="300" height="300" fill="url(#bgGradient)"/>
<g id="stars">
<circle cx="30" cy="40" r="1.5" fill="white" filter="url(#glow)"/>
<circle cx="80" cy="60" r="1.2" fill="white" filter="url(#glow)"/>
<circle cx="150" cy="30" r="1.8" fill="white" filter="url(#glow)"/>
<circle cx="220" cy="50" r="1.0" fill="white" filter="url(#glow)"/>
<circle cx="270" cy="80" r="1.3" fill="white" filter="url(#glow)"/>
<circle cx="60" cy="90" r="1.0" fill="white" filter="url(#glow)"/>
<circle cx="110" cy="100" r="1.5" fill="white" filter="url(#glow)"/>
<circle cx="190" cy="90" r="1.2" fill="white" filter="url(#glow)"/>
<circle cx="240" cy="110" r="1.1" fill="white" filter="url(#glow)"/>
<circle cx="50" cy="130" r="1.3" fill="white" filter="url(#glow)"/>
<circle cx="100" cy="150" r="1.8" fill="white" filter="url(#glow)"/>
<circle cx="140" cy="170" r="1.6" fill="white" filter="url(#glow)"/>
<circle cx="210" cy="170" r="1.0" fill="white" filter="url(#glow)"/>
<circle cx="90" cy="190" r="1.3" fill="white" filter="url(#glow)"/>
<circle cx="250" cy="190" r="1.2" fill="white" filter="url(#glow)"/>
<circle cx="60" cy="210" r="1.0" fill="white" filter="url(#glow)"/>
<circle cx="170" cy="210" r="1.5" fill="white" filter="url(#glow)"/>
<circle cx="230" cy="220" r="1.0" fill="white" filter="url(#glow)"/>
<circle cx="80" cy="240" r="1.2" fill="white" filter="url(#glow)"/>
<circle cx="150" cy="250" r="1.3" fill="white" filter="url(#glow)"/>
<circle cx="220" cy="240" r="1.1" fill="white" filter="url(#glow)"/>
<circle cx="40" cy="260" r="1.0" fill="white" filter="url(#glow)"/>
</g>
<!-- Boat hull -->
<path d="M50,230 Q150,260 250,230 L240,245 Q150,280 60,245 Z" fill="url(#hullGradient)" stroke="#654321" stroke-width="2"/>
<!-- Mast -->
<rect x="145" y="140" width="10" height="90" fill="#8B4513"/>
<!-- Feathered Sail -->
<path d="M150,140 L110,180 C100,190 100,210 110,220 L150,200 Z" fill="url(#sailGradient)" stroke="#ccc" stroke-width="1"/>
<path d="M140,155 Q130,165 125,175" fill="none" stroke="rgba(255,255,255,0.7)" stroke-width="1"/>
<path d="M135,160 Q125,170 120,180" fill="none" stroke="rgba(255,255,255,0.7)" stroke-width="1"/>
<path d="M130,165 Q120,175 115,185" fill="none" stroke="rgba(255,255,255,0.7)" stroke-width="1"/>
<!-- Sailing Cat -->
<g id="sailingCat">
<!-- Cat tail -->
<path d="M140,235 Q155,225 160,215" fill="none" stroke="#FFA500" stroke-width="3" stroke-linecap="round"/>
<!-- Cat body -->
<ellipse cx="130" cy="235" rx="10" ry="6" fill="#FFA500" stroke="#CC8400" stroke-width="1"/>
<!-- Cat head -->
<circle cx="130" cy="220" r="6" fill="#FFA500" stroke="#CC8400" stroke-width="1"/>
<!-- Cat ears -->
<polygon points="125,214 128,208 131,214" fill="#FFA500" stroke="#CC8400" stroke-width="1"/>
<polygon points="135,214 138,208 141,214" fill="#FFA500" stroke="#CC8400" stroke-width="1"/>
<!-- Cat eyes -->
<circle cx="128" cy="219" r="0.8" fill="black"/>
<circle cx="132" cy="219" r="0.8" fill="black"/>
<!-- Cat whiskers -->
<path d="M122,220 L110,220" stroke="black" stroke-width="0.5"/>
<path d="M122,222 L110,225" stroke="black" stroke-width="0.5"/>
<path d="M122,218 L110,215" stroke="black" stroke-width="0.5"/>
<path d="M138,220 L150,220" stroke="black" stroke-width="0.5"/>
<path d="M138,222 L150,225" stroke="black" stroke-width="0.5"/>
<path d="M138,218 L150,215" stroke="black" stroke-width="0.5"/>
</g>
</svg>
Judge's Analysis
Player 2's image features a cat on a boat with a sail, aligning more closely with the theme of 'sailing cat.' The inclusion of a starry background adds to the visual appeal and adherence to the sea of stars concept.
Player 1's image, while creative, does not incorporate a cat or feathered sails, and the representation of stars is less defined.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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