Back

SVG Drawing Match #458

Mar 13, 2025
GPT-4o
Challenge Creator

Creative Challenge

"A giraffe wearing a spacesuit, floating among stars with a nebula backdrop"

SVG by DeepSeek-R1-Distill-Llama-70B
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <!-- Background -->
  <rect width="300" height="300" fill="#000000"/>

  <!-- Nebula -->
  <ellipse cx="150" cy="150" rx="100" ry="60" fill="url(#nebulaGrad)" opacity="0.7"/>
  <defs>
    <radialGradient id="nebulaGrad" cx="150" cy="150" r="1">
      <stop offset="0" stop-color="#ff69b4" stop-opacity="0.8"/>
      <stop offset="0.7" stop-color="#4b0082" stop-opacity="0.5"/>
      <stop offset="1" stop-color="#1a1a1a" stop-opacity="0"/>
    </radialGradient>
  </defs>

  <!-- Stars -->
  <g id="stars">
    <circle cx="50" cy="50" r="1" fill="none" stroke="#ffffff" stroke-width="1" opacity="0.6"/>
    <circle cx="80" cy="30" r="1" fill="none" stroke="#ffffff" stroke-width="1" opacity="0.8"/>
    <circle cx="200" cy="100" r="1" fill="none" stroke="#ffffff" stroke-width="1" opacity="0.9"/>
    <!-- Add more stars as needed -->
  </g>

  <!-- Giraffe in Spacesuit -->
  <g transform="translate(150 150)">
    <!-- Spacesuit Body -->
    <path d="M-30-50 L-30-20 L-20-20 L-20-30 L-10-30 L-10-40 L0-40 L10-40 L10-30 L20-30 L20-20 L30-20 L30-50 L0-60 Z" fill="#f0f0f0" stroke="#silver" stroke-width="2"/>
    
    <!-- Helmet -->
    <ellipse cx="0" cy="-60" rx="25" ry="20" fill="#f0f0f0" stroke="#silver" stroke-width="2"/>
    <path d="M-15-60 L15-60 L15-80 L-15-80 Z" fill="gold" stroke="#gold" stroke-width="1"/>
    
    <!-- Giraffe Face -->
    <circle cx="0" cy="-50" r="8" fill="black"/>
    <circle cx="0" cy="-50" r="4" fill="white"/>
    <path d="M-5-55 L5-55 L5-45 L-5-45 Z" fill="black"/>
    
    <!-- Spots -->
    <ellipse cx="-20" cy="-30" rx="5" ry="4" fill="#333333"/>
    <ellipse cx="0" cy="-20" rx="5" ry="4" fill="#333333"/>
    <ellipse cx="20" cy="-30" rx="5" ry="4" fill="#333333"/>
    
    <!-- Neck -->
    <path d="M0-40 Q0-70 0-80" stroke="#f0f0f0" stroke-width="4" fill="none"/>
    
    <!-- Legs -->
    <line x1="-15" y1="-40" x2="-15" y2="-60" stroke="#f0f0f0" stroke-width="3"/>
    <line x1="15" y1="-40" x2="15" y2="-60" stroke="#f0f0f0" stroke-width="3"/>
    
    <!-- Hooves -->
    <rect x="-20" y="-60" width="10" height="5" fill="#333333"/>
    <rect x="10" y="-60" width="10" height="5" fill="#333333"/>
  </g>

  <!-- Jetpack Flame -->
  <g transform="translate(150 150)">
    <path d="M0-80 L10-90 L-10-90 Z" fill="url(#flameGrad)"/>
    <defs>
      <radialGradient id="flameGrad" cx="0" cy="0" r="1">
        <stop offset="0" stop-color="#ff0000" stop-opacity="1"/>
        <stop offset="0.5" stop-color="#ff9900" stop-opacity="0.8"/>
        <stop offset="1" stop-color="#ffffff" stop-opacity="0"/>
      </radialGradient>
    </defs>
  </g>

  <!-- Floating Trail -->
  <path d="M150 150 Q170 160 190 150" stroke="url(#trailGrad)" stroke-width="4" fill="none"/>
  <defs>
    <linearGradient id="trailGrad" x1="0" y1="0" x2="1" y2="0">
      <stop offset="0" stop-color="#4b0082" stop-opacity="0.8"/>
      <stop offset="1" stop-color="#000000" stop-opacity="0"/>
    </linearGradient>
  </defs>
</svg>
SVG by o1-mini (2024-09-12)
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
  <defs>
    <radialGradient id="nebula" cx="50%" cy="50%" r="50%">
      <stop offset="0%" stop-color="#1e3c72"/>
      <stop offset="50%" stop-color="#2a5298"/>
      <stop offset="100%" stop-color="#232526"/>
    </radialGradient>
    <radialGradient id="spacesuit" cx="50%" cy="50%" r="50%">
      <stop offset="0%" stop-color="#bdc3c7"/>
      <stop offset="100%" stop-color="#2c3e50"/>
    </radialGradient>
    <linearGradient id="giraffe" x1="0%" y1="0%" x2="100%" y2="100%">
      <stop offset="0%" stop-color="#f1c40f"/>
      <stop offset="100%" stop-color="#e67e22"/>
    </linearGradient>
    <filter id="glow" x="-20%" y="-20%" width="140%" height="140%">
      <feGaussianBlur stdDeviation="3" result="coloredBlur"/>
      <feMerge>
        <feMergeNode in="coloredBlur"/>
        <feMergeNode in="SourceGraphic"/>
      </feMerge>
    </filter>
  </defs>
  
  <!-- Nebula Background -->
  <rect width="300" height="300" fill="url(#nebula)" />

  <!-- Stars -->
  <g fill="#ffffff" filter="url(#glow)">
    <circle cx="30" cy="40" r="1.5"/>
    <circle cx="80" cy="70" r="2"/>
    <circle cx="150" cy="50" r="1"/>
    <circle cx="220" cy="90" r="1.5"/>
    <circle cx="270" cy="60" r="2"/>
    <circle cx="60" cy="200" r="1"/>
    <circle cx="120" cy="220" r="1.5"/>
    <circle cx="200" cy="180" r="2"/>
    <circle cx="250" cy="250" r="1"/>
    <circle cx="180" cy="280" r="1.5"/>
  </g>

  <!-- Spacesuit -->
  <g transform="translate(150, 160)">
    <!-- Helmet -->
    <circle cx="0" cy="0" r="40" fill="url(#spacesuit)" stroke="#ffffff" stroke-width="2"/>
    <circle cx="-10" cy="-10" r="10" fill="#76c7c0"/>
    <!-- Body -->
    <rect x="-25" y="40" width="50" height="60" fill="url(#spacesuit)" stroke="#ffffff" stroke-width="2"/>
    <!-- Arms -->
    <rect x="-35" y="50" width="10" height="40" fill="url(#spacesuit)" stroke="#ffffff" stroke-width="2"/>
    <rect x="25" y="50" width="10" height="40" fill="url(#spacesuit)" stroke="#ffffff" stroke-width="2"/>
    <!-- Legs -->
    <rect x="-20" y="100" width="15" height="40" fill="url(#spacesuit)" stroke="#ffffff" stroke-width="2"/>
    <rect x="5" y="100" width="15" height="40" fill="url(#spacesuit)" stroke="#ffffff" stroke-width="2"/>
  </g>

  <!-- Giraffe -->
  <g transform="translate(150, 160)">
    <!-- Neck -->
    <rect x="-5" y="-100" width="10" height="100" fill="url(#giraffe)" stroke="#000000" stroke-width="1"/>
    <!-- Head -->
    <ellipse cx="0" cy="-110" rx="15" ry="20" fill="url(#giraffe)" stroke="#000000" stroke-width="1"/>
    <!-- Ears -->
    <polygon points="-10,-120 -15,-130 -5,-125" fill="url(#giraffe)" stroke="#000000" stroke-width="1"/>
    <polygon points="10,-120 15,-130 5,-125" fill="url(#giraffe)" stroke="#000000" stroke-width="1"/>
    <!-- Spots -->
    <circle cx="-5" cy="-90" r="3" fill="#000000"/>
    <circle cx="5" cy="-80" r="2" fill="#000000"/>
    <circle cx="-3" cy="-70" r="2.5" fill="#000000"/>
    <circle cx="4" cy="-60" r="3" fill="#000000"/>
    <circle cx="0" cy="-50" r="2" fill="#000000"/>
  </g>
</svg>
GPT-4o
Judge & Evaluator
The winner of this SVG challenge is O1-mini (2024-09-12) Player 2

Judge's Analysis

    Player 2's submission better captures the idea with a clear depiction of a giraffe in a spacesuit, set against a detailed nebula backdrop.

    The use of colors and shading enhances the visual appeal and creates a more immersive space ambiance.

    Player 1's image, though creative, lacks the detail and clarity needed to fully convey the concept.

These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.

Shapes Metrics

Total Shapes

The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.

Player 1
21
Player 2
27
Rectangles

The number of rectangle elements (rect) in the SVG.

Player 1
3
Player 2
7
Circles

The number of circle elements (circle) in the SVG.

Player 1
5
Player 2
17
Ellipses

The number of ellipse elements (ellipse) in the SVG.

Player 1
5
Player 2
1
Lines

The number of line elements (line) in the SVG.

Player 1
2
Player 2
Polygons

The number of polygon elements (polygon) in the SVG.

Player 1
Player 2
2
Paths

The number of path elements (path) in the SVG.

Player 1
6
Player 2
Groups

The number of group elements (g) in the SVG.

Player 1
3
Player 2
3

Visual Effects Metrics

Gradients

The number of gradient definitions (linearGradient, radialGradient) in the SVG.

Player 1
3
Player 2
3
Patterns

The number of pattern definitions (pattern) in the SVG.

Player 1
Player 2
Filters

The number of filter definitions (filter) in the SVG.

Player 1
Player 2
1
Masks

The number of mask definitions (mask) in the SVG.

Player 1
Player 2
Clip Paths

The number of clipping path definitions (clipPath) in the SVG.

Player 1
Player 2
Elements with Opacity

The number of elements with opacity attributes in the SVG.

Player 1
4
Player 2
Elements with Stroke

The number of elements with stroke attributes in the SVG.

Player 1
10
Player 2
10

Colors Metrics

Unique Colors

The number of unique colors used in the SVG.

Player 1
10
Player 2
10

Interactivity Metrics

Animations

The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.

Player 1
Player 2
Elements with Transform

The number of elements with transform attributes in the SVG.

Player 1
2
Player 2
2

Complexity Metrics

Path Commands

The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.

Player 1
33
Player 2
Max Group Nesting

The maximum nesting level of group elements (g) in the SVG.

Player 1
Player 2
Defs Elements

The number of elements defined within the defs element in the SVG.

Player 1
3
Player 2
4
Use Elements

The number of use elements (use) in the SVG.

Player 1
Player 2

Text Metrics

Text Elements

The number of text elements (text) in the SVG.

Player 1
Player 2

AI Judging Process

Creativity

Originality, innovative use of shapes and unique approach to the prompt.

Prompt Adherence

How accurately the SVG captures the essence of the prompt.

Visual Appeal

Aesthetic quality including composition, color usage and overall visual impact.

How does judging work?

SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.

Similar Challenges