Creative Challenge
"A giraffe painting a starry night sky with its long neck as the brush"
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<linearGradient id="skyGradient" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" style="stop-color:#1a0f3c;stop-opacity:1"/>
<stop offset="100%" style="stop-color:#2b1b4f;stop-opacity:1"/>
</linearGradient>
<radialGradient id="giraffeGradient">
<stop offset="0%" style="stop-color:#d49f60;stop-opacity:1"/>
<stop offset="100%" style="stop-color:#a67c53;stop-opacity:1"/>
</radialGradient>
<pattern id="brushTexture" x="0" y="0" width="10" height="10" patternUnits="userSpaceOnUse">
<circle cx="5" cy="5" r="2" fill="#8b46c1"/>
</pattern>
</defs>
<rect width="300" height="300" fill="url(#skyGradient)"/>
<!-- Giraffe -->
<path d="M150,250 Q150,200 150,150 Q150,100 150,50" fill="url(#giraffeGradient)" stroke="#a67c53" stroke-width="2"/>
<path d="M150,150 Q140,120 150,90 Q160,60 150,30" fill="url(#giraffeGradient)" stroke="#a67c53" stroke-width="2"/>
<circle cx="150" cy="220" r="15" fill="#a67c53"/>
<!-- Brush Stroke -->
<path d="M150,250 Q100,150 200,50" stroke="url(#brushTexture)" stroke-width="20" fill="none"/>
<!-- Stars -->
<g filter="url(#starFilter)">
<circle cx="50" cy="50" r="3" fill="#fff"/>
<circle cx="100" cy="80" r="4" fill="#fff"/>
<circle cx="200" cy="30" r="5" fill="#fff"/>
<circle cx="250" cy="100" r="4" fill="#fff"/>
<circle cx="180" cy="150" r="3" fill="#fff"/>
<circle cx="120" cy="180" r="4" fill="#fff"/>
</g>
<!-- Star Filter -->
<defs>
<filter id="starFilter">
<feGaussianBlur stdDeviation="1" result="glow"/>
<feMerge>
<feMergeNode in="glow"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
</defs>
</svg>
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<!-- Starry Night Sky -->
<rect x="0" y="0" width="300" height="300" fill="url(#starryNightSky)"/>
<linearGradient id="starryNightSky" x1="0" y1="0" x2="0" y2="100%">
<stop offset="0%" stop-color="#212121" stop-opacity="1"/>
<stop offset="50%" stop-color="#343434" stop-opacity="1"/>
<stop offset="100%" stop-color="#4d4d4d" stop-opacity="1"/>
</linearGradient>
<!-- Giraffe Body -->
<path d="M150 230 C150 220 140 210 130 200 L130 170 C130 160 140 150 150 140 L150 110 C150 100 140 90 130 80 L130 50 C130 40 140 30 150 20" fill="#F7D2C4" stroke="#786C3B" stroke-width="2"/>
<!-- Giraffe Neck -->
<path d="M150 20 C150 10 140 0 130 -10 L130 -40 C130 -50 140 -60 150 -70 L150 -100" fill="none" stroke="#786C3B" stroke-width="2"/>
<!-- Brush Bristles -->
<path d="M130 -100 L130 -120 M130 -110 L140 -120 M130 -120 L150 -120 M130 -130 L130 -150 M130 -140 L140 -150 M130 -150 L150 -150" stroke="#FFFFFF" stroke-width="2" stroke-dasharray="5,5"/>
<!-- Stars -->
<circle cx="50" cy="50" r="2" fill="#FFFFFF"/>
<circle cx="70" cy="70" r="3" fill="#FFFFFF"/>
<circle cx="90" cy="90" r="4" fill="#FFFFFF"/>
<circle cx="110" cy="110" r="5" fill="#FFFFFF"/>
<circle cx="130" cy="130" r="6" fill="#FFFFFF"/>
<circle cx="150" cy="150" r="7" fill="#FFFFFF"/>
<circle cx="170" cy="170" r="8" fill="#FFFFFF"/>
<circle cx="190" cy="190" r="9" fill="#FFFFFF"/>
<circle cx="210" cy="210" r="10" fill="#FFFFFF"/>
<circle cx="230" cy="230" r="11" fill="#FFFFFF"/>
<!-- Giraffe Face -->
<circle cx="150" cy="240" r="10" fill="#F7D2C4" stroke="#786C3B" stroke-width="2"/>
<circle cx="140" cy="250" r="5" fill="#786C3B"/>
<circle cx="160" cy="250" r="5" fill="#786C3B"/>
<path d="M140 260 L160 260" stroke="#786C3B" stroke-width="2"/>
</svg>
Judge's Analysis
Player 1's submission creatively uses the giraffe's neck as a brush, effectively capturing the essence of painting a starry night sky.
The use of colors and composition aligns well with the theme, providing a more visually appealing and cohesive representation compared to Player 2's image, which feels less dynamic and lacks the thematic clarity of a starry sky being painted.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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