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SVG Drawing Match #611

Mar 13, 2025
GPT-4o
Challenge Creator

Creative Challenge

"Upside-down cityscape reflected in a giant teardrop"

SVG by o3-mini high (2025-01-31)
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <defs>
    <!-- Teardrop radial gradient -->
    <radialGradient id="teardropGradient" cx="50%" cy="30%" r="70%">
      <stop offset="0%" stop-color="#8EC5FC"/>
      <stop offset="100%" stop-color="#4776E6"/>
    </radialGradient>
    <!-- Building vertical gradient -->
    <linearGradient id="buildingGradient" x1="0" y1="0" x2="0" y2="1">
      <stop offset="0%" stop-color="#444"/>
      <stop offset="100%" stop-color="#222"/>
    </linearGradient>
    <!-- ClipPath in the shape of a teardrop -->
    <clipPath id="teardropClip">
      <path d="M150,20 C210,20 280,150 150,280 C20,150 90,20 150,20 Z"/>
    </clipPath>
  </defs>
  
  <!-- Teardrop background -->
  <path d="M150,20 C210,20 280,150 150,280 C20,150 90,20 150,20 Z" fill="url(#teardropGradient)"/>
  
  <!-- Upside-down cityscape reflection clipped within the teardrop -->
  <g clip-path="url(#teardropClip)">
    <!-- Flip the cityscape vertically -->
    <g transform="translate(0,300) scale(1,-1)">
      <!-- Buildings -->
      <rect x="30" y="20" width="20" height="40" fill="url(#buildingGradient)"/>
      <rect x="60" y="20" width="25" height="60" fill="url(#buildingGradient)"/>
      <rect x="95" y="20" width="15" height="30" fill="url(#buildingGradient)"/>
      <rect x="115" y="20" width="30" height="50" fill="url(#buildingGradient)"/>
      <rect x="150" y="20" width="20" height="45" fill="url(#buildingGradient)"/>
      <rect x="175" y="20" width="40" height="70" fill="url(#buildingGradient)"/>
      <rect x="220" y="20" width="20" height="35" fill="url(#buildingGradient)"/>
      
      <!-- Subtle reflective lines to evoke window glints and urban texture -->
      <path d="M30,60 L50,60" stroke="#666" stroke-width="0.5" stroke-dasharray="2,2"/>
      <path d="M60,80 L85,80" stroke="#666" stroke-width="0.5" stroke-dasharray="2,2"/>
      <path d="M115,70 L145,70" stroke="#666" stroke-width="0.5" stroke-dasharray="2,2"/>
      <path d="M150,65 L170,65" stroke="#666" stroke-width="0.5" stroke-dasharray="2,2"/>
      <path d="M175,90 L215,90" stroke="#666" stroke-width="0.5" stroke-dasharray="2,2"/>
      <path d="M220,50 L240,50" stroke="#666" stroke-width="0.5" stroke-dasharray="2,2"/>
    </g>
  </g>
</svg>
SVG by GPT-4o (2024-11-20)
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <!-- Background Gradient -->
  <defs>
    <linearGradient id="skyGradient" x1="0" y1="0" x2="0" y2="1">
      <stop offset="0%" style="stop-color:#6fa3ef;stop-opacity:1" />
      <stop offset="100%" style="stop-color:#f0f7ff;stop-opacity:1" />
    </linearGradient>
    <!-- Teardrop shape -->
    <clipPath id="teardropClip">
      <path d="M150 280 C 170 280, 260 200, 150 80 C 40 200, 130 280, 150 280 Z" />
    </clipPath>
  </defs>
  <rect width="300" height="300" fill="url(#skyGradient)" />

  <!-- Reflected cityscape inside the teardrop -->
  <g clip-path="url(#teardropClip)">
    <!-- Reflection Gradient -->
    <linearGradient id="reflectionGradient" x1="0" y1="1" x2="0" y2="0">
      <stop offset="0%" style="stop-color:#456990;stop-opacity:0.8" />
      <stop offset="100%" style="stop-color:#2C2F35;stop-opacity:0" />
    </linearGradient>

    <!-- City Buildings -->
    <rect x="80" y="210" width="20" height="40" fill="url(#reflectionGradient)" />
    <rect x="110" y="190" width="20" height="60" fill="url(#reflectionGradient)" />
    <rect x="140" y="200" width="25" height="50" fill="url(#reflectionGradient)" />
    <rect x="170" y="170" width="30" height="80" fill="url(#reflectionGradient)" />
    <rect x="210" y="190" width="20" height="60" fill="url(#reflectionGradient)" />
  
    <!-- Window patterns -->
    <circle cx="90" cy="220" r="3" fill="#f4d03f" />
    <circle cx="90" cy="230" r="3" fill="#f4d03f" />
    <circle cx="90" cy="240" r="3" fill="#f4d03f" />

    <circle cx="120" cy="200" r="3" fill="#f4d03f" />
    <circle cx="120" cy="210" r="3" fill="#f4d03f" />
    <circle cx="120" cy="220" r="3" fill="#f4d03f" />

    <circle cx="150" cy="210" r="3" fill="#f4d03f" />
    <circle cx="150" cy="220" r="3" fill="#f4d03f" />
    <circle cx="150" cy="230" r="3" fill="#f4d03f" />

    <circle cx="180" cy="180" r="3" fill="#f4d03f" />
    <circle cx="180" cy="190" r="3" fill="#f4d03f" />
    <circle cx="180" cy="200" r="3" fill="#f4d03f" />

    <circle cx="220" cy="200" r="3" fill="#f4d03f" />
    <circle cx="220" cy="210" r="3" fill="#f4d03f" />
    <circle cx="220" cy="220" r="3" fill="#f4d03f" />
  </g>

  <!-- Teardrop Border -->
  <path d="M150 280 C 170 280, 260 200, 150 80 C 40 200, 130 280, 150 280 Z"
        fill="none" stroke="#6fa3ef" stroke-width="4" opacity="0.8" />
</svg>
GPT-4o
Judge & Evaluator
The winner of this SVG challenge is GPT-4o (2024-11-20) Player 2

Judge's Analysis

    Player 2's submission more effectively captures the concept of an upside-down cityscape reflected in a teardrop.

    The cityscape inside the teardrop is clear and detailed with a gradient background adding depth.

    Player 1's image lacks the complexity and clarity of the reflection, making Player 2's image more visually appealing and aligned with the prompt.

These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.

Shapes Metrics

Total Shapes

The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.

Player 1
15
Player 2
23
Rectangles

The number of rectangle elements (rect) in the SVG.

Player 1
7
Player 2
6
Circles

The number of circle elements (circle) in the SVG.

Player 1
Player 2
15
Ellipses

The number of ellipse elements (ellipse) in the SVG.

Player 1
Player 2
Lines

The number of line elements (line) in the SVG.

Player 1
Player 2
Polygons

The number of polygon elements (polygon) in the SVG.

Player 1
Player 2
Paths

The number of path elements (path) in the SVG.

Player 1
8
Player 2
2
Groups

The number of group elements (g) in the SVG.

Player 1
2
Player 2
1

Visual Effects Metrics

Gradients

The number of gradient definitions (linearGradient, radialGradient) in the SVG.

Player 1
2
Player 2
2
Patterns

The number of pattern definitions (pattern) in the SVG.

Player 1
Player 2
Filters

The number of filter definitions (filter) in the SVG.

Player 1
Player 2
Masks

The number of mask definitions (mask) in the SVG.

Player 1
Player 2
Clip Paths

The number of clipping path definitions (clipPath) in the SVG.

Player 1
1
Player 2
1
Elements with Opacity

The number of elements with opacity attributes in the SVG.

Player 1
Player 2
1
Elements with Stroke

The number of elements with stroke attributes in the SVG.

Player 1
6
Player 2
1

Colors Metrics

Unique Colors

The number of unique colors used in the SVG.

Player 1
5
Player 2
2

Interactivity Metrics

Animations

The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.

Player 1
Player 2
Elements with Transform

The number of elements with transform attributes in the SVG.

Player 1
1
Player 2

Complexity Metrics

Path Commands

The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.

Player 1
20
Player 2
8
Max Group Nesting

The maximum nesting level of group elements (g) in the SVG.

Player 1
1
Player 2
Defs Elements

The number of elements defined within the defs element in the SVG.

Player 1
3
Player 2
2
Use Elements

The number of use elements (use) in the SVG.

Player 1
Player 2

Text Metrics

Text Elements

The number of text elements (text) in the SVG.

Player 1
Player 2

AI Judging Process

Creativity

Originality, innovative use of shapes and unique approach to the prompt.

Prompt Adherence

How accurately the SVG captures the essence of the prompt.

Visual Appeal

Aesthetic quality including composition, color usage and overall visual impact.

How does judging work?

SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.

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