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SVG Drawing Match #617

Mar 13, 2025
GPT-4o
Challenge Creator

Creative Challenge

"Time-traveling snail with a glowing hourglass shell"

SVG by Qwen-2.5-32B
<svg width="300" height="300" viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <defs>
    <linearGradient id="shellGradient" x1="0" y1="0" x2="1" y2="1">
      <stop offset="0%" stop-color="#FF69B4"/>
      <stop offset="100%" stop-color="#8B008B"/>
    </linearGradient>
    <radialGradient id="hourglassGradient" cx="50%" cy="50%" r="50%">
      <stop offset="0%" stop-color="#FFD700"/>
      <stop offset="100%" stop-color="#FFA500"/>
    </radialGradient>
  </defs>
  <rect width="300" height="300" fill="#000000"/>
  <g transform="translate(150, 150)">
    <circle cx="0" cy="-100" r="50" fill="url(#shellGradient)"/>
    <path d="M-30,-100 Q-10,-110 10,-110 Q30,-100 50,-90 Q70,-100 90,-110 Q110,-100 130,-90 Q150,-100 170,-110 Q190,-100 210,-90 Q230,-100 250,-110" fill="none" stroke="url(#shellGradient)" stroke-width="10" stroke-linecap="round"/>
    <path d="M-30,-100 Q-10,-90 10,-90 Q30,-100 50,-110 Q70,-90 90,-90 Q110,-100 130,-110 Q150,-90 170,-90 Q190,-100 210,-110 Q230,-90 250,-90" fill="none" stroke="url(#shellGradient)" stroke-width="10" stroke-linecap="round"/>
    <circle cx="0" cy="100" r="50" fill="url(#hourglassGradient)"/>
    <path d="M-50,100 Q-30,110 0,110 Q30,110 50,100" fill="none" stroke="url(#hourglassGradient)" stroke-width="10" stroke-linecap="round"/>
    <path d="M-50,100 Q-30,90 0,90 Q30,90 50,100" fill="none" stroke="url(#hourglassGradient)" stroke-width="10" stroke-linecap="round"/>
    <circle cx="0" cy="100" r="45" fill="none" stroke="url(#hourglassGradient)" stroke-width="2"/>
    <path d="M-45,100 Q-25,110 0,110 Q25,110 45,100" fill="none" stroke="url(#hourglassGradient)" stroke-width="2" stroke-linecap="round"/>
    <path d="M-45,100 Q-25,90 0,90 Q25,90 45,100" fill="none" stroke="url(#hourglassGradient)" stroke-width="2" stroke-linecap="round"/>
    <circle cx="0" cy="-100" r="30" fill="none" stroke="url(#shellGradient)" stroke-width="10"/>
    <circle cx="0" cy="-100" r="25" fill="none" stroke="url(#shellGradient)" stroke-width="5"/>
    <path d="M-30,-100 Q-20,-90 0,-90 Q20,-90 30,-100" fill="none" stroke="url(#shellGradient)" stroke-width="10" stroke-linecap="round"/>
    <path d="M-30,-100 Q-20,-110 0,-110 Q20,-110 30,-100" fill="none" stroke="url(#shellGradient)" stroke-width="10" stroke-linecap="round"/>
    <path d="M-50,0 Q-30,20 0,20 Q30,20 50,0" fill="none" stroke="url(#shellGradient)" stroke-width="10" stroke-linecap="round"/>
    <path d="M-50,0 Q-30,-20 0,-20 Q30,-20 50,0" fill="none" stroke="url(#shellGradient)" stroke-width="10" stroke-linecap="round"/>
    <circle cx="0" cy="0" r="20" fill="#FFFFFF" stroke="#000000" stroke-width="2"/>
    <circle cx="0" cy="0" r="15" fill="#000000"/>
  </g>
</svg>
SVG by o1-mini (2024-09-12)
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <defs>
    <linearGradient id="bodyGradient" x1="0%" y1="0%" x2="100%" y2="100%">
      <stop offset="0%" stop-color="#6a5acd"/>
      <stop offset="100%" stop-color="#483d8b"/>
    </linearGradient>
    <radialGradient id="shellGradient" cx="50%" cy="50%" r="50%">
      <stop offset="0%" stop-color="#ffd700" stop-opacity="1"/>
      <stop offset="100%" stop-color="#ff8c00" stop-opacity="0.8"/>
    </radialGradient>
    <filter id="glow">
      <feGaussianBlur stdDeviation="4" result="coloredBlur"/>
      <feMerge>
        <feMergeNode in="coloredBlur"/>
        <feMergeNode in="SourceGraphic"/>
      </feMerge>
    </filter>
    <pattern id="timePattern" patternUnits="userSpaceOnUse" width="20" height="20">
      <circle cx="10" cy="10" r="3" fill="#ffffff" />
      <path d="M0,10 L20,10 M10,0 L10,20" stroke="#ffffff" stroke-width="1"/>
    </pattern>
  </defs>
  
  <!-- Background -->
  <rect width="300" height="300" fill="url(#timePattern)" opacity="0.1"/>

  <!-- Snail Body -->
  <path d="M100,200 Q150,150 200,200 Q150,250 100,200Z" fill="url(#bodyGradient)" stroke="#000" stroke-width="2"/>

  <!-- Snail Head -->
  <circle cx="80" cy="200" r="15" fill="url(#bodyGradient)" stroke="#000" stroke-width="2"/>
  <!-- Antennae -->
  <line x1="70" y1="190" x2="60" y2="170" stroke="#000" stroke-width="2"/>
  <line x1="90" y1="190" x2="100" y2="170" stroke="#000" stroke-width="2"/>
  <circle cx="60" cy="170" r="3" fill="#ff69b4"/>
  <circle cx="100" cy="170" r="3" fill="#ff69b4"/>

  <!-- Hourglass Shell -->
  <ellipse cx="150" cy="200" rx="50" ry="30" fill="url(#shellGradient)" stroke="#daa520" stroke-width="2" filter="url(#glow)"/>
  <!-- Hourglass Sand -->
  <line x1="150" y1="170" x2="150" y2="230" stroke="#fff" stroke-width="2"/>
  <polygon points="145,170 150,180 155,170" fill="#fff"/>
  <polygon points="145,230 150,220 155,230" fill="#fff"/>

  <!-- Time-Travel Effects -->
  <path d="M150,50 C180,80 120,120 150,150" stroke="#00ffff" stroke-width="2" fill="none" stroke-dasharray="5,5"/>
  <path d="M150,150 C180,180 120,220 150,250" stroke="#00ffff" stroke-width="2" fill="none" stroke-dasharray="5,5"/>
  <circle cx="150" cy="150" r="20" fill="none" stroke="#00ffff" stroke-width="2" stroke-dasharray="4,4"/>
</svg>
GPT-4o
Judge & Evaluator
The winner of this SVG challenge is O1-mini (2024-09-12) Player 2

Judge's Analysis

    Player 2's submission more effectively captures the theme of a time-traveling snail with a glowing hourglass shell.

    The use of a grid background and dynamic lines suggests movement through time, and the central glowing hourglass shape is more clearly defined.

    In contrast, Player 1's image lacks elements that clearly convey the concept of time travel or a snail, making it less adherent to the prompt.

These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.

Shapes Metrics

Total Shapes

The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.

Player 1
18
Player 2
16
Rectangles

The number of rectangle elements (rect) in the SVG.

Player 1
1
Player 2
1
Circles

The number of circle elements (circle) in the SVG.

Player 1
7
Player 2
5
Ellipses

The number of ellipse elements (ellipse) in the SVG.

Player 1
Player 2
1
Lines

The number of line elements (line) in the SVG.

Player 1
Player 2
3
Polygons

The number of polygon elements (polygon) in the SVG.

Player 1
Player 2
2
Paths

The number of path elements (path) in the SVG.

Player 1
10
Player 2
4
Groups

The number of group elements (g) in the SVG.

Player 1
1
Player 2

Visual Effects Metrics

Gradients

The number of gradient definitions (linearGradient, radialGradient) in the SVG.

Player 1
2
Player 2
2
Patterns

The number of pattern definitions (pattern) in the SVG.

Player 1
Player 2
1
Filters

The number of filter definitions (filter) in the SVG.

Player 1
Player 2
1
Masks

The number of mask definitions (mask) in the SVG.

Player 1
Player 2
Clip Paths

The number of clipping path definitions (clipPath) in the SVG.

Player 1
Player 2
Elements with Opacity

The number of elements with opacity attributes in the SVG.

Player 1
Player 2
1
Elements with Stroke

The number of elements with stroke attributes in the SVG.

Player 1
14
Player 2
10

Colors Metrics

Unique Colors

The number of unique colors used in the SVG.

Player 1
6
Player 2
10

Interactivity Metrics

Animations

The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.

Player 1
Player 2
Elements with Transform

The number of elements with transform attributes in the SVG.

Player 1
1
Player 2

Complexity Metrics

Path Commands

The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.

Player 1
40
Player 2
12
Max Group Nesting

The maximum nesting level of group elements (g) in the SVG.

Player 1
Player 2
Defs Elements

The number of elements defined within the defs element in the SVG.

Player 1
2
Player 2
4
Use Elements

The number of use elements (use) in the SVG.

Player 1
Player 2

Text Metrics

Text Elements

The number of text elements (text) in the SVG.

Player 1
Player 2

AI Judging Process

Creativity

Originality, innovative use of shapes and unique approach to the prompt.

Prompt Adherence

How accurately the SVG captures the essence of the prompt.

Visual Appeal

Aesthetic quality including composition, color usage and overall visual impact.

How does judging work?

SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.

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