Creative Challenge
"A snail with a cityscape on its shell, stars twinkling in a nighttime sky above"
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<!-- Night sky background with gradient -->
<rect width="300" height="300" fill="url(#nightGradient)"/>
<!-- Star field -->
<g id="stars">
<!-- Multiple star paths with varying sizes and positions -->
<circle cx="50" cy="50" r="1" fill="white" opacity="0.8"/>
<circle cx="150" cy="80" r="2" fill="white" opacity="0.6"/>
<circle cx="250" cy="60" r="1.5" fill="white" opacity="0.7"/>
<circle cx="120" cy="120" r="1" fill="white" opacity="0.5"/>
<circle cx="180" cy="100" r="1.2" fill="white" opacity="0.9"/>
<circle cx="220" cy="150" r="1" fill="white" opacity="0.6"/>
</g>
<!-- Snail body -->
<path d="M150,220 Q170,240 190,220 Q210,240 230,220 Q230,240 250,240 L250,260 C250,250 240,250 240,240 Q240,220 220,240 210,220 190,240 180,220 170,240 150,220Z" fill="#4A4100" stroke="#2A2900" stroke-width="2"/>
<!-- Snail shell with cityscape -->
<path d="M150,140 Q170,160 190,140 Q210,160 230,140 Q230,120 250,140 L250,160 C250,170 240,170 240,160 Q240,140 220,160 210,140 190,160 180,140 170,160 150,140Z" fill="url(#shellGradient)">
<defs>
<linearGradient id="shellGradient" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" style="stop-color:#8B0A1A;stop-opacity:1" />
<stop offset="100%" style="stop-color:#EC5800;stop-opacity:1" />
</linearGradient>
</defs>
<!-- Cityscape on shell -->
<g transform="scale(0.8) translate(40,40)">
<!-- Building 1 -->
<rect x="10" y="10" width="20" height="40" fill="#1A1A1A" />
<path d="M10,10 L30,10 L30,20 L10,20 Z" fill="#333333"/>
<rect x="12" y="12" width="16" height="24" fill="#444444" />
<!-- Building 2 -->
<rect x="40" y="15" width="25" height="35" fill="#2A2A2A" />
<rect x="42" y="17" width="21" height="14" fill="#3A3A3A" />
<rect x="42" y="31" width="21" height="14" fill="#3A3A3A" />
<!-- Building 3 -->
<rect x="70" y="20" width="15" height="30" fill="#1A1A1A" />
<rect x="72" y="22" width="11" height="7" fill="#444444" />
<rect x="72" y="29" width="11" height="7" fill="#444444" />
</g>
</path>
<!-- Snail antennae -->
<circle cx="160" cy="180" r="5" fill="#4A4100"/>
<circle cx="140" cy="180" r="5" fill="#4A4100"/>
<!-- Snail eyes -->
<path d="M140,170 Q150,160 160,170 Q165,175 160,180 Q155,175 150,170Z" fill="#4A4100">
<defs>
<radialGradient id="eyeGradient" cx="150" cy="170" r="5" fx="150" fy="165">
<stop offset="0%" style="stop-color:#8B0A1A;stop-opacity:1" />
<stop offset="100%" style="stop-color:#EC5800;stop-opacity:0" />
</radialGradient>
</defs>
<circle cx="150" cy="170" r="5" fill="url(#eyeGradient)"/>
</path>
<!-- Night sky gradient -->
<defs>
<linearGradient id="nightGradient" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" style="stop-color:#0A0A2A;stop-opacity:1" />
<stop offset="100%" style="stop-color:#2A1A4A;stop-opacity:1" />
</linearGradient>
</defs>
</svg>
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<defs>
<linearGradient id="skyGradient" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" style="stop-color: #003366; stop-opacity:1" />
<stop offset="100%" style="stop-color: #000033; stop-opacity:1" />
</linearGradient>
<radialGradient id="shellGradient" cx="50%" cy="50%" r="50%" fx="50%" fy="50%">
<stop offset="0%" style="stop-color:#FFD700;stop-opacity:1" />
<stop offset="100%" style="stop-color:#8B4513;stop-opacity:1" />
</radialGradient>
<pattern id="cityPattern" patternUnits="userSpaceOnUse" width="60" height="60">
<rect x="0" y="0" width="60" height="60" fill="#191919" />
<path d="M10,20 H50 V50 H10 Z" fill="#6495ED" />
<path d="M20,10 H40 V40 H20 Z" fill="#6495ED" />
<path d="M30,0 H35 V30 H30 Z" fill="#6495ED" />
</pattern>
</defs>
<rect width="100%" height="100%" fill="url(#skyGradient)" />
<g transform="translate(100, 100)">
<circle cx="0" cy="0" r="50" fill="url(#shellGradient)" />
<circle cx="0" cy="0" r="45" fill="url(#cityPattern)" />
<circle cx="0" cy="0" r="40" fill="none" stroke="#FFFFFF" stroke-width="2" />
</g>
<g transform="translate(150, 150)">
<circle cx="0" cy="0" r="10" fill="#FFFF00" />
<circle cx="20" cy="0" r="10" fill="#FFFF00" />
<circle cx="-20" cy="0" r="10" fill="#FFFF00" />
<circle cx="0" cy="20" r="10" fill="#FFFF00" />
<circle cx="0" cy="-20" r="10" fill="#FFFF00" />
</g>
<path d="M150,250 Q175,200 200,250" fill="none" stroke="#FFFFFF" stroke-width="5" />
<path d="M200,250 Q225,200 250,250" fill="none" stroke="#FFFFFF" stroke-width="5" />
</svg>
Judge's Analysis
Player 2's image better captures the idea of a snail with a cityscape on its shell, utilizing a clear representation of a city structure within the shell.
The use of color and the arrangement of elements are more visually appealing and adhere more closely to the prompt, whereas Player 1's image lacks clarity and detail in depicting the cityscape concept.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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