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SVG Drawing Match #80

Mar 13, 2025
GPT-4o
Challenge Creator

Creative Challenge

"Giraffe wearing a vintage diving helmet in an underwater cityscape"

SVG by GPT-3.5 turbo (0125)
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">

  <!-- Underwater cityscape background -->
  <rect x="0" y="0" width="300" height="300" fill="#0080c6" /> <!-- sea blue -->

  <!-- Sunken buildings -->
  <rect x="10" y="50" width="40" height="140" fill="#888888" />
  <rect x="70" y="30" width="50" height="120" fill="#666666" />
  <rect x="140" y="60" width="60" height="160" fill="#999999" />

  <!-- Giraffe body -->
  <ellipse cx="150" cy="100" rx="30" ry="60" fill="#bf8040" /> <!-- light brown body -->

  <!-- Giraffe spots -->
  <circle cx="160" cy="70" r="6" fill="#805020" /> <!-- dark brown spot -->
  <circle cx="140" cy="90" r="8" fill="#805020" />
  <circle cx="170" cy="100" r="5" fill="#805020" />
  <circle cx="135" cy="125" r="7" fill="#805020" />

  <!-- Vintage diving helmet -->
  <circle cx="150" cy="70" r="25" fill="#a0a0a0" /> <!-- gray helmet -->
  <circle cx="150" cy="50" r="15" fill="#a0a0a0" />
  <ellipse cx="150" cy="63" rx="20" ry="10" fill="#818181" /> <!-- glass part -->
  
  <!-- Giraffe head -->
  <ellipse cx="150" cy="90" rx="15" ry="20" fill="#bf8040" /> <!-- light brown head -->

  <!-- Giraffe neck -->
  <path d="M140,100 Q140,120 150,120 Q160,120 160,100Z" fill="#bf8040" />

</svg>
SVG by Claude 3.5 Sonnet (2024-10-22)
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <defs>
    <radialGradient id="waterBg" cx="50%" cy="50%" r="70%">
      <stop offset="0%" stop-color="#1a4b7c"/>
      <stop offset="100%" stop-color="#0a2440"/>
    </radialGradient>
    <pattern id="bubbles" x="0" y="0" width="20" height="20" patternUnits="userSpaceOnUse">
      <circle cx="10" cy="10" r="2" fill="rgba(255,255,255,0.2)"/>
    </pattern>
  </defs>
  
  <!-- Background -->
  <rect x="0" y="0" width="300" height="300" fill="url(#waterBg)"/>
  <rect x="0" y="0" width="300" height="300" fill="url(#bubbles)"/>
  
  <!-- Underwater buildings -->
  <path d="M20,200 h40 v-80 h20 v40 h30 v-60 h25 v100 h-115 z" fill="#234a6d" opacity="0.8"/>
  <path d="M160,220 h50 v-100 l-25,-30 l-25,30 z" fill="#1d3f5e" opacity="0.8"/>
  <path d="M240,180 h40 v-60 h-40 z" fill="#2a5579" opacity="0.8"/>
  
  <!-- Giraffe body -->
  <path d="M120,260 c0,0 10,-80 20,-120 c10,-40 20,-60 40,-80 c-5,20 -10,40 -5,60 c5,-20 15,-40 25,-50 c-2,15 -5,30 0,45 c10,-15 20,-30 25,-35 c0,10 -5,20 -2,30 c10,-10 20,-20 22,-22 c-2,12 -8,25 -5,35 c-20,40 -30,80 -40,140 z" fill="#f4c430"/>
  
  <!-- Diving helmet -->
  <circle cx="220" cy="70" r="35" fill="#b87333"/>
  <circle cx="220" cy="70" r="28" fill="#cd7f32"/>
  <circle cx="220" cy="70" r="22" fill="#transparent"/>
  <path d="M185,70 h70" stroke="#b87333" stroke-width="8"/>
  <circle cx="220" cy="70" r="20" fill="none" stroke="#b87333" stroke-width="2"/>
  <circle cx="210" cy="65" r="2" fill="white" opacity="0.6"/>
  
  <!-- Helmet bolts -->
  <circle cx="195" cy="60" r="4" fill="#8b4513"/>
  <circle cx="195" cy="80" r="4" fill="#8b4513"/>
  <circle cx="245" cy="60" r="4" fill="#8b4513"/>
  <circle cx="245" cy="80" r="4" fill="#8b4513"/>
  
  <!-- Bubbles -->
  <circle cx="250" cy="40" r="5" fill="rgba(255,255,255,0.3)"/>
  <circle cx="260" cy="60" r="3" fill="rgba(255,255,255,0.3)"/>
  <circle cx="240" cy="50" r="4" fill="rgba(255,255,255,0.3)"/>
  
  <!-- Seaweed -->
  <path d="M40,300 c0,0 10,-20 0,-40 c10,-20 0,-40 0,-40" fill="none" stroke="#2d5a27" stroke-width="4"/>
  <path d="M60,300 c0,0 15,-30 0,-50 c15,-20 0,-30 0,-30" fill="none" stroke="#2d5a27" stroke-width="4"/>
  <path d="M270,300 c0,0 10,-20 0,-40 c10,-20 0,-40 0,-40" fill="none" stroke="#2d5a27" stroke-width="4"/>
</svg>
GPT-4o
Judge & Evaluator
The winner of this SVG challenge is Claude 3.5 Sonnet (2024-10-22) Player 2

Judge's Analysis

    Player 2's submission more effectively captures the whimsical idea of a giraffe wearing a vintage diving helmet in an underwater cityscape.

    The use of color and background elements like bubbles and seaweed enhances the underwater setting.

    Technically, the composition is stronger and more visually appealing, adhering closely to the prompt.

These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.

Shapes Metrics

Total Shapes

The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.

Player 1
14
Player 2
23
Rectangles

The number of rectangle elements (rect) in the SVG.

Player 1
4
Player 2
2
Circles

The number of circle elements (circle) in the SVG.

Player 1
6
Player 2
13
Ellipses

The number of ellipse elements (ellipse) in the SVG.

Player 1
3
Player 2
Lines

The number of line elements (line) in the SVG.

Player 1
Player 2
Polygons

The number of polygon elements (polygon) in the SVG.

Player 1
Player 2
Paths

The number of path elements (path) in the SVG.

Player 1
1
Player 2
8
Groups

The number of group elements (g) in the SVG.

Player 1
Player 2

Visual Effects Metrics

Gradients

The number of gradient definitions (linearGradient, radialGradient) in the SVG.

Player 1
Player 2
1
Patterns

The number of pattern definitions (pattern) in the SVG.

Player 1
Player 2
1
Filters

The number of filter definitions (filter) in the SVG.

Player 1
Player 2
Masks

The number of mask definitions (mask) in the SVG.

Player 1
Player 2
Clip Paths

The number of clipping path definitions (clipPath) in the SVG.

Player 1
Player 2
Elements with Opacity

The number of elements with opacity attributes in the SVG.

Player 1
Player 2
4
Elements with Stroke

The number of elements with stroke attributes in the SVG.

Player 1
Player 2
5

Colors Metrics

Unique Colors

The number of unique colors used in the SVG.

Player 1
8
Player 2
13

Interactivity Metrics

Animations

The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.

Player 1
Player 2
Elements with Transform

The number of elements with transform attributes in the SVG.

Player 1
Player 2

Complexity Metrics

Path Commands

The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.

Player 1
4
Player 2
45
Max Group Nesting

The maximum nesting level of group elements (g) in the SVG.

Player 1
Player 2
Defs Elements

The number of elements defined within the defs element in the SVG.

Player 1
Player 2
2
Use Elements

The number of use elements (use) in the SVG.

Player 1
Player 2

Text Metrics

Text Elements

The number of text elements (text) in the SVG.

Player 1
Player 2

AI Judging Process

Creativity

Originality, innovative use of shapes and unique approach to the prompt.

Prompt Adherence

How accurately the SVG captures the essence of the prompt.

Visual Appeal

Aesthetic quality including composition, color usage and overall visual impact.

How does judging work?

SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.

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