Creative Challenge
"Snail with a city skyline on its shell"
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<linearGradient id="shellGradient" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" style="stop-color:#ffee93;stop-opacity:1" />
<stop offset="100%" style="stop-color:#adff2f;stop-opacity:1" />
</linearGradient>
<linearGradient id="skyGradient" x1="0%" y1="0%" x2="100%" y2="0%">
<stop offset="0%" style="stop-color:#87cefa;stop-opacity:1" />
<stop offset="100%" style="stop-color:#1e90ff;stop-opacity:1" />
</linearGradient>
<linearGradient id="bodyGradient" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" style="stop-color:#8b4513;stop-opacity:1" />
<stop offset="100%" style="stop-color:#a0522d;stop-opacity:1" />
</linearGradient>
<pattern id="windowPattern" width="10" height="10" patternUnits="userSpaceOnUse">
<rect width="10" height="10" fill="none" />
<rect width="4" height="4" fill="#ffffe0" />
</pattern>
</defs>
<rect x="0" y="0" width="300" height="300" fill="url(#skyGradient)" />
<ellipse cx="150" cy="150" rx="80" ry="60" fill="url(#shellGradient)" />
<path d="M80,180 C60,230 180,250 220,160" fill="none" stroke="#556b2f" stroke-width="3" />
<path d="M160,220 Q190,240 210,230 T230,200" fill="none" stroke="#556b2f" stroke-width="3" />
<ellipse cx="100" cy="250" rx="90" ry="50" fill="url(#bodyGradient)" />
<ellipse cx="210" cy="250" rx="25" ry="10" fill="url(#bodyGradient)" />
<path d="M60,150 L80,130 L100,150 L120,130 L140,150 L160,130 L180,150 L200,130 L220,150 L240,130 L260,150 V230 H60 Z" fill="#696969" />
<rect x="80" y="130" width="20" height="20" fill="url(#windowPattern)" />
<rect x="120" y="130" width="20" height="20" fill="url(#windowPattern)" />
<rect x="160" y="130" width="20" height="20" fill="url(#windowPattern)" />
<rect x="200" y="130" width="20" height="20" fill="url(#windowPattern)" />
<path d="M100,150 C90,140 86,132 80,120 C74,108 65,98 52,92 C40,86 30,84 20,92 C10,100 -10,150 10,210" fill="none" stroke="#d2691e" stroke-width="8" />
<circle cx="52" cy="92" r="10" fill="#2e8b57" />
<circle cx="52" cy="92" r="5" fill="#fff" />
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<!-- Define gradients -->
<defs>
<linearGradient id="shellGradient" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" style="stop-color:#ffcc33;stop-opacity:1" />
<stop offset="100%" style="stop-color:#ff6600;stop-opacity:1" />
</linearGradient>
<linearGradient id="skyGradient" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" style="stop-color:#003366;stop-opacity:1" />
<stop offset="100%" style="stop-color:#66ccff;stop-opacity:1" />
</linearGradient>
<pattern id="cityPattern" x="0" y="0" width="10" height="10" patternUnits="userSpaceOnUse">
<rect x="0" y="0" width="10" height="10" fill="url(#skyGradient)" />
<rect x="2" y="2" width="4" height="6" fill="#333"/>
<rect x="6" y="4" width="2" height="4" fill="#222"/>
</pattern>
<filter id="shellShadow" x="-50%" y="-50%" width="200%" height="200%">
<feOffset result="offOut" in="SourceAlpha" dx="2" dy="4" />
<feGaussianBlur result="blurOut" in="offOut" stdDeviation="3" />
<feBlend in="SourceGraphic" in2="blurOut" mode="normal" />
</filter>
</defs>
<!-- Background -->
<rect width="300" height="300" fill="#e0f7fa" />
<!-- Snail body -->
<ellipse cx="75" cy="220" rx="65" ry="35" fill="#88a06f" />
<ellipse cx="75" cy="220" rx="65" ry="35" fill="none" stroke="#5d7d45" stroke-width="2" />
<!-- Snail head and eyestalks -->
<g>
<circle cx="140" cy="200" r="20" fill="#88a06f" stroke="#5d7d45" stroke-width="2" />
<line x1="150" y1="190" x2="165" y2="175" stroke="#5d7d45" stroke-width="3" />
<line x1="150" y1="190" x2="165" y2="195" stroke="#5d7d45" stroke-width="3" />
<circle cx="168" cy="175" r="3" fill="#000" />
<circle cx="168" cy="195" r="3" fill="#000" />
</g>
<!-- Snail shell -->
<g filter="url(#shellShadow)">
<circle cx="100" cy="110" r="80" fill="url(#shellGradient)" />
<!-- City Skyline on shell -->
<clipPath id="shellClip">
<circle cx="100" cy="110" r="80" />
</clipPath>
<rect x="30" y="60" width="140" height="100" fill="url(#cityPattern)" clip-path="url(#shellClip)" />
<!-- Additional building details -->
<rect x="45" y="75" width="10" height="40" fill="#444" clip-path="url(#shellClip)" />
<rect x="65" y="65" width="8" height="55" fill="#555" clip-path="url(#shellClip)" />
<rect x="85" y="80" width="12" height="35" fill="#666" clip-path="url(#shellClip)" />
<rect x="110" y="70" width="10" height="50" fill="#555" clip-path="url(#shellClip)" />
<rect x="130" y="85" width="8" height="30" fill="#444" clip-path="url(#shellClip)" />
</g>
<!-- Decorative shell spiral pattern -->
<path d="M100,110 m -60,0 a 60,60 0 1,1 120,0 a 60,60 0 1,1 -120,0" fill="none" stroke="#ffffff" stroke-opacity="0.3" stroke-width="4" />
<!-- Shadows under shell -->
<ellipse cx="105" cy="190" rx="50" ry="10" fill="#000" opacity="0.1" />
</svg>
Judge's Analysis
Player 2's submission exhibits a more cohesive composition and better technical execution.
The city skyline is integrated into the snail's shell with greater creativity and detail, enhancing the visual appeal.
In contrast, Player 1's image lacks clarity and the cityscape appears less prominent and distinct.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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