Creative Challenge
"A lighthouse wearing a top hat, balancing on a wave under a starry night sky"
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<!-- Background -->
<defs>
<radialGradient id="nightSky" cx="150" cy="150" r="150" gradientUnits="userSpaceOnUse">
<stop offset="0%" stop-color="#001d4d"/>
<stop offset="100%" stop-color="#000000"/>
</radialGradient>
<linearGradient id="waveGradient" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#4a90e2"/>
<stop offset="100%" stop-color="#0066cc"/>
</linearGradient>
<linearGradient id="lighthouseGradient" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#ffffff"/>
<stop offset="100%" stop-color="#cccccc"/>
</linearGradient>
</defs>
<rect width="300" height="300" fill="url(#nightSky)" />
<!-- Stars -->
<circle cx="30" cy="50" r="2" fill="#ffffff" />
<circle cx="90" cy="20" r="1.5" fill="#ffffff" />
<circle cx="140" cy="70" r="3" fill="#ffffff" />
<circle cx="230" cy="30" r="2" fill="#ffffff" />
<circle cx="275" cy="85" r="1" fill="#ffffff" />
<circle cx="200" cy="120" r="2.5" fill="#ffffff" />
<circle cx="260" cy="150" r="1.5" fill="#ffffff" />
<!-- Wave -->
<path d="M0 200 Q150 150 300 200 T600 200 V300 H0 Z" fill="url(#waveGradient)" />
<!-- Lighthouse -->
<rect x="140" y="120" width="20" height="80" fill="url(#lighthouseGradient)" />
<polygon points="140,200 160,200 170,210 130,210" fill="url(#waveGradient)" />
<!-- Top Hat -->
<ellipse cx="150" cy="110" rx="30" ry="5" fill="#333333"/>
<rect x="135" y="95" width="30" height="15" fill="#333333" />
<rect x="137" y="90" width="26" height="5" fill="#000000" />
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<linearGradient id="skyGradient" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#0A0A2A"/>
<stop offset="100%" stop-color="#1B1B3A"/>
</linearGradient>
<linearGradient id="waveGradient" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#4facfe"/>
<stop offset="100%" stop-color="#00f2fe"/>
</linearGradient>
<filter id="glow" x="-50%" y="-50%" width="200%" height="200%">
<feGaussianBlur stdDeviation="1.5" result="coloredBlur"/>
<feMerge>
<feMergeNode in="coloredBlur"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
</defs>
<!-- Starry night sky background -->
<rect width="300" height="300" fill="url(#skyGradient)"/>
<!-- Scattered stars with a subtle glow -->
<circle cx="30" cy="40" r="1.5" fill="white" filter="url(#glow)"/>
<circle cx="80" cy="20" r="1.5" fill="white" filter="url(#glow)"/>
<circle cx="150" cy="30" r="2" fill="white" filter="url(#glow)"/>
<circle cx="220" cy="50" r="1.5" fill="white" filter="url(#glow)"/>
<circle cx="270" cy="30" r="1.5" fill="white" filter="url(#glow)"/>
<circle cx="60" cy="90" r="1.2" fill="white" filter="url(#glow)"/>
<circle cx="100" cy="70" r="1.8" fill="white" filter="url(#glow)"/>
<circle cx="200" cy="70" r="1.6" fill="white" filter="url(#glow)"/>
<circle cx="250" cy="80" r="1.2" fill="white" filter="url(#glow)"/>
<circle cx="120" cy="40" r="1.5" fill="white" filter="url(#glow)"/>
<circle cx="180" cy="40" r="1.5" fill="white" filter="url(#glow)"/>
<circle cx="50" cy="150" r="0.8" fill="white" filter="url(#glow)"/>
<circle cx="220" cy="120" r="0.8" fill="white" filter="url(#glow)"/>
<!-- The rolling wave -->
<path d="M10,240 C60,220 90,260 130,240 C170,220 210,260 250,240 C280,230 300,250 300,250 L300,300 L0,300 Z" fill="url(#waveGradient)" opacity="0.9"/>
<!-- Lighthouse balancing on the wave -->
<g transform="translate(140,150)">
<!-- Light beam emanating from the lantern room -->
<path d="M10,0 L-20,-30 L40,-30 Z" fill="#ffffe0" fill-opacity="0.3"/>
<!-- Tower body -->
<rect x="0" y="20" width="20" height="70" fill="#ffffff" stroke="#555" stroke-width="1"/>
<!-- Decorative red stripes on the tower -->
<line x1="0" y1="35" x2="20" y2="35" stroke="#d00" stroke-width="2"/>
<line x1="0" y1="50" x2="20" y2="50" stroke="#d00" stroke-width="2"/>
<line x1="0" y1="65" x2="20" y2="65" stroke="#d00" stroke-width="2"/>
<line x1="0" y1="80" x2="20" y2="80" stroke="#d00" stroke-width="2"/>
<line x1="0" y1="95" x2="20" y2="95" stroke="#d00" stroke-width="2"/>
<!-- Lantern room at the top of the lighthouse -->
<rect x="-5" y="0" width="30" height="20" fill="#f8f8d0" stroke="#aa8" stroke-width="1"/>
<!-- The dapper top hat -->
<g transform="translate(10,-30)">
<rect x="-10" y="-15" width="20" height="15" fill="#000"/>
<rect x="-10" y="-10" width="20" height="3" fill="#cc0000"/>
<ellipse cx="0" cy="-15" rx="15" ry="4" fill="#000"/>
</g>
</g>
<!-- A glowing moon to accentuate the starry night -->
<circle cx="260" cy="40" r="12" fill="#fefecd" opacity="0.9" filter="url(#glow)"/>
</svg>
Judge's Analysis
Player 2's image captures the whimsical concept of a lighthouse wearing a top hat with more creativity and detail.
The lighthouse is distinct and the top hat is clearly defined.
Additionally, the wave is more dynamic, and the starry night sky is enhanced with a moon, adding to the visual appeal and adherence to the prompt.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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