Creative Challenge
"Surreal desert with melting ice cream dunes"
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink">
<defs>
<linearGradient id="skyGradient" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" style="stop-color:#120830;stop-opacity:1" />
<stop offset="100%" style="stop-color:#6B306C;stop-opacity:1" />
</linearGradient>
<radialGradient id="iceCreamGradient" cx="50%" cy="50%" r="100%">
<stop offset="0%" style="stop-color:#FFB496;stop-opacity:1" />
<stop offset="100%" style="stop-color:#FF6B6B;stop-opacity:1" />
</radialGradient>
<filter id="glowFilter">
<feGaussianBlur stdDeviation="4" result="glow"/>
<feMerge>
<feMergeNode in="glow"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
</defs>
<rect width="300" height="300" fill="url(#skyGradient)"/>
<!-- Dunes -->
<g transform="translate(0,100)">
<path d="M0 0 Q 150 80 300 0" fill="url(#iceCreamGradient)" opacity="0.8"/>
<path d="M50 30 Q 200 100 350 30" transform="translate(-25,-15)" fill="url(#iceCreamGradient)" opacity="0.6"/>
<path d="M100 50 Q 250 120 400 50" transform="translate(-50,-25)" fill="url(#iceCreamGradient)" opacity="0.4"/>
</g>
<!-- Shadow effects -->
<rect x="0" y="150" width="300" height="150" fill="#000" opacity="0.1"/>
<rect x="20" y="140" width="260" height="20" fill="#000" opacity="0.05"/>
<rect x="40" y="130" width="220" height="10" fill="#000" opacity="0.03"/>
<!-- Stars -->
<g>
<circle cx="50" cy="50" r="1" fill="#FFF"/>
<circle cx="150" cy="80" r="1.5" fill="#FFF" opacity="0.8"/>
<circle cx="250" cy="30" r="1" fill="#FFF"/>
<circle cx="100" cy="20" r="1.2" fill="#FFF" opacity="0.6"/>
<circle cx="200" cy="120" r="1.3" fill="#FFF" opacity="0.7"/>
</g>
<!-- Abstract elements -->
<g filter="url(#glowFilter)">
<circle cx="150" cy="200" r="20" fill="#FFD7D7" opacity="0.5"/>
<circle cx="250" cy="180" r="15" fill="#FFB496" opacity="0.4"/>
<circle cx="50" cy="190" r="18" fill="#FF6B6B" opacity="0.3"/>
</g>
<!-- Ground plane -->
<rect x="0" y="200" width="300" height="100" fill="linearGradient(#groundGradient)"/>
<!-- Decorative elements -->
<g transform="translate(100,220)">
<path d="M0 0 Q 50 20 100 0" fill="#FFB496" opacity="0.3"/>
<path d="M20 10 Q 60 30 100 10" transform="translate(-10,-5)" fill="#FF6B6B" opacity="0.2"/>
</g>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<linearGradient id="skyGradient" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" style="stop-color:#ff6b6b"/>
<stop offset="100%" style="stop-color:#ffb88c"/>
</linearGradient>
<radialGradient id="meltGradient" cx="50%" cy="50%" r="50%">
<stop offset="0%" style="stop-color:#ff9f9f"/>
<stop offset="100%" style="stop-color:#ff5252"/>
</radialGradient>
<filter id="drip">
<feGaussianBlur in="SourceGraphic" stdDeviation="2"/>
</filter>
</defs>
<!-- Sky -->
<rect x="0" y="0" width="300" height="300" fill="url(#skyGradient)"/>
<!-- Melting Ice Cream Dunes -->
<path d="M0,200 Q75,150 150,220 T300,180 L300,300 L0,300 Z" fill="#ffd1dc" />
<path d="M20,220 Q95,170 170,240 T320,200 L320,300 L20,300 Z" fill="#ffb6c1" />
<!-- Drips -->
<g filter="url(#drip)">
<path d="M50,180 Q50,220 45,250" stroke="#ff8ba7" stroke-width="8" fill="none"/>
<path d="M150,200 Q150,240 145,270" stroke="#ff8ba7" stroke-width="10" fill="none"/>
<path d="M250,190 Q250,230 245,260" stroke="#ff8ba7" stroke-width="12" fill="none"/>
</g>
<!-- Ice Cream Scoops -->
<circle cx="80" cy="160" r="30" fill="#ff9f9f"/>
<circle cx="180" cy="180" r="40" fill="#ffb88c"/>
<circle cx="250" cy="150" r="35" fill="#ff7171"/>
<!-- Sprinkles -->
<g transform="rotate(-15)">
<rect x="60" y="150" width="8" height="2" fill="#4a90e2"/>
<rect x="180" y="170" width="8" height="2" fill="#50e3c2"/>
<rect x="240" y="140" width="8" height="2" fill="#f5a623"/>
</g>
<!-- Chocolate Sauce -->
<path d="M30,150 Q120,180 200,150 T300,170" fill="none" stroke="#4a4a4a" stroke-width="3"/>
<!-- Desert Elements -->
<path d="M10,250 L30,230 L50,250" fill="none" stroke="#ff6b6b" stroke-width="2"/>
<path d="M230,260 L250,240 L270,260" fill="none" stroke="#ff6b6b" stroke-width="2"/>
<!-- Heat Waves -->
<path d="M50,100 Q75,90 100,100 T150,100" fill="none" stroke="#ffffff" stroke-width="1" opacity="0.5"/>
<path d="M200,80 Q225,70 250,80 T300,80" fill="none" stroke="#ffffff" stroke-width="1" opacity="0.5"/>
</svg>
Judge's Analysis
Player 2's image successfully captures the surreal aspect of the prompt with an imaginative depiction of ice cream-like dunes and playful colors.
The abstract elements and dynamic composition enhance the visual appeal, making it more compelling and aligned with the theme.
Player 1's submission, while technically interesting, lacks the thematic clarity and creativity seen in Player 2's work.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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