Creative Challenge
"Surreal clock melting into a starry sea, geometric style"
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink">
<defs>
<linearGradient id="skyGradient" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#1a1a2e" />
<stop offset="100%" stop-color="#16213e" />
</linearGradient>
<radialGradient id="starGlow" cx="0.5" cy="0.5" r="0.5">
<stop offset="0%" stop-color="#ffffff" stop-opacity="0.8" />
<stop offset="100%" stop-color="#ffffff" stop-opacity="0" />
</radialGradient>
<pattern id="stars" x="0" y="0" width="20" height="20" patternUnits="userSpaceOnUse">
<circle cx="10" cy="10" r="1" fill="white" />
</pattern>
<linearGradient id="clockGradient" x1="0" y1="0" x2="1" y2="1">
<stop offset="0%" stop-color="#ff9f43" />
<stop offset="100%" stop-color="#ff6b6b" />
</linearGradient>
<clipPath id="clockShape">
<circle cx="150" cy="150" r="80" />
</clipPath>
</defs>
<rect width="300" height="300" fill="url(#skyGradient)" />
<rect width="300" height="300" fill="url(#stars)" opacity="0.5" />
<g clip-path="url(#clockShape)">
<circle cx="150" cy="150" r="80" fill="url(#clockGradient)" />
<ellipse cx="150" cy="220" rx="70" ry="30" fill="#ffffff" opacity="0.3" />
<polygon points="150,70 160,120 140,120" fill="#ffffff" />
<polygon points="150,230 160,180 140,180" fill="#ffffff" />
<rect x="145" y="90" width="10" height="60" fill="#ffffff" />
<rect x="145" y="180" width="10" height="60" fill="#ffffff" transform="rotate(45,150,210)" />
<path d="M150,150 L150,70 M150,150 L230,150" stroke="#ffffff" stroke-width="3" stroke-linecap="round" />
</g>
<circle cx="150" cy="150" r="80" stroke="#ffffff" stroke-width="3" fill="none" />
<g transform="translate(150,150) rotate(-30)">
<ellipse cx="0" cy="0" rx="100" ry="40" fill="none" stroke="#ffffff" stroke-width="2" stroke-dasharray="5,5" />
</g>
<g transform="translate(150,150) rotate(30)">
<ellipse cx="0" cy="0" rx="100" ry="40" fill="none" stroke="#ffffff" stroke-width="2" stroke-dasharray="5,5" />
</g>
<circle cx="150" cy="150" r="10" fill="#ffffff" />
<g transform="translate(150,150)">
<circle cx="0" cy="0" r="120" fill="none" stroke="url(#starGlow)" stroke-width="20" />
</g>
<circle cx="150" cy="150" r="120" fill="none" stroke="#ffffff" stroke-width="2" stroke-dasharray="5,5" />
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<linearGradient id="bgGradient" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" stop-color="#0B3D91"/>
<stop offset="100%" stop-color="#1E3C72"/>
</linearGradient>
<radialGradient id="moonGradient" cx="0.8" cy="0.2" r="0.3">
<stop offset="0%" stop-color="#FFF" />
<stop offset="100%" stop-color="#CCC" />
</radialGradient>
<linearGradient id="clockGradient" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" stop-color="#FF6F61"/>
<stop offset="100%" stop-color="#D7263D"/>
</linearGradient>
<linearGradient id="meltingGradient" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" stop-color="#FF9A9E" />
<stop offset="100%" stop-color="#FECFEF" />
</linearGradient>
<pattern id="starPattern" patternUnits="userSpaceOnUse" width="10" height="10">
<circle cx="1" cy="1" r="1" fill="#FFF" />
<circle cx="5" cy="5" r="1" fill="#FFF" />
<circle cx="8" cy="2" r="0.5" fill="#FFF" />
</pattern>
<mask id="clockMask">
<rect width="300" height="300" fill="white"/>
<path d="M100,150 Q110,130 120,150 Q130,170 140,150 Q150,130 160,150 L160,250 L100,250 Z" fill="black"/>
</mask>
</defs>
<!-- Background -->
<rect width="300" height="300" fill="url(#bgGradient)"/>
<!-- Stars -->
<rect width="300" height="300" fill="url(#starPattern)" opacity="0.3"/>
<!-- Moon -->
<circle cx="240" cy="60" r="20" fill="url(#moonGradient)" />
<!-- Sea -->
<rect y="150" width="300" height="150" fill="url(#starPattern)" opacity="0.5"/>
<!-- Melting Clock Base -->
<path d="M80,150 Q150,50 220,150 Q150,250 80,150 Z" fill="url(#clockGradient)" opacity="0.8"/>
<!-- Clock Details -->
<g fill="#FFF">
<circle cx="150" cy="150" r="5"/>
<line x1="150" y1="150" x2="170" y2="130" stroke="#FFF" stroke-width="2"/>
<line x1="150" y1="150" x2="150" y2="120" stroke="#FFF" stroke-width="2"/>
</g>
<!-- Melting Drips -->
<path d="M120,150 C130,160 140,160 140,170 C140,180 130,180 130,190 C130,200 140,200 140,210"
stroke="url(#meltingGradient)" stroke-width="4" fill="none" opacity="0.7"/>
<path d="M180,150 C190,160 200,160 200,170 C200,180 190,180 190,190 C190,200 200,200 200,210"
stroke="url(#meltingGradient)" stroke-width="4" fill="none" opacity="0.7"/>
<!-- Geometric Accents -->
<polygon points="150,150 160,140 170,150 160,160" fill="#FFD700" opacity="0.6"/>
<polygon points="150,150 140,160 150,170 160,160" fill="#FFD700" opacity="0.6"/>
<!-- Reflections -->
<path d="M80,150 Q150,50 220,150" stroke="url(#meltingGradient)" stroke-width="2" fill="none" opacity="0.5"/>
</svg>
Judge's Analysis
Player 2's image more effectively captures the surreal aspect of a melting clock with its flowing form, integrating it into a sea-like environment under a starry sky.
The geometric style is maintained while offering a dreamlike quality that aligns with the prompt.
Player 1's image, while technically sound, lacks the fluidity and surreal quality needed to fully embody the concept.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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