Creative Challenge
"Surreal clock melting into a desert, geometric shapes for sand dunes"
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<linearGradient id="skyGradient" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" style="stop-color:#ff6b6b"/>
<stop offset="100%" style="stop-color:#ffd93d"/>
</linearGradient>
<linearGradient id="sandGradient" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" style="stop-color:#f4a261"/>
<stop offset="100%" style="stop-color:#e76f51"/>
</linearGradient>
</defs>
<!-- Sky -->
<rect x="0" y="0" width="300" height="300" fill="url(#skyGradient)"/>
<!-- Geometric sand dunes -->
<path d="M0,180 L60,150 L120,200 L180,160 L240,190 L300,170 L300,300 L0,300 Z" fill="url(#sandGradient)"/>
<path d="M0,220 L50,200 L100,230 L150,190 L200,220 L250,200 L300,210 L300,300 L0,300 Z" fill="#e76f51" opacity="0.6"/>
<!-- Melting clock -->
<g transform="translate(150,120) rotate(15)">
<circle cx="0" cy="0" r="40" fill="#2a9d8f" stroke="#264653" stroke-width="4"/>
<path d="M0,-40 C30,-30 40,0 45,30 S20,60 0,70" fill="#2a9d8f" stroke="#264653" stroke-width="4"/>
<circle cx="0" cy="0" r="35" fill="none" stroke="#264653" stroke-width="2"/>
<line x1="0" y1="0" x2="0" y2="-25" stroke="#264653" stroke-width="3" transform="rotate(45)"/>
<line x1="0" y1="0" x2="0" y2="-15" stroke="#264653" stroke-width="4" transform="rotate(240)"/>
<!-- Clock numbers -->
<g font-family="Arial" font-size="8" fill="#264653">
<text x="-5" y="-25" text-anchor="middle">12</text>
<text x="25" y="3" text-anchor="middle">3</text>
<text x="-5" y="30" text-anchor="middle">6</text>
<text x="-25" y="3" text-anchor="middle">9</text>
</g>
</g>
<!-- Dripping elements -->
<path d="M140,160 C160,180 130,200 150,220 S160,240 140,260" fill="none" stroke="#2a9d8f" stroke-width="3"/>
<path d="M160,170 C180,190 150,210 170,230 S180,250 160,270" fill="none" stroke="#2a9d8f" stroke-width="2"/>
<!-- Heat waves -->
<path d="M50,140 Q70,120 90,140 Q110,160 130,140" fill="none" stroke="#ff6b6b" stroke-width="1" opacity="0.5"/>
<path d="M200,130 Q220,110 240,130 Q260,150 280,130" fill="none" stroke="#ff6b6b" stroke-width="1" opacity="0.5"/>
</svg>
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<!-- Gradient for the sky -->
<linearGradient id="sky" x1="0" y1="0" x2="0" y2="1">
<stop offset="0" stop-color="#87CEEB" />
<stop offset="0.5" stop-color="#FFC107" />
<stop offset="1" stop-color="#FF69B4" />
</linearGradient>
<!-- Background -->
<rect x="0" y="0" width="300" height="300" fill="url(#sky)" />
<!-- Melting clock -->
<g transform="translate(150, 100)">
<circle cx="0" cy="0" r="30" fill="#333" />
<circle cx="0" cy="0" r="25" fill="#fff" />
<circle cx="0" cy="0" r="20" fill="#333" />
<circle cx="0" cy="0" r="15" fill="#fff" />
<circle cx="0" cy="0" r="10" fill="#333" />
<circle cx="0" cy="0" r="5" fill="#fff" />
<!-- Melting effect -->
<g transform="translate(0, 20)">
<rect x="-20" y="0" width="40" height="10" fill="#333" rx="5" />
<rect x="-20" y="10" width="40" height="10" fill="#333" rx="5" />
<rect x="-20" y="20" width="40" height="10" fill="#333" rx="5" />
<rect x="-20" y="30" width="40" height="10" fill="#333" rx="5" />
</g>
<!-- Clock hands -->
<line x1="0" y1="0" x2="-20" y2="-50" stroke="#333" stroke-width="5" />
<line x1="0" y1="0" x2="20" y2="-30" stroke="#333" stroke-width="3" />
</g>
<!-- Geometric sand dunes -->
<g transform="translate(50, 200)">
<polygon points="0,0 50,0 50,20 0,20" fill="#F5F5DC" />
<polygon points="50,0 100,0 100,20 50,20" fill="#F2F2F2" />
<polygon points="100,0 150,0 150,20 100,20" fill="#E5E5EA" />
<polygon points="150,0 200,0 200,20 150,20" fill="#D9D9D9" />
<polygon points="200,0 250,0 250,20 200,20" fill="#C7C7C7" />
<polygon points="250,0 300,0 300,20 250,20" fill="#B3B3B3" />
<!-- Shadow under the dunes -->
<rect x="0" y="20" width="300" height="10" fill="#999" rx="5" />
</g>
<!-- Additional details -->
<circle cx="250" cy="150" r="10" fill="#333" />
<circle cx="250" cy="170" r="10" fill="#333" />
<circle cx="250" cy="190" r="10" fill="#333" />
</svg>
Judge's Analysis
Player 1's image creatively captures the surreal concept of a melting clock with flowing elements, adhering well to the prompt of geometric shapes for sand dunes.
The color gradient adds to the desert atmosphere, enhancing the visual appeal.
Player 2's design, while unique, lacks the melting element and the representation of sand dunes, making it less aligned with the prompt.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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