Creative Challenge
"A flamingo in a bowtie, balancing on a unicycle, under a starry night sky"
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<!-- Night Sky Background -->
<defs>
<linearGradient id="nightSky" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" style="stop-color:#0B0B2D;stop-opacity:1" />
<stop offset="100%" style="stop-color:#1A1A4F;stop-opacity:1" />
</linearGradient>
<filter id="glow">
<feGaussianBlur stdDeviation="2" result="glow"/>
<feMerge>
<feMergeNode in="glow"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
</defs>
<!-- Background -->
<rect width="300" height="300" fill="url(#nightSky)"/>
<!-- Stars -->
<g id="stars">
<circle cx="50" cy="50" r="1" fill="white" filter="url(#glow)"/>
<circle cx="150" cy="80" r="1" fill="white" filter="url(#glow)"/>
<circle cx="250" cy="60" r="1" fill="white" filter="url(#glow)"/>
<circle cx="120" cy="140" r="1" fill="white" filter="url(#glow)"/>
<circle cx="180" cy="120" r="1" fill="white" filter="url(#glow)"/>
<circle cx="220" cy="180" r="1" fill="white" filter="url(#glow)"/>
</g>
<!-- Unicycle -->
<g transform="translate(150,200)">
<circle cx="0" cy="0" r="40" fill="url(#nightSky)" opacity="0.8">
<animate attributeName="opacity" from="0.8" to="1" dur="2s" repeatCount="indefinite"/>
</circle>
<!-- Wheel -->
<circle cx="0" cy="0" r="30" fill="none" stroke="#666" stroke-width="2"/>
<!-- Pedals -->
<ellipse cx="-15" cy="0" rx="5" ry="3" fill="#444"/>
<ellipse cx="15" cy="0" rx="5" ry="3" fill="#444"/>
<!-- Axle -->
<circle cx="0" cy="0" r="5" fill="#666"/>
</g>
<!-- Flamingo -->
<g transform="translate(150,150)">
<!-- Body -->
<ellipse cx="0" cy="0" rx="25" ry="20" fill="#FFB3BA" transform="rotate(45)"/>
<!-- Neck -->
<path d="M0,0 Q 30,50 60,0" fill="#FFB3BA"/>
<!-- Head -->
<ellipse cx="60" cy="-20" rx="8" ry="5" fill="#FFB3BA"/>
<!-- Beak -->
<ellipse cx="65" cy="-15" rx="3" ry="2" fill="#FFA07A"/>
<!-- Legs -->
<line x1="0" y1="20" x2="-10" y2="100" stroke="#FFB3BA" stroke-width="3"/>
<line x1="0" y1="20" x2="10" y2="100" stroke="#FFB3BA" stroke-width="3"/>
</g>
<!-- Bowtie -->
<g transform="translate(150,130)">
<path d="M-20,0 L0,-15 L20,0 L0,15 Z" fill="none" stroke="#FFB3BA" stroke-width="2">
<defs>
<linearGradient id="bowtieGrad" x1="0%" y1="0%" x2="100%" y2="0%">
<stop offset="0%" style="stop-color:#FFB3BA;stop-opacity:1" />
<stop offset="100%" style="stop-color:#FF69B4;stop-opacity:1" />
</linearGradient>
</defs>
<animate attributeName="fill" from="url(#bowtieGrad)" to="url(#bowtieGrad)" dur="3s" repeatCount="indefinite"/>
</path>
<!-- Bowtie Center -->
<circle cx="0" cy="0" r="8" fill="white" filter="url(#glow)"/>
</g>
<!-- Ground Shadow -->
<rect x="0" y="250" width="300" height="50" fill="#000" opacity="0.3" filter="url(#glow)"/>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<radialGradient id="nightSkyGradient" cx="150" cy="150" r="150" gradientUnits="userSpaceOnUse">
<stop offset="0%" stop-color="#002F6C"/>
<stop offset="100%" stop-color="#000014"/>
</radialGradient>
<linearGradient id="flamingoGradient" x1="0" y1="0" x2="1" y2="1">
<stop offset="0%" stop-color="#FF66B3"/>
<stop offset="100%" stop-color="#FF3399"/>
</linearGradient>
<pattern id="starsPattern" x="0" y="0" width="10" height="10" patternUnits="userSpaceOnUse">
<circle cx="1" cy="1" r="1" fill="white" />
<circle cx="5" cy="5" r="1" fill="white" />
<circle cx="8" cy="3" r="1" fill="white" />
</pattern>
</defs>
<rect width="300" height="300" fill="url(#nightSkyGradient)" />
<rect width="300" height="300" fill="url(#starsPattern)" />
<g transform="translate(150 160)">
<ellipse cx="0" cy="0" rx="50" ry="20" fill="url(#flamingoGradient)" />
<ellipse cx="-25" cy="-60" rx="8" ry="20" fill="url(#flamingoGradient)" transform="rotate(-45)" />
<ellipse cx="25" cy="-60" rx="8" ry="20" fill="url(#flamingoGradient)" transform="rotate(45)" />
<ellipse cx="0" cy="-80" rx="20" ry="30" fill="url(#flamingoGradient)" />
<circle cx="0" cy="-110" r="12" fill="#FF66B3" />
<circle cx="-6" cy="-112" r="2" fill="black" />
<circle cx="6" cy="-112" r="2" fill="black" />
<line x1="0" y1="-105" x2="0" y2="-95" stroke="black" stroke-width="2"/>
<rect x="-10" y="-80" width="20" height="10" rx="5" fill="black" />
</g>
<g transform="translate(150 240)">
<circle cx="0" cy="0" r="30" fill="#333" stroke="#111" stroke-width="5"/>
<line x1="0" y1="0" x2="0" y2="-60" stroke="#111" stroke-width="5" />
</g>
</svg>
Judge's Analysis
Player 1's submission creatively captures the idea with a stylized flamingo in a bowtie, balancing on a unicycle under a starry night sky.
The image is visually appealing, with a clear focus on the flamingo and stars.
Player 2's image, while colorful, lacks clarity in depicting the unicycle and overall composition, making it less effective in adhering to the prompt.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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