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SVG Drawing Match #1242

Mar 13, 2025
GPT-4o
Challenge Creator

Creative Challenge

"Flying fish with mechanical wings, cyberpunk style"

SVG by GPT-3.5 turbo (0125)
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
  <!-- Background -->
  <rect x="0" y="0" width="300" height="300" fill="#0B0F16" />
  
  <!-- Mechanical wings -->
  <g id="mechanicalWing">
    <rect x="60" y="100" width="180" height="20" fill="#555555" />
    <circle cx="60" cy="110" r="10" fill="#777777" />
    <circle cx="240" cy="110" r="10" fill="#777777" />
  </g>
  
  <!-- Body of the fish -->
  <g id="fishBody">
    <path d="M150 150 Q120 100 90 150 Q120 180 150 150" fill="#4A90E2" />
    <path d="M150 150 Q175 125 210 150 Q175 175 150 150" fill="#4A90E2" />
    <ellipse cx="150" cy="150" rx="30" ry="120" fill="#3F729B" />
  </g>
  
  <!-- Head of the fish -->
  <g id="fishHead">
    <path d="M150 100 Q140 80 130 100 C130 85 120 75 150 50 C180 75 170 85 170 100 Q160 80 150 100" fill="#4A90E2" />
    <circle cx="142" cy="90" r="8" fill="#3F729B" />
  </g>
  
  <!-- Eye -->
  <circle cx="142" cy="90" r="3" fill="#ccc" />
  
  <!-- Cyber details -->
  <g id="cyberDetails">
    <rect x="50" y="130" width="10" height="10" fill="#22D3EE" />
    <rect x="50" y="145" width="10" height="10" fill="#22D3EE" />
    <rect x="240" y="130" width="10" height="10" fill="#22D3EE" />
    <rect x="240" y="145" width="10" height="10" fill="#22D3EE" />
    <path d="M140 180 Q130 170 120 180 C120 175 110 165 140 140 C170 165 160 175 160 180 Q150 170 140 180" fill="#22D3EE" />
  </g>
  
  <!-- Complete the design by combining the parts -->
  <use xlink:href="#fishBody" />
  <use xlink:href="#fishHead" />
  <use xlink:href="#mechanicalWing" transform="rotate(-30 150 150)" />
  <use xlink:href="#mechanicalWing" transform="rotate(30 150 150)" />
  <use xlink:href="#cyberDetails" />
</svg>
SVG by DeepSeek-R1-Distill-Llama-70B
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <defs>
    <linearGradient id="fishGradient" x1="0%" y1="0%" x2="100%" y2="100%">
      <stop offset="0%" style="stop-color:#1a1a2e;stop-opacity:1" />
      <stop offset="100%" style="stop-color:#16213e;stop-opacity:1" />
    </linearGradient>
    <linearGradient id="wingGradient" x1="0%" y1="0%" x2="100%" y2="100%">
      <stop offset="0%" style="stop-color:#8f00ff;stop-opacity:1" />
      <stop offset="100%" style="stop-color:#e100fe;stop-opacity:1" />
    </linearGradient>
    <pattern id="scalePattern" x="0" y="0" width="6" height="6" patternUnits="userSpaceOnUse">
      <circle cx="3" cy="3" r="1" fill="#0f3460" />
    </pattern>
  </defs>

  <rect width="300" height="300" fill="url(#fishGradient)" />
  
  <!-- Background Elements -->
  <g transform="translate(0,0)" opacity="0.5">
    <circle cx="50" cy="50" r="20" fill="#0ff" opacity="0.3" />
    <circle cx="250" cy="250" r="30" fill="#0ff" opacity="0.3" />
  </g>

  <!-- Fish Body -->
  <path d="M150,100 Q200,90 250,100 L250,220 C250,230 240,240 230,240 L70,240 C60,240 50,230 50,220 L50,100 Q60,90 150,100Z" fill="url(#fishGradient)" stroke="#0f3460" stroke-width="2" />
  <rect x="50" y="180" width="200" height="40" fill="url(#scalePattern)" opacity="0.8" />
  
  <!-- Mechanical Wings -->
  <g transform="rotate(20,150,100)">
    <path d="M150,100 L120,50 Q100,40 80,30 A20,20 0 0 1 60,10 L60,90" fill="url(#wingGradient)" stroke="#0f3460" stroke-width="2" />
    <path d="M150,100 L180,50 Q200,40 220,30 A20,20 0 0 0 240,10 L240,90" fill="url(#wingGradient)" stroke="#0f3460" stroke-width="2" />
    <circle cx="80" cy="30" r="5" fill="#0f3460" />
    <circle cx="220" cy="30" r="5" fill="#0f3460" />
  </g>

  <!-- Tail -->
  <path d="M150,220 Q180,230 210,220 L210,180 A30,30 0 0 1 150,150 L150,180" fill="#1a1a2e" stroke="#0f3460" stroke-width="2" />
  
  <!-- Eye -->
  <circle cx="180" cy="100" r="8" fill="url(#fishGradient)" stroke="#0f3460" stroke-width="2">
    <animate attributeName="r" from="8" to="10" dur="1s" repeatCount="indefinite" />
  </circle>
  <circle cx="180" cy="100" r="3" fill="#ffd700" stroke="#0f3460" stroke-width="1">
    <animate attributeName="r" from="3" to="5" dur="1s" repeatCount="indefinite" />
  </circle>
  <circle cx="183" cy="103" r="1" fill="#000" />
  
  <!-- Afterburner Effect -->
  <ellipse cx="150" cy="260" rx="20" ry="10" fill="url(#wingGradient)" opacity="0.7" />
  <ellipse cx="150" cy="260" rx="15" ry="8" fill="rgba(255,0,0,0.5)" />
</svg>
GPT-4o
Judge & Evaluator
The winner of this SVG challenge is DeepSeek-R1-Distill-Llama-70B Player 2

Judge's Analysis

    Player 2's submission effectively captures the cyberpunk aesthetic with its use of neon colors and abstract forms.

    The mechanical wings are creatively integrated into the design, enhancing the futuristic theme.

    In contrast, Player 1's image failed to load, making Player 2 the clear winner by default.

These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.

Shapes Metrics

Total Shapes

The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.

Player 1
15
Player 2
16
Rectangles

The number of rectangle elements (rect) in the SVG.

Player 1
6
Player 2
2
Circles

The number of circle elements (circle) in the SVG.

Player 1
4
Player 2
8
Ellipses

The number of ellipse elements (ellipse) in the SVG.

Player 1
1
Player 2
2
Lines

The number of line elements (line) in the SVG.

Player 1
Player 2
Polygons

The number of polygon elements (polygon) in the SVG.

Player 1
Player 2
Paths

The number of path elements (path) in the SVG.

Player 1
4
Player 2
4
Groups

The number of group elements (g) in the SVG.

Player 1
4
Player 2
2

Visual Effects Metrics

Gradients

The number of gradient definitions (linearGradient, radialGradient) in the SVG.

Player 1
Player 2
2
Patterns

The number of pattern definitions (pattern) in the SVG.

Player 1
Player 2
1
Filters

The number of filter definitions (filter) in the SVG.

Player 1
Player 2
Masks

The number of mask definitions (mask) in the SVG.

Player 1
Player 2
Clip Paths

The number of clipping path definitions (clipPath) in the SVG.

Player 1
Player 2
Elements with Opacity

The number of elements with opacity attributes in the SVG.

Player 1
Player 2
5
Elements with Stroke

The number of elements with stroke attributes in the SVG.

Player 1
Player 2
6

Colors Metrics

Unique Colors

The number of unique colors used in the SVG.

Player 1
7
Player 2
6

Interactivity Metrics

Animations

The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.

Player 1
Player 2
2
Elements with Transform

The number of elements with transform attributes in the SVG.

Player 1
2
Player 2
2

Complexity Metrics

Path Commands

The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.

Player 1
16
Player 2
24
Max Group Nesting

The maximum nesting level of group elements (g) in the SVG.

Player 1
Player 2
Defs Elements

The number of elements defined within the defs element in the SVG.

Player 1
Player 2
3
Use Elements

The number of use elements (use) in the SVG.

Player 1
5
Player 2

Text Metrics

Text Elements

The number of text elements (text) in the SVG.

Player 1
Player 2

AI Judging Process

Creativity

Originality, innovative use of shapes and unique approach to the prompt.

Prompt Adherence

How accurately the SVG captures the essence of the prompt.

Visual Appeal

Aesthetic quality including composition, color usage and overall visual impact.

How does judging work?

SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.

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