Creative Challenge
"Clockwork giraffe with cogs visible, in minimalist steampunk style"
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<!-- Background with subtle gradient -->
<rect width="300" height="300" fill="url(#bgGrad)" />
<!-- Custom gradient for background -->
<defs>
<linearGradient id="bgGrad" x1="0" y1="0" x2="300" y2="300">
<stop offset="0" stop-color="#1a1a1a" />
<stop offset="1" stop-color="#2a2a2a" />
</linearGradient>
</defs>
<!-- Giraffe body -->
<rect x="100" y="150" width="100" height="80" fill="url(#woodGrad)" rx="10" />
<!-- Wooden texture gradient -->
<defs>
<linearGradient id="woodGrad" x1="0" y1="0" x2="100" y2="80">
<stop offset="0" stop-color="#8b4513" />
<stop offset="1" stop-color="#a0522d" />
</linearGradient>
</defs>
<!-- Clockwork elements -->
<g transform="translate(150, 200)">
<!-- Main cog -->
<circle cx="0" cy="0" r="40" fill="none" stroke="#gold" stroke-width="2" />
<path d="M0,0 L30,-50 L-30,-50 L0,0 Z" fill="#gold" transform="rotate(60)" />
<path d="M0,0 L30,-50 L-30,-50 L0,0 Z" fill="#gold" transform="rotate(180)" />
<path d="M0,0 L30,-50 L-30,-50 L0,0 Z" fill="#gold" transform="rotate(300)" />
</g>
<!-- Giraffe neck -->
<rect x="140" y="80" width="20" height="70" fill="url(#woodGrad)" rx="5" />
<!-- Head -->
<circle cx="150" cy="60" r="15" fill="url(#woodGrad)" />
<ellipse cx="140" cy="55" rx="4" ry="6" fill="#fff" />
<ellipse cx="160" cy="55" rx="4" ry="6" fill="#fff" />
<!-- Horns -->
<rect x="135" y="50" width="10" height="20" fill="#gold" rx="3" />
<rect x="155" y="50" width="10" height="20" fill="#gold" rx="3" />
<!-- Legs -->
<line x1="120" y1="230" x2="120" y2="150" stroke="#8b4513" stroke-width="4" />
<line x1="180" y1="230" x2="180" y2="150" stroke="#8b4513" stroke-width="4" />
<!-- Additional gears -->
<g transform="translate(100, 100)">
<circle cx="0" cy="0" r="20" fill="none" stroke="#gold" stroke-width="2" />
<circle cx="0" cy="0" r="10" fill="#gold" />
</g>
<g transform="translate(200, 200)">
<circle cx="0" cy="0" r="30" fill="none" stroke="#gold" stroke-width="2" />
<animateTransform attributeName="transform" type="rotate" from="0" to="360" dur="4s" repeatCount="indefinite" />
</g>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<pattern id="crosshatch" width="10" height="10" patternUnits="userSpaceOnUse">
<path d="M0 0 L10 10 M0 10 L10 0" stroke="#666" stroke-width="1"/>
</pattern>
<linearGradient id="metal">
<stop offset="0%" stop-color="#FFA500"/>
<stop offset="100%" stop-color="#CD8500"/>
</linearGradient>
<radialGradient id="bodyGradient">
<stop offset="0%" stop-color="#8B4513"/>
<stop offset="100%" stop-color="#A0522D"/>
</radialGradient>
</defs>
<g transform="translate(150,150)">
<!-- Body -->
<rect x="-50" y="-100" width="100" height="200" fill="url(#bodyGradient)" rx="20"/>
<!-- Neck -->
<rect x="-20" y="-100" width="40" height="120" fill="url(#bodyGradient)" rx="10"/>
<!-- Head -->
<circle cx="0" cy="-160" r="40" fill="url(#bodyGradient)"/>
<circle cx="0" cy="-160" r="30" fill="none" stroke="#8B4513" stroke-width="3"/>
<!-- Horn -->
<path d="M-10 -120 L10 -120 L0 -140" fill="#8B4513"/>
<!-- Legs -->
<rect x="-40" y="0" width="20" height="100" fill="url(#metal)" rx="5"/>
<rect x="20" y="0" width="20" height="100" fill="url(#metal)" rx="5"/>
<rect x="-40" y="100" width="20" height="50" fill="url(#metal)" rx="5"/>
<rect x="20" y="100" width="20" height="50" fill="url(#metal)" rx="5"/>
<!-- Gears -->
<circle cx="0" cy="0" r="30" fill="none" stroke="#8B4513" stroke-width="2"/>
<circle cx="-60" cy="-80" r="20" fill="none" stroke="#8B4513" stroke-width="2"/>
<circle cx="60" cy="-80" r="20" fill="none" stroke="#8B4513" stroke-width="2"/>
<!-- Cogs -->
<path d="M0 0 L30 0 L45 30 L0 60 L-45 30 L0 0" fill="none" stroke="#8B4513" stroke-width="2"/>
<path d="M-60 -80 L-90 -80 L-105 -110 L-60 -140 L-15 -110 L-60 -80" fill="none" stroke="#8B4513" stroke-width="2"/>
<path d="M60 -80 L90 -80 L105 -110 L60 -140 L15 -110 L60 -80" fill="none" stroke="#8B4513" stroke-width="2"/>
<!-- Details -->
<rect x="-10" y="-20" width="20" height="40" fill="url(#metal)"/>
<path d="M-20 -120 L20 -120 L0 -140" fill="#8B4513"/>
</g>
</svg>
Judge's Analysis
Player 2's image better captures the 'clockwork giraffe' concept with visible cogs and angular shapes that suggest a mechanical structure, aligning more closely with the steampunk style.
The composition and use of geometric forms add to the minimalist aesthetic, making it visually appealing.
Player 1's submission, while creative, lacks clear representation of both the giraffe form and the clockwork elements.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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