Creative Challenge
"A cat wearing a monocle and bow tie juggling goldfish"
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<!-- Background -->
<rect x="0" y="0" width="300" height="300" fill="#f4e6e2" />
<!-- Cat body -->
<circle cx="150" cy="180" r="70" fill="#9c8063" />
<!-- Cat head -->
<circle cx="150" cy="130" r="50" fill="#9c8063" />
<!-- Monocle -->
<circle cx="120" cy="120" r="15" fill="#d9e5f3" stroke="#000" stroke-width="2" />
<circle cx="180" cy="120" r="15" fill="#d9e5f3" stroke="#000" stroke-width="2" />
<circle cx="120" cy="120" r="5" fill="#000" />
<circle cx="180" cy="120" r="5" fill="#000" />
<!-- Eyes -->
<circle cx="135" cy="120" r="5" fill="#000" />
<circle cx="165" cy="120" r="5" fill="#000" />
<!-- Moustache -->
<path d="M135 140 Q150 145 165 140" stroke="#000" stroke-width="2" fill="none" />
<!-- Nose -->
<circle cx="150" cy="140" r="3" fill="#000" />
<!-- Bow tie -->
<path d="M140 160 L150 170 L160 160 Q150 180 140 160" fill="#cd343e" />
<!-- Goldfish -->
<circle cx="50" cy="250" r="20" fill="gold" />
<circle cx="70" cy="230" r="20" fill="gold" />
<circle cx="90" cy="250" r="20" fill="gold" />
<!-- Juggling balls -->
<circle cx="200" cy="250" r="10" fill="#f26b3a" />
<circle cx="240" cy="240" r="10" fill="#f26b3a" />
<circle cx="260" cy="260" r="10" fill="#f26b3a" />
</svg>
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<defs>
<radialGradient id="bg" cx="150" cy="150" r="150" fx="150" fy="150">
<stop offset="0" stop-color="#1a2f38" stop-opacity="1"/>
<stop offset="1" stop-color="#0a192f" stop-opacity="1"/>
</radialGradient>
<linearGradient id="mono" x1="0" y1="0" x2="1" y2="1">
<stop offset="0" stop-color="#f8f9fa"/>
<stop offset="1" stop-color="#e9ecef"/>
</linearGradient>
<linearGradient id="bow" x1="0" y1="0" x2="1" y2="1">
<stop offset="0" stop-color="#ff6b6b"/>
<stop offset="1" stop-color="#ff8e8e"/>
</linearGradient>
<linearGradient id="fish" x1="0" y1="0" x2="1" y2="1">
<stop offset="0" stop-color="#ffd700"/>
<stop offset="1" stop-color="#ffda00"/>
</linearGradient>
</defs>
<!-- Background -->
<rect width="300" height="300" fill="url(#bg)"/>
<!-- Cat body -->
<path d="M150,180c0-20.7-16.3-37.5-37.5-37.5s-37.5,16.3-37.5,37.5c0,20.7,16.3,37.5,37.5,37.5s37.5-16.3,37.5-37.5zM150,120c0-7.3-5.9-13.8-13.5-15.1s-15.1,5.9-15.1,13.8c0,7.3,5.9,13.8,13.5,15.1s15.1-5.9,15.1-13.8z" fill="#2d2d2d"/>
<path d="M150,180c0-20.7-16.3-37.5-37.5-37.5s-37.5,16.3-37.5,37.5c0,20.7,16.3,37.5,37.5,37.5s37.5-16.3,37.5-37.5" fill="#4a4a4a"/>
<path d="M150,120c0,7.3,5.9,13.8,13.5,15.1s15.1-5.9,15.1-13.8c0-7.3-5.9-13.8-13.5-15.1s-15.1,5.9-15.1,13.8z" fill="#6c6c6c"/>
<!-- Head -->
<ellipse cx="150" cy="90" rx="25" ry="20" fill="#2d2d2d"/>
<path d="M120,90h60l-30,50h-30l30-50z" fill="#4a4a4a"/>
<path d="M135,95l-15,25h30l-15-25z" fill="#6c6c6c"/>
<path d="M165,95l-15,25h30l-15-25z" fill="#6c6c6c"/>
<!-- Monocle -->
<circle cx="180" cy="85" r="15" fill="url(#mono)"/>
<path d="M180,85l-5-10h10l-5,10z" fill="#2d2d2d"/>
<circle cx="180" cy="85" r="12" fill="#ffffff"/>
<!-- Bow tie -->
<path d="M150,140c-20,0-35-15.9-35-35s15-35,35-35s35,15.9,35,35s-15,35-35,35z" fill="url(#bow)"/>
<!-- Fish -->
<g transform="rotate(30 150 150)">
<ellipse cx="150" cy="100" rx="20" ry="10" fill="url(#fish)"/>
<path d="M150,100l-10-20h20l-10,20z" fill="#ffd700"/>
</g>
<g transform="rotate(-30 150 150)">
<ellipse cx="150" cy="100" rx="20" ry="10" fill="url(#fish)"/>
<path d="M150,100l-10-20h20l-10,20z" fill="#ffd700"/>
</g>
<g transform="translate(150 150)rotate(90)">
<ellipse cx="0" cy="0" rx="20" ry="10" fill="url(#fish)"/>
<path d="M0,0l-10-20h20l-10,20z" fill="#ffd700"/>
</g>
<!-- Juggling motion lines -->
<path d="M150,100c-30-10-50-50-70-90" stroke="#ffffff" stroke-width="2" fill="none"/>
<path d="M150,100c-30,10-50,50-70,90" stroke="#ffffff" stroke-width="2" fill="none"/>
<path d="M150,100c30,10,50,50,70,90" stroke="#ffffff" stroke-width="2" fill="none"/>
<path d="M150,100c30-10,50-50,70-90" stroke="#ffffff" stroke-width="2" fill="none"/>
</svg>
Judge's Analysis
Player 1's image better adheres to the prompt with the clear depiction of a face wearing a monocle and bow tie, and the presence of goldfish-like elements.
Although the execution is simple, it captures more elements of the prompt than Player 2's image, which lacks clarity and does not clearly depict a cat or juggling action.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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