Creative Challenge
"Cactus wearing a top hat, juggling planets under a disco ball"
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<style>
.disco-light { filter: url(#discoFilter); }
.planet { animation: juggle 2s infinite; }
.cactus { animation: bounce 1s infinite; }
</style>
<defs>
<filter id="discoFilter">
<feGaussianBlur stdDeviation="4"/>
</filter>
<linearGradient id="discoGrad">
<stop offset="0" stop-color="#FF0000"/>
<stop offset="0.33" stop-color="#00FF00"/>
<stop offset="0.66" stop-color="#0000FF"/>
<stop offset="1" stop-color="#FF0000"/>
</linearGradient>
<animateMotion id="jugglePath">
<mpath href="#jugglePathData"/>
</animateMotion>
<path id="jugglePathData" d="M150 100 C150 100,150 100,150 100"/>
</defs>
<g transform="translate(150,150)">
<!-- Cactus Body -->
<rect x="-10" y="-50" width="20" height="30" fill="#4A6976" class="cactus">
<animateTransform type="translate" from="0 -5" to="0 5" dur="1s" repeatCount="indefinite"/>
</rect>
<rect x="-12" y="-30" width="24" height="35" fill="#4A6976" class="cactus">
<animateTransform type="translate" from="0 -3" to="0 3" dur="1s" repeatCount="indefinite" begin="0.2s"/>
</rect>
<rect x="-8" y="-10" width="16" height="25" fill="#4A6976" class="cactus">
<animateTransform type="translate" from="0 -2" to="0 2" dur="1s" repeatCount="indefinite" begin="0.4s"/>
</rect>
<!-- Spikes -->
<path d="M-5 10 L5 10 L0 15" fill="#4A6976"/>
<path d="M-5 -10 L5 -10 L0 -15" fill="#4A6976"/>
<!-- Top Hat -->
<rect x="-15" y="-70" width="30" height="30" fill="#2C1810"/>
<circle cx="0" cy="-40" r="10" fill="#2C1810"/>
<!-- Planets -->
<g transform="rotate(0 0 0)">
<circle cx="-40" cy="-60" r="10" fill="url(#planetGrad1)" class="planet"/>
<circle cx="40" cy="-60" r="10" fill="url(#planetGrad2)" class="planet"/>
<circle cx="0" cy="-40" r="10" fill="url(#planetGrad3)" class="planet"/>
</g>
<!-- Disco Ball -->
<circle cx="0" cy="-100" r="30" fill="url(#discoGrad)" class="disco-light">
<animateTransform type="rotate" from="0" to="360" dur="5s" repeatCount="indefinite"/>
</circle>
<!-- Disco Light Rays -->
<g transform="rotate(-45 0 0)">
<line x1="0" y1="-100" x2="0" y2="-140" stroke="white" stroke-width="2" opacity="0.5"/>
<line x1="0" y1="-100" x2="20" y2="-120" stroke="white" stroke-width="2" opacity="0.5"/>
<line x1="0" y1="-100" x2="-20" y2="-120" stroke="white" stroke-width="2" opacity="0.5"/>
</g>
<!-- Stars -->
<g transform="translate(-150,-150)">
<rect width="300" height="300" fill="url(#starGrad)"/>
</g>
</g>
<linearGradient id="planetGrad1">
<stop offset="0" stop-color="#FF69B4"/>
<stop offset="1" stop-color="#FF1493"/>
</linearGradient>
<linearGradient id="planetGrad2">
<stop offset="0" stop-color="#00FF00"/>
<stop offset="1" stop-color="#008000"/>
</linearGradient>
<linearGradient id="planetGrad3">
<stop offset="0" stop-color="#0000FF"/>
<stop offset="1" stop-color="#000080"/>
</linearGradient>
<linearGradient id="starGrad" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0" stop-color="#000000"/>
<stop offset="1" stop-color="#000000"/>
<animate attributeName="x1" from="0%" to="100%" dur="2s" repeatCount="indefinite"/>
<animate attributeName="y1" from="0%" to="100%" dur="2s" repeatCount="indefinite"/>
</linearGradient>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<!-- Background with gradient -->
<defs>
<radialGradient id="sky" cx="150" cy="150" r="150" fx="150" fy="150">
<stop offset="0" style="stop-color:#8B0A4A;stop-opacity:1" />
<stop offset="1" style="stop-color:#E91E63;stop-opacity:1" />
</radialGradient>
<filter id="glow">
<feGaussianBlur stdDeviation="4" result="glow"/>
<feMerge>
<feMergeNode in="glow"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
<path id="cactus-body" d="M120 150 L130 160 Q140 150 140 140 L140 130 Q140 120 130 120 L120 110 Q110 120 110 130 L110 140 Q110 150 120 150 Z" />
</defs>
<!-- Background -->
<rect width="300" height="300" fill="url(#sky)"/>
<!-- Disco Ball -->
<g transform="translate(150 100)">
<circle r="50" fill="url(#sky)" filter="url(#glow)"/>
<circle r="40" fill="white" filter="url(#glow)"/>
<path d="M0 0 L30 0 L15 25 Z" transform="rotate(0)" fill="white"/>
<path d="M0 0 L30 0 L15 25 Z" transform="rotate(60)" fill="white"/>
<path d="M0 0 L30 0 L15 25 Z" transform="rotate(120)" fill="white"/>
<path d="M0 0 L30 0 L15 25 Z" transform="rotate(180)" fill="white"/>
<path d="M0 0 L30 0 L15 25 Z" transform="rotate(240)" fill="white"/>
<path d="M0 0 L30 0 L15 25 Z" transform="rotate(300)" fill="white"/>
</g>
<!-- Cactus -->
<g transform="translate(150 180)">
<!-- Cactus Body -->
<path d="M0 0 L20 0 Q30 -10 30 -20 L30 -50 Q30 -60 20 -60 L20 -70 Q10 -60 0 -60 L0 -50 Q0 -40 10 -30 L10 -20 Q20 -10 30 -10 L30 0 Z" fill="#4CAF50" stroke="#2E7D32" stroke-width="2"/>
<!-- Cactus Spines -->
<circle cx="15" cy="-20" r="2" fill="white"/>
<circle cx="25" cy="-25" r="2" fill="white"/>
<circle cx="5" cy="-25" r="2" fill="white"/>
<circle cx="10" cy="-30" r="2" fill="white"/>
<circle cx="20" cy="-35" r="2" fill="white"/>
<circle cx="30" cy="-30" r="2" fill="white"/>
<circle cx="35" cy="-25" r="2" fill="white"/>
<circle cx="25" cy="-20" r="2" fill="white"/>
<circle cx="15" cy="-15" r="2" fill="white"/>
<circle cx="5" cy="-15" r="2" fill="white"/>
<!-- Cactus Arms -->
<path d="M-40 -60 Q-20 -40 0 -20" stroke="#4CAF50" stroke-width="4" fill="none"/>
<path d="M40 -60 Q20 -40 0 -20" stroke="#4CAF50" stroke-width="4" fill="none"/>
<!-- Gloves -->
<circle cx="-25" cy="-40" r="8" fill="white"/>
<circle cx="25" cy="-40" r="8" fill="white"/>
</g>
<!-- Top Hat -->
<g transform="translate(150 80)">
<path d="M-30 -50 Q-15 -30 0 -10 L0 0 Q-15 10 -30 0 Q-30 -10 -15 -20 L-15 -30 Q0 -30 15 -30 L15 -20 Q30 -10 30 0 L30 10 Q15 20 0 30 L0 40 Q-15 30 -30 20 Z" fill="#000" stroke="#333" stroke-width="2"/>
<rect x="-20" y="-40" width="40" height="10" fill="#FFD700" rx="5"/>
</g>
<!-- Planets -->
<g transform="translate(150 150)">
<!-- Planet 1 -->
<circle cx="-50" cy="0" r="20" fill="#2196F3" stroke="#1976D2" stroke-width="2">
<title>Planet 1</title>
</circle>
<rect x="-55" y="-15" width="10" height="30" fill="#FFF" rx="2"/>
<rect x="-45" y="-15" width="10" height="30" fill="#FFF" rx="2"/>
<!-- Planet 2 -->
<circle cx="0" cy="0" r="20" fill="#9C27B0" stroke="#7B1FA2" stroke-width="2">
<title>Planet 2</title>
</circle>
<circle cx="-10" cy="0" r="5" fill="#FFF"/>
<circle cx="0" cy="-10" r="5" fill="#FFF"/>
<circle cx="10" cy="0" r="5" fill="#FFF"/>
<circle cx="0" cy="10" r="5" fill="#FFF"/>
<!-- Planet 3 -->
<circle cx="50" cy="0" r="20" fill="#FF9800" stroke="#F57C00" stroke-width="2">
<title>Planet 3</title>
</circle>
<path d="M-20 -10 Q0 -20 20 -10 L20 10 Q0 0 -20 10 Z" fill="#FFF"/>
</g>
</svg>
Judge's Analysis
Player 2's submission creatively captures the whimsical idea with a cactus clearly wearing a top hat and juggling planets beneath a disco ball, all set against a vibrant background.
The composition is visually appealing and adheres closely to the prompt.
Player 1's image, while technically sound, lacks the clarity and colorful expressiveness that Player 2's submission offers.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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"Rainbow umbrella floating above a sunflower field"
"Dancing cactus wearing sunglasses under a disco ball"
"Flying toaster-shaped clouds over a neon cityscape"