Creative Challenge
"Lightning bolt striking a snowman, melting into a puddle with a surprised expression"
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<!-- Background -->
<rect x="0" y="0" width="300" height="300" fill="#c5e6f7" />
<!-- Lightning bolt -->
<path d="M100,50 L120,100 L100,100 L110,150 L130,100 L110,100 Z" fill="#f5d442" />
<!-- Snowman body -->
<circle cx="150" cy="210" r="30" fill="#ffffff" />
<circle cx="150" cy="165" r="20" fill="#ffffff" />
<circle cx="150" cy="120" r="15" fill="#ffffff" />
<!-- Snowman face -->
<circle cx="140" cy="117" r="2" fill="#000000" />
<circle cx="160" cy="117" r="2" fill="#000000" />
<circle cx="150" cy="127" r="3" fill="#ff6347" />
<!-- Lightning bolt strike -->
<path d="M100,50 L110,60 L105,65 L115,65 L110,70 L125,85 L120,90 L125,90 L120,100" fill="none" stroke="#ff6347" stroke-width="2" />
<!-- Melting puddle -->
<ellipse cx="150" cy="250" rx="40" ry="20" fill="#87ceeb" />
<!-- Surprised expression -->
<circle cx="150" cy="125" r="5" fill="#000000" />
<circle cx="150" cy="140" r="7" fill="none" stroke="#000000" stroke-width="2" />
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<!-- Sky background with gradient -->
<defs>
<linearGradient id="skyGradient" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" style="stop-color:#1a0f3c;stop-opacity:1" />
<stop offset="100%" style="stop-color:#4a1010;stop-opacity:1" />
</linearGradient>
<!-- Lightning bolt gradient -->
<linearGradient id="lightningGradient" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" style="stop-color:#fff;stop-opacity:1" />
<stop offset="100%" style="stop-color:#ff4400;stop-opacity:0" />
</linearGradient>
<!-- Snowman body gradient -->
<radialGradient id="snowGradient" cx="150" cy="150" r="100" fx="150" fy="150">
<stop offset="0%" style="stop-color:#fff;stop-opacity:1" />
<stop offset="70%" style="stop-color:#f0f0f0;stop-opacity:0.8" />
<stop offset="100%" style="stop-color:#d0d0d0;stop-opacity:0.5" />
</radialGradient>
<!-- Puddle water effect -->
<filter id="waterEffect">
<feGaussianBlur stdDeviation="4" result="glow"/>
<feMerge>
<feMergeNode in="glow"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
</defs>
<!-- Background -->
<rect width="300" height="300" fill="url(#skyGradient)"/>
<!-- Ground -->
<rect x="50" y="200" width="200" height="100" fill="url(#skyGradient)" opacity="0.3"/>
<rect x="50" y="220" width="200" height="80" fill="#2d1810" opacity="0.7"/>
<!-- Snowman -->
<circle cx="150" cy="170" r="50" fill="url(#snowGradient)"/>
<circle cx="150" cy="130" r="30" fill="url(#snowGradient)"/>
<circle cx="150" cy="80" r="20" fill="url(#snowGradient)"/>
<!-- Snowman face -->
<circle cx="140" cy="75" r="8" fill="#fff"/>
<circle cx="160" cy="75" r="8" fill="#fff"/>
<path d="M140,85 Q150,95 160,85" fill="#ffa500"/>
<!-- Lightning bolt -->
<path d="M50,100 L80,130 L40,160 L70,190 L30,180 L60,170 L20,150 Z"
stroke="url(#lightningGradient)" stroke-width="4" fill="none" opacity="0.8"/>
<!-- Melting effect -->
<circle cx="150" cy="170" r="0" opacity="0.6">
<animate attributeName="r" from="0" to="40" dur="2s" repeatCount="indefinite"/>
<animate attributeName="opacity" from="1" to="0" dur="2s" repeatCount="indefinite"/>
</circle>
<!-- Puddle -->
<circle cx="150" cy="250" r="30" fill="#a1c9f0" opacity="0.6" filter="url(#waterEffect)"/>
<!-- Ground spark effect -->
<circle cx="150" cy="250" r="0" fill="#fff">
<animate attributeName="r" from="0" to="20" dur="1.5s" repeatCount="indefinite"/>
<animate attributeName="opacity" from="1" to="0" dur="1.5s" repeatCount="indefinite"/>
</circle>
</svg>
Judge's Analysis
Player 1's image clearly depicts the concept of a lightning bolt striking a snowman, with a simple yet effective representation of the melting process and a surprised expression.
The clean design and bright colors enhance the visual appeal, effectively capturing the prompt.
Player 2's image, while creative, lacks clarity in showing the melting effect and the lightning bolt's impact, making it less aligned with the prompt.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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