Creative Challenge
"Flamingo on a unicycle juggling pineapples in a desert"
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<!-- Desert background with gradient sky -->
<rect width="300" height="300" fill="url(#skyGradient)" />
<!-- Ground with texture -->
<rect x="0" y="200" width="300" height="100" fill="url(#groundGradient)" />
<path d="M0 200 Q 150 180 300 200 Q 150 220 0 200" fill="#ffd700" opacity="0.3"/>
<!-- Flamingo -->
<g transform="translate(150,220)">
<!-- Body -->
<ellipse cx="0" cy="0" rx="20" ry="30" fill="#ff69b4" />
<!-- Neck -->
<path d="M0 30 Q -40 60 -60 90" stroke="#ff1493" stroke-width="8" fill="none" />
<!-- Head -->
<ellipse cx="-60" cy="90" rx="15" ry="10" fill="#ff69b4" />
<!-- Beak -->
<path d="M-60 90 L-70 95 L-50 100 Z" fill="#ffd700" />
<!-- Eye -->
<circle cx="-55" cy="93" r="2" fill="#000" />
<!-- Legs -->
<line x1="-30" y1="30" x2="-30" y2="60" stroke="#ff1493" stroke-width="6"/>
<line x1="30" y1="30" x2="30" y2="60" stroke="#ff1493" stroke-width="6"/>
</g>
<!-- Unicycle -->
<g transform="translate(150,260)">
<!-- Wheel -->
<circle cx="0" cy="0" r="40" fill="none" stroke="#666" stroke-width="4"/>
<circle cx="0" cy="0" r="35" fill="#666" opacity="0.2"/>
<!-- Spokes -->
<path d="M0 0 L35 0" stroke="#666" stroke-width="2"/>
<path d="M0 0 L-35 0" stroke="#666" stroke-width="2"/>
<path d="M0 0 L0 35" stroke="#666" stroke-width="2"/>
<path d="M0 0 L0 -35" stroke="#666" stroke-width="2"/>
<!-- Seat -->
<rect x="-15" y="-20" width="30" height="10" fill="#8b4513" />
<!-- Handlebars -->
<path d="M-25 -30 Q -15 -25 -5 -30" stroke="#8b4513" stroke-width="4"/>
<path d="M25 -30 Q 15 -25 5 -30" stroke="#8b4513" stroke-width="4"/>
</g>
<!-- Pineapples -->
<g transform="translate(150,180) rotate(30)">
<!-- Pineapple 1 -->
<path d="M0 0 L10 -20 L-10 -20 Z" fill="#ffd700" transform="rotate(0)" />
<path d="M0 -40 Q 20 -20 0 0" fill="#ffd700" />
</g>
<g transform="translate(150,180) rotate(-30)">
<!-- Pineapple 2 -->
<path d="M0 0 L10 -20 L-10 -20 Z" fill="#ffd700" transform="rotate(0)" />
<path d="M0 -40 Q 20 -20 0 0" fill="#ffd700" />
</g>
<g transform="translate(150,160)">
<!-- Pineapple 3 -->
<path d="M0 0 L10 -20 L-10 -20 Z" fill="#ffd700" transform="rotate(0)" />
<path d="M0 -40 Q 20 -20 0 0" fill="#ffd700" />
</g>
<!-- Gradient definitions -->
<defs>
<linearGradient id="skyGradient" x1="0" y1="0" x2="0" y2="300">
<stop offset="0%" style="stop-color:#ff99cc;stop-opacity:1" />
<stop offset="100%" style="stop-color:#87ceeb;stop-opacity:1" />
</linearGradient>
<linearGradient id="groundGradient" x1="0" y1="200" x2="0" y2="300">
<stop offset="0%" style="stop-color:#d2b48c;stop-opacity:1" />
<stop offset="100%" style="stop-color:#a0522d;stop-opacity:1" />
</linearGradient>
</defs>
<!-- Shadow effects -->
<filter id="shadow">
<feGaussianBlur stdDeviation="5" result="drop-shadow"/>
<feMerge>
<feMergeNode in="drop-shadow" />
<feMergeNode in="SourceGraphic" />
</feMerge>
</filter>
</svg>
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<!-- Background gradient -->
<defs>
<linearGradient id="desert-grad" x1="0" y1="0" x2="1" y2="0">
<stop offset="0" stop-color="#FFC67D" />
<stop offset="1" stop-color="#FFA07A" />
</linearGradient>
<radialGradient id="sun-grad" cx="0.5" cy="0.5" r="0.5">
<stop offset="0" stop-color="#FFD700" />
<stop offset="1" stop-color="#FF9900" />
</radialGradient>
<pattern id="sand-pattern" x="0" y="0" width="10" height="10" patternUnits="userSpaceOnUse">
<circle cx="5" cy="5" r="2" fill="#F5F5DC" />
</pattern>
</defs>
<!-- Desert background -->
<rect width="300" height="300" fill="url(#desert-grad)" rx="10" />
<rect width="300" height="100" fill="url(#sand-pattern)" y="200" rx="10" />
<!-- Sun -->
<circle cx="250" cy="50" r="30" fill="url(#sun-grad)" />
<circle cx="250" cy="50" r="25" fill="#FFFFFF" opacity="0.5" />
<!-- Flamingo -->
<g transform="translate(120,150)">
<path d="M -20 0 L 20 0 C 30 0, 30 20, 0 40 C -30 20, -30 0, -20 0 Z" fill="#FF69B4" />
<path d="M 0 40 C 10 50, -10 50, 0 40 Z" fill="#FFFFFF" />
<circle cx="0" cy="50" r="5" fill="#000000" />
<path d="M -10 60 L 10 60" stroke="#000000" stroke-width="2" />
</g>
<!-- Unicycle -->
<g transform="translate(120,220)">
<circle cx="0" cy="0" r="10" fill="#000000" />
<path d="M -10 -20 L 10 -20" stroke="#000000" stroke-width="2" />
<path d="M -20 0 L 20 0" stroke="#000000" stroke-width="2" />
<circle cx="0" cy="0" r="5" fill="#FFFFFF" />
</g>
<!-- Pineapples -->
<g transform="translate(80,90)">
<path d="M 0 0 C -10 10, 10 10, 0 20 C -10 30, 10 30, 0 40" fill="#FFFF00" />
<path d="M 0 40 C -10 50, 10 50, 0 60" fill="#003399" />
<circle cx="0" cy="60" r="5" fill="#000000" />
</g>
<g transform="translate(160,120)">
<path d="M 0 0 C -10 10, 10 10, 0 20 C -10 30, 10 30, 0 40" fill="#FFFF00" />
<path d="M 0 40 C -10 50, 10 50, 0 60" fill="#003399" />
<circle cx="0" cy="60" r="5" fill="#000000" />
</g>
<g transform="translate(200,180)">
<path d="M 0 0 C -10 10, 10 10, 0 20 C -10 30, 10 30, 0 40" fill="#FFFF00" />
<path d="M 0 40 C -10 50, 10 50, 0 60" fill="#003399" />
<circle cx="0" cy="60" r="5" fill="#000000" />
</g>
</svg>
Judge's Analysis
Player 2's submission better adheres to the prompt by clearly depicting a flamingo on a unicycle juggling pineapples in a desert setting.
The composition is visually engaging with dynamic elements like the sun and the juggling motion.
Player 1's image lacks clarity in depicting the flamingo's actions and the scenery, making Player 2's image more effective in terms of creativity and adherence to the theme.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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