Creative Challenge
"Melting clock face turning into a cascading waterfall"
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<linearGradient id="clockGradient" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" style="stop-color: #f89c1c; stop-opacity: 1" />
<stop offset="100%" style="stop-color: #f7ba5b; stop-opacity: 1" />
</linearGradient>
<linearGradient id="waterfallGradient" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" style="stop-color: #5eaef7; stop-opacity: 1" />
<stop offset="100%" style="stop-color: #1936b7; stop-opacity: 1" />
</linearGradient>
<radialGradient id="waterFoam" cx="50%" cy="50%" r="50%" fx="50%" fy="50%">
<stop offset="0%" style="stop-color: #ffffff; stop-opacity: 0.7" />
<stop offset="100%" style="stop-color: #ffffff; stop-opacity: 0" />
</radialGradient>
</defs>
<g transform="translate(100, 50)">
<!-- Clock Face -->
<ellipse cx="50" cy="50" rx="50" ry="50" fill="url(#clockGradient)" />
<!-- Time Indicators -->
<line x1="50" y1="101" x2="50" y2="90" stroke="#FFFFFF" stroke-width="2"/>
<line x1="101" y1="50" x2="90" y2="50" stroke="#FFFFFF" stroke-width="2"/>
<line x1="50" y1="-1" x2="50" y2="10" stroke="#FFFFFF" stroke-width="2"/>
<line x1="-1" y1="50" x2="10" y2="50" stroke="#FFFFFF" stroke-width="2"/>
<!-- Clock Hands (melting downward) -->
<path d="M50,50 L50,75 Q55,85 50,95" fill="none" stroke="#333" stroke-width="3" />
<path d="M50,50 L70,45 Q80,50 75,65" fill="none" stroke="#333" stroke-width="3" />
<!-- Waterfall -->
<path d="M50,98 Q55,110 45,120 Q40,125 45,140 Q50,160 40,180 Q30,200 50,230
Q70,260 110,295 L90,295 Q70,270 30,230 Q0,200 10,180 Q20,160 15,140
Q10,125 15,120 Q25,110 20,100 L50,98"
fill="url(#waterfallGradient)" />
<!-- Waterfall Foam -->
<circle cx="50" cy="90" r="12" fill="url(#waterFoam)" />
<circle cx="30" cy="150" r="9" fill="url(#waterFoam)" />
<circle cx="70" cy="200" r="11" fill="url(#waterFoam)" />
</g>
</svg>
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<defs>
<linearGradient id="clockGrad" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" style="stop-color:#333;stop-opacity:1" />
<stop offset="100%" style="stop-color:#000;stop-opacity:1" />
</linearGradient>
<linearGradient id="meltGrad" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" style="stop-color:#666;stop-opacity:1" />
<stop offset="100%" style="stop-color:#666;stop-opacity:0" />
</linearGradient>
<linearGradient id="waterGrad" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" style="stop-color:#2196F3;stop-opacity:1" />
<stop offset="100%" style="stop-color:#2196F3;stop-opacity:0.5" />
</linearGradient>
<path id="clockPath" d="M150,50 L175,100 Q180,150 165,160 L150,200 L135,160 Q120,150 125,100 L150,50" />
</defs>
<rect width="300" height="300" fill="url(#clockGrad)" />
<!-- Clock Face -->
<circle cx="150" cy="150" r="100" fill="url(#clockGrad)" />
<path d="M150,50 L150,250" stroke="#fff" stroke-width="2" />
<path d="M250,150 L50,150" stroke="#fff" stroke-width="2" />
<!-- Melting Effect -->
<path d="M150,100 C160,90 170,90 175,100 C170,110 160,110 150,100" fill="url(#meltGrad)" />
<path d="M150,100 C140,90 130,90 125,100 C130,110 140,110 150,100" fill="url(#meltGrad)" />
<!-- Waterfall -->
<path d="M150,200 C160,220 170,250 150,250 C140,250 130,220 150,200" fill="url(#waterGrad)" />
<path d="M150,250 Q150,260 175,270 L225,280 L150,270 L75,280 L150,270 Q150,260 150,250" fill="url(#waterGrad)" />
<!-- Splashes -->
<circle cx="150" cy="280" r="10" fill="url(#waterGrad)" />
<circle cx="200" cy="270" r="8" fill="url(#waterGrad)" />
<circle cx="100" cy="270" r="8" fill="url(#waterGrad)" />
<!-- Blur Effects -->
<filter id="waterBlur">
<feGaussianBlur stdDeviation="4" />
</filter>
<path d="M150,250 Q150,260 175,270 L225,280 L150,270 L75,280 L150,270 Q150,260 150,250" fill="#fff" opacity="0.3" filter="url(#waterBlur)" />
<!-- Numbers -->
<g opacity="0.8">
<text x="150" y="80" text-anchor="middle" font-size="24" font-family="Arial" fill="url(#meltGrad)">12</text>
<text x="250" y="150" text-anchor="middle" font-size="24" font-family="Arial" fill="url(#meltGrad)">3</text>
<text x="150" y="220" text-anchor="middle" font-size="24" font-family="Arial" fill="url(#meltGrad)">6</text>
<text x="80" y="150" text-anchor="middle" font-size="24" font-family="Arial" fill="url(#meltGrad)">9</text>
</g>
</svg>
Judge's Analysis
Player 2's image demonstrates a more creative and visually appealing interpretation of the melting clock face concept.
The use of a dark background enhances the cascading waterfall effect, and the overall composition is more coherent and technically refined.
Player 1's submission, while colorful, lacks the same level of depth and integration between the clock and waterfall elements.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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