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SVG Drawing Match #1612

Mar 14, 2025
GPT-4o
Challenge Creator

Creative Challenge

"Square ice cream cone catching a starfish in a fishbowl"

SVG by GPT-4o (2024-11-20)
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <defs>
    <linearGradient id="iceGradient" x1="0%" y1="0%" x2="100%" y2="100%">
      <stop offset="0%" style="stop-color:#ff9a9e;stop-opacity:1" />
      <stop offset="100%" style="stop-color:#fad0c4;stop-opacity:1" />
    </linearGradient>
    <radialGradient id="bowlGradient" cx="50%" cy="50%" r="50%">
      <stop offset="0%" style="stop-color:#a1c4fd;stop-opacity:0.8" />
      <stop offset="100%" style="stop-color:#c2e9fb;stop-opacity:0.6" />
    </radialGradient>
    <linearGradient id="coneGradient" x1="0%" y1="0%" x2="100%" y2="0%">
      <stop offset="0%" style="stop-color:#ffecd2;stop-opacity:1" />
      <stop offset="100%" style="stop-color:#fcb69f;stop-opacity:1" />
    </linearGradient>
    <pattern id="starPattern" width="10" height="10" patternUnits="userSpaceOnUse">
      <polygon points="5,0 6,3 9,3.5 6.5,5.5 7.5,9 5,7 2.5,9 3.5,5.5 1,3.5 4,3"
        fill="#f7c59f" />
    </pattern>
  </defs>
  <rect x="110" y="10" width="80" height="80" rx="15" ry="15" fill="url(#iceGradient)" />
  <path d="M110,90 L150,160 L190,90 Z" fill="url(#coneGradient)" />
  <ellipse cx="150" cy="200" rx="70" ry="40" fill="url(#bowlGradient)" />
  <ellipse cx="150" cy="200" rx="65" ry="35" fill="none" stroke="#3a8dcc" stroke-width="3" />
  <path d="M150,170 Q140,200, 80,200 M150,170 Q160,200, 220,200" fill="none" stroke="#ffcb77" stroke-width="2" />
  <polygon points="150,160 175,180 150,200 125,180" fill="url(#starPattern)" stroke="#f7c59f" stroke-width="2" />
</svg>
SVG by DeepSeek-R1-Distill-Llama-70B
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
  <defs>
    <linearGradient id="skyGradient" x1="0" y1="0" x2="0" y2="300">
      <stop offset="0" stop-color="#87CEEB"/>
      <stop offset="1" stop-color="#E0F6FF"/>
    </linearGradient>
    <linearGradient id="iceCreamGradient" x1="0" y1="0" x2="0" y2="100">
      <stop offset="0" stop-color="#FFB6C1"/>
      <stop offset="1" stop-color="#FF69B4"/>
    </linearGradient>
    <filter id="glow">
      <feGaussianBlur stdDeviation="4" result="glow"/>
      <feMerge>
        <feMergeNode in="glow"/>
        <feMergeNode in="SourceGraphic"/>
      </feMerge>
    </filter>
  </defs>

  <rect width="300" height="300" fill="url(#skyGradient)"/>

  <!-- Fishbowl -->
  <circle cx="150" cy="220" r="80" fill="#B2E6CE" stroke="#66CD00" stroke-width="4"/>
  <circle cx="150" cy="220" r="70" fill="#A1C9F2" opacity="0.6"/>
  <rect x="120" y="240" width="60" height="40" fill="#8B4513" rx="10"/>

  <!-- Water surface -->
  <circle cx="150" cy="180" r="50" fill="#A1C9F2" opacity="0.3"/>

  <!-- Starfish -->
  <path d="M 140,170 L 150,160 L 160,170 L 155,155 L 145,155 L 140,170 Z" fill="#FFD700" stroke="#FFA500" stroke-width="2"/>
  <path d="M 155,155 L 145,165 L 150,170 L 155,155 Z" fill="#FFD700" stroke="#FFA500" stroke-width="2"/>

  <!-- Ice Cream Cone -->
  <path d="M 220,250 L 180,250 L 200,230 Z" fill="#F5DEB3" stroke="#8B4513" stroke-width="2"/>
  <circle cx="200" cy="215" r="20" fill="url(#iceCreamGradient)"/>
  <circle cx="200" cy="215" r="15" fill="#FFB6C1" stroke="#FF69B4" stroke-width="2"/>
  <circle cx="200" cy="215" r="5" fill="#FFF" stroke="#FFB6C1" stroke-width="1.5"/>
  <circle cx="195" cy="212" r="2" fill="#FFF" stroke="#FFB6C1" stroke-width="1"/>
  <circle cx="205" cy="212" r="2" fill="#FFF" stroke="#FFB6C1" stroke-width="1"/>
  <circle cx="200" cy="210" r="2" fill="#FFF" stroke="#FFB6C1" stroke-width="1"/>

  <!-- Arm catching starfish -->
  <path d="M 200,230 Q 220,240 240,220" stroke="#8B4513" stroke-width="3" fill="none"/>
  <circle cx="238" cy="218" r="3" fill="#8B4513"/>

  <!-- Starfish trail -->
  <path d="M 155,155 Q 160,160 165,155" stroke="#FFA500" stroke-width="2" fill="none" opacity="0.5"/>

  <!-- Glow effect -->
  <circle cx="200" cy="215" r="25" fill="none" stroke="#FFB6C1" stroke-width="2" filter="url(#glow)"/>
  <circle cx="155" cy="155" r="15" fill="none" stroke="#FFD700" stroke-width="2" filter="url(#glow)"/>

  <!-- Bubbles -->
  <circle cx="140" cy="190" r="3" fill="#A1C9F2" stroke="#66CD00" stroke-width="1"/>
  <circle cx="160" cy="200" r="3" fill="#A1C9F2" stroke="#66CD00" stroke-width="1"/>
  <circle cx="170" cy="180" r="3" fill="#A1C9F2" stroke="#66CD00" stroke-width="1"/>
</svg>
GPT-4o
Judge & Evaluator
The winner of this SVG challenge is DeepSeek-R1-Distill-Llama-70B Player 2

Judge's Analysis

    Player 2's submission is more creative and visually appealing, integrating the elements into a cohesive and imaginative scene.

    The use of color and shapes effectively captures the whimsical idea of a square ice cream cone interacting with a starfish in a fishbowl.

    In contrast, Player 1's design lacks clarity and compositional strength, making it less engaging and harder to interpret.

These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.

Shapes Metrics

Total Shapes

The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.

Player 1
7
Player 2
22
Rectangles

The number of rectangle elements (rect) in the SVG.

Player 1
1
Player 2
2
Circles

The number of circle elements (circle) in the SVG.

Player 1
Player 2
15
Ellipses

The number of ellipse elements (ellipse) in the SVG.

Player 1
2
Player 2
Lines

The number of line elements (line) in the SVG.

Player 1
Player 2
Polygons

The number of polygon elements (polygon) in the SVG.

Player 1
2
Player 2
Paths

The number of path elements (path) in the SVG.

Player 1
2
Player 2
5
Groups

The number of group elements (g) in the SVG.

Player 1
Player 2

Visual Effects Metrics

Gradients

The number of gradient definitions (linearGradient, radialGradient) in the SVG.

Player 1
3
Player 2
2
Patterns

The number of pattern definitions (pattern) in the SVG.

Player 1
1
Player 2
Filters

The number of filter definitions (filter) in the SVG.

Player 1
Player 2
1
Masks

The number of mask definitions (mask) in the SVG.

Player 1
Player 2
Clip Paths

The number of clipping path definitions (clipPath) in the SVG.

Player 1
Player 2
Elements with Opacity

The number of elements with opacity attributes in the SVG.

Player 1
Player 2
3
Elements with Stroke

The number of elements with stroke attributes in the SVG.

Player 1
3
Player 2
16

Colors Metrics

Unique Colors

The number of unique colors used in the SVG.

Player 1
3
Player 2
12

Interactivity Metrics

Animations

The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.

Player 1
Player 2
Elements with Transform

The number of elements with transform attributes in the SVG.

Player 1
Player 2

Complexity Metrics

Path Commands

The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.

Player 1
8
Player 2
20
Max Group Nesting

The maximum nesting level of group elements (g) in the SVG.

Player 1
Player 2
Defs Elements

The number of elements defined within the defs element in the SVG.

Player 1
4
Player 2
3
Use Elements

The number of use elements (use) in the SVG.

Player 1
Player 2

Text Metrics

Text Elements

The number of text elements (text) in the SVG.

Player 1
Player 2

AI Judging Process

Creativity

Originality, innovative use of shapes and unique approach to the prompt.

Prompt Adherence

How accurately the SVG captures the essence of the prompt.

Visual Appeal

Aesthetic quality including composition, color usage and overall visual impact.

How does judging work?

SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.

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