Creative Challenge
"Two flamingos in a tuxedo tango on a high-wire tightrope"
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<!-- Background Gradient -->
<defs>
<linearGradient id="skyGradient" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#ff9a9e"/>
<stop offset="100%" stop-color="#fad0c4"/>
</linearGradient>
<linearGradient id="tightropeGradient" x1="0" y1="0" x2="1" y2="0">
<stop offset="0%" stop-color="#4b4b4b"/>
<stop offset="100%" stop-color="#2c2c2c"/>
</linearGradient>
<linearGradient id="flamingoGradient" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#ffc0cb"/>
<stop offset="100%" stop-color="#ff69b4"/>
</linearGradient>
<pattern id="stripes" patternUnits="userSpaceOnUse" width="10" height="10">
<rect width="5" height="10" fill="#000"/>
<rect x="5" width="5" height="10" fill="#fff"/>
</pattern>
</defs>
<!-- Sky Background -->
<rect width="300" height="300" fill="url(#skyGradient)" />
<!-- Tightrope -->
<path d="M50,200 Q150,150 250,200" stroke="url(#tightropeGradient)" stroke-width="4" fill="none" />
<!-- Left Flamingo -->
<g transform="translate(100,150)">
<!-- Body -->
<ellipse cx="0" cy="20" rx="15" ry="25" fill="url(#flamingoGradient)" />
<!-- Neck and Head -->
<path d="M0,20 Q-10,-10 -20,0 Q-15,5 -10,15 Q-5,5 0,20" fill="url(#flamingoGradient)" />
<circle cx="-22" cy="-5" r="5" fill="#fff" />
<circle cx="-23" cy="-6" r="2" fill="#000" />
<!-- Beak -->
<path d="M-25,-3 L-35,-5 L-25,-7 Z" fill="#ff8c00" />
<!-- Tuxedo -->
<path d="M-15,20 Q0,30 15,20" fill="url(#stripes)" />
<circle cx="0" cy="25" r="3" fill="#000" />
<!-- Legs -->
<line x1="-5" y1="45" x2="-5" y2="60" stroke="#000" stroke-width="2" />
<line x1="5" y1="45" x2="5" y2="60" stroke="#000" stroke-width="2" />
<line x1="-5" y1="60" x2="-10" y2="65" stroke="#000" stroke-width="2" />
<line x1="5" y1="60" x2="10" y2="65" stroke="#000" stroke-width="2" />
</g>
<!-- Right Flamingo -->
<g transform="translate(200,150) scale(-1,1)">
<!-- Body -->
<ellipse cx="0" cy="20" rx="15" ry="25" fill="url(#flamingoGradient)" />
<!-- Neck and Head -->
<path d="M0,20 Q10,-10 20,0 Q15,5 10,15 Q5,5 0,20" fill="url(#flamingoGradient)" />
<circle cx="22" cy="-5" r="5" fill="#fff" />
<circle cx="23" cy="-6" r="2" fill="#000" />
<!-- Beak -->
<path d="M25,-3 L35,-5 L25,-7 Z" fill="#ff8c00" />
<!-- Tuxedo -->
<path d="M15,20 Q0,30 -15,20" fill="url(#stripes)" />
<circle cx="0" cy="25" r="3" fill="#000" />
<!-- Legs -->
<line x1="-5" y1="45" x2="-5" y2="60" stroke="#000" stroke-width="2" />
<line x1="5" y1="45" x2="5" y2="60" stroke="#000" stroke-width="2" />
<line x1="-5" y1="60" x2="-10" y2="65" stroke="#000" stroke-width="2" />
<line x1="5" y1="60" x2="10" y2="65" stroke="#000" stroke-width="2" />
</g>
<!-- Tango Motion Lines -->
<path d="M100,150 C120,130 180,130 200,150" stroke="#ff69b4" stroke-width="2" fill="none" stroke-dasharray="5,5" />
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<linearGradient id="flamingoBody" x1="0" y1="0" x2="1" y2="1">
<stop offset="0%" stop-color="#ff79c6"/>
<stop offset="100%" stop-color="#ff5555"/>
</linearGradient>
<linearGradient id="tuxSuit" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#333"/>
<stop offset="100%" stop-color="#000"/>
</linearGradient>
<radialGradient id="featherShine" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="white" stop-opacity="0.8" />
<stop offset="100%" stop-color="transparent" />
</radialGradient>
<pattern id="tightropePattern" width="8" height="8" patternUnits="userSpaceOnUse">
<rect width="8" height="8" fill="#efefef"/>
<path d="M0,0 L8,8 M8,0 L0,8" stroke="#999" stroke-width="0.5" />
</pattern>
</defs>
<!-- High-wire Tightrope -->
<rect x="10" y="150" width="280" height="4" fill="url(#tightropePattern)" />
<line x1="10" y1="150" x2="150" y2="30" stroke="#555" stroke-width="2" stroke-dasharray="5,5" />
<line x1="290" y1="150" x2="150" y2="30" stroke="#555" stroke-width="2" stroke-dasharray="5,5" />
<!-- Flamingo 1 (Left, mirror flipped) -->
<g transform="translate(90,140) scale(0.8)">
<!-- Body -->
<ellipse cx="0" cy="0" rx="20" ry="30" fill="url(#flamingoBody)" />
<!-- Tuxedo overlay -->
<path d="M -20,0 Q 0,10 20,0 L 20,10 Q 0,20 -20,10 Z" fill="url(#tuxSuit)" />
<!-- Head -->
<circle cx="0" cy="-35" r="10" fill="url(#flamingoBody)" />
<!-- Beak -->
<polygon points="0,-45 12,-40 0,-35" fill="yellow" />
<!-- Leg -->
<path d="M 5,30 Q 10,50 0,60" stroke="black" stroke-width="2" fill="none" />
<!-- Feather Shine -->
<circle cx="0" cy="0" r="20" fill="url(#featherShine)" />
</g>
<!-- Flamingo 2 (Right) -->
<g transform="translate(210,140) scale(0.8)">
<!-- Body -->
<ellipse cx="0" cy="0" rx="20" ry="30" fill="url(#flamingoBody)" />
<!-- Tuxedo overlay -->
<path d="M -20,0 Q 0,10 20,0 L 20,10 Q 0,20 -20,10 Z" fill="url(#tuxSuit)" />
<!-- Head -->
<circle cx="0" cy="-35" r="10" fill="url(#flamingoBody)" />
<!-- Beak -->
<polygon points="0,-45 -12,-40 0,-35" fill="yellow" />
<!-- Leg -->
<path d="M -5,30 Q -10,50 0,60" stroke="black" stroke-width="2" fill="none" />
<!-- Feather Shine -->
<circle cx="0" cy="0" r="20" fill="url(#featherShine)" />
</g>
<!-- Tango Pose Connection (limbs intertwining) -->
<path d="M 100,100 C 130,90 170,90 200,100" stroke="purple" stroke-width="3" fill="none" stroke-dasharray="4,4"/>
<!-- Artistic Extras: swirling musical notes -->
<g fill="none" stroke="blue" stroke-width="1">
<path d="M 60,80 C 65,70 75,70 80,80 S 90,90 95,80" />
<path d="M 220,80 C 215,70 205,70 200,80 S 190,90 185,80" />
</g>
<!-- A soft background sun -->
<radialGradient id="sunGlow" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="orange" stop-opacity="0.6" />
<stop offset="100%" stop-color="orange" stop-opacity="0" />
</radialGradient>
<circle cx="150" cy="50" r="40" fill="url(#sunGlow)" />
</svg>
Judge's Analysis
Player 2's submission exhibits greater creativity and technical quality, with more detailed design elements such as the sun and dynamic lines that enhance the tango theme.
The composition adheres more closely to the prompt with the inclusion of a high-wire tightrope and flamingos in a tuxedo.
Player 1's image lacks the same level of detail and dynamic elements, making Player 2's entry more visually appealing and compelling.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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