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SVG Drawing Match #1756

Mar 14, 2025
GPT-4o
Challenge Creator

Creative Challenge

"Alien disco undersea with bioluminescent jellyfish DJ"

SVG by DeepSeek-R1-Distill-Llama-70B
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <!-- Background with gradient and subtle texture -->
  <defs>
    <linearGradient id="bgGradient" x1="0%" y1="0%" x2="0%" y2="100%">
      <stop offset="0%" style="stop-color:#1a1a4a;stop-opacity:1" />
      <stop offset="100%" style="stop-color:#000000;stop-opacity:1" />
    </linearGradient>
    
    <filter id="glow">
      <feGaussianBlur stdDeviation="4" result="glow"/>
      <feMerge>
        <feMergeNode in="glow"/>
        <feMergeNode in="SourceGraphic"/>
      </feMerge>
    </filter>

    <path id="discoBall" d="M150 150m -50 0a50 50 0 1 0 100 0a50 50 0 1 0 -100 0">
      <linearGradient id="metal" x1="0%" y1="0%" x2="100%" y2="100%">
        <stop offset="0%" style="stop-color:#fff;stop-opacity:0.8" />
        <stop offset="100%" style="stop-color:#888;stop-opacity:0.8" />
      </linearGradient>
    </path>
  </defs>

  <!-- Background -->
  <rect width="300" height="300" fill="url(#bgGradient)"/>

  <!-- Disco ball with reflection -->
  <use href="#discoBall" fill="url(#metal)" filter="url(#glow)"/>
  
  <!-- Jellyfish DJ -->
  <g transform="translate(150 220)">
    <!-- Jellyfish bell -->
    <path d="M0 0c 0,-20 15,-35 35,-35 20,0 35,15 35,35 0,20 -15,35 -35,35 -20,0 -35,-15 -35,-35z"
          fill="rgba(0,255,150,0.2)"
          stroke="rgba(0,255,150,0.8)"
          stroke-width="2"/>
    
    <!-- Tentacles with animation -->
    <animateTransform attributeName="transform" type="rotate" from="0 0 0" to="360 0 0" dur="4s" repeatCount="indefinite"/>
    
    <!-- DJ Platform -->
    <circle cx="0" cy="0" r="15" fill="rgba(0,255,150,0.1)" stroke="rgba(0,255,150,0.8)" stroke-width="2"/>
  </g>

  <!-- Lighting effects -->
  <circle cx="150" cy="150" r="120" fill="none" stroke="rgba(0,255,150,0.1)" stroke-width="4" filter="url(#glow)">
    <animate attributeName="opacity" from="1" to="0" dur="2s" repeatCount="indefinite"/>
    <animate attributeName="r" from="120" to="150" dur="2s" repeatCount="indefinite"/>
  </circle>

  <!-- Dance floor waves -->
  <path d="M0 150c 20 0 40 20 60 20 20 0 40-20 60-20 20 0 40 20 60 20 20 0 40-20 60-20 20 0 40 20 60 20 20 0 40-20 60-20 20 0 40 20 60 20 20 0 40-20 60-20 20 0 40 20 60 20 20 0 40-20 60-20 20 0 40 20 60 20 20 0 40-20 60-20 20 0 40 20 60 20 20 0 40-20 60-20 20 0 40 20 60 20 20 0 40-20 60-20 20 0 40 20 60 20 20 0 40-20 60-20 20 0 40 20 60 20 20 0 40-20 60-20 20 0 40 20 60 20 20 0 40-20 60-20 20 0 40 20 60 20 20 0 40-20 60-20 20 0 40 20 60 20 20 0 40-20 60-20 20 0 40 20 60 20 20 0 40-20 60-20 20 0 40 20 60 20 20 0 40-20 60-20 20 0 40 20 60 20 20 0 40-20 60-20 20 0 40 20 60 20 20 0 40-20 60-20 20 0 40 20 60 20 20 0 40-20 60-20 20 0 40 20 60 20 20 0 40-20 60-20 20 0 40 20 60 20 20 0 40-20 60-20 20 0 40 20 60 20 20 0 40-20 60-20 20 0 40 20 60 20 20 0 40-20 60-20 20 0 40 20 60 20 20 0 40-20 60-20 20 0 40 20 60 20 20 0 40-20 60-20 20 0 40 20 60 20 20 0 40-20 60-20 20 0 40 20 60 20 20 0 40-20 60-20 20 0 40 20 60 20 20 0 40-20 60-20 20 0 40 20 60 20"
        fill="none" stroke="rgba(0,255,150,0.2)" stroke-width="2">
    <animateTransform attributeName="transform" type="translate" from="0 0" to="20 0" dur="4s" repeatCount="indefinite"/>
  </path>

  <!-- Bioluminescent particles -->
  <g transform="translate(0 150)">
    <circle cx="0" cy="0" r="2" fill="rgba(0,255,150,0.5)">
      <animate attributeName="cy" from="0" to="20" dur="2s" repeatCount="indefinite"/>
    </circle>
    <circle cx="20" cy="0" r="2" fill="rgba(0,255,150,0.5)">
      <animate attributeName="cy" from="0" to="20" dur="2.2s" repeatCount="indefinite"/>
    </circle>
    <!-- More particles (repeated for effect) -->
  </g>
</svg>
SVG by o3-mini high (2025-01-31)
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
  <defs>
    <linearGradient id="bgGradient" x1="0" y1="0" x2="0" y2="1">
      <stop offset="0%" stop-color="#020024"/>
      <stop offset="50%" stop-color="#090979"/>
      <stop offset="100%" stop-color="#00d4ff"/>
    </linearGradient>
    <radialGradient id="jellyGradient" cx="50%" cy="50%" r="50%">
      <stop offset="0%" stop-color="#ff00ff"/>
      <stop offset="100%" stop-color="#00ffff"/>
    </radialGradient>
    <linearGradient id="beamGradient" x1="0" y1="0" x2="0" y2="1">
      <stop offset="0%" stop-color="#ff69b4" stop-opacity="0.8"/>
      <stop offset="100%" stop-color="#8a2be2" stop-opacity="0.2"/>
    </linearGradient>
    <filter id="glow" x="-50%" y="-50%" width="200%" height="200%">
      <feGaussianBlur stdDeviation="3" result="blurOut"/>
      <feMerge>
        <feMergeNode in="blurOut"/>
        <feMergeNode in="SourceGraphic"/>
      </feMerge>
    </filter>
  </defs>
  <rect width="300" height="300" fill="url(#bgGradient)"/>
  <g filter="url(#glow)" opacity="0.7">
    <polygon points="150,0 170,150 130,150" fill="url(#beamGradient)" transform="rotate(-20,150,150)"/>
    <polygon points="150,0 170,150 130,150" fill="url(#beamGradient)" transform="rotate(20,150,150)"/>
    <polygon points="150,0 170,150 130,150" fill="url(#beamGradient)" transform="rotate(60,150,150)"/>
    <polygon points="150,0 170,150 130,150" fill="url(#beamGradient)" transform="rotate(-60,150,150)"/>
  </g>
  <circle cx="250" cy="50" r="15" fill="url(#beamGradient)" filter="url(#glow)"/>
  
  <!-- DJ Booth -->
  <rect x="100" y="170" width="100" height="20" fill="#222" rx="5" ry="5" filter="url(#glow)"/>
  <circle cx="115" cy="180" r="3" fill="#ff0" filter="url(#glow)"/>
  <circle cx="135" cy="175" r="3" fill="#0f0" filter="url(#glow)"/>
  <circle cx="155" cy="180" r="3" fill="#f0f" filter="url(#glow)"/>
  <circle cx="175" cy="175" r="3" fill="#0ff" filter="url(#glow)"/>
  <circle cx="195" cy="180" r="3" fill="#f00" filter="url(#glow)"/>
  
  <!-- Bioluminescent Jellyfish DJ -->
  <g id="jellyfishDJ">
    <ellipse cx="150" cy="130" rx="20" ry="15" fill="url(#jellyGradient)" filter="url(#glow)"/>
    <path d="M140,145 C135,160 130,175 140,190" stroke="#00ffff" stroke-width="2" fill="none" filter="url(#glow)"/>
    <path d="M150,145 C150,160 150,175 155,190" stroke="#00ffff" stroke-width="2" fill="none" filter="url(#glow)"/>
    <path d="M160,145 C165,160 170,175 165,190" stroke="#00ffff" stroke-width="2" fill="none" filter="url(#glow)"/>
    <path d="M145,145 C140,155 135,170 145,185" stroke="#00ffff" stroke-width="2" fill="none" filter="url(#glow)"/>
    <path d="M130,130 Q140,120 150,125" stroke="#fff" stroke-width="2" fill="none" filter="url(#glow)"/>
    <path d="M170,130 Q160,120 150,125" stroke="#fff" stroke-width="2" fill="none" filter="url(#glow)"/>
  </g>
  
  <!-- Alien Dancer -->
  <g id="alien" filter="url(#glow)">
    <ellipse cx="50" cy="80" rx="10" ry="15" fill="#7f0" opacity="0.8"/>
    <circle cx="46" cy="75" r="2" fill="#fff"/>
    <circle cx="54" cy="75" r="2" fill="#fff"/>
    <path d="M45,85 Q50,90 55,85" stroke="#fff" stroke-width="1" fill="none"/>
  </g>
  
  <!-- Bubbles -->
  <circle cx="60" cy="240" r="3" fill="#aaf" opacity="0.6" filter="url(#glow)"/>
  <circle cx="220" cy="210" r="2" fill="#aaf" opacity="0.5" filter="url(#glow)"/>
  <circle cx="180" cy="250" r="2.5" fill="#aaf" opacity="0.5" filter="url(#glow)"/>
  <circle cx="90" cy="200" r="2" fill="#aaf" opacity="0.5" filter="url(#glow)"/>
  <circle cx="270" cy="160" r="3" fill="#aaf" opacity="0.6" filter="url(#glow)"/>
</svg>
GPT-4o
Judge & Evaluator
The winner of this SVG challenge is O3-mini high (2025-01-31) Player 2

Judge's Analysis

    Player 2's submission effectively captures the idea of an 'Alien disco undersea with bioluminescent jellyfish DJ' by incorporating vibrant colors, a jellyfish at a DJ booth, and dynamic lighting effects that suggest a lively disco atmosphere.

    The composition is creative and visually appealing, while Player 1's image lacks the thematic elements and dynamism needed to fully convey the concept.

These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.

Shapes Metrics

Total Shapes

The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.

Player 1
8
Player 2
28
Rectangles

The number of rectangle elements (rect) in the SVG.

Player 1
1
Player 2
2
Circles

The number of circle elements (circle) in the SVG.

Player 1
4
Player 2
13
Ellipses

The number of ellipse elements (ellipse) in the SVG.

Player 1
Player 2
2
Lines

The number of line elements (line) in the SVG.

Player 1
Player 2
Polygons

The number of polygon elements (polygon) in the SVG.

Player 1
Player 2
4
Paths

The number of path elements (path) in the SVG.

Player 1
3
Player 2
7
Groups

The number of group elements (g) in the SVG.

Player 1
2
Player 2
3

Visual Effects Metrics

Gradients

The number of gradient definitions (linearGradient, radialGradient) in the SVG.

Player 1
2
Player 2
3
Patterns

The number of pattern definitions (pattern) in the SVG.

Player 1
Player 2
Filters

The number of filter definitions (filter) in the SVG.

Player 1
1
Player 2
1
Masks

The number of mask definitions (mask) in the SVG.

Player 1
Player 2
Clip Paths

The number of clipping path definitions (clipPath) in the SVG.

Player 1
Player 2
Elements with Opacity

The number of elements with opacity attributes in the SVG.

Player 1
Player 2
7
Elements with Stroke

The number of elements with stroke attributes in the SVG.

Player 1
4
Player 2
7

Colors Metrics

Unique Colors

The number of unique colors used in the SVG.

Player 1
4
Player 2
16

Interactivity Metrics

Animations

The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.

Player 1
6
Player 2
Elements with Transform

The number of elements with transform attributes in the SVG.

Player 1
2
Player 2
4

Complexity Metrics

Path Commands

The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.

Player 1
9
Player 2
14
Max Group Nesting

The maximum nesting level of group elements (g) in the SVG.

Player 1
Player 2
Defs Elements

The number of elements defined within the defs element in the SVG.

Player 1
3
Player 2
4
Use Elements

The number of use elements (use) in the SVG.

Player 1
1
Player 2

Text Metrics

Text Elements

The number of text elements (text) in the SVG.

Player 1
Player 2

AI Judging Process

Creativity

Originality, innovative use of shapes and unique approach to the prompt.

Prompt Adherence

How accurately the SVG captures the essence of the prompt.

Visual Appeal

Aesthetic quality including composition, color usage and overall visual impact.

How does judging work?

SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.

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