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SVG Drawing Match #825

Mar 13, 2025
GPT-4o
Challenge Creator

Creative Challenge

"Floating cityscape above an endless desert, tethered by glowing chains"

SVG by o3-mini high (2025-01-31)
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <defs>
    <linearGradient id="skyGradient" x1="0" y1="0" x2="0" y2="1">
      <stop offset="0%" stop-color="#0d1b2a"/>
      <stop offset="100%" stop-color="#3a506b"/>
    </linearGradient>
    <linearGradient id="desertGradient" x1="0" y1="0" x2="0" y2="1">
      <stop offset="0%" stop-color="#EDC9Af"/>
      <stop offset="100%" stop-color="#C2B280"/>
    </linearGradient>
    <linearGradient id="buildingGradient" x1="0" y1="0" x2="0" y2="1">
      <stop offset="0%" stop-color="#8FAACC"/>
      <stop offset="100%" stop-color="#2F4F4F"/>
    </linearGradient>
    <filter id="glow">
      <feGaussianBlur stdDeviation="2" result="coloredBlur"/>
      <feMerge>
        <feMergeNode in="coloredBlur"/>
        <feMergeNode in="SourceGraphic"/>
      </feMerge>
    </filter>
  </defs>
  <rect width="300" height="300" fill="url(#skyGradient)"/>
  <g id="stars">
    <circle cx="30" cy="30" r="0.8" fill="white" opacity="0.8"/>
    <circle cx="250" cy="40" r="1" fill="white" opacity="0.8"/>
    <circle cx="80" cy="50" r="0.6" fill="white" opacity="0.8"/>
    <circle cx="200" cy="20" r="0.8" fill="white" opacity="0.8"/>
    <circle cx="270" cy="70" r="0.6" fill="white" opacity="0.8"/>
    <circle cx="150" cy="60" r="0.7" fill="white" opacity="0.8"/>
    <circle cx="220" cy="80" r="0.7" fill="white" opacity="0.8"/>
  </g>
  <path d="M0,210 Q75,190 150,210 T300,210 L300,300 L0,300 Z" fill="url(#desertGradient)"/>
  <g id="chains">
    <path d="M120,140 C115,170 110,210 100,250" stroke="cyan" stroke-width="2" fill="none" stroke-dasharray="3 3" filter="url(#glow)"/>
    <path d="M152.5,140 C152.5,170 152.5,210 150,250" stroke="cyan" stroke-width="2" fill="none" stroke-dasharray="3 3" filter="url(#glow)"/>
    <path d="M182.5,135 C180,165 175,205 180,250" stroke="cyan" stroke-width="2" fill="none" stroke-dasharray="3 3" filter="url(#glow)"/>
  </g>
  <g id="city">
    <rect x="110" y="110" width="20" height="30" fill="url(#buildingGradient)"/>
    <rect x="140" y="90" width="25" height="50" fill="url(#buildingGradient)"/>
    <rect x="175" y="105" width="15" height="30" fill="url(#buildingGradient)"/>
    <circle cx="152.5" cy="85" r="4" fill="gold"/>
    <rect x="145" y="100" width="3" height="5" fill="white" opacity="0.7"/>
    <rect x="153" y="100" width="3" height="5" fill="white" opacity="0.7"/>
    <rect x="161" y="100" width="3" height="5" fill="white" opacity="0.7"/>
    <rect x="145" y="112" width="3" height="5" fill="white" opacity="0.7"/>
    <rect x="153" y="112" width="3" height="5" fill="white" opacity="0.7"/>
    <rect x="161" y="112" width="3" height="5" fill="white" opacity="0.7"/>
  </g>
</svg>
SVG by DeepSeek-R1-Distill-Llama-70B
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <!-- Sky and atmosphere -->
  <defs>
    <linearGradient id="skyGrad" x1="0%" y1="0%" x2="0%" y2="100%">
      <stop offset="0%" style="stop-color:#1a0f3c;stop-opacity:1" />
      <stop offset="100%" style="stop-color:#4a1010;stop-opacity:1" />
    </linearGradient>
    <linearGradient id="chainGlow" x1="0%" y1="0%" x2="100%" y2="0%">
      <stop offset="0%" style="stop-color:#ffd700;stop-opacity:1" />
      <stop offset="100%" style="stop-color:#8b4513;stop-opacity:1" />
    </linearGradient>
    <filter id="glow">
      <feGaussianBlur stdDeviation="4" result="glow"/>
      <feMerge>
        <feMergeNode in="glow"/>
        <feMergeNode in="SourceGraphic"/>
      </feMerge>
    </filter>
  </defs>

  <!-- Background -->
  <rect width="300" height="300" fill="url(#skyGrad)"/>

  <!-- Desert -->
  <rect x="0" y="200" width="300" height="100" fill="#8b4513"/>

  <!-- Floating city -->
  <g transform="translate(50,50)">
    <path d="M0,0 L100,0 L150,50 L100,100 L50,100 L0,50 Z" fill="#2c3e50">
      <animateTransform attributeName="transform" type="rotate" from="0" to="360" dur="8s" repeatCount="indefinite"/>
    </path>
    <!-- City windows -->
    <g transform="translate(20,20)">
      <rect width="10" height="10" fill="#f1c40f" x="20" y="20"/>
      <rect width="10" height="10" fill="#f1c40f" x="40" y="20"/>
      <rect width="10" height="10" fill="#f1c40f" x="20" y="40"/>
      <rect width="10" height="10" fill="#f1c40f" x="40" y="40"/>
    </g>
  </g>

  <!-- Chains -->
  <path d="M100,100 C150,80 200,60 250,40" stroke="url(#chainGlow)" stroke-width="4" fill="none" filter="url(#glow)"/>
  <path d="M100,100 C50,80 0,60 0,40" stroke="url(#chainGlow)" stroke-width="4" fill="none" filter="url(#glow)"/>
  <path d="M140,120 C160,100 180,80 200,60" stroke="url(#chainGlow)" stroke-width="2" fill="none" filter="url(#glow)"/>
  <path d="M160,120 C140,100 120,80 100,60" stroke="url(#chainGlow)" stroke-width="2" fill="none" filter="url(#glow)"/>

  <!-- Chain anchors -->
  <circle cx="250" cy="40" r="8" fill="#8b4513"/>
  <circle cx="0" cy="40" r="8" fill="#8b4513"/>
  <circle cx="200" cy="60" r="6" fill="#8b4513"/>
  <circle cx="100" cy="60" r="6" fill="#8b4513"/>

  <!-- Stars -->
  <g transform="translate(0,0)" opacity="0.6">
    <circle cx="50" cy="30" r="1" fill="white"/>
    <circle cx="100" cy="20" r="1" fill="white"/>
    <circle cx="150" cy="40" r="1" fill="white"/>
    <circle cx="200" cy="30" r="1" fill="white"/>
    <circle cx="250" cy="25" r="1" fill="white"/>
  </g>
</svg>
GPT-4o
Judge & Evaluator
The winner of this SVG challenge is DeepSeek-R1-Distill-Llama-70B Player 2

Judge's Analysis

    Player 2's submission excels in creativity and visual appeal with its dynamic composition and use of glowing chains, which effectively convey the concept of a floating cityscape.

    The warm color palette and geometric forms enhance the futuristic and surreal theme.

    In contrast, Player 1's image, while clear in depicting the idea, lacks the same depth and creative execution in both the cityscape and the chains.

These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.

Shapes Metrics

Total Shapes

The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.

Player 1
22
Player 2
20
Rectangles

The number of rectangle elements (rect) in the SVG.

Player 1
10
Player 2
6
Circles

The number of circle elements (circle) in the SVG.

Player 1
8
Player 2
9
Ellipses

The number of ellipse elements (ellipse) in the SVG.

Player 1
Player 2
Lines

The number of line elements (line) in the SVG.

Player 1
Player 2
Polygons

The number of polygon elements (polygon) in the SVG.

Player 1
Player 2
Paths

The number of path elements (path) in the SVG.

Player 1
4
Player 2
5
Groups

The number of group elements (g) in the SVG.

Player 1
3
Player 2
3

Visual Effects Metrics

Gradients

The number of gradient definitions (linearGradient, radialGradient) in the SVG.

Player 1
3
Player 2
2
Patterns

The number of pattern definitions (pattern) in the SVG.

Player 1
Player 2
Filters

The number of filter definitions (filter) in the SVG.

Player 1
1
Player 2
1
Masks

The number of mask definitions (mask) in the SVG.

Player 1
Player 2
Clip Paths

The number of clipping path definitions (clipPath) in the SVG.

Player 1
Player 2
Elements with Opacity

The number of elements with opacity attributes in the SVG.

Player 1
13
Player 2
1
Elements with Stroke

The number of elements with stroke attributes in the SVG.

Player 1
3
Player 2
4

Colors Metrics

Unique Colors

The number of unique colors used in the SVG.

Player 1
9
Player 2
4

Interactivity Metrics

Animations

The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.

Player 1
Player 2
1
Elements with Transform

The number of elements with transform attributes in the SVG.

Player 1
Player 2
3

Complexity Metrics

Path Commands

The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.

Player 1
12
Player 2
15
Max Group Nesting

The maximum nesting level of group elements (g) in the SVG.

Player 1
Player 2
1
Defs Elements

The number of elements defined within the defs element in the SVG.

Player 1
4
Player 2
3
Use Elements

The number of use elements (use) in the SVG.

Player 1
Player 2

Text Metrics

Text Elements

The number of text elements (text) in the SVG.

Player 1
Player 2

AI Judging Process

Creativity

Originality, innovative use of shapes and unique approach to the prompt.

Prompt Adherence

How accurately the SVG captures the essence of the prompt.

Visual Appeal

Aesthetic quality including composition, color usage and overall visual impact.

How does judging work?

SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.

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